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- Steam Controller 2 is apparently a thing and being 'tooled for a mass production' plus a new VR controller
- Unofficial PC port of Zelda: Majora's Mask, 2 Ship 2 Harkinian has a big new release out
- Half-Life: Blue Shift remake mod Black Mesa: Blue Shift - Chapter 5: Focal Point released
- Linux kernel 6.12 is out now with real-time capabilities, more gaming handheld support
- Steam Deck OLED: Limited Edition White and Steam Deck Australia have launched
- > See more over 30 days here
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S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Shmerl -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Trias -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Shmerl -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Trias -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
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I don't see any improvement from regular Wine. GPU is still underutilized.
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https://www.youtube.com/watch?v=dfTT0KFASsw
The meshes of a few enemies look like a mess. Other than that I don't think it breaks anything.
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Mostly broken monsters and some other models. Not very common, but immersion breaking when you encounter them. Latest changes in dxvk turned them into invisible monsters for me. Which is only marginally better than before.
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I'm not using the dxvk-git, so I can't check the real increase, but this is impressive even on paper! :)
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Yeah, that issue comes up on some walls and other surfaces with wined3d. I reported it in the past here.
Disappearing beards though is not a bug, but actual game LOD implementation.
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70+ fps in the village
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And that's the first time I'm ever getting 80+ fps! (in the wild).
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It also depends on the game, Witcher 3 saw a nice bump, Shadow Warrior 2 saw an even bigger bump and now runs consistently well above 60 FPS on my RX 480, a few games didn't really benefit at all.