While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Steam games will now need to fully disclose kernel-level anti-cheat on store pages
- EA / Respawn now block Apex Legends from running on Linux and Steam Deck
- Linux hits exactly 2% user share on the October 2024 Steam Survey
- Windows to Linux compatibility layer Wine 10.0 planned for mid-January 2025
- Black Mesa has a new Beta with 'WAY better' support for Linux / Steam Deck
- > See more over 30 days here
-
Croc Legend of the Gobbos remaster to release in Decemb…
- razze -
Manjaro Linux want your system info with their new data…
- Viesta2015 -
Windows to Linux compatibility layer Wine 10.0 planned …
- Linux_Rocks -
Manjaro Linux want your system info with their new data…
- BlackBloodRum -
Humble Choice for November has Persona 4 Golden, Warham…
- JustinWood - > See more comments
- Nintendo-style gaming, without Nintendo!
- Talon1024 - Penguins in Gaming
- tmtvl - Weekend Players' Club 11/1/2024
- BlackBloodRum - Any Dragon Age Veilguard players? Having troubles with crashes…
- twinsonian - Folks: please remember the corrections feature for article errors…
- Liam Dawe - See more posts
View PC info
Hey, that looks way better than expected for hardware with such an age... So why waste money & resources if you're still happy with it. As long as your games remain playable, it wouldn't make any sense to upgrade.
Yeah, using "hidden features" is a nasty thing, but they're just trying to max out performance / visual appearance, so it's difficult to blame someone at this point.
View PC info
If you're shipping (especially selling) binaries, you have to compile them for the baseline arch (x86_64). If you're going to use gimmicky instructions you need to do CPU detection (tests, not just reading CPUID strings) and alternate code paths/libraries, otherwise your software/games are going to have problems on a lot of CPUs. Distributors can't even do that, they want to create a new arch (x86_64-V2) just to bring it up to MY level (Nehalem is the oldest CPU that would support) to use the newer SS*E instructions.
Cyberpunk 2077, for an example off the top of my head, does this. (though they broke it with updates a few times, letting Microsoft's compiler defaults creep in for some audio events and such.
P.S. An example of bad behaviour, the Linux port (and the enhanced Windows version) of Metro Exodus bakes in AVX2 instructions, which would cut out a lot of CPUs. I wouldn't be surprised if it's unstable on some that even report it in the features string. I'm relegated to sticking with the original Windows version running in Proton (it's probably what's best for me anyway, it couldn't run smoother or look better on my hardware). That's a game I really like and still play periodically, so I do care.
Last edited by Grogan on 10 January 2023 at 6:48 pm UTC
View PC info
That's the main thing and question: What is the baseline arch? Some "ancient" architecture? Do you expect it will still run on an Amiga500? Where do you set the cutting point for hardware support? Are new AAA-games supposed to run on any hardware that managed to survive up 'til now? This adds a lot of additional work in the development process to make sure it support such old hardware. But what for? If it can't manage the necessary amount of data or doesn't do enough t/g/mflops, why care to support it? I think it's a tough decision to cut out some people from potential customers, but if you want to create something with a specific quality, at some point you will have to. OK, some people might not do a perfect job on how to do it (my system needed a CPU upgrade to be able to run Metro Exodus in a manner where you could say it's playable, I didn't like that either) but at some point there's not many choices you have... I do understand both sides and I'm afraid, there's no solution for that problem....
View PC info
Please don't be obtuse, you know exactly what I'm talking about when I say the baseline x86_64 arch (Amiga...). You've got basically SSE and SSE2 for core streaming instructions that you can rely on everyone having for that arch.
You still can't even use SSE for i686 if you want your binaries to run for people.
So... these companies that do stupid things like that need not look for my money. I don't trust software I can't compile in the first place. Software goes poof.
P.S. I am not offended by this:
Death Stranding System Requirements
Minimum:
Requires a 64-bit processor and operating system
OS: Windows® 10
Processor: Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200
Memory: 8 GB RAM
Graphics: GeForce GTX 1050 4 GB or AMD Radeon™ RX 560 4 GB
DirectX: Version 12
Storage: 80 GB available space
Sound Card: DirectX compatible
Additional Notes: AVX instruction set required
I knew immediately, not to buy that game. I was disappointed, but not angry. I do respect being up front. That's not inconsiderate, it's rather thoughtful because they know it's going to get people. Nobody can take listed CPUs in system requirements literally, there are so many variations.
Last edited by Grogan on 10 January 2023 at 11:57 pm UTC
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
P.s. done with KDE + wayland
Last edited by HerrLange on 29 June 2023 at 7:47 pm UTC
View PC info
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
View PC info
this is extreme quality - windows pulls out a lead at extreme vs medium where linux won:
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
and here is a very interesting one. extreme quality opengl vs opengl on both platforms:
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
windows not only pulls out the lead again like it did with direct x, but opengl on extreme is faster on windows than direct x is on windows. i find this very interesting. so i tested again at medium but this time with opengl vs opengl:
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
and windows is faster with opengl than direct x at medium! linux has a marginal lead, but windows really catches up with opengl. amd really did improve their opengl performance on windows.
Last edited by drdindu2 on 6 August 2023 at 9:45 pm UTC
View PC info
PSU, GPU and from the last benchmarks, also CPU upgrade :)
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
Last edited by sterky on 8 October 2023 at 7:05 am UTC