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Say hello to GOAT (Godot Open Adventure Template), a new open source project template for Godot Engine aimed at helping developers to create 3D adventure games.
While the state of Virtual/Mixed/Augmented Reality (XR) is constantly in flux and improving all the time, Unity have announced with Unity 2019.3 that their built-in XR support is being deprecated.
Playscii from developer JP LeBreton seems like a sweet open source application, giving you some handy tools for making ASCII art and it also acts as a game engine too.
Godot Engine isn't just good for making games, you can also build applications with it. That's exactly what Orama Interactive are doing with their pixel art sprite editor, Pixelorama.
GDevelop is a wonderful up-and-coming free and open source game engine, allowing you to create games using visual event-based programming as opposed to typing everything out line-by-line.
Nice to see even more game engines add Linux support. Flax Engine is one we covered recently, after they announced their plans to support Linux and now it has arrived.
The creator of indie store itch.io has issued a warning to game developers, as Chooseco appear to be trying to take down anything using the 'choose your own adventure' phrase.
Simple DirectMedia Layer (SDL) the awesome cross-platform development library used by Valve, Feral Interactive, Unity, MonoGame, FNA, DOSBox and so many more is expanding.
The team behind the FOSS game engine, Godot Engine, have now released the first Beta in the 3.2 series so the full release is coming close now with lots of new goodies for game developers.
Today, The Khronos Group announced their newest Vulkan initiative with the Unified Samples Repository. A new place to find what they say are high-quality Vulkan code samples reviewed by their team.
Oh how I do love to see more projects go open source! GGPO, a rollback networking SDK for peer-to-peer games that's designed to help hide network latency in fast-paced games that requires precise inputs is now on GitHub.