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It seems NVIDIA have been working on some improvements to their Linux driver, as the 396.54.05 beta driver seems to have improved performance in various games.
For those who love testing out games with Vulkan, do take a look at Forsaken Remastered which was updated last night for Linux to add in Vulkan support.
There's so many incredible things going on around Wine right now it's hard to keep track. DXVK is now expanding to support Direct3D 10 over Vulkan in Wine. There's also a new Direct3D 9-to-11 project to convert Direct3D 9 programs to Direct3D 11.
DXVK continues to astound me in both the speed of development and just how much it can do. This Vulkan-based layer to provide D3D11 in Wine has matured with another new release.
The developer of the very interesting DXVK project has mentioned that the next release is going to do away with environment variables in favour of per-game configuration files.
The amazing progress with DXVK continues! This Vulkan-based compatibility layer for Direct3D 11 with Wine just put out version 0.64 with fixes for Dragonball Xenoverse 2, Final Fantasy XV and more.
Following the news that the explosive vehicular MMO, War Thunder, had a work-in-progress Vulkan render, I got in touch with the developer to ask about their experiences working with Vulkan and bringing their game to Linux.
We've been waiting quite a while for any real news on the Linux port of Ashes of the Singularity: Escalation. While we still don't know when, we do know it's still happening.
The free-to-play vehicular combat MMO has shown hints that Vulkan support has a work in progress for some time now. It’s still not officially supported but, with some tinkering, you can see how it’s coming along for yourself.