OpenRA, the fantastic open source game engine to run games like Red Alert, Command & Conquer and Dune 2000 has a new release today.
A reader pointed out that the FAQ for the Amazon Lumberyard game engine no longer lists Linux support, so I reached out to Amazon to see what's going on.
Unity 2017.3 is now available on Linux and it comes with a fresh install experience to match the Windows & Mac versions.
It's been quite a while since SpringRTS had a new release and it's been a long time since I played it, but it's good to see that it's alive.
The technical director for Electronic Art’s SEED division who works on the engine has stated that it’s capable of running on Linux. While very cool, this isn’t a reason to get your hopes up when it comes to future AAA ports just yet.
The developers of the open source game engine Godot, have put up a new official video to showcase some of the new features coming to Godot 3.0.
The open source game engine Godot has added support for glTF 2.0, the open standard from Khronos. It's a royalty-free specification for the transmission and loading of 3D scenes and models by applications.
A fresh release of OpenMW, the open source game engine to play Morrowind has been released. There's not a huge amount of new features, but there's a lot of fixes.
The open source game engine Godot has released the first Alpha in the major 3.0 upgrade, here's a look at what's new.
The CRYENGINE 5.4 Preview has been released and it comes with something truly interesting: Vulkan support.
OpenRA, the open source game engine for Commander & Conquer, Red Alert and Dune 2000 has a new test release out with tons of changes.
A good one to keep an eye on for fans of RollerCoaster Tycoon 2, as OpenRCT2, the open source game engine has been updated again recently.
A fresh build of the RollerCoaster Tycoon 2 open source game engine OpenRCT2 is now available that continues to polish up the experience.
It appears we've never mentioned OpenRCT2 before, a fully featured open source engine for RollerCoaster Tycoon 2!
OpenRA is easily one of my favourite open source projects. It allows us to play early Westwood RTS games like Red Alert and Dune 2000 in a modern engine on Linux. The latest release is a good one too.
OpenLara was pointed out to me as it's an open source game engine to run classic Tomb Raider titles on Linux, it also has a WebGL support and a demo to show it off in-browser.
I've been playing with Construct 3 on and off during the beta and I have to say I'm really impressed with it.
One thing I totally forgot to write about is that in the next release of OpenMW, the open source game engine for Morrowind, will finally have the 'Distant terrain' feature.
More news from GDC, Unity have announced that on March 31st, Unity 5.6 will release and it will have 'out of the box support for Vulkan'.
I am seriously excited to try out Construct 3, as it enables creation of games without actual coding. It uses an interesting events system like in Construct 2, Fusion and other toolkits. The developers have shown the first preview with pictures of it on Linux too.