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Hard West is a hard game to recommend to anyone unwilling to subject themselves to a trial by fire. If it were a horse I would say that it tried to buck me at every possible opportunity. It almost succeeded too.
Oh boy, this review has been in the works for ages now but I decided that it’s better late than never and I’ve finally compiled my thoughts on Black Mesa, the fan remake of Half-Life. So, let’s check it out!
Polyball is quite a weird game to describe really, as you're just controlling a ball and racing along platforms across various levels. That doesn't sound like much, but it's actually pretty fun.
GOL contributor SangreDeReptil wrote about City Climber coming to Linux last year and now this silly physics-based climbing game has a Linux release. I checked it out!
Leaving Lyndow is a short and beautiful looking adventure game that came to Linux due to 'popular demand'. The developer sent in a copy, so I played through it and here's some thoughts.
Strife: Quest for the Sigil was both a critical and commercial disappointment for Rogue Entertainment in 1996, and the source code to the game was mislaid by its developers. Years later work begin on reverse engineering Strife using the released Doom code. Night Dive Studios would later use this community project to craft The Original Strife: Veteran Edition.
Heroes of Arca was emailed in by the developer, an somewhat interesting looking turn-based strategy with RPG elements that claims to have an 'unorthodox combat system'.
If you need to know something about me, it's that I usually hate visual novels with a passion. They thrust boobs and other bits in your face constantly, but Angels with Scaly Wings is different and it's quite interesting too.
Thanks to the developer for sending in a key, I've had a chance to put some time into Bleed 2. It turns out that it's damn fun and it is a little insane.
imprint-X is a rather different puzzle game to what I’m used to. Your one and only mechanic is to push buttons and that’s really it. It’s really weird, so here’s some thoughts on it.
Shadowrun was not only the first CRPG series I found compelling enough to play through all the way to the end, but one that I also found myself invested in enough to purchase additional instalments soon after playing the first.