Some fun news for game developers and the Vulkan ecosystem as another FOSS rendering engine is being ported over to Vulkan.
Today, The Khronos Group announced their newest Vulkan initiative with the Unified Samples Repository. A new place to find what they say are high-quality Vulkan code samples reviewed by their team.
Oh how I do love to see more projects go open source! GGPO, a rollback networking SDK for peer-to-peer games that's designed to help hide network latency in fast-paced games that requires precise inputs is now on GitHub.
GDevelop, a FOSS (Free and open-source software) 2D game engine seems to be really coming along nicely for the current overhaul.
Godot Engine developer Juan Linietsky has another progress report up on the status of moving over to Vulkan and it's sounding great.
The team over at Unity continue advancing the game engine with some impressive work going on and the first Unity 2019.3 beta is now available.
Ryan "Icculus" Gordon has released a new open source tool today named alTrace, to help developers of games and software using OpenAL.
With an aim to make 2D game development learning fun, ct.js recently went open source to allow anyone to jump in and try it as well as help push it further.
How about a little open source news to get your Monday flowing? Game porter Ethan Lee recently announced the release of wsPublish, an open source Steam Workshop Interop Library with a little history.
A nice story for a Friday morning as the SUPERHOT team have announced SUPERHOT PRESENTS, a fund to help other indie game developers who don't want or need a publisher.
Since this comes up so often when testing games for developers and surprisingly often for newly released Linux games, I thought it might help to give developers a quick hint.
Hot on the heels of the announcements of both Epic Games and Ubisoft supporting further Blender development, the massive Blender 2.80 release is now available.
Today, The Khronos Group has formally announced the OpenXR 1.0 specification as an exciting step towards bringing together the various different ways of interacting with virtual reality (VR) and augmented reality (AR).
If you're a game developer, you've likely heard of SDL 2 and plenty of you are probably already using it. In fact, SDL 2 helps power a huge amount of Linux games and a new release is out now.
If you're a game developer or you just like making good-looking retro art you might want to take a look at SpriteStack.
Here's one that's not something I usually cover: Procedural Music Generator is a tool for use with Unity, that allows anyone to make some interesting tunes for their games.
mod.io, the cross-platform Steam Workshop-like service that's independent of any store just today officially launched a very useful sounding plugin for the Unity game engine.
Now for something a little different! Ryan "Icculus" Gordon, a name known for many Linux ports and SDL2 teamed up with indie developer Amir Rajan to create a new cross-platform toolkit.
Have some time free over the next 9 days? The Linux Game Jam 2019 just launched and could be a way for you to show off a little or just have some fun.
Here's something interesting, Epic Games are launching their Epic Online Services and it will support Linux as well as multiple different game engines.
Showing 260 to 280 of 292 entries found.