While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Half-Life 2 free to keep until November 18th, Episodes One & Two now included with a huge update
- Valve dev details more on the work behind making Steam for Linux more stable
- Proton Experimental adds DLSS 3 Frame Generation support, plus fixes for Dragon Age: The Veilguard, Rivals of Aether II and more
- Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management
- > See more over 30 days here
-
Linux kernel 6.12 is out now with real-time capabilitie…
- BladePupper -
Half-Life 2 free to keep until November 18th, Episodes …
- Mambo -
Linux kernel 6.12 is out now with real-time capabilitie…
- HobbesHK -
The Walking Dead, The Expanse and more in the Telltale …
- Arehandoro -
Linux kernel 6.12 is out now with real-time capabilitie…
- Kirtai - > See more comments
- Steam and offline gaming
- Dorrit - Weekend Players' Club 11/15/2024
- Ehvis - What do you want to see on GamingOnLinux?
- Liam Dawe - New Desktop Screenshot Thread
- Vortex_Acherontic - Types of programs that are irritating
- dvd - See more posts
View PC info
On an unrelated topic, I've just posted [this](http://www.gamingonlinux.com/forum/topic/316?page=3) on another thread and I was wondering if you could implement some sort of feedback system to sale reports (only if they're made by registered users, of course).
I was actually going to add a username to the submitted sale section for when a user is logged in so we can see who submitted it. Will probably add a guest name field too but make it optional and only for admin purposes.
View PC info
Oh, I see... I actually envisioned the download provider section as a sort of DRM indication. Under that light, Gameolith games would count as generic DRM-free downloads, since they don't have any standalone client or a key-activation system like Steam or Desura do. To me, it'd look a little redundant to have a Gameolith sale marked both as a Gameolith download and a DRM-free download.
I only suggested to add GOG some time ago because it does have activation keys for games, and some sites like IndieGameStand offer GOG keys for their games from time to time. But apart from this particular case, I'd rather keep that part of the game sales table as simple as possible.
Cool! ^_^
View PC info
It would also help as I can add it a "list only this type of key" like we have with the provider list now, so people could select say only Desura keys or only DRM Free.
View PC info
That's exactly the feature our current sales page lacks the most IMO, and the reason I suggested adding the DRM/providers information. :)
View PC info
But there's a thing that still bugs me... What about e.g. the Humble Indie Bundle games? They are available as a direct DRM-free download AND as a Steam key. With the dropdown menu system we can only list one or the other, but not both.
If instead of the dropdown menu we had 3 (*) little columns (one for DRM-free, one for Desura keys and another one for Steam keys) we could show the diverse availability of some of the sales, like the HIB I mentioned before. I don't really know the technical difficulties/implications of doing it this way, but I'd certainly go for that if it's reasonably feasible.
(*) Or 4, if we count GOG in.