The Valve-funded DXVK project, which kicks over D3D11 and D3D10 to Vulkan for use with Wine has another fresh brew available.
It seems a lot of Unity games upgrading to later versions of Unity are suffering from graphical distortions on Linux with an NVIDIA GPU. There is a workaround available.
For those of you using Intel and AMD (and some older NVIDIA cards) Mesa 18.3.0 was officially released today.
After NVIDIA updated their beta Vulkan drivers recently, it came with a pretty big issue they've now corrected.
Project Stream, the game streaming platform Google is currently building is apparently built on Linux and uses the Vulkan API.
Take a little Wine, sprinkle over some Vulkan and you get DXVK. Part of what makes Steam Play do its magic, it has another fresh release out today.
Vendetta Online, the MMO from Guild Software Inc that has supported Linux for a long time is going to add Vulkan support alongside some other fun sounding advancements.
Serious Sam Fusion, the game hub that allows you to play Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam 3: BFE along with the VR version finally has an update.
DXVK, the excellent Vulkan-based D3D11 and D3D10 implementation used together with Wine that forms part of Valve's Steam Play has a fresh brew ready.
Epic Games have released Unreal Engine 4.21 and it includes some interesting stuff on the Linux side of things.
DXVK continues to progress helping Linux fans play some of their favourite Windows only games with the 0.91 release now available.
Here's one I wasn't aware of, developer Erik “kusma” Faye-Lund from Collabora has been working on Zink. It's a new OpenGL implementation that works on top of Vulkan.
Project Borealis, a fan-game that aims to create the long awaited 3rd episode for Half-Life 2 based on Marc Laidlaw’s Epistle 3 has put out a Performance Test for Linux gamers.
Feral Interactive just put up a YouTube video to show off Total War: WARHAMMER II running on Linux, it's looking good and they confirmed again their future Linux plans.
DXVK, the awesome Vulkan-based D3D11 and D3D10 implementation that's used in Wine and Steam Play's Proton has just put out version 0.90 after the latest release of the Vulkan API.
Continuing the exciting Wine-related news tonight, DXVK for Vulkan-based D3D11 and D3D10 implementation that's used with Wine has a 0.81 version now available.
Pretty exciting times for the Wine team, with the release of VKD3D version 1.1 of their Direct3D 12 to Vulkan translation library.
While we've talked a lot about DXVK recently, let's not forget other interesting projects like VK9 (formerly SchaeferGL) which aims to give Direct3D 9 over Vulkan.
DXVK, which provides a Vulkan-based D3D11 and D3D10 implementation for use in Wine has a new build out. The pace of development on this continues to absolutely mesmerise me.
Mavericks is an incredibly promising sounding shooter with an interesting take on the Battle Royale-type games although it's having a delay in the release.