It seems that Valve are going to continue their VR push as they have announced they have three more VR games in development.
Croteam have put up a very nice blog post about all their games and it seems all of them are coming to Linux now and with Vulkan too.
Thanks to a Twitter tip we have word that it looks as if SteamVR support for Linux might finally be close.
EGOSOFT, who became pretty Linux-friendly in recent times are working on two new space simulation games! X Rebirth VR Edition will use Vulkan and they are starting to plan X4.
Khronos announced today that they are working on a new open standard for VR and Valve have already said they expect replace parts of their OpenVR with it.
This isn't exactly surprising, but Razer have joined The Khronos Group to back open standards. While not surprising, it's still awesome news.
If you want to play games in VR on Steam, the list of compatible headsets just got bigger. OSVR is now a supported option.
Good news Croteam and Serious Sam fans, as 'Serious Sam VR: The Last Hope' will come to Linux as soon as it's possible to do so.
Here's something awesome to see, the Valve demo of the HTC Vive on Linux was using Kubuntu, and we have some pictures.
Valve are needing people to work on Mesa to prepare it for OpenVR, and they will be paying for the effort of course.
Well, news from SteamDevDays is starting to trickle into my feed and I will do my best to keep up with it all for you. First up is Steam VR which will finally support Linux and the big news is that it will use Vulkan to do it.
VR support for Linux has been lacking and the communication around it has been pretty damn poor by Valve and HTC, but it seems this is about to change at SteamDevDays.
VR Funhouse is currently a Windows only advanced VR game, but the interesting thing is that Nvidia claim they will open source it.
A Valve developer on reddit has talked a bit about Valve and VR, and he specifically stated that a third of Valve is now working on VR. A third of Valve, yet still no Linux support.
The HDK2 from Razer will use their OSVR ecosystem - an open source ecosystem supporting multiple types of hardware brands.
This is kinda of amusing in a weird way, in XCavalypse you're cleaning up a city after a zombie apocalypse with a fleet of excavators.
While not officially supported, it turns out that through SteamVR and Valve's OpenVR, the HTC Vive "works" on Linux with some minor permission changes.
I've been hunting for an affordable head mounted display (HMD) for years, and I've always been stunned at how high the price point for VR gear in general has managed to stay so high over the past decade and a half.
There's cu...