Another session has popped up at GDC (Game Developers Conference) that will be interesting for Linux games, as Valve will be doing a session named "Practical Development for Vulkan".
Heads up Vulkan testers, Nvidia has updated their beta Vulkan driver for Linux. It should work better with newer kernels too.
It sounds like Dota 2 with Vulkan isn't far off, as an Intel developer working on mesa has had access to it.
For those that missed it, the Vulkan Webinar that was held by Khronos Group is now available on Youtube.
Heads up Vulkan fans, The Talos Principle beta has been updated to include the Vulkan build for Linux gamers to test out.
Valve have also updated the Steam beta client, and it brings in official Vulkan support plus some really handy Steam Controller adjustments.
While AMD may not have a Linux driver ready for Vulkan, they are still getting me excited about it with their blog posts.
Good news developers, GLFW (an alternative to things like SDL) already supports Vulkan and it's available right now.
AMD are doing some good work around Vulkan, and another blog post highlighting features has arrived. This time they are covering Vulkan Renderpasses.
Well, this is awkward, Nvidia have also released a driver on Linux with Vulkan support. This leaves AMD to be the only desktop GPU vendor not to have one ready for testing on Linux.
The Talos Principle is a very popular puzzle game from Croteam, and they already have a Windows build out that uses Vulkan. We Linux gamers will need to wait a few days, but it will be fun to see.
Nvidia have been busy, they have released vkcpp which as a C++ API to work with Vulkan, as Vulkan itself is a C API.
Considering AMD are in the middle of producing a brand new driver for Linux, it's not surprising they don't have Vulkan ready for Linux right from day one. Still, a shame for anyone on AMD hoping to test things out.
This is a pretty nice boost for Vulkan, as the Qt Company has officially joined the ranks of high profile groups now in the Khronos Group.
Intel is now shipping Vulkan enabled drivers so those of you on supported chips can have a play with this brand new graphics API.
For those wanting to listen to the actual talk Jason Ekstrand from Intel did about Vulkan you can now watch the video.
It's getting close to the launch of Vulkan, I can feel it! Khronos are doing a webinar on February 18th at 9:00am PT (17:00 GMT).
Croteam are aware of the excitement and general interest in their titles running on Vulkan, and they have confirmed it officially on their website now too.
Jason Ekstrand, a developer hired by Intel has done a presentation about Vulkan at FOSDEM 2016. The slides are interesting, but not too in-depth to overwhelm you.
Both The Talos Principle and Serious Sam 3 should be getting updates with the Vulkan API, and Serious Sam 4 will also use it.
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