This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
I actually really liked where XCOM went with X-COM: Apocalypse, it had issues sure, but it had some interesting features. Like OpenXcom, OpenApoc will be a fully featured open source engine. The new video showing their progress is fantastic.
I haven't really used ScummVM even though I've heard good things about it but it's possible that this might change with these news. Support for Myst and Myst: Masterpiece Edition has now been added to the daily builds and is ready for testing.
UNIGINE is a pretty advanced game engine that never really gets much attention from anyone it seems. They recently released UNIGINE 2.2 with major new features.
Unreal Engine 4 really does do a good job at showing off what can be done with it, and this video is no different. They also mention official Vulkan API support.
Greetings developers, just to let you know that Unity have now added Linux builds of the fresh 5.4 beta. They have also updated the stable build with core OpenGL fixes, as it was quite broken.
The last of the major engines has shaken up their business model into a pay what you want deal. They have also released CryEngine V with major new features.
It's really good to see Unity working on improving performance, and the Unity 5.4 beta looks like it includes some pretty nice features to give improved performance.
It has been quite some time since I mentioned CorsixTH, and I bet some of you don’t even know it exists! Theme Hospital is a brilliant game from many years ago where you build your own hospital.
Here's something interesting for the fans of libre software. Croteam, the developers behind the Serious Sam games and The Talos Principle, have opened up the source code for Serious Engine v. 1.10 under the GPLv2 license.
The specification for the long awaited Vulkan graphics API has now been released by Khronos. An SDK by LunarG has also been released which contains validation and debugging tools for Vulkan applications.
Amazon dropped a bit of a big one recently, they announced Lumberyard which will be a mix of code from CryEngine, Double Helix and you can get source code access with it too.
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.