Latest 30 Comments
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By dubigrasu, 4 Jun 2026 at 12:17 pm UTC
By dubigrasu, 4 Jun 2026 at 12:17 pm UTC
Well, it was time to rip the bandage. That being said, hello (whatever X11 DE are still available), since I still need X11. Sucks.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By Eike, 4 Jun 2026 at 12:03 pm UTC
By Eike, 4 Jun 2026 at 12:03 pm UTC
Quoting: andytrxIt's so over...Welcome at GoL and many thanks for your first comment! You did help to make the world a better place! 🥰
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By andytrx, 4 Jun 2026 at 11:21 am UTC
By andytrx, 4 Jun 2026 at 11:21 am UTC
It's so over...
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Torqachu, 4 Jun 2026 at 11:14 am UTC
By Torqachu, 4 Jun 2026 at 11:14 am UTC
with my gtx660 i must change pc (bad moment) or jump to nouveau+nvk with manual reclocking
News - CONTROL Resonant from Remedy Entertainment arrives in September
By Stella, 4 Jun 2026 at 11:12 am UTC
By Stella, 4 Jun 2026 at 11:12 am UTC
Quoting: MohandevirQuantum break, Alan Wake and Control have the same weirdness to them. I don't know how much of that is true, but I read somewhere that these games were intended to be part of a shared universe with possible crossovers... At minimum there are a lot of easter eggs referring to one another, but the idea sounded cool though.I agree with Control being brutal, apparently the game has a dynamic difficulty where it gets easier the more you die. But I think it's still too hard. I could never finish even one single expedition, or a single SHÜM run. I guess I'll start looking into assist mode too.
This said, I could not finish Control. Became way too hard for my patience and my limited playtime, unfortunately.
Edit: Sorry, I was referring mainly to Quantum Break vs Alan Wake + Control. Because Alan Wake and Control are really tied together.
Edit2: Just read that there is an assist mode in Control... I'll have a look. Might be able to finish the game, then!
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Stella, 4 Jun 2026 at 11:09 am UTC
By Stella, 4 Jun 2026 at 11:09 am UTC
Quoting: syylkPretty sure the KDE team somehow discussed and got the greenlight for this change from one of their most valuable customers: Valve.SteamOS 3.8 (Beta) already moved to Wayland, the desktop session defaults to Wayland now. Steam itself is still XWayland.
And this means that in the (not too?) distant future, SteamOS and Steam themselves could support, or even move to, Wayland - with the obvious fallback of XWayland kept around just in case.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By Stella, 4 Jun 2026 at 11:05 am UTC
By Stella, 4 Jun 2026 at 11:05 am UTC
thank god they fixed the "0 64 bit" garbage stats
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By williamjcm, 4 Jun 2026 at 10:53 am UTC
By williamjcm, 4 Jun 2026 at 10:53 am UTC
Honestly, it's a goddamn shame X11 is being dropped, because Plasma Wayland is still lacking an off switch for its built-in drawing tablet support (preventing people from using official or other drivers as the two will interfere), and judging by [a blog post](https://nocoffei.com/?p=451) I've read a few days ago, Wayland in general is still lacking a lot of accessibility features meaning that people who need those features won't be able to use KDE Plasma anymore.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By syylk, 4 Jun 2026 at 10:49 am UTC
By syylk, 4 Jun 2026 at 10:49 am UTC
Pretty sure the KDE team somehow discussed and got the greenlight for this change from one of their most valuable customers: Valve.
And this means that in the (not too?) distant future, SteamOS and Steam themselves could support, or even move to, Wayland - with the obvious fallback of XWayland kept around just in case.
And this means that in the (not too?) distant future, SteamOS and Steam themselves could support, or even move to, Wayland - with the obvious fallback of XWayland kept around just in case.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Liam Squires-Hand, 4 Jun 2026 at 10:31 am UTC
By Liam Squires-Hand, 4 Jun 2026 at 10:31 am UTC
Quoting: Dmitri SeletskiI am a little confused.You're thinking of XWayland.
I thought X11 libraries are still needed to for any proton and Linux games explicitly depending on X11?(X11 apps were running local X11 server within Wayland environment, or so i thought)
I know proton in some at least or may be most games now supports Wayland. But its not working with Wayland by default.
Is there emulation layer or anything in KDE or in wayland protocol itself?
Because if its the case, than yea, i agree with poisond, RIP KDE.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Dmitri Seletski, 4 Jun 2026 at 10:30 am UTC
By Dmitri Seletski, 4 Jun 2026 at 10:30 am UTC
I am a little confused.
I thought X11 libraries are still needed to for any proton and Linux games explicitly depending on X11?(X11 apps were running local X11 server within Wayland environment, or so i thought)
I know proton in some at least or may be most games now supports Wayland. But its not working with Wayland by default.
Is there emulation layer or anything in KDE or in wayland protocol itself?
