After the absolute disaster that was their original Runtime Fee announcement, Unity have now put up another apology and announced what the new plan is going forward.
The wonderful mining, exploration and crafting game Core Keeper just got a big upgrade adding in modding support via mod.io, there's a new modding SDK and next month a new free expansion launches.
The fallout from the big Unity mess continues, with the MonoGame team jumping in to present a new plan for the future of this open-source and cross-platform framework for game developers.
The fallout from Unity's recent ridiculous pricing changes and terrible communication continues, with developer Robot Gentleman now waving goodbye to Unity and joining up with Godot Engine.
Taking a firm stand against what Unity have been doing, Terraria developer Re-Logic announced today they've begun funding Godot Engine and FNA with a big donation and ongoing funding.
With a planned full release in 2024, developers BrutalHack and Shapes and Dreams have put up a demo for Beacon Patrol - a relaxing game all about exploring the ocean. It's actually a digital adaption of the board game of the same name, one that's quite highly rated too.
In the ongoing saga of changes with Unity's revenue model, Unity seem set to make some changes but not a full reversal so here's the latest.
After leaving developers furious for nearly a whole week after the recent announcement of making developers pay for game installs, Unity put up a fresh statement.
The saga with the Unity game engine continues, after their completely botched announcement of a new fee system game developers will need to pay.
In the wake of Unity setting everything on fire with their new revenue model for developers, here's a reminder on what other game engines and tech is out there for developers to look into.
Unity Technologies have announced an overhaul to their fees for game developers, which now includes tracking game installs and revenue.
The game that started off a sudden craze and lots of clones, Vampire Survivors 1.6 is out now adding in local co-op along with moving over to the Unity game engine.
Arcen Games developers of AI War, The Last Federation, Bionic Dues have said they're no longer doing Native Linux support for their upcoming game Heart of the Machine and will instead rely on Proton.
Rightfully, Beary Arms is a weird and wonderfully whacky twin-stick shooter rogue-lite that's now in Early Access with Native Linux support and it works on the Steam Deck too.
Love your classic JRPG-likes? Alterium Shift is another good looking entry that recently entered Early Access on Steam with Native Linux support.
The smash indie hit Vampire Survivors is planning to finally move over to their newer and upgraded game engine on August 17th.
7 Days to Die has surged in popularity thanks to a huge new upgrade coming amount, with developer The Fun Pimps bringing some pretty surprising stuff to the game.
TOEM, a hand-drawn black and white adventure puzzle game from developer Something We Made now has a Native Linux build available.
If you love anything remotely similar to Vampire Survivors and other horde-style auto-shooters, you might want to take a look at Swarm Grinder.
After being in Beta for a while for pre-orders, Big Ambitions, a role-playing business sim from Hovgaard Games (who previously developed Startup Company) launched in Early Access on Steam and then dropped Native Linux support.