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Developer Philip Rebohle just released DXVK 1.3, a fun sounding version of the Vulkan-based D3D11 and D3D10 implementation for Wine with some new features.
I had to try really hard to think of a pun I haven't used but I'm not out of juice just yet! The show must go on, with the Wine development release 4.12 now available.
Ah yes, one of my favourite days of the week! The day I get to do a stupid pun and you all whine at me. Alexandre the Grape (someone stop me) has announced the release of Wine 4.10.
I know, that pun attempt hurt my head too. You try and keep this going for months! Today, the Wine team have put out the Wine 4.9 development release as expected with new features and assorted bug fixes.
In the latest release of DXVK 1.2.1 that was released last week, it included a note about improved GPU utilization. They certainly weren’t kidding, with Overwatch now performing even better on Linux with Wine.
DXVK has levelled up once again, as release 1.1.1 is out and it's a major update that also acts as the re-release of DXVK 1.1 which was removed due to issues.