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Category: Mesa

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Ray Tracing on Linux with AMD GPUs gets closer with multiple games working

By Liam Dawe,
While Ray Tracing has worked on Linux for a long time with NVIDIA, the situation with Mesa+AMD is still being worked out but the good news is that it's all finally coming together.

Zink Vulkan driver Suballocator lands in Mesa, certain games get 'over 1000%' more FPS

By Liam Dawe,
Zink, the OpenGL implementation on top of Vulkan continues to be an exciting development for Linux open source graphics drivers, with some new code landing in Mesa to improve its performance.

Open source Linux GPU drivers Mesa 21.2 released

By Liam Dawe,
Here we go, we have another big upgrade for open source graphics drivers with Mesa 21.2 officially out now.

Ray tracing with AMD RADV on Linux gets closer with the 'World's Slowest Raytracer'

By Liam Dawe,
While Ray Tracing has been available on Linux with NVIDIA for a long time now, the open source RADV Mesa driver for AMD GPUs is lagging behind but more work is progressing on it.

More Vulkan goodness arrives in Mesa with the PanVK driver for Arm Mali Midgard & Bifrost

By Liam Dawe,
Collabora has given word that another exciting development has been made for Arm Mali Midgard and Bifrost GPUs, as the new PanVK Vulkan driver has landed in Mesa.

OpenGL over Vulkan driver Zink gets a huge performance boost

By Liam Dawe,
We heard you like performance and it seems the new OpenGL over Vulkan driver Zink is going to bring some FPS friends whenever the next release lands.

Collabora give an overview on the status of Zink, the OpenGL over Vulkan driver

By Liam Dawe,
It seems the OpenGL over Vulkan driver, Zink, has been coming along at a ridiculously impressive pace. Open source consulting firm Collabora has given an overview on how it's doing.

There's experimental patches to bring Vulkan Ray Tracing to older AMD hardware on Mesa

By Liam Dawe,
Want to see how Ray Tracing would run on Linux using the Mesa RADV driver on an older GPU? Well, thanks to developer Joshua Ashton that's starting to be possible.

OpenGL and Vulkan applications can now talk to each other with Mesa drivers

By Liam Dawe,
Not specifically gaming related but we love to cover industry stuff too, that might be interesting for some of our more technically minded users. Collabora have mentioned that thanks to work done on Mesa, OpenGL and Vulkan applications can now talk to each other.

Looks like Trust Factor in Counter-Strike: Global Offensive on Linux is fixed for Mesa

By Liam Dawe,
For quite some time now, there's been a few troubles for Counter-Strike: Global Offensive on Linux with players Trust Factor being severely reduced. Now though, it looks to be finally solved.

Open source Linux GPU drivers Mesa 21.1 released

By Liam Dawe,
Developer Eric Engestrom has announced the availability of Mesa 21.1, the latest release for Linux open source graphics drivers powering Intel, AMD and more.

Metro Exodus for Linux to run better on AMD GPUs soon with a Mesa fix now merged

By Liam Dawe,
The new Linux port of Metro Exodus sadly came with a rough launch but for AMD GPU owners it's set to get more playable, with a fix in the Mesa RADV driver now merged.

Mesa 21.0.0 open source graphics drivers out now

By Liam Dawe,
After much waiting, the latest release of the Mesa graphics stack is out now with tons of improvements to lots of drivers for Linux users and for Linux gaming.

Building a Retro Linux Gaming Computer - Part 2: Selecting a Graphics Card

By Hamish,
Linux graphics support is still remarkably similar to how it was 20 years ago, even with all the progress that has been made in the years since. By the time of Red Hat Linux 9 the Direct Rendering Infrastructure or DRI was firmly in place in Mesa and offered 3D support for a wide number of cards.

OpenGL on top of Vulkan with Zink to work with NVIDIA drivers on Linux

By Liam Dawe,
Here's a short and sweet update on the work for Zink, the upcoming OpenGL on top of Vulkan implementation announced by Collabora which has been progressing steadily.

Collabora talk enhancing apitrace with gltrim to get replayable cut traces

By Liam Dawe,
Developers working across different areas of Linux are always looking for ways to squeeze a bit more performance, and it seems Collabora came up with a new way to performance test with upgrades to apitrace.

Mesa 20.3.0 is out bringing tons of improvements for Linux open source graphics drivers

By Liam Dawe,
Mesa 20.3.0 is the latest and greatest when it comes to Linux open source graphics, bringing with it new hardware support, performance improvements and more.

Valve funds open source developer to work on Zink, the OpenGL on Vulkan driver

By Liam Dawe,
Developer Mike Blumenkrantz has announced that they're now being funded by Valve, so Blumenkrantz's work on the OpenGL implementation on top of Vulkan with 'Zink' will continue.

OpenGL on top of Vulkan with 'Zink' continues maturing with 'near-native performance'

By Liam Dawe,
On the Collabora blog, developer Mike Blumenkrantz has given an exciting update to Zink, an open source Mesa Gallium driver for Linux that provides OpenGL on top of Vulkan.

Panfrost driver for Mali GPUs in Mesa 20.3 will have some Bifrost support out of the box

By Liam Dawe,
The continuing battle to have open source Linux graphics drivers support everything possible continues, with the Panfrost driver for Mali GPUs hitting more milestones.
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