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Category: Wine

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Direct3D 9/10/11 to Vulkan translation layer DXVK 1.7.3 released

By Liam Dawe,
The open source DXVK project which translates D3D9, D3D10 and D3D11 to Vulkan for use with Linux and the Wine compatibility layer has a new release up.

Wine compatibility layer development release 5.22 is up, video fixes and 3DES support

By Liam Dawe,
Wine project leader Alexandre Julliard announced that the Wine 5.22 development release is now officially available.

Collabora put up their patches for Linux Kernel work to help Windows games on Linux

By Liam Dawe,
Collabora, one of the companies working under contract for Valve to help improve Windows game emulation on Linux with the likes of Wine have now sent in some patches to the Linux Kernel mailing list for discussion.

Steam Play Proton 5.13-2 compatibility layer is out now with improved Direct3D 12 support

By Liam Dawe,
The Proton compatibility layer used with Steam Play on Linux has a brand new release out with Proton 5.13-2.

Steam Play Proton 5.13 gets a Release Candidate, Valve working on new Vulkan extension

By Liam Dawe,
Two pieces of Valve news to cover this Tuesday morning including new updates to Steam Play Proton and an upcoming Vulkan extension to help deal with other APIs and porting.

Windows compat layer Wine 5.21 out, supports helpful Vulkan extensions for debugging

By Liam Dawe,
The hackers working away on the Wine compatibility layer for running Windows games and apps on Linux tagged a new development release with Wine 5.21.

Direct3D 12 to Vulkan layer vkd3d-proton has a 2.0 release

By Liam Dawe,
Supporting newer and more advanced Windows games like Control and Death Stranding, the Direct3D 12 to Vulkan layer vkd3d-proton has a 2.0 release.

If you play World of Warcraft on Linux with Wine, check out WowUp for addons

By Liam Dawe,
While it's true that World of Warcraft doesn't support Linux, it has been playable on Linux for years thanks to the Wine compatibility layer and it appears even sorting addons is now a breeze.

Collabora expect their Linux Kernel work for Windows game emulation in Kernel 5.11

By Liam Dawe,
Collabora have been doing presentations during the Open Source Summit, with one particular talk from Gabriel Krisman Bertazi on the "State of Linux Gaming" being quite interesting. Plus Collabora are hiring.

Windows compatibility layer Wine 5.20 development release is out now

By Liam Dawe,
Breaking down barriers towards closer Windows compatibility, the Wine compatibility layer team have released the Wine 5.20 development release along with new features and fixes.

Steam Play Proton 5.13-1 Linux compatibility layer up and ready for testing

By Liam Dawe,
Valve has released Proton 5.13-1 for testing, this compatibility layer for Steam Play brings with it many advancements for getting more Windows games working on Linux.

CodeWeavers releases CrossOver 20, big rebranding with 'PortJump and ExecMode'

By Liam Dawe,
CodeWeavers, one of the biggest sponsors of the compatibility layer Wine have announced a major rebranding along with the release of Crossover 20.

The compatibility layer Wine sees a 5.19 development release out now

By Liam Dawe,
Continuing to chase Windows as a platform, the compatibility layer Wine has another development release available now with Wine 5.19.

D3D9, D3D10 and D3D11 to Vulkan translation layer DXVK release 1.7.2 is up

By Liam Dawe,
Developer Philip Rebohle announced today the release of DXVK 1.7.2 to further improve the D3D9, D3D10 and D3D11 to Vulkan translation layer.

Wine 5.18 is out making use of the new vkd3d-shader library

By Liam Dawe,
The team hacking away on the Wine compatibility layer have put out another development build with Wine 5.18 now being made available.

vkd3d, the Direct3D 12 to Vulkan translation library releases version 1.2

By Liam Dawe,
Translating Direct3D 12 to Vulkan for use with Wine makes a huge step forwards, as the Wine team have announced the release today of vkd3d 1.2.

Wine development release 5.17 is out now

By Liam Dawe,
Another two weeks have gone by and the team hacking away on the compatibility layer Wine have a brand new development release available.

The itch.io app can now use a system installed Wine on Linux for Windows-only games

By Liam Dawe,
Without any announcement, the open source application for the indie store itch.io added support for Wine in their Linux builds so you get more choice.

Wine compatibility layer sees a 5.16 development release

By Liam Dawe,
Released just before the weekend began, the Wine team have put out the 5.16 development release as they continue chasing Windows compatibility.

The Steam Play Proton compatibility layer turns two years old

By Liam Dawe,
Two years ago to the date, Valve Software made an announcement that would change Linux gaming on Steam: that announcement was the new version of Steam Play with the Proton compatibility layer.
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