Because if its the case, than yea, i agree with poisond, RIP KDE.
I thought X11 libraries are still needed to for any proton and Linux games explicitly depending on X11?(X11 apps were running local X11 server within Wayland environment, or so i thought)
I know proton in some at least or may be most games now supports Wayland. But its not working with Wayland by default.
Is there emulation layer or anything in KDE or in wayland protocol itself?
Because if its the case, than yea, i agree with poisond, RIP KDE.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Eike, 4 Jun 2026 at 10:26 am UTC
I'm on KDE on X at the moment, but Wayland is the future, and they're not doing this for fun.
Getting rid of old convoluted code every now and then is a good thing.
By Eike, 4 Jun 2026 at 10:26 am UTC
Quoting: poisondRIP KDE😆
I'm on KDE on X at the moment, but Wayland is the future, and they're not doing this for fun.
Getting rid of old convoluted code every now and then is a good thing.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By CatKiller, 4 Jun 2026 at 10:11 am UTC
February had the massive China overcount, March & April had suspicious distro strings. This month's result doesn't have those. Somewhere around 4-4.2% is where you'd expect it to be now from previous trends.
By CatKiller, 4 Jun 2026 at 10:11 am UTC
Quoting: wytrabbitThey sometimes release a correction soon after 🤞I would say that this is the correct one.
February had the massive China overcount, March & April had suspicious distro strings. This month's result doesn't have those. Somewhere around 4-4.2% is where you'd expect it to be now from previous trends.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By poisond, 4 Jun 2026 at 10:07 am UTC
By poisond, 4 Jun 2026 at 10:07 am UTC
RIP KDE
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By melkemind, 4 Jun 2026 at 10:05 am UTC
On the flip side, fully AI-generated assets also can't be copyrighted, so they'd have to claim artists "refined" them or their game's art would be up for grabs by anyone who wants to copy it.
By melkemind, 4 Jun 2026 at 10:05 am UTC
Quoting: KlaasThey most likely needed to "refine" them to avoid copyright violation since AI illegally trains on copyrighted material.Quoting: jiralHowever "refined" with absolutely no qualification could also just mean, that humans are merely checking that there are not 6 fingers on a hand or so, add/remove some tiny things here or there and call it a day.I assume it means that they made sure that it is not that obvious that the art is AI generated.
On the flip side, fully AI-generated assets also can't be copyrighted, so they'd have to claim artists "refined" them or their game's art would be up for grabs by anyone who wants to copy it.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By TheSHEEEP, 4 Jun 2026 at 9:56 am UTC
By TheSHEEEP, 4 Jun 2026 at 9:56 am UTC
So THIS is the year of the Wayland desktop?!
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By wytrabbit, 4 Jun 2026 at 9:56 am UTC
By wytrabbit, 4 Jun 2026 at 9:56 am UTC
They sometimes release a correction soon after 🤞
News - Dune: Awakening is getting a single-player mode and more story content
By RickTheMelon, 4 Jun 2026 at 9:54 am UTC
By RickTheMelon, 4 Jun 2026 at 9:54 am UTC
Couple this single player mode with offline option, and the game can live on beyond the years of servers being online. Let's hope they bake in an offline mode.
If they do, I pledge to buy the game to show my support.
If they do, I pledge to buy the game to show my support.
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By Klaas, 4 Jun 2026 at 9:53 am UTC
By Klaas, 4 Jun 2026 at 9:53 am UTC
Quoting: jiralHowever "refined" with absolutely no qualification could also just mean, that humans are merely checking that there are not 6 fingers on a hand or so, add/remove some tiny things here or there and call it a day.I assume it means that they made sure that it is not that obvious that the art is AI generated.
News - Minecraft Chaos Cubed update release date revealed for June 16
By Pyretic, 4 Jun 2026 at 9:50 am UTC
By Pyretic, 4 Jun 2026 at 9:50 am UTC
I'm iffy on Vulkan support. On one hand, it's great to move on to more modern graphics APIs. On the other hand, Vulkan on Windows is still really iffy, to the point where Godot switched to DX12, even when they said they were only adding DX12 for Xbox support. This has nothing to do with Vulkan itself and everything to do with the state of Vulkan drivers on Windows.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Skaarj, 4 Jun 2026 at 9:50 am UTC
By Skaarj, 4 Jun 2026 at 9:50 am UTC
Thats probably for the best though for gaming X11 can still be better for older graphics cards like nvidia-580's. But of course in those cases people can choose any other DE that still supports X11.
But outside of gaming Plasma Wayland works on all systems I tested even on intel graphics from around mid 2000's.
But outside of gaming Plasma Wayland works on all systems I tested even on intel graphics from around mid 2000's.
