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Two years ago to the date, Valve Software made an announcement that would change Linux gaming on Steam: that announcement was the new version of Steam Play with the Proton compatibility layer.
Another two weeks and another development release of Wine has been let out to breathe, here's the highlights of Wine 5.15 that will eventually become Wine 6.0.
Wine Staging, the highly experimental area where all the latest (and often not "greatest") code comes in for Wine testing now has a Patreon so you can support it directly.
With EA continuing to dump their older games onto Steam, the popular MMO STAR WARS: The Old Republic is now available thanks to Steam Play Proton it's easier than ever to play it on Linux.
If you make use of the Wine compatibility layer on Fedora, it seems the upcoming Fedora 33 release may end up defaulting to DXVK for better performance.
The free and open source game manager Lutris had a small update focusing on having better Direct3D 12 support on Linux thanks to it now using VKD3D-Proton.
The classic Team17 game Worms Armageddon, originally released in 1999 and to this day remains very popular recently turned 21 and a big anniversary update is out - it's even nice news for Linux gamers.
With the Halo: The Master Chief Collection expanding thanks to the PC release of Halo 3, it came with some upgrades that for some has broken audio - here's a solution.
Not long after the official PC release, the DirectX 12 exclusive DEATH STRANDING is now playable on Linux with the Steam Play Proton compatibility layer.
With the current in-progress community development effort to get Easy Anti-Cheat working in the Wine / Proton compatibility layers, they continually hit new milestones.
While the Proton compatibility layer already has DXVK for translating DirectX 9/10/11 into Vulkan, VKD3D-Proton has become the official version for translating Direct3D 12 on top of Vulkan.