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This will excite any developer and gamer who actually has their hands on some VR kit, Valve has updated the Steamworks API to officially include their VR API.
In another shocking move from one manufacturer, Alienware has decided to lock down their Steam Machine with no customization, no upgrades and a yearly refresh cycle...what?
Well Steam Dev Days has kicked off in style and we have a little bit of the lowdown here for you, keep an eye on this post as I will keep updating it to keep everyone in the loop as much as I can!
Earlier today, Owlchemy Labs and Dejobaan Games released an update for AaaaaaaaAAAAaAAaaaaAA!!! For the Awesome, which adds the Rift friendly "Aaaaaculus" version on Linux!
The venerable Phoronix has reported that SteamOS has been updated to include a preview driver from AMD to fix issues and hopefully lay the ground work for a more stable driver.
Here is the latest instalment of Steam's Hardware Survey, as usual we do our monthly thing and compare it and talk about it and make sure you know not to use it as a hard figure.
Valve has now shipped the API for game developers to make use of their Steam Controller, so by the time the retail units are out for us to buy a good few games should support it!
Road To VR visited the InfinitEye team to review and try out their in-development dual screen, high FOV head mounted display (HMD), which was being demoed from a Linux machine.