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- While Palworld enjoys a resurgence Valve dropped the rating to Steam Deck Unsupported
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Ahh, yeah forgot you'd mentioned that input was ignored too :/
I haven't seen a freeze like that but I'll run some more tests for you - I'll try it on my Polaris card too :) I've CC'd to the bug report.
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Thanks! If it would freeze on Polaris on the same system setup, it would confirm it's Polaris specific bug.
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Happens on save.
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You mean with Polaris?
And when it's fullscreen, you can't unfreeze it at all and need a reboot?
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nope, still freezing.. :(
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.23.0 / 4.15.0-rc4-mainline, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0
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Hm. It must be an amdgpu Polaris specific bug. Weird, but I hope Mesa / kernel developers can do something about it. So far no one responded in the mesa bug. Once we'll collect more info, I can update it with some details about Vega.
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Ubuntu 17.10, mainline kernel 4.15-rc4, Mesa 17.4 Oibaf ppa.
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@Shmerl: can you easily compile a later kernel to test?
For reference I installed Win10 on a second disk I had lying around - on Ultra settings (HairWorks off) I'm seeing a solid 60fps @3440x1440 and 100fps @1080p. There's also no slowdown in FPS in town areas - it's very consistent - and the GPU load is showing 100%.
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I'll update bug report once that will be more clear.
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With the compiled master and the patches/hotfixes Shmerl mentioned, I played in windowed mode without an issue (despite the performance) for at least three hours. I will do more testing the next days :)
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Did you try the save with rotfiends? It's not about how long you play, but about specific effects causing some issues.
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https://bugs.freedesktop.org/show_bug.cgi?id=104193
https://bugs.winehq.org/show_bug.cgi?id=43872
I played yesterday another two hours without any issue. I fought ghouls, Alghouls, Harpies, "Verschlinger" (similar to Moderhäuten - Rotfiend). Than I wanted to be sure and try your save. I cant read it (I play on GOTY and I think the save game isnt compatible) and than I ported to "Reuseninsel" (the Island with the tower where Y do Keiras (?) Quest with the "Pestae"). I fought 6 Moderhäute and got with the last one the freeze :( I was able to alt-tab to my terminal and exit wine.
Sorry, I play on German so I dont know the English names - but "Moderhäute" should be "Rotfiends".
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It is a GOTY save (GOG release).
I think it allows exiting on Vega, because it supports better GPU reset than Polaris. But at least we know now, that freeze still happens. Can you please comment with your findings in both bugs?
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I decided to test it with the GOG version 1.31.
- i5-2500K @ 4.2 GHz
- GTX 780 @ 993 MHz
- Kernel 4.14.5
- Nvidia Blob 384.98
- Wine-staging 2.21
Like so many have reported, performance is very weak i have between ~12 and ~18 fps with most of the settings on MAX (HBAO+, Vsync Off).
I have ~20 and ~26 fps with settings on LOW.
My GPU utilization is around ~70% and my CPU ~50%.
It's frustrating when it runs pretty well on Windows. (The last time i tried, about 2 years ago). Except the poor performance, the game looks nice and no bugs or missing textures at the moment.
So it's the Nvidia's fault here and no workarounds ?
Anyway, my next Graphic Card will be an AMD one as i said. ^_^
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So I finally had time to check again tw3. This bug still annoys me. If I use dumbxinputemu to get my gamepad to work and override from winecfg the xinput1_3.dll the witcher won't start complaining err:ntdll:RtlpWaitForCriticalSection....
If I don't override the dll tw3 starts normally. I have also tried different wine versions and it always "crashes" if I override it.
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Not sure if needed here but did you try to copy and override the other xinput dlls as well?