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modified a bit :P
**dropbox links gone**
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No prob! looks good! I see we're running the same processor ;)
I've seen mention of the ck kernel before. I just looked into it. Does it make a noticeable difference? Any downsides? I'm sure ill spend time researching it when I get home from workm but any quick notes?
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Actually i forgot to rename the CPU.. i have 8320 actually..but at 8350 clocks..
anyway.. about ck kernel... there is not a huge difference... compiling times are like few seconds faster with piledriver optimized ck...
but what is important for me is that with ck the disk i/o thing is better...namely when i copy stuff with max speed from/to my system drives then my system behaves with normal speed, unlike with regular kernel scheduling
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I installed the CK-Piledriver kernel for ****s*n*giggles*. The I/O part sounds good to me as an SSD user. With my setup I can compile AOKP/Android for my phone and nexus 7 from a clean environment/no ccache in about 35-40 minutes and about 8-10 minutes with ccache depending on the amount of changes. Gonna do some benchmarking of I/O and android compiling tomorrow against the CK kernel and Arch's 3.17.1 and see if there is any difference.
EDIT* using gnome-disks benchmark it looks to be outperforming what I remember Arch/mainline doing. I don't have time to flip/flop between kernels right now but more tomorrow :D
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additions:
++Simplescreenrecorder info - to see recording in and out fps as well as resolution for the output
++Governor info - which cpu governor is activated (i like to switch to performance for gaming, gives small boost over ondemand, conservative when im idling at pc)
++backround - black and transparent
also new wallpaper.
this will hopefully stay for longer time :)
(this time only 2 monitors switched on, not 3)
**dropbox links gone**
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It's still not enough to get me to play the game in Linux seeing as how I get 60fps @ 5760x1080 (With PhysX cranked) all day long in windows.. but with a couple of performance patches from Aspyr I can see not needing windows for BL IF (a big IF) they update the PhysX engine in BL to the SDK ver released not long ago that enables GPU PhysX in Linux. Both Gearbox and Aspyr acknowledged it and while they said it may be more hassle than it's worth (to them) they were going to look into it. My fingers are crossed! Borderlands is THE franchise that actually uses Nvidia PhysX in a way that it is noticeable when it isn't there and you KNOW it should be.
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they suck same for intel and last time i dealt with windows (back in 2010) it was problem there too.. AMD somewhere even stated that ondemand gives only 90% of the perf due to switching latency.
On linux you can also configure thresolds at what point it is going to push fullspeed ahead.
but the best way is to force to max so it wont start switching when something doesnt trigger anymore.
same thing with nvidia actually (probably not when 3 monitors enabled, since then its forced to higher clocks anyway).. some games sometimes trigger the performance levels badly and you switch between clocks sometimes and loosing some perf or having microstutter thanks to that.
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In keeping with my last screenshot I have once again selected two more Anime inspired wallpapers after I found some Neon Genesis Evangelion art that I rather took a fancy to. I also have a new battery icon due to a change in the Xfce Power Manager.
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What I really liked was that a single instance of the cclicky script can read multiple conky windows at a time, unlike the lua implementation. Opens up many new possibilities with conky.
EKRbois_conkys_11-9-14.tar.gz
Also. Thatsafy, I also really liked Edge of Tomorrow despite Mr. Cruise's track record as of late.
EDIT* and since I have not posted a screenshot of my openbox session I use for gaming, here it is
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i myself dont feel the need for it.. i have roccat ryos mk keyboard and i have macro buttons configured for chaning my governor, monitors and compton settings on fly :)