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By jiral, 4 Jun 2026 at 9:28 am UTC
By jiral, 4 Jun 2026 at 9:28 am UTC
Quoting: SzkodnixI mean it's fine? Using it JUST as a tool and nothing else. Not a significant red flag for me.I am not so sure about it being "just a tool", based on how their statement was written. If they "replaced" all objects I'd agree, if they said, the primary input was human design work even if not everything got replaced, I'd agree too. However "refined" with absolutely no qualification could also just mean, that humans are merely checking that there are not 6 fingers on a hand or so, add/remove some tiny things here or there and call it a day. In that case, it would be primarily AI generated and also look like that. I don't consider that acceptable for me personally but we'll only see when the game is out for sure.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By CatKiller, 4 Jun 2026 at 9:21 am UTC
3.99% is still close to the maximum that Mac has had over the Steam Tracker period (4.05%) and over the entire time of the Hardware Survey (4.36%), and the trend is still upwards.
By CatKiller, 4 Jun 2026 at 9:21 am UTC
The overall reduction in Linux is pretty much to be expected. It flickers up and down a fair bit but this looks like the sharpest drop we've seen for a while. Likely not helped by the Steam Deck going out of stock (and then coming back with a much higher price) and the Steam Machine and Steam Frame which both use SteamOS Linux currently missing in action.I think it's more that the last couple of months had those derpy distro strings like "0 64 bit" that suggested they weren't quite counting properly. The Deck isn't that big a share of Linux, and hasn't changed much over that period.
External Media: You need to be logged in to view this.
3.99% is still close to the maximum that Mac has had over the Steam Tracker period (4.05%) and over the entire time of the Hardware Survey (4.36%), and the trend is still upwards.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By jiral, 4 Jun 2026 at 9:19 am UTC
By jiral, 4 Jun 2026 at 9:19 am UTC
Those numbers are fluctuating wildly indeed but they are still in line with an accelerating trend.
This github page (https://github.com/jdegene/steamHWsurvey) does some math magic with the Hardware Survey OS numbers, I don't know how justified that is but they also appear to show quarter based averages, it certainly leads to a much cleaner looking curve. According to their numbers Linux would have had 3.62% share in April 2026, but more or less continuously rising. That would be also where I would estimate the trend on the above curve to be approximately located.
This github page (https://github.com/jdegene/steamHWsurvey) does some math magic with the Hardware Survey OS numbers, I don't know how justified that is but they also appear to show quarter based averages, it certainly leads to a much cleaner looking curve. According to their numbers Linux would have had 3.62% share in April 2026, but more or less continuously rising. That would be also where I would estimate the trend on the above curve to be approximately located.
News - Star Fox like on-rails shooter Wild Blue Skies arrives in August
By Klaas, 4 Jun 2026 at 9:08 am UTC
By Klaas, 4 Jun 2026 at 9:08 am UTC
I'm not sure about the art style – the gameplay sequences and the cutscenes don't seem to fit together.
News - Bancho the Chef announced as a Dave the Diver prequel focused on cooking
By Klaas, 4 Jun 2026 at 9:02 am UTC
I'm not sure about the game – I really liked the first Cook, Serve, Delicious!, but I didn't like the cooking in Dave. At the start of the game it felt like the underwater aspect was the main focus, but when that shifted to the above ground chores I stopped playing.
By Klaas, 4 Jun 2026 at 9:02 am UTC
Quoting: Purple Library GuyI hope not, that doesn't sound like very much fun.Exactly. Too much realism would make it very tedious. I'm always wondering about the people that cry about the scale in American Truck Simulator/European Truck Simulator 2 and demand a 1:1 representation of the world or wanting to go out of the truck and connect all the cables/tubes manually every time. That would definitely kill the games for me.
I'm not sure about the game – I really liked the first Cook, Serve, Delicious!, but I didn't like the cooking in Dave. At the start of the game it felt like the underwater aspect was the main focus, but when that shifted to the above ground chores I stopped playing.
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By Szkodnix, 4 Jun 2026 at 8:59 am UTC
By Szkodnix, 4 Jun 2026 at 8:59 am UTC
"AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team" - I mean it's fine? Using it JUST as a tool and nothing else. Not a significant red flag for me.
I still consider getting the game. Maybe some Switch 2 version? I dunno. Let's see some reviews first.
I still consider getting the game. Maybe some Switch 2 version? I dunno. Let's see some reviews first.
News - Star Fox like on-rails shooter Wild Blue Skies arrives in August
By hayesey, 4 Jun 2026 at 8:47 am UTC
By hayesey, 4 Jun 2026 at 8:47 am UTC
Excellent, I bought my snes back in the day after playing a demo of Starwing (as it is called on this side of the atlantic) in a shop and it remains one of my favourite snes games. I'll be giving this a try when it comes out.
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By Romlok, 4 Jun 2026 at 8:38 am UTC
By Romlok, 4 Jun 2026 at 8:38 am UTC
"Animals were harmed in the making of this movie, but we edited those out for the final cut."
