Confused on Steam Play and Proton? Be sure to check out our guide.
RSS

Category: Vulkan

Pick categories (CTRL+click for multiple):  

DXVK 0.94 is out with fixes and performance tweaks

By Liam Dawe,
The Valve-funded DXVK project, which kicks over D3D11 and D3D10 to Vulkan for use with Wine has another fresh brew available.

Have graphical distortions in Unity games with NVIDIA? Here's a workaround

By Liam Dawe,
It seems a lot of Unity games upgrading to later versions of Unity are suffering from graphical distortions on Linux with an NVIDIA GPU. There is a workaround available.

Mesa 18.3.0 for those of you using the open source drivers

By Liam Dawe,
For those of you using Intel and AMD (and some older NVIDIA cards) Mesa 18.3.0 was officially released today.

NVIDIA have released another new beta Vulkan driver, fixes issues with Unity games

By Liam Dawe,
After NVIDIA updated their beta Vulkan drivers recently, it came with a pretty big issue they've now corrected.

Google's game streaming platform Project Stream is built on Linux and Vulkan

By Liam Dawe,
Project Stream, the game streaming platform Google is currently building is apparently built on Linux and uses the Vulkan API.

DXVK 0.93 is out, helping out Dark Souls III, Overwatch and a new config option for shader compiling

By Liam Dawe,
Take a little Wine, sprinkle over some Vulkan and you get DXVK. Part of what makes Steam Play do its magic, it has another fresh release out today.

The MMO 'Vendetta Online' is adding Vulkan support

By Liam Dawe,
Vendetta Online, the MMO from Guild Software Inc that has supported Linux for a long time is going to add Vulkan support alongside some other fun sounding advancements.

Serious Sam Fusion has the first update in some time

By Liam Dawe,
Serious Sam Fusion, the game hub that allows you to play Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam 3: BFE along with the VR version finally has an update.

DXVK 0.92 is out with fixes for LA Noire, Shadow of the Tomb Raider and more

By Liam Dawe,
DXVK, the excellent Vulkan-based D3D11 and D3D10 implementation used together with Wine that forms part of Valve's Steam Play has a fresh brew ready.

Unreal Engine 4.21 is out, now defaults to the Vulkan API on Linux

By Liam Dawe,
Epic Games have released Unreal Engine 4.21 and it includes some interesting stuff on the Linux side of things.

DXVK 0.91 is out to reduce CPU overhead slightly and improve some games

By Liam Dawe,
DXVK continues to progress helping Linux fans play some of their favourite Windows only games with the 0.91 release now available.

Zink, a new driver project for OpenGL on Vulkan from Collabora

By Liam Dawe,
Here's one I wasn't aware of, developer Erik “kusma” Faye-Lund from Collabora has been working on Zink. It's a new OpenGL implementation that works on top of Vulkan.

Project Borealis, the fan-game aiming to make a 3rd Half-Life 2 episode now has a Performance Test for Linux

By Liam Dawe,
Project Borealis, a fan-game that aims to create the long awaited 3rd episode for Half-Life 2 based on Marc Laidlaw’s Epistle 3 has put out a Performance Test for Linux gamers.

Feral show off Total War: WARHAMMER II on Linux, along with confirming more Linux ports and a Vulkan teaser

By Liam Dawe,
Feral Interactive just put up a YouTube video to show off Total War: WARHAMMER II running on Linux, it's looking good and they confirmed again their future Linux plans.

Hot on the heels of the latest release of the Vulkan API, DXVK 0.90 is now out with Stream Output support

By Liam Dawe,
DXVK, the awesome Vulkan-based D3D11 and D3D10 implementation that's used in Wine and Steam Play's Proton has just put out version 0.90 after the latest release of the Vulkan API.

DXVK 0.81 is out with better performance for 32bit builds, minor CPU overhead reduction and more

By Liam Dawe,
Continuing the exciting Wine-related news tonight, DXVK for Vulkan-based D3D11 and D3D10 implementation that's used with Wine has a 0.81 version now available.

The Wine team have released VKD3D version 1.1 of their Direct3D 12 to Vulkan translation library

By Liam Dawe,
Pretty exciting times for the Wine team, with the release of VKD3D version 1.1 of their Direct3D 12 to Vulkan translation library.

VK9 for getting Direct3D 9 over Vulkan has hit their 28th milestone

By Liam Dawe,
While we've talked a lot about DXVK recently, let's not forget other interesting projects like VK9 (formerly SchaeferGL) which aims to give Direct3D 9 over Vulkan.

DXVK 0.80 is out with a new cache to reduce stutter and further CPU overhead improvements

By Liam Dawe,
DXVK, which provides a Vulkan-based D3D11 and D3D10 implementation for use in Wine has a new build out. The pace of development on this continues to absolutely mesmerise me.

The MMO tactical shooter Mavericks has a release delay, Linux support still coming

By Liam Dawe,
Mavericks is an incredibly promising sounding shooter with an interesting take on the Battle Royale-type games although it's having a delay in the release.
Showing 360 to 380 of 584 entries found.