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Category: Vulkan

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DXVK 1.4.5 released bringing further performance improvements for D3D11 and D3D10 to Vulkan

By Liam Dawe,
DXVK continues maturing with another exciting sounding release now available with DXVK 1.4.5, bringing in some performance improvements and plenty of bug fixes.

Path of Exile continues down the Vulkan path, with a possible port to Linux mentioned

By Liam Dawe,
We've known for a while that the massive and popular RPG Path of Exile was going to get a Vulkan API implementation and they would have liked to do Linux support, seems like they're continuing that line of thinking.

Game dev: Flax Engine is adding Linux support in an upcoming update

By Liam Dawe,
Flax Engine, another game engine that supports Vulkan is going cross-platform with an upcoming release adding in Linux support.

NVIDIA have released another Vulkan Beta Driver 435.27.07, just for Linux this time

By Liam Dawe,
NVIDIA have pushed out the second Vulkan Beta Driver in the space of a week, with 435.27.07 now available for Linux.

D9VK developer is working on allowing DXVK to help Linux ports for Direct3D to Vulkan

By Liam Dawe,
You have a fancy game using Direct3D 11 and you want to port it to Linux? In future, DXVK may be able to help with that.

NVIDIA 435.27.06 Vulkan Beta driver is out

By Liam Dawe,
If you like to live on the wild side, NVIDIA yesterday released a brand new update to their Vulkan Beta driver series with version 435.27.06.

Steam Play Proton 4.11-8 is out with vkd3d for Direct3D 12 support

By Liam Dawe,
Another update to Steam Play Proton has been released this evening, which should bring with it plenty of improvements for playing Windows games on Linux.

The Khronos Group have now released a Vulkan Guide to get you started

By Liam Dawe,
The Khronos Group seems to be making another big push for Vulkan API adoption lately, after putting up an official GitHub repository of code samples they've now done a Vulkan Guide.

The FOSS rendering engine OGRE is being ported to Vulkan

By Liam Dawe,
Some fun news for game developers and the Vulkan ecosystem as another FOSS rendering engine is being ported over to Vulkan.

NVIDIA have released the stable 440.31 driver update for Linux, plus a new Vulkan beta driver

By Liam Dawe,
Following on from the 440.26 beta released last month, NVIDIA have today added a few more changes to it and pushed it out as a stable driver update with version 440.31.

Godot Engine continues advancing Vulkan support, adopts new Code of Conduct

By Liam Dawe,
The team behind the free and open source game engine, Godot Engine, have another progress report to share on Vulkan support coming to Godot Engine 4.0. Plus, they have a new Code of Conduct.

The Khronos Group has launched a unified samples repository for Vulkan learning

By Liam Dawe,
Today, The Khronos Group announced their newest Vulkan initiative with the Unified Samples Repository. A new place to find what they say are high-quality Vulkan code samples reviewed by their team.

D9VK 0.30 'Froglet' is blowing out the cobwebs ready for Halloween

By Liam Dawe,
Joshua Ashton has pushed out a large update to D9VK, the DXVK-based layer that translates Direct3D9 to Vulkan for use with Wine.

Indie horror game Walls Closing In now has Linux support

By Liam Dawe,
Need something to scare you silly this Halloween? The indie survival horror Walls Closing In has Linux support.

D3D11 and D3D10 to Vulkan layer DXVK version 1.4.4 is out

By Liam Dawe,
One missed from the weekend, developer Philip Rebohle released a fresh update to the Vulkan layer DXVK with version 1.4.4.

NVIDIA have released a new Vulkan Beta Driver 435.27.02

By Liam Dawe,
NVIDIA continue pushing out new builds to their special Vulkan Beta Driver, a staging area to test out new features.

vkBasalt, an open source Vulkan post processing layer for Contrast Adaptive Sharpening

By Liam Dawe,
This is an interesting open source project! vkBasalt is a new Vulkan post processing layer that currently supports Contrast Adaptive Sharpening.

DXVK 1.4.3 released helping games with a large number of different shaders

By Liam Dawe,
No doubt some of our readers will be in for a busy weekend testing, with another release of DXVK now officially available.

The Linux port of Shadow of Mordor from Feral Interactive has gained a Vulkan Beta, a massive difference

By Liam Dawe,
This is quite a surprise! Early yesterday we were notified that Middle-earth: Shadow of Mordor, which Feral Interactive ported to Linux in 2015 has gained a Vulkan Beta.

Vulkan support is not far away now for the flight sim X-Plane 11, physics & flight model updates coming

By Liam Dawe,
X-Plane 11, the detailed flight simulator is finally closing in on an update that will bring in Vulkan support.
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