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- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
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Some of you may recall the Humble Visualisations page I put together last year, which aggregates statistics from all Humble Bundles and calculates additional stats and charts based on those.
A couple of weeks ago, I finished writing an article that attempts to explain what those numbers and graphs might indicate. As well as charts from the Humble Visualisations, I've put together a number of other bits and pieces for the article, including a timeline showing changes in release frequency, charts showing core vs bonus titles per bundle and open source releases per bundle.
In addition to my own thoughts, I've also gathered some quotes and anecdotes from top Humble Bundle contributors including Notch (from Mojang - who make Minecraft), Garry Newman (from Facepunch Studios - who make Garry's Mod), TPJeff (of Team Phobic - who make Dragon Vale and other iOS games), ExpiredPopsicle (from Cryptic Studios - who make City of Heroes and other MMOs), NimbleDave (from NimbleBit - who make iOS games games), Mt.Gox (a Bitcoin site whose CEO is excited about indie games) and tantepose (a technology journalist with DinSide.no).
http://cheesetalks.twolofbees.com/
Hope you enjoy reading it as much as I enjoyed writing it!
Can you post in the news forum so it shows up on the front page? If not maybe Liam can move this post if you're okay with that?