In a fresh interview with IGN, Valve developer Lawrence Yang spoke about a number of things and it sounds like you may get your Steam Deck perhaps a little sooner than expected.
As more people get their shiny new Steam Deck, more problems will inevitably appear not just because hardware can never be perfect but as more system updates roll out — there's a bigger chance for problems and recently stick drift became an issue.
Collabora, the open source consulting firm that often works with Valve, has a new blog post out from developer Simon McVittie talking a little about their work on SteamOS and the Steam Deck.
Not only are dbrand working to bring out a fancy case for the Steam Deck with a built-in stand, they've also announced their own Tempered Glass Screen Protector.
One of the selling points of Unreal Tournament pitched to the modding scene by Epic Games was its ability to load assets from the original Unreal into the new engine. After a few years this snowballed into a concerted community effort to make the entire Unreal single player mode playable from within its own sequel.
Curious to know when exactly you'll get a Steam Deck? A lot of people asked and so Valve has given a little more info.
You have your shiny new Steam Deck, which I’ve gone over in an initial look on — but what about desktop mode apps and other stores? I’ve also been testing that with the Epic Games Store.
The Steam Deck has arrived and Valve were kind enough to ship GamingOnLinux a review unit — here’s my own initial thoughts after spending a couple weeks with it.
Apart from mass hype, what can we actually expect when the Steam Deck releases tomorrow? Here's what's going on.
While there's been a few unofficial ways to check your own Steam Library for the Steam Deck, Valve has now put up the official way. Plus, we're getting closer to a thousand Playable titles now.
It is rare for Linux to see support from both sides of an industry battle, but that is exactly where we were with the release of Quake III Arena and Unreal Tournament. With both games aiming to package the full breadth of the online multiplayer shooter experience into a standalone title, the competition between the two was fierce.
We're now only a single week away from something amazing, Valve will be officially releasing the Steam Deck. Here's some updated numbers on what games you can expect to see working well.
Intel has confirmed some updates to their tech roadmap today and the good news is that Arc Graphics are on the way.
In 1998 developer Raven Software acquired the rights to Soldier of Fortune to make a video game inspired by the mercenary magazine of the same name. The plan was the make a realistic tactical shooter, with consultant John Mullins brought in to add both his insights and likeness to the project.
As we hit less than two weeks until the Steam Deck launch on February 25, Valve appear to be doing well on the testing front with 520 games now either fully Verified or Playable.
Helping to build a huge community around the upcoming Steam Deck handheld, Valve has helpfully released the CAD files for the external shell.
With the Steam Deck releasing on February 25, we're starting to see more of a build-up around it from all areas. Not just games but accessories now too like the CitySlicker carrying case from WaterField Designs.
Each day we're stepping ever close to the Steam Deck releasing and it seems Valve's testing is beginning to speed up, with now well over 200 titles now fully Steam Deck Verified.
The WRAEK Tactonic Pro is currently doing rounds because the team believe they can change gaming, by giving you an ultra-sensitive palm rest that you use in-game for movements.
Almost from the very start Raven Software and id Software had a symbiotic relationship. Given the Linux friendly atmosphere at id, it is no surprise that some of that would start to rub off on Raven, culminating in Loki Software negotiating to make a port of Heretic II.