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Category: Vulkan

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Vulkan webinar to take place this month, hour session talking about the API and SDK

By Liam Dawe,
It's getting close to the launch of Vulkan, I can feel it! Khronos are doing a webinar on February 18th at 9:00am PT (17:00 GMT).

Croteam confirm The Talos Principle will be their first Vulkan title

By Liam Dawe,
Croteam are aware of the excitement and general interest in their titles running on Vulkan, and they have confirmed it officially on their website now too.

Jason Ekstrand from Intel speaks about Vulkan at FOSDEM 2016

By Liam Dawe,
Jason Ekstrand, a developer hired by Intel has done a presentation about Vulkan at FOSDEM 2016. The slides are interesting, but not too in-depth to overwhelm you.

Talos Principle & Serious Sam 3 getting Vulkan updates, Serious Sam 4 will be on a much improved engine

By Liam Dawe,
Both The Talos Principle and Serious Sam 3 should be getting updates with the Vulkan API, and Serious Sam 4 will also use it.

Nvidia hosted a Vulkan Developers Day which sounds awesome

By Liam Dawe,
Nvidia hosted a 'Vulkan Developers Day' at their Silicon Valley campus with plenty of 'top graphics developers' attending.

Nvidia talk Vulkan in a developer blog post, they say Vulkan supplements OpenGL

By Liam Dawe,
Nvidia are talking about Vulkan a little more now, which is really good to see. Looks like they will have a little bit of support for it on "day-zero" too.

Khronos gives an official update on Vulkan

By Liam Dawe,
Khronos has given an official update on Vulkan, there's good news, and there's bad news. The year-end target release date for Vulkan will not be met. However, they are in the home stretch and the release of Vulkan 1.0 is imminent!
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