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By Klaas, 4 Jun 2026 at 8:29 am UTC
By Klaas, 4 Jun 2026 at 8:29 am UTC
AI, Denuvo and yet another sequel. Yawn.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By dubigrasu, 4 Jun 2026 at 12:17 pm UTC
By dubigrasu, 4 Jun 2026 at 12:17 pm UTC
Well, it was time to rip the bandage. That being said, hello (whatever X11 DE are still available), since I still need X11. Sucks.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By Eike, 4 Jun 2026 at 12:03 pm UTC
By Eike, 4 Jun 2026 at 12:03 pm UTC
Quoting: andytrxIt's so over...Welcome at GoL and many thanks for your first comment! You did help to make the world a better place! 🥰
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By andytrx, 4 Jun 2026 at 11:21 am UTC
By andytrx, 4 Jun 2026 at 11:21 am UTC
It's so over...
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Torqachu, 4 Jun 2026 at 11:14 am UTC
By Torqachu, 4 Jun 2026 at 11:14 am UTC
with my gtx660 i must change pc (bad moment) or jump to nouveau+nvk with manual reclocking
News - CONTROL Resonant from Remedy Entertainment arrives in September
By Stella, 4 Jun 2026 at 11:12 am UTC
By Stella, 4 Jun 2026 at 11:12 am UTC
Quoting: MohandevirQuantum break, Alan Wake and Control have the same weirdness to them. I don't know how much of that is true, but I read somewhere that these games were intended to be part of a shared universe with possible crossovers... At minimum there are a lot of easter eggs referring to one another, but the idea sounded cool though.I agree with Control being brutal, apparently the game has a dynamic difficulty where it gets easier the more you die. But I think it's still too hard. I could never finish even one single expedition, or a single SHÜM run. I guess I'll start looking into assist mode too.
This said, I could not finish Control. Became way too hard for my patience and my limited playtime, unfortunately.
Edit: Sorry, I was referring mainly to Quantum Break vs Alan Wake + Control. Because Alan Wake and Control are really tied together.
Edit2: Just read that there is an assist mode in Control... I'll have a look. Might be able to finish the game, then!
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Stella, 4 Jun 2026 at 11:09 am UTC
By Stella, 4 Jun 2026 at 11:09 am UTC
Quoting: syylkPretty sure the KDE team somehow discussed and got the greenlight for this change from one of their most valuable customers: Valve.SteamOS 3.8 (Beta) already moved to Wayland, the desktop session defaults to Wayland now. Steam itself is still XWayland.
And this means that in the (not too?) distant future, SteamOS and Steam themselves could support, or even move to, Wayland - with the obvious fallback of XWayland kept around just in case.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By Stella, 4 Jun 2026 at 11:05 am UTC
By Stella, 4 Jun 2026 at 11:05 am UTC
thank god they fixed the "0 64 bit" garbage stats
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By williamjcm, 4 Jun 2026 at 10:53 am UTC
By williamjcm, 4 Jun 2026 at 10:53 am UTC
Honestly, it's a goddamn shame X11 is being dropped, because Plasma Wayland is still lacking an off switch for its built-in drawing tablet support (preventing people from using official or other drivers as the two will interfere), and judging by [a blog post](https://nocoffei.com/?p=451) I've read a few days ago, Wayland in general is still lacking a lot of accessibility features meaning that people who need those features won't be able to use KDE Plasma anymore.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By syylk, 4 Jun 2026 at 10:49 am UTC
By syylk, 4 Jun 2026 at 10:49 am UTC
Pretty sure the KDE team somehow discussed and got the greenlight for this change from one of their most valuable customers: Valve.
And this means that in the (not too?) distant future, SteamOS and Steam themselves could support, or even move to, Wayland - with the obvious fallback of XWayland kept around just in case.
And this means that in the (not too?) distant future, SteamOS and Steam themselves could support, or even move to, Wayland - with the obvious fallback of XWayland kept around just in case.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Liam Squires-Hand, 4 Jun 2026 at 10:31 am UTC
By Liam Squires-Hand, 4 Jun 2026 at 10:31 am UTC
Quoting: Dmitri SeletskiI am a little confused.You're thinking of XWayland.
I thought X11 libraries are still needed to for any proton and Linux games explicitly depending on X11?(X11 apps were running local X11 server within Wayland environment, or so i thought)
I know proton in some at least or may be most games now supports Wayland. But its not working with Wayland by default.
Is there emulation layer or anything in KDE or in wayland protocol itself?
Because if its the case, than yea, i agree with poisond, RIP KDE.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Dmitri Seletski, 4 Jun 2026 at 10:30 am UTC
By Dmitri Seletski, 4 Jun 2026 at 10:30 am UTC
I am a little confused.
I thought X11 libraries are still needed to for any proton and Linux games explicitly depending on X11?(X11 apps were running local X11 server within Wayland environment, or so i thought)
I know proton in some at least or may be most games now supports Wayland. But its not working with Wayland by default.
