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Category: Vulkan

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The Talos Principle updated, 32bit support for Vulkan and more Vulkan optimizations

By Liam Dawe,
Croteam are beating The Talos Principle with a hammer to bring out another stable version and a beta, both have even more Vulkan goodies.

The slides from Vulkan DevDay UK are now on Youtube with audio

By Liam Dawe,
While Khronos already put up the actual slides from Vulkan DevDay UK we didn't have any audio or video, now we do. Much nicer than reading slides by themselves.

GLFW 3.2, a multi-platform API for developers released with Vulkan support

By Liam Dawe,
GLFW 3.2 has just recently released and it's a major update. It adds support for Vulkan surface creation, window mode switching, window maximization, window input focus control, window size and aspect ratio limits, human-readable key names, window icons and more.

Slides now available from the Vulkan developer event held in May

By Liam Dawe,
For those developers and users still wanting more information about Vulkan and developing with it, Khronos has put the slides available online from their recent developer day in the UK.

Dota 2 updated to support the Vulkan API

By Liam Dawe,
Dota 2 is Valve's first game to support Vulkan, the successor to OpenGL. This is Valve's first public release of the game to use Vulkan, so there will be some rough edges.

Unity3D has plans to support Vulkan in the next quarter

By Liam Dawe,
Google is currently doing their big I/O developer conference today and Unity developers are attending. It seems Vulkan is firmly in their sights.

Vulkan support for Dota 2 to come next week

By Liam Dawe,
Dota 2 is the first Valve game that will support the new Vulkan API and it could be as soon as next week.

Testing The Talos Principle OpenGL vs Vulkan again, now that Valve have fixed the Steam Overlay

By Liam Dawe,
Valve just recently published a new Steam beta, and they have fixed up the Steam Overlay rendering issue that was causing it to bring down Vulkan performance. I've run some fresh tests on my Nvidia 980ti to show you the difference now with it on vs before.

Steam Client Beta updated, fixes performance with Vulkan and Steam Overlay

By Liam Dawe,
Well, not long after someone reported the issue to Valve from my benchmarks, the performance penalty of using Vulkan with the Steam Overlay seems to be mostly fixed.

The Talos Principle beta updated, Vulkan performance improvements & optimizations

By Liam Dawe,
The Talos Principle developers have just released build 260210, the main feature for us is the improvements to their Vulkan rendering system. Also, the stable version now includes Vulkan as standard.

Nvidia releases 364.16 Vulkan driver, improved Optimus support, improved multi-threaded scaling

By Liam Dawe,
Nvidia are really pushing hard on their Vulkan driver, and it's great to see them push out updates so quickly. We now have the 364.16 Vulkan driver ready for download.

Some HD videos of the Vulkan GDC sessions are now online

By Liam Dawe,
For those that didn't watch the original low quality videos, the HD versions of the Vulkan GDC talks are now online.

Developer of advanced flight simulator X-Plane blogs about Vulkan

By Liam Dawe,
The developer of X-Plane, a cross-platform advanced flight simulator has written up a lengthy blogpost about Vulkan after going over the spec.

Intel showed off Vulkan at GDC including the open source driver, here's the video

By Liam Dawe,
Not a long one, but still really nice to see. Intel were at GDC showing off Vulkan running on their hardware.

Nvidia 364.12 released for Linux with official Vulkan, Mir & Wayland support

By Liam Dawe,
Well Nvidia dropped a bit of a big one today didn't they! Nvidia driver version 364.12 is now out and brings in official Vulkan support, Mir support and Wayland support.

AMD release the AMD GPU-PRO Beta Driver with Vulkan support for Linux

By Liam Dawe,
AMD fans, today is your day to shine. AMD have released what they are calling " AMD Radeon™ Software AMD GPU-PRO Beta Driver, quite the mouthful.

See this impressive Unreal Engine 4 video showcasing 2016 features, official Vulkan support

By Liam Dawe,
Unreal Engine 4 really does do a good job at showing off what can be done with it, and this video is no different. They also mention official Vulkan API support.

Vulkan at GDC videos now up, with Valve talking about porting Source 2 to Vulkan

By Liam Dawe,
Two long and low quality videos from GDC are now up with Vulkan as the subject, all very interesting with Oxide Games (Ashes of the Singularity) and Valve speaking. I've done some highlights for you.

Ashes of the Singularity developer thinks Vulkan will make Linux gaming viable

By Liam Dawe,
PC Perspective spoke to Dan Baker from Oxide Games about Ashes of the Singularity and the developer seemed pretty happy with Vulkan and what it could mean for Linux.

Nvidia release another new Vulkan beta driver with Linux support

By Liam Dawe,
Nvidia are keeping up their great support of Vulkan with yet another new build of their Vulkan driver which supports Linux.
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