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Category: Wine

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Windows compatibility layer Wine 6.3 is out now

By Liam Dawe,
Step right up and grab a bottle: a fresh biweekly development release is out for the Windows compatibility layer Wine with Wine 6.3 bringing together more of the latest and greatest into a suitable release for you to try.

Direct3D 12 to Vulkan translation lib VKD3D-Proton 2.2 is out, prepares DirectX Raytracing

By Liam Dawe,
We just recently had the DXVK 1.8 release for Direct3D 9/10/11 to Vulkan and now we also have the VKD3D-Proton 2.2 release landing as well.

Collabora share big progress on the Wine compatibility layer with Wayland

By Liam Dawe,
Collabora have shared a great progress update on getting Wine working directly with Wayland, which is going to eventually replace X11 on most Linux distributions.

Steam Play Proton 5.13-6 is now officially out

By Liam Dawe,
After a rather short testing period with the release candidates only being announced a few days ago, Valve has now pushed out the official release of Steam Play Proton 5.13-6.

Windows compatibility layer Wine 6.2 is out now

By Liam Dawe,
A fresh biweekly development release is out for the Windows compatibility layer Wine with Wine 6.2 bundling up more of the latest and greatest into a suitable release for you to try.

Catch up on Collabora's work in the Linux Kernel for futex2 to help Wine & Proton

By Liam Dawe,
There's so much going on when it comes to Linux gaming it can be hard to keep up with it all, especially with many different companies getting involved. Collabora is one that has contracts with Valve and they have a refresher up on some of the work they're doing.

Steam Play Proton has a new build up needing testing with a 5.13-6 RC

By Liam Dawe,
Ready for the next release of the Steam Play Proton compatibility layer? Proton 5.13-6 has hit the Release Candidate stage so it's time to give it a run.

Wine 6.1 released beginning another year of improvements

By Liam Dawe,
Now that the big stable Wine 6.0 release is out for the Windows compatibility layer, work begins again on another year of pulling in major new features with Wine 6.1 out now.

Using the Epic Store on Linux is even easier with the latest Heroic Games Launcher updates

By Liam Dawe,
Epic Games don't support Linux with their store, so the community continues building around it with the Heroic Games Launcher that can run plenty of games from the Epic Store.

Wine compat layer devs discuss new Kernel interface to better match Windows NT

By Liam Dawe,
Wine developer Zebediah Figura has sent in a proposal to work on a new Linux Kernel interface for Wine synchronization primitives, one that gets closer to performance and behaviour of Windows NT.

Proton 5.13-5 is now up bringing in some of the experimental changes

By Liam Dawe,
The Proton compatibility layer for running Windows games on Steam for Linux has levelled up some more with the latest Proton 5.13-5 now available to everyone.

Wine compatibility layer version 6.0 released

By Liam Dawe,
Wine, the compatibility layer designed to run Windows games and applications on other systems has a big 6.0 release now officially available with thousands of improvements.

Wine 6.0 Release Candidate 6 looks like the last before a final release

By Liam Dawe,
Wine compatibility layer leader Alexandre Julliard announced the sixth release candidate for Wine 6.0 and it looks like this will be the last before a final release.

Proton Experimental gets Microsoft Flight Simulator VR working on Linux

By Liam Dawe,
A fresh update to Proton Experimental has gone live, the special version of the Proton compatibility layer where all the latest features appear first. Seems like quite a big one, especially if you have a VR kit.

Fifth time for some more fixes - Wine 6.0 RC5 is out now

By Liam Dawe,
No squashed grapes here as the Wine team continue cleaning up ready for a huge new release of the Windows compatibility layer with Wine 6.0 Release Candidate 5 out now.

A fourth Release Candidate is now available for Wine 6.0

By Liam Dawe,
Currently in a feature-freeze while as many lingering issues are solved as possible for the next big stable release, Wine has a fourth Release Candidate up now.

Wine 6.0 hits a third Release Candidate with 19 bugs marked as fixed

By Liam Dawe,
Reaching that little bit closer towards the next major release, the Wine compatibility layer project has another Release Candidate that needs testing for Wine 6.0.

Collabora announce their Wayland driver for Wine

By Liam Dawe,
The Wine compatibility layer for running Windows apps and games on Linux currently needs X11 or XWayland but that looks like it could change with a new Wayland driver for Wine.

Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077

By Liam Dawe,
With Cyberpunk 2077 being the hot new thing in gaming, Valve and CodeWeavers are trying to ensure it can run nicely through the Steam Play Proton compatibility layer since it doesn't support Linux directly.

Direct3D 12 to Vulkan translation layer VKD3D-Proton version 2.1 is out

By Liam Dawe,
With more titles out and planned to release that will use DirectX 12, the VKD3D-Proton translation layer is another essential bit of open source tech and a new release is out now.
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