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From the team behind PC ports of other Nintendo games like The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask, a new PC port has arrived for Star Fox 64.
With the source code available along with the game, Yawnoc is a chaotic top-down shooter rogue-lite inspired by Conway's Game of Life and other cellular automata that's out now.
Back in June the developers of Fishards put out a bit of an ultimatum: fight them in-game and win to make the game open source, or they will nuke the game from orbit.
Block Coding tools are pretty popular like Scratch, where you do visual scripting using blocks instead of typing out code and now Godot Engine has an impressive looking version of this with Block Coding from Endless.
Helping you cut down on all those wires, and potentially making way for cheaper low-end VR headsets for streaming, ElectricMaple was announced by Collabora and PlutoVR joining the likes of WiVRn and ALVR.
Entering Early Access on Steam back in March, Athena Crisis clearly takes inspiration from the classic Advance Wars and now the code has been made open source.
King under the Mountain from developer Rocket Jump Technology, a simulation-based settlement-building strategy game, that was going through a big upgrade and re-brand with Mountaincore ended up shutting down and being open sourced.
K-D Lab have revived their classic RTS, with PERIMETER: Legate Edition now available on Steam with full Native Linux support and it's even open source.
Always nice to see more developers open up their games. ROTA released back in 2022 is now not only free, but it's also been made open source by the dev.
Roblox and the Unreal Editor for Fortnite sure are popular, but you know what would be better? An open source project, where creators can actually own what they make rather than being attached to Roblox and Fortnite. The Mirror wants to change that.
Steam Audio is a full-featured audio solution for game developers, and now anyone can pretty much do anything with it as Valve has made it entirely open source.
As promised, AMD FidelityFX Super Resolution 3 is now open source under the MIT license and available for all developers to look into and add into their games.
This is a huge surprise but a very welcome one. I've not seen any official announcement, and they seemingly did it very quietly but Gaijin Entertainment has open sourced their Dagor Engine used by War Thunder.
AMD is moving even further into open source, with their plans to have openSIL replace AGESA for their processors and they've now put up the initial open source code on GitHub.