Valve have also updated the Steam beta client, and it brings in official Vulkan support plus some really handy Steam Controller adjustments.
While AMD may not have a Linux driver ready for Vulkan, they are still getting me excited about it with their blog posts.
Good news developers, GLFW (an alternative to things like SDL) already supports Vulkan and it's available right now.
AMD are doing some good work around Vulkan, and another blog post highlighting features has arrived. This time they are covering Vulkan Renderpasses.
Well, this is awkward, Nvidia have also released a driver on Linux with Vulkan support. This leaves AMD to be the only desktop GPU vendor not to have one ready for testing on Linux.
The Talos Principle is a very popular puzzle game from Croteam, and they already have a Windows build out that uses Vulkan. We Linux gamers will need to wait a few days, but it will be fun to see.
Nvidia have been busy, they have released vkcpp which as a C++ API to work with Vulkan, as Vulkan itself is a C API.
Considering AMD are in the middle of producing a brand new driver for Linux, it's not surprising they don't have Vulkan ready for Linux right from day one. Still, a shame for anyone on AMD hoping to test things out.
This is a pretty nice boost for Vulkan, as the Qt Company has officially joined the ranks of high profile groups now in the Khronos Group.
Intel is now shipping Vulkan enabled drivers so those of you on supported chips can have a play with this brand new graphics API.
For those wanting to listen to the actual talk Jason Ekstrand from Intel did about Vulkan you can now watch the video.
It's getting close to the launch of Vulkan, I can feel it! Khronos are doing a webinar on February 18th at 9:00am PT (17:00 GMT).
Croteam are aware of the excitement and general interest in their titles running on Vulkan, and they have confirmed it officially on their website now too.
Jason Ekstrand, a developer hired by Intel has done a presentation about Vulkan at FOSDEM 2016. The slides are interesting, but not too in-depth to overwhelm you.
Both The Talos Principle and Serious Sam 3 should be getting updates with the Vulkan API, and Serious Sam 4 will also use it.
Nvidia hosted a 'Vulkan Developers Day' at their Silicon Valley campus with plenty of 'top graphics developers' attending.
Nvidia are talking about Vulkan a little more now, which is really good to see. Looks like they will have a little bit of support for it on "day-zero" too.
Khronos has given an official update on Vulkan, there's good news, and there's bad news. The year-end target release date for Vulkan will not be met. However, they are in the home stretch and the release of Vulkan 1.0 is imminent!