Is there emulation layer or anything in KDE or in wayland protocol itself?
Because if its the case, than yea, i agree with poisond, RIP KDE.
I thought X11 libraries are still needed to for any proton and Linux games explicitly depending on X11?(X11 apps were running local X11 server within Wayland environment, or so i thought)
I know proton in some at least or may be most games now supports Wayland. But its not working with Wayland by default.
Is there emulation layer or anything in KDE or in wayland protocol itself?
Because if its the case, than yea, i agree with poisond, RIP KDE.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Eike, 4 Jun 2026 at 10:26 am UTC
I'm on KDE on X at the moment, but Wayland is the future, and they're not doing this for fun.
Getting rid of old convoluted code every now and then is a good thing.
By Eike, 4 Jun 2026 at 10:26 am UTC
Quoting: poisondRIP KDE😆
I'm on KDE on X at the moment, but Wayland is the future, and they're not doing this for fun.
Getting rid of old convoluted code every now and then is a good thing.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By CatKiller, 4 Jun 2026 at 10:11 am UTC
February had the massive China overcount, March & April had suspicious distro strings. This month's result doesn't have those. Somewhere around 4-4.2% is where you'd expect it to be now from previous trends.
By CatKiller, 4 Jun 2026 at 10:11 am UTC
Quoting: wytrabbitThey sometimes release a correction soon after 🤞I would say that this is the correct one.
February had the massive China overcount, March & April had suspicious distro strings. This month's result doesn't have those. Somewhere around 4-4.2% is where you'd expect it to be now from previous trends.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By poisond, 4 Jun 2026 at 10:07 am UTC
By poisond, 4 Jun 2026 at 10:07 am UTC
RIP KDE
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By melkemind, 4 Jun 2026 at 10:05 am UTC
On the flip side, fully AI-generated assets also can't be copyrighted, so they'd have to claim artists "refined" them or their game's art would be up for grabs by anyone who wants to copy it.
By melkemind, 4 Jun 2026 at 10:05 am UTC
Quoting: KlaasThey most likely needed to "refine" them to avoid copyright violation since AI illegally trains on copyrighted material.Quoting: jiralHowever "refined" with absolutely no qualification could also just mean, that humans are merely checking that there are not 6 fingers on a hand or so, add/remove some tiny things here or there and call it a day.I assume it means that they made sure that it is not that obvious that the art is AI generated.
On the flip side, fully AI-generated assets also can't be copyrighted, so they'd have to claim artists "refined" them or their game's art would be up for grabs by anyone who wants to copy it.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By TheSHEEEP, 4 Jun 2026 at 9:56 am UTC
By TheSHEEEP, 4 Jun 2026 at 9:56 am UTC
So THIS is the year of the Wayland desktop?!
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By wytrabbit, 4 Jun 2026 at 9:56 am UTC
By wytrabbit, 4 Jun 2026 at 9:56 am UTC
They sometimes release a correction soon after 🤞
News - Dune: Awakening is getting a single-player mode and more story content
By RickTheMelon, 4 Jun 2026 at 9:54 am UTC
By RickTheMelon, 4 Jun 2026 at 9:54 am UTC
Couple this single player mode with offline option, and the game can live on beyond the years of servers being online. Let's hope they bake in an offline mode.
If they do, I pledge to buy the game to show my support.
If they do, I pledge to buy the game to show my support.
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By Klaas, 4 Jun 2026 at 9:53 am UTC
By Klaas, 4 Jun 2026 at 9:53 am UTC
Quoting: jiralHowever "refined" with absolutely no qualification could also just mean, that humans are merely checking that there are not 6 fingers on a hand or so, add/remove some tiny things here or there and call it a day.I assume it means that they made sure that it is not that obvious that the art is AI generated.
News - Minecraft Chaos Cubed update release date revealed for June 16
By Pyretic, 4 Jun 2026 at 9:50 am UTC
By Pyretic, 4 Jun 2026 at 9:50 am UTC
I'm iffy on Vulkan support. On one hand, it's great to move on to more modern graphics APIs. On the other hand, Vulkan on Windows is still really iffy, to the point where Godot switched to DX12, even when they said they were only adding DX12 for Xbox support. This has nothing to do with Vulkan itself and everything to do with the state of Vulkan drivers on Windows.
News - KDE Plasma waves goodbye to X11 for Plasma 6.8
By Skaarj, 4 Jun 2026 at 9:50 am UTC
By Skaarj, 4 Jun 2026 at 9:50 am UTC
Thats probably for the best though for gaming X11 can still be better for older graphics cards like nvidia-580's. But of course in those cases people can choose any other DE that still supports X11.
But outside of gaming Plasma Wayland works on all systems I tested even on intel graphics from around mid 2000's.
But outside of gaming Plasma Wayland works on all systems I tested even on intel graphics from around mid 2000's.
