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It's been a little while since we heard progress on Monado, the free and open source XR (VR / AR) runtime for Linux but it has been progressing nicely with a big new feature added.
Want to customize your Steam Deck look to match your style? Well, at least with dbrand now you can and they have some nice looking choices to mix together.
The most appealing aspect of my QDI Advance 5/133 motherboard is its inclusion of AGP, PCI, and ISA expansion slots. By having both dedicated MIDI and 3D acceleration hardware I can dip my toes into two different eras of gaming. As for the actual MIDI tracks produced, well, they have personality at least.
John Carmack's generosity in releasing his older source code resulted in a proliferation of free first person shooters in the 2000s, but Dutch programmer Wouter van Oortmerssen rejected this path to forge Cube based in the same "just for fun" spirit with which Linus Torvalds first began work on the Linux kernel.
Even though Valve thinks you shouldn't open up your Steam Deck, and they would prefer a professional do it, they will still offer parts through iFixit.
In a fresh interview with IGN, Valve developer Lawrence Yang spoke about a number of things and it sounds like you may get your Steam Deck perhaps a little sooner than expected.
As more people get their shiny new Steam Deck, more problems will inevitably appear not just because hardware can never be perfect but as more system updates roll out — there's a bigger chance for problems and recently stick drift became an issue.
Collabora, the open source consulting firm that often works with Valve, has a new blog post out from developer Simon McVittie talking a little about their work on SteamOS and the Steam Deck.
Not only are dbrand working to bring out a fancy case for the Steam Deck with a built-in stand, they've also announced their own Tempered Glass Screen Protector.
One of the selling points of Unreal Tournament pitched to the modding scene by Epic Games was its ability to load assets from the original Unreal into the new engine. After a few years this snowballed into a concerted community effort to make the entire Unreal single player mode playable from within its own sequel.