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Ready for more retro action? Voxel Doom II (a mod made with GZDoom) is releasing August 1st, giving you fully 3D voxel-based models for a second helping of Doom.
Another fresh release went out recently for The Force Engine, a rebuilt game engine to play STAR WARS - Dark Forces and eventually Outlaws nicely on modern systems.
War! Age of Imperialism was in the first instance a board game, designed by Glenn Drover of Eagle Games. Players assume the role of a colonial empire intent on subjugating the rest of the world. Coverage at the time directed much praise to the game's artificial intelligence, which does make for a canny computer opponent.
It was one of my regular readers, Grzegorz Budny, that let me know about the driving simulation Odyssey by Car first released by the German independent developer Oliver Hamann back in 2001. The stylized vector looking graphics lend a timeless quality, leaving it a shame that more players will not get to experience the odyssey.
Some fun news for AMD GPU owners with the open source RADV (Vulkan) Mesa driver, as it recently gained support for fragment shader interlock. This will be useful for emulation and translation layers.
The Ninja of the Nth Dimension is back! Explore vibrant retro landscapes, discover hidden secrets and take down menacing bosses in a modern reimagining of the classic action platforming adventure Zool.
Do you love the classic The Legend of Zelda: Ocarina of Time? Clearly a lot of people do, and the PC port Ship of Harkinian just recently had a great sounding upgrade.
Marble Blast was first released in 2002, before being updated to Marble Blast Gold in 2003. The demo can be obnoxious, with it showing a begging screen imploring you to buy the full game after completing each and every level. Considering the state of the registered version as it exists now, this can feel more than a bit galling.
I have mentioned before how I was unable to get Dave Taylor's original port of Doom to work as it was built as an outdated a.out binary rather than ELF. Since then, I stumbled on an article by Jason Heiss that describes how to load the binfmt_aout kernel module to attain a.out binary support, as well as installing packages from earlier Red Hat Linux releases to provide the necessary libraries.