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By jiral, 4 Jun 2026 at 9:28 am UTC
By jiral, 4 Jun 2026 at 9:28 am UTC
Quoting: SzkodnixI mean it's fine? Using it JUST as a tool and nothing else. Not a significant red flag for me.I am not so sure about it being "just a tool", based on how their statement was written. If they "replaced" all objects I'd agree, if they said, the primary input was human design work even if not everything got replaced, I'd agree too. However "refined" with absolutely no qualification could also just mean, that humans are merely checking that there are not 6 fingers on a hand or so, add/remove some tiny things here or there and call it a day. In that case, it would be primarily AI generated and also look like that. I don't consider that acceptable for me personally but we'll only see when the game is out for sure.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By CatKiller, 4 Jun 2026 at 9:21 am UTC
3.99% is still close to the maximum that Mac has had over the Steam Tracker period (4.05%) and over the entire time of the Hardware Survey (4.36%), and the trend is still upwards.
By CatKiller, 4 Jun 2026 at 9:21 am UTC
The overall reduction in Linux is pretty much to be expected. It flickers up and down a fair bit but this looks like the sharpest drop we've seen for a while. Likely not helped by the Steam Deck going out of stock (and then coming back with a much higher price) and the Steam Machine and Steam Frame which both use SteamOS Linux currently missing in action.I think it's more that the last couple of months had those derpy distro strings like "0 64 bit" that suggested they weren't quite counting properly. The Deck isn't that big a share of Linux, and hasn't changed much over that period.
External Media: You need to be logged in to view this.
3.99% is still close to the maximum that Mac has had over the Steam Tracker period (4.05%) and over the entire time of the Hardware Survey (4.36%), and the trend is still upwards.
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By jiral, 4 Jun 2026 at 9:19 am UTC
By jiral, 4 Jun 2026 at 9:19 am UTC
Those numbers are fluctuating wildly indeed but they are still in line with an accelerating trend.
This github page (https://github.com/jdegene/steamHWsurvey) does some math magic with the Hardware Survey OS numbers, I don't know how justified that is but they also appear to show quarter based averages, it certainly leads to a much cleaner looking curve. According to their numbers Linux would have had 3.62% share in April 2026, but more or less continuously rising. That would be also where I would estimate the trend on the above curve to be approximately located.
This github page (https://github.com/jdegene/steamHWsurvey) does some math magic with the Hardware Survey OS numbers, I don't know how justified that is but they also appear to show quarter based averages, it certainly leads to a much cleaner looking curve. According to their numbers Linux would have had 3.62% share in April 2026, but more or less continuously rising. That would be also where I would estimate the trend on the above curve to be approximately located.
News - Star Fox like on-rails shooter Wild Blue Skies arrives in August
By Klaas, 4 Jun 2026 at 9:08 am UTC
By Klaas, 4 Jun 2026 at 9:08 am UTC
I'm not sure about the art style – the gameplay sequences and the cutscenes don't seem to fit together.
News - Bancho the Chef announced as a Dave the Diver prequel focused on cooking
By Klaas, 4 Jun 2026 at 9:02 am UTC
I'm not sure about the game – I really liked the first Cook, Serve, Delicious!, but I didn't like the cooking in Dave. At the start of the game it felt like the underwater aspect was the main focus, but when that shifted to the above ground chores I stopped playing.
By Klaas, 4 Jun 2026 at 9:02 am UTC
Quoting: Purple Library GuyI hope not, that doesn't sound like very much fun.Exactly. Too much realism would make it very tedious. I'm always wondering about the people that cry about the scale in American Truck Simulator/European Truck Simulator 2 and demand a 1:1 representation of the world or wanting to go out of the truck and connect all the cables/tubes manually every time. That would definitely kill the games for me.
I'm not sure about the game – I really liked the first Cook, Serve, Delicious!, but I didn't like the cooking in Dave. At the start of the game it felt like the underwater aspect was the main focus, but when that shifted to the above ground chores I stopped playing.
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By Szkodnix, 4 Jun 2026 at 8:59 am UTC
By Szkodnix, 4 Jun 2026 at 8:59 am UTC
"AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team" - I mean it's fine? Using it JUST as a tool and nothing else. Not a significant red flag for me.
I still consider getting the game. Maybe some Switch 2 version? I dunno. Let's see some reviews first.
I still consider getting the game. Maybe some Switch 2 version? I dunno. Let's see some reviews first.
News - Star Fox like on-rails shooter Wild Blue Skies arrives in August
By hayesey, 4 Jun 2026 at 8:47 am UTC
By hayesey, 4 Jun 2026 at 8:47 am UTC
Excellent, I bought my snes back in the day after playing a demo of Starwing (as it is called on this side of the atlantic) in a shop and it remains one of my favourite snes games. I'll be giving this a try when it comes out.
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By Romlok, 4 Jun 2026 at 8:38 am UTC
By Romlok, 4 Jun 2026 at 8:38 am UTC
"Animals were harmed in the making of this movie, but we edited those out for the final cut."
