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With the news earlier about D9VK being merged into DXVK, to make DXVK the all-in-one solution for D3D9, D3D10 and D3D11 to Vulkan - we now have a fresh release of DXVK with it all together.
It's happened, the D9VK and DXVK projects have officially merged. This means DXVK is now the all-encompassing project to translate D3D 9/10/11 to Vulkan for Wine.
For use with Wine and Steam Play Proton, D9VK is the awesome project based on DXVK which translates Direct3D9 to Vulkan for better performance. A big new release just went out.
The Wine hackers have announced the first Release Candidate for the big 5.0, marking the beginning of the code freeze period where only bug fixes make it in and no new features after this.
A brand new update to Steam Play Proton has arrived ahead of the weekend with Proton 4.11-10, giving out of the box play for Halo: The Master Chief Collection.
They say Wine improves with age, well my puns certainly don't get any better so you can relax as this week I'm all out of juice for the release of Wine 4.21.
Managing games across multiple stores, emulators and compatibility layers doesn't need to be a hassle. Lutris takes the majority of that annoyance away and a big new release is now available.
DXVK continues maturing with another exciting sounding release now available with DXVK 1.4.5, bringing in some performance improvements and plenty of bug fixes.
CodeWeavers, the company that helps to support development of Wine and are currently partnered up with Valve to help with Steam Play/Proton have a new Graphics Developer position open.
Another update to Steam Play Proton has been released this evening, which should bring with it plenty of improvements for playing Windows games on Linux.
Proton GE, the unofficial and updated build of Proton for Steam Play has another big new release out. To help those who can't wait for Valve/CodeWeavers to update the official Proton or you need some extra fixes.