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Here's something interesting, Epic Games are launching their Epic Online Services and it will support Linux as well as multiple different game engines.
The Khronos Group recently announced a provisional specification of OpenXR, a royalty-free open-standard aimed at unifying access to VR and AR (collectively known as XR) devices. Also, Collabora announced Monado, a fully open source OpenXR runtime for Linux.
This is pretty fun! Game porter Ryan "Icculus" Gordon has announced that they've picked back up an older project called sdl12-compat, which provides SDL2 compatibility for older software stuck on SDL1.2.
GDevelop is an open source cross-platform event-driven game engine that's quite promising. It's currently closing in on a new major release and it's also now on itch.io.
SDL 2.0.9 has been released today featuring some rather interesting new stuff. It's been a while, with 2.0.8 being released back in March of last year.
The folks over at the Unity game engine have managed some impressive stuff, like their next project to help developers being a free sample FPS game that looks quite impressive.
What will hopefully help developers work on VR projects using Valve's experimental "Knuckles" controllers, Valve have opened up the source code for their Moondust Knuckles Tech Demos.
Kenney really do make some awesome free and paid-for art to use in games and they just updated their Kenney Game Assets 3 with a lovely set of pixel art interfaces.