Two pieces of Valve news to cover this Tuesday morning including new updates to Steam Play Proton and an upcoming Vulkan extension to help deal with other APIs and porting.
The hackers working away on the Wine compatibility layer for running Windows games and apps on Linux tagged a new development release with Wine 5.21.
Supporting newer and more advanced Windows games like Control and Death Stranding, the Direct3D 12 to Vulkan layer vkd3d-proton has a 2.0 release.
While it's true that World of Warcraft doesn't support Linux, it has been playable on Linux for years thanks to the Wine compatibility layer and it appears even sorting addons is now a breeze.
Collabora have been doing presentations during the Open Source Summit, with one particular talk from Gabriel Krisman Bertazi on the "State of Linux Gaming" being quite interesting. Plus Collabora are hiring.
Breaking down barriers towards closer Windows compatibility, the Wine compatibility layer team have released the Wine 5.20 development release along with new features and fixes.
Valve has released Proton 5.13-1 for testing, this compatibility layer for Steam Play brings with it many advancements for getting more Windows games working on Linux.
CodeWeavers, one of the biggest sponsors of the compatibility layer Wine have announced a major rebranding along with the release of Crossover 20.
Continuing to chase Windows as a platform, the compatibility layer Wine has another development release available now with Wine 5.19.
Developer Philip Rebohle announced today the release of DXVK 1.7.2 to further improve the D3D9, D3D10 and D3D11 to Vulkan translation layer.
The team hacking away on the Wine compatibility layer have put out another development build with Wine 5.18 now being made available.
Translating Direct3D 12 to Vulkan for use with Wine makes a huge step forwards, as the Wine team have announced the release today of vkd3d 1.2.
Another two weeks have gone by and the team hacking away on the compatibility layer Wine have a brand new development release available.
Without any announcement, the open source application for the indie store itch.io added support for Wine in their Linux builds so you get more choice.
Released just before the weekend began, the Wine team have put out the 5.16 development release as they continue chasing Windows compatibility.
Two years ago to the date, Valve Software made an announcement that would change Linux gaming on Steam: that announcement was the new version of Steam Play with the Proton compatibility layer.
Another two weeks and another development release of Wine has been let out to breathe, here's the highlights of Wine 5.15 that will eventually become Wine 6.0.
After a few months since 1.7 went out, DXVK 1.7.1 is now live to further improve Direct3D to Vulkan translation.
Wine Staging, the highly experimental area where all the latest (and often not "greatest") code comes in for Wine testing now has a Patreon so you can support it directly.
The Wine team today announced the released of Wine 5.14, the next development release on the long road to Wine 6.0.
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