While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Team Fortress 2 Comic issue 7 is finally, officially available
- Valve released the Best of Steam - 2024 showing off the highest earners and most played games
- Firaxis reveal Sid Meier's Civilization VII system requirements for Linux
- Valve will join Lenovo at CES 2025 for the future of gaming handhelds
- Steam Deck Verified highlights for December 2024
- > See more over 30 days here
View PC info
I had a brief chat on Twitter with Shams, the Paradox business chap and asked about their complete lack of Linux support on recent non-PDS developed titles. He's made it clear that Linux no longer has any business support in Paradox, which is really sad as they've been one of our biggest supporters as a publisher and developer. I also asked Ebba, their CEO, and she confirmed no Linux support for the new titles i.e. Vampire, Planetfall, Empire of Sin. I assume that as long as they're on the current Clausewitz engine we will see the current and future in-house PDS developer games still come to Linux, but that could still be dropped for future games as well, and if they move to a new engine version we should expect to lose any support for their new in-house titles.
Shams was the one who pushed for Linux internally at PDX and wanted it to succeed, so I doubt it was an easy decision, but he is a businessman. He did say they they always examine possibilities so they may revisit this in the future, but it seems we have lost one of our longest and strongest larger supporters.
Link here for confirmation:
Twitter Chat With Shams
View PC info
Shams has been saying for quite some time that he didn't see a point in Linux support. The person who originally help port their game engine doesnt even work at Paradox now either.
View PC info
View PC info
This means that they are not looking at stadia at all.
View PC info
This sounds very bad. Even Stadia doesn't help them avoid dropping support? Can you please ask them that, if you have direct contacts.
View PC info
I was not expecting it, considering that their client already supports Linux (and even had an early beta for it). Or this dev diary where they mention how the game loads faster in Linux and Mac. I assumed it was ultimately up to the developers, but if it is the publisher's policy we are probably screwed.
Hopefully for PDS games it is not too much of a burden to keep doing it, or if they decide to reuse stuff from Prison Architect for the franchise. But this makes it unlikely that Paradox Tectonic, Triumph and Harebrained Schemes will choose it for new projects (Triumph already had said they regretted supporting Linux for AoW3, and Planetfall doesn't, so not a big surprise), or that games from third-party studios will do it unless they are really really committed.
I was thinking that Stadia doesn't make a lot of sense for Paradox (and that Vulkan doesn't really matter), but for games like Bloodlines or even Battletech it does make sense. So it is worse than I thought...
It's all up to Valve now. Will games work with Proton? Will they do something so amazing that developers will want to support Linux again?
View PC info
View PC info
I've said exactly that to Shams. Paradox was an early and high profile supporter, so naturally they would get more purchases as people had less choice. As others have gotten involved and the options are larger, even with a rise in Linux gamer numbers, they will be spread out in their purchasing habits, so this likely has led to it looking like flat growth or even a fall for an individual developer/publisher.
View PC info
Did you ask them about their view on Stadia? If releasing for Stadia can incentivize them to spend money on developing for Linux, it should make it a lot easier to release for desktop Linux too.
View PC info
But I'm surprised it has such a bad impact on native Linux releases, which usually get more attention from Linux users than Wine use case.
I suppose market dip can be a necessary step to make the market grow later. I.e. eventually better compatibility will bring enough new users to compensate for breadth of games availability.
View PC info
Thanks, I did forget to ask so have added that to a list of queries I've already asked. I would have said that their strategy titles wouldn't fit Stadia, but they've done some great work pushing them to console already so it actually could be an option for them. And items such as Vampire I would think to be very popular and fit with Stadia.
View PC info
Yeah, VtM: Bloodlines 2 is a good fit, and if releasing for Stadia can help them release it for desktop Linux (by providing extra needed profits to cover Linux support expenses), it would be a good thing.
View PC info
Did you post those extra questions somewhere on Twitter? Just would like to monitor if there was any answer :)
I.e. I hope Shams Jorjani won't miss your extra questions.
Remember: User complaints tend to be louder, users thanking is something developers still don't see enough of. It might seem silly but it goes a long way and I certainly adore Stellaris as a huge sci-fi nerd.
View PC info
@Shmerl - it's in the chain with the link I posted in the original post. I'll ask again if he misses it.