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Mesa has another patch that will be interesting for Linux gamers. This is actually a two-part fix as it was re-worked. The Witcher 2 should have a lot less black flickering with this latest patch.
If you had tried playing XCOM: Enemy Unknown (not to be confused with XCOM 2) on radeonsi and had it crash constantly, the good news is that this should now be fixed as of Mesa 13.0.3.
Divinity: Original Sin is one game that the open source Mesa drivers currently cannot run without hacks, but it looks like the Mesa team has been testing it.
I recently pointed out that Marek sent in patches to the Mesa list which could improve Deus Ex: Mankind Divided performance on RadeonSI around 70%, well all of the patches are now in Mesa git.
The open source OpenGL implementation Mesa has a new release 13.0.3 which, as the minor version bump indicates, brings a number of bug fixes to RadeonSI and Intel.
The Mesa developers are as usual continuing their effort to get the open source Linux graphic drivers up to scratch. Intel Haswell (gen7) now has support for OpenGL 4.
As expected (from the leak), AMD has pushed out AMDGPU-PRO 16.50 for Linux which includes FreeSync support along with support for a wider set of cards.
AMD have announced that they are working on a big driver update. The Linux driver will support FreeSync and have wider support for their different GPUs.
As always, I am massively impressed with the progress the Mesa developers have made. The open source Vulkan driver 'radv' has continued to evolve recently.
The latest Nvidia driver 375.20 is now available. The interesting change is that it increases the OpenGL shader cache size, which may help with games like Deus Ex Mankind Divided on Linux.
Not long after the big Mesa 13 release, we have a release candidate ready for a point release. It's an interesting one too, as it will include a performance improvement to the Intel Vulkan driver, as well as assorted bug fixes.