News - Tomb Raider: Legacy of Atlantis releases February 2027 and it uses generative AI
By Klaas, 4 Jun 2026 at 8:29 am UTC
By Klaas, 4 Jun 2026 at 8:29 am UTC
AI, Denuvo and yet another sequel. Yawn.
Guide - Anticheat check - which competitive games actually work on Linux?
By Zakaria_Shalih, 31 May 2026 at 2:44 am UTC
By Zakaria_Shalih, 31 May 2026 at 2:44 am UTC
games whose anti-cheats makes them never works in Linux(even with wine/proton) aren't ended up in my Library for whatever reason
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By ProfessorKaos64, 30 May 2026 at 8:57 pm UTC
By ProfessorKaos64, 30 May 2026 at 8:57 pm UTC
Quoting: StellaIs that really worth doing though? I uploaded logs and gave really detailed information for 3 different games that have issues with Proton. The Witcher 3, Vampyr, Doom TDA. All 3 are Steam Deck Verified. In all 3 reports, i gave detailed repro steps along with proton logs, and the issue was 100% reproducible. In Vampyr, the report was specifically about a regression in Proton 8 or later on the Steam Deck. I have never heard back from Valve on any of these 3 reports. This effort feels like a waste of time now.😫This. I have a plugin called decky-proton-pulse, and as soon as I started reading this I was excited to maybe work this in some native easy way, but I remembered that so many do these seem to be ignored. Maybe they are not though, and we just don't see what goes in in Valve's world. Perhaps they ingest these etc... for trends and fixes.
Guide - Anticheat check - which competitive games actually work on Linux?
By kaisellgren, 29 May 2026 at 11:29 pm UTC
By kaisellgren, 29 May 2026 at 11:29 pm UTC
If you're completely stuck, want to use Linux for gaming but need specific gamesThe simplest option is to have Windows on another SSD and then you just boot into it for few select competitive games while using Linux for all the rest. This is what I do.
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Stella, 22 May 2026 at 10:27 am UTC
By Stella, 22 May 2026 at 10:27 am UTC
Is that really worth doing though? I uploaded logs and gave really detailed information for 3 different games that have issues with Proton. The Witcher 3, Vampyr, Doom TDA. All 3 are Steam Deck Verified. In all 3 reports, i gave detailed repro steps along with proton logs, and the issue was 100% reproducible. In Vampyr, the report was specifically about a regression in Proton 8 or later on the Steam Deck. I have never heard back from Valve on any of these 3 reports. This effort feels like a waste of time now.😫
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Cley_Faye, 21 May 2026 at 5:32 pm UTC
By Cley_Faye, 21 May 2026 at 5:32 pm UTC
Ah, there must be a rule somewhere to state that a solution to a problem will show up when you don't need it anymore :D
I was facing an issue with a game last week, and ended up getting proton logs out this way. It was quite helpful. Ubuntu 24.04 have nvidia 595 drivers, but for some reason they didn't ship with the 32 bit builds of the various libraries. The proton logs showed that the game (a 32-bit windows executable) was just not seeing the GPU *at all* and moved to llvmpipe.
Still, a useful post; I'm sure there are issues that can't quite get fixed on our end.
I was facing an issue with a game last week, and ended up getting proton logs out this way. It was quite helpful. Ubuntu 24.04 have nvidia 595 drivers, but for some reason they didn't ship with the 32 bit builds of the various libraries. The proton logs showed that the game (a 32-bit windows executable) was just not seeing the GPU *at all* and moved to llvmpipe.
Still, a useful post; I'm sure there are issues that can't quite get fixed on our end.
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Yasri, 21 May 2026 at 2:44 pm UTC
By Yasri, 21 May 2026 at 2:44 pm UTC
You can upload the log file, first I have heard of this. I've just been chopping them up and making dozens of posts per bug report.
/this is a joke, don't do this.
/this is a joke, don't do this.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Savor592, 10 Apr 2026 at 1:32 pm UTC
By Savor592, 10 Apr 2026 at 1:32 pm UTC
I would welcome a post (or an edit) introducing https://modding-openmw.com/ and especially showing a setup that works well on Steam Deck.
Their scripts make modding really easy. But unfortunately the Total Overhaul seems to be too much for the Deck. Would be nice to see a configuration close to it which can be run on the Deck.
Their scripts make modding really easy. But unfortunately the Total Overhaul seems to be too much for the Deck. Would be nice to see a configuration close to it which can be run on the Deck.
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By lucasgomesbz, 7 Apr 2026 at 11:44 pm UTC
By lucasgomesbz, 7 Apr 2026 at 11:44 pm UTC
Thanks so much!
Your trick work!
Your trick work!
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By esapolundead, 11 Feb 2026 at 11:37 pm UTC
Close Lutris, then
Open Lutris, start Battle.net. You will have to login again, but it should be working now. Hope this helps.
