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Category: Vulkan

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Future Stardock games may come to Linux thanks to Vulkan

By Liam Dawe,
A reader asked me to reach out to Stardock about their Linux plans, specifically for Galactic Civilizations III as they said they would port it with Vulkan. I didn't get an answer on that specifically, but Vulkan has put them in a better position to port.

Mesa 17.1 release is now scheduled for May

By Liam Dawe,
The latest and greatest Mesa release 17.1 is due for release on May 5th, so not long for everything to get polished up.

The Talos Principle has another stable build with Vulkan improvements, much better than OpenGL

By Liam Dawe,
Croteam have put out yet another stable build of The Talos Principle, which brings improvements for the Vulkan version. I did some fresh benchmarks and the difference is quite amazing.

Khronos working on an '3D Portability Initiative' to enable portable development across Vulkan, DX12 and Metal

By Liam Dawe,
The Khronos Group have announced a '3D Portability Initiative' to enable 3D applications that are portable across Vulkan, DX12 and Metal.

Unity 5.6 to release March 31st with 'out of the box support for Vulkan'

By Liam Dawe,
More news from GDC, Unity have announced that on March 31st, Unity 5.6 will release and it will have 'out of the box support for Vulkan'.

Vulkan API 1.0.42 released, new NVIDIA beta drivers released to go with it

By Liam Dawe,
Vulkan 1.0.42 seems like a much bigger release than usual, NVIDIA have also release their 375.27.12 beta Vulkan driver to fit in the new extensions from this Vulkan release.

Serious Sam 3: BFE with the 'Fusion' engine and Vulkan could arrive next month in Beta

By Liam Dawe,
Croteam has stated on their forum that Serious Sam 3: BFE running on their new Fusion engine which uses Vulkan could arrive in public Beta as early as next month.

Serious Sam VR: The First Encounter is now waiting on SteamVR being updated for Linux

By Liam Dawe,
Serious Sam VR: The First Encounter now supports VR on Linux using Vulkan, but Croteam is now waiting on Valve updating SteamVR to work on Linux.

Looks like Feral Interactive are doing more work on Mesa

By Liam Dawe,
The recent Mesa release of Mesa 17.0.0 included a patch from a Feral Interactive developer, but Feral aren't stopping there. Another developer from Feral has had two patches accepted into Mesa-git today.

The Talos Principle has a new stable build with more Vulkan optimizations

By Liam Dawe,
Croteam are continuing to improve The Talos Principle with a brand new stable build that has Vulkan optimizations.

Mesa 17.0.0 has officially released and it's well worth updating

By Liam Dawe,
The Mesa developers have announced the release of Mesa 17.0.0 and it's a truly incredible release. You should probably update as soon as possible.

OpenGL Multi-threading, what it is and what it means

By ,
There’s been a fair bit of talk recently about attempting to multi-thread using OpenGL so I thought I’d write a bit more about what “multi-threading” an OpenGL game is, what’s normally done, and how it compares to multi-threading in Vulkan. Here's an attempt to explain it a little.

Croteam say Vulkan 'is the way forward', Serious Sam HD: The First Encounter due in 'weeks' with Vulkan

By Liam Dawe,
Continuing my love for Croteam, today it was pointed out on reddit that the Croteam developers have been talking quite a bit more about Vulkan on one of their Steam forums. They also stated that Serious Sam HD: The First Encounter should have the Fusion update with Linux & Vulkan in 'weeks'.

GDC sounds like it will be fun this year with AMD, NVIDIA, Khronos, Unity & Croteam all talking Vulkan

By Liam Dawe,
This year's GDC sounds like it might be quite interesting! AMD, NVIDIA, Khronos, Unity, Croteam and more have announced they will be doing a bunch of talks and some of them will be about Vulkan.

Watch this video of David Airlie (Redhat) talking about Vulkan and other bits

By Liam Dawe,
Something that sadly got buried in my inbox is this video of David Airlie (Red Hat) talking about the Vulkan Graphics API.

Jonathan Blow states he is open to a Linux port of The Witness with Vulkan, but never with OpenGL

By Liam Dawe,
For those of you interested in seeing The Witness on Linux, it seems Jonathan Blow mentioned it again recently in a livestream in response to a viewer question. It's hard to argue with what he's saying.

Mesa 13.0.4 release candidate now available

By Liam Dawe,
In addition to Mesa 17 getting a new release candidate, we also today have a Mesa 13.0.4 release candidate which should be released on Friday.

The open source Vulkan driver 'radv' for AMD on Linux has patches for geometry shader support

By Liam Dawe,
Dave Airlie sent in a massive patch-set of 31 patches for 'radv', the open source AMD Vulkan driver, to support geometry shaders.

The release of Mesa 17 has seen a bit of a delay, for all the right reasons

By Liam Dawe,
Mesa 17, the next stable release of the open source graphics drivers on Linux has been a bit delayed, due to so much last minute work going on. Looks like Intel Ivy Bridge will get OpenGL 4.0.

The open source Vulkan driver for AMD 'radv' now supports using multiple GPUs

By Liam Dawe,
A commit that just landed in Mesa-git allows for 'radv', the open source Vulkan driver for AMD GPUs to use multiple devices.
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