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Another update to Steam Play Proton has been released this evening, which should bring with it plenty of improvements for playing Windows games on Linux.
The Khronos Group seems to be making another big push for Vulkan API adoption lately, after putting up an official GitHub repository of code samples they've now done a Vulkan Guide.
Following on from the 440.26 beta released last month, NVIDIA have today added a few more changes to it and pushed it out as a stable driver update with version 440.31.
The team behind the free and open source game engine, Godot Engine, have another progress report to share on Vulkan support coming to Godot Engine 4.0. Plus, they have a new Code of Conduct.
Today, The Khronos Group announced their newest Vulkan initiative with the Unified Samples Repository. A new place to find what they say are high-quality Vulkan code samples reviewed by their team.
This is quite a surprise! Early yesterday we were notified that Middle-earth: Shadow of Mordor, which Feral Interactive ported to Linux in 2015 has gained a Vulkan Beta.
Good and bad news to share this Tuesday morning. Stardock Entertainment have given an update on the status of porting Ashes of the Singularity: Escalation to Vulkan and Linux.
Joshua Ashton released a small tidying up version of D9VK yesterday, fixing a few issues to give you a better experience with this D3D9 to Vulkan layer.
The fresh releases just don't stop rolling off the production line recently. Developer Philip Rebohle announced the DXVK 1.4.1 update tonight to clear up some issues from the recent big release.