By esapolundead, 11 Feb 2026 at 11:37 pm UTC
Quoting: iliyalesanitried wine, wine-staging-tkg, proton experimental, proton-ge, proton-tkg, reinstalled battle.net multiple times on different prefixes even cleared appdata and programdata but still nothing. gave VPN and tethering mobile network a shot as well. the result was always the same:This happened to me as well. Looks like the latest Battle.net launcher update broke something. This is how I fixed it in Lutris.
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
Close Lutris, then
# pkill -9 Battle.net
# pkill -9 Agent
# pkill -9 Blizzard
# rm -rf ~/Games/battlenet/drive_c/ProgramData/Battle.net/Agent
# rm -rf ~/Games/battlenet/drive_c/ProgramData/Blizzard\ EntertainmentOpen Lutris, start Battle.net. You will have to login again, but it should be working now. Hope this helps.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By iliyalesani, 11 Feb 2026 at 9:46 pm UTC
By iliyalesani, 11 Feb 2026 at 9:46 pm UTC
tried wine, wine-staging-tkg, proton experimental, proton-ge, proton-tkg, reinstalled battle.net multiple times on different prefixes even cleared appdata and programdata but still nothing. gave VPN and tethering mobile network a shot as well. the result was always the same:
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
same thing with lutris using different versions of wine runners. even tried starting up the agent before and after launching battle.net to no avail:
EDIT / FIX:
using bottles (AUR, not flatpak) with proton-ge 10-30 worked. bottles also applied this launch option:
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
same thing with lutris using different versions of wine runners. even tried starting up the agent before and after launching battle.net to no avail:
WINEFSYNC=1 WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/2240255771/pfx/" "$HOME/.steam/steam/compatibilitytools.d/Proton-Tkg-2634/files/bin/wine" "$HOME/.steam/steam/steamapps/compatdata/2240255771/pfx/drive_c/ProgramData/Battle.net/Agent/Agent.exe"EDIT / FIX:
using bottles (AUR, not flatpak) with proton-ge 10-30 worked. bottles also applied this launch option:
WINEDLLOVERRIDES="locationapi=d" WINE_SIMULATE_WRITECOPY=1 %command%
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By mr-victory, 23 Jan 2026 at 4:01 pm UTC
By mr-victory, 23 Jan 2026 at 4:01 pm UTC
Proton will also do however the default wine is ancient and does not work. I had to give this info in universal blue discord so many times I started to meme about "days since last Battle.net install failure on Lutris: 0". It is a pet peeve of mine😅
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By tuubi, 23 Jan 2026 at 2:55 pm UTC
Lutris really needs to cut a new release at some point and make this the default.
By tuubi, 23 Jan 2026 at 2:55 pm UTC
Quoting: mr-victoryI forgot this guide existed lol. Option 1 (Lutris) does not work and hasn't for months unless the default Wine version is changed from Wine GE 8.26 to something newer. Other wine versions can be installed by clicking a tiny button that looks like an open box in the main page of Lutris, next to "Wine" button.For most games you'll want to select "GE-Proton (Latest)" instead. No need to download anything manually. Lutris (UMU) will automatically download and manage the latest Proton version for you.
Lutris really needs to cut a new release at some point and make this the default.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By mr-victory, 23 Jan 2026 at 12:44 pm UTC
By mr-victory, 23 Jan 2026 at 12:44 pm UTC
I forgot this guide existed lol. Option 1 (Lutris) does not work and hasn't for months unless the default Wine version is changed from Wine GE 8.26 to something newer. Other wine versions can be installed by clicking a tiny button that looks like an open box in the main page of Lutris, next to "Wine" button.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By dbarreda, 23 Jan 2026 at 4:54 am UTC
By dbarreda, 23 Jan 2026 at 4:54 am UTC
I did install Steam thru Flatpak (K)ubuntu 25.10;
Proton 9 did not work, but Proton 10 did. It got stuck on "agent went to sleep attempting to wake it up steam".
The location for the directory is here: `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/`
Hope this helps someone.
Proton 9 did not work, but Proton 10 did. It got stuck on "agent went to sleep attempting to wake it up steam".
The location for the directory is here: `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/`
Hope this helps someone.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Liam Squires-Hand, 14 Jan 2026 at 12:57 pm UTC
By Liam Squires-Hand, 14 Jan 2026 at 12:57 pm UTC
I've added the Steam Snap path into the guide now, thanks.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By jurquizo, 14 Jan 2026 at 12:55 pm UTC
*mod snip: we prefer note to have user scripts here, especially from an AI*
By jurquizo, 14 Jan 2026 at 12:55 pm UTC
Quoting: Liam DaweThanks for the quick reply. The folder compatdata is in ~/snap/steam/common/.local/share/Steam/steamapps, and there are a two folders with random numbers as names with the same created/modified date. In my case it was easy to find the correct because