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Category: Editorial

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The Steam for Linux limited beta was six years ago tomorrow, where's the cake?

By Liam Dawe,
Six years ago tomorrow (yes really!) Valve announced the Steam for Linux beta for a limited amount of interested gamers.

The Steam Hardware Survey for October 2018 shows a small drop for Linux, a look at daily and monthly active users

By Liam Dawe,
After initially showing the decrease as an increase, it seems Valve have now corrected the Steam Hardware Survey results for October 2018.

Steam Play thoughts: A Valve game streaming service

By Liam Dawe,
With the talk of some big players moving into cloud gaming, along with a number of people thinking Valve will also be doing it, here’s a few thoughts from me.

No Brakes Games have discontinued Linux support for Human: Fall Flat

By Liam Dawe,
Some sad news to wake up to, as No Brakes Games have discontinued Linux support for Human: Fall Flat.

A statement from HOF Studios about the Depth of Extinction Steam key removal, plus thoughts

By Liam Dawe,
After writing about how the developer of Depth of Extinction revoked a user’s externally purchased Steam key after leaving a negative review, the developer reached out to give a statement.

Game developer revokes a user's Steam key after negative review

By Liam Dawe,
Here's a case of how to definitely not deal with getting negative feedback. A developer of Depth of Extinction revoked a user's key after a negative review.

Embrace, extend, and protect? Microsoft joins the Open Invention Network to 'protect Linux and open source'

By Liam Dawe,
In a move that's going to raise a lot of eyebrows, Microsoft has joined the Open Invention Network to 'protect Linux and other important open source workloads from patent assertions'.

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming

By Liam Dawe,
With the dust settling on the absolute bomb that Valve dropped with the new Steam Play feature, I’ve had a little time now to think about the broader implications.

Talking point: Leaving user reviews for Linux games can really help a developer

By Liam Dawe,
We all know the current Linux gaming market share isn't turning heads and it can be tough to persuade developers that having a Linux version is worth it. I wanted to take the opportunity to talk about user reviews and how they can help out.

The amount of Linux users on Steam has increased when going by daily active users

By Liam Dawe,
Here's an interesting way to look at how the amount of Linux users on Steam has changed over time, when looking at the amount of daily active users.

The Steam Linux market share for June was 0.52% as Steam is still growing rather rapidly

By Liam Dawe,
Valve have put out another of their monthly Steam Hardware & Software Survey and it puts the Linux market share figure on Steam at 0.52%.

The Atari VCS team aren't doing themselves any favours by accusing The Register of being professional trolls

By Liam Dawe,
It seems the Atari VCS team are burning bridges before they're even built, as they accused the well respected tech news site The Register of professional trolling.

How to be a great advocate for a niche gaming platform

By Marc Di Luzio,
Directly helping to bring games to Linux can be super complicated - I’m talking low-level, real-time, writing-a-GUI-in-Visual-Basic-to-hack-the-Gibson complicated. What if there was a way to support the platform you love with just your regular old self?

Steam revamps profile privacy settings, Steam Spy no longer able to operate

By Liam Dawe,
While I was asleep Valve announced some new profile privacy settings which are good for users, but it seems Steam Spy is likely going to shut down as a result.

Valve confirms their continued support for Linux gaming

By Liam Dawe,
It seems my recent article about Valve removing the link to the Steam Machines page caused quite a stir, so Valve have now confirmed their continued support for Linux gaming.

Valve has removed the Steam Machine section from Steam

By Liam Dawe,
In a move that's not exactly surprising, Valve has quietly removed the Steam Machine section from Steam.

The developer of One Hour One Life on keeping games code & assets open and not launching on Steam

By Liam Dawe,
The developer of One Hour One Life and The Castle Doctrine has made two interesting posts lately, one about not launching a game on Steam and one about keeping your game code and assets open to anyone.

Learning to game-dev on Linux: Resolutiion is a Zelda-like in the making

By ,
We are sitting outside a German cafe, enjoying the last warm days of 2015, imagining our video game project. We wanted something like Zelda on the Super Nintendo but more futuristic. And with pixels — many, many pixels.

The situation with 'Underworld Ascendant' and Linux support is currently a little confusing

By Liam Dawe,
Underworld Ascendant, the action RPG from the original creators of Ultima Underworld added Linux support as part of the original Kickstarter back in 2015. Now, it seems they're not too sure what they're doing with Linux support.

Development on the new System Shock has been paused

By Liam Dawe,
Stephen Kick, CEO of Nightdive Studios has written up a post on the System Shock reboot Kickstarter, to state that development has been paused.
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