In a move that has delighted me, Valve has split up the Steam hardware survey to better show each platform individually.
Leadwerks has come a very long way since the initial Kickstarter campaign, there is now a 3rd beta available for certain backers.
The Funding Crowd is back with its 28th instalment, and less than a fortnight after the previous issue! So gather 'round crowdfunders from across the globe to read about the latest Linux gaming projects worth forking your cash on.
So, this annoyed to the point of having to write about it. Hero Siege was sold on IndieGameStand DRM free and without warning the developer has now removed the DRM free version and has tied it to Steam.
Stencyl is an interesting toolkit that enables you to create games without traditional programming, and they have just released the big 3.0.
So, while other game stores have done things like regional pricing which results a lot of the time in prices being converted 1:1 making a lot of games more expensive for people outside of the US, Gameolith has done the opposite.
There is an "ask me anything" going on in reddit-land right now with the folks from the current Humble Bundle, I decided to ask the question a lot of people have been wondering.
Sad news guys, Nuclear Dawn will most likely never exit beta for Linux due to the developer no longer existing.
The next set of indie game titles to be allowed onto Steam have been chosen by the community, we have the list for you.
Cobalt from Oxeye Game Studio is due to go into beta soon, this is four years after being in alpha. The Linux version was due at beta, but they have decided to do it now and delay the Linux release.
I thought it was about time I gave some limelight to some really great open source game engines that work on Linux, from official open source games to unofficial open source engines to allow you to run games on Linux that you couldn't normally!
Well now this is quite interesting, a friendly tip came in today that there is now a Linux SDK for CryEngine.
Wow has it been a year already? A year ago today Valve released the Linux version of Steam to everyone.
Ethan Lee or flibitijibibo has proposed completely forking the MonoGame project using his MonoGame-SDL2 into FNA (name not final).
Steam is continuing its raft of updates, after adding in a recently updated section they have now added a user controlled tagging system.
The second part in my investigation into how well developers are doing on Linux with selling their games via the Steam store.
The Funding Crowd is finally back! Somewhat later than we intended, but making it is what matters the most rather than making it fast, as they say.
Valve are again spreading the joy to developers with free games, this time the Ubuntu developers are now eligible to get free Valve games!
Steam has now taken a first small step towards increasing awareness of their SteamOS with new branding on their top navigation.
Here is the latest instalment of Steam's Hardware Survey, as usual we do our monthly thing and compare it and talk about it and make sure you know not to use it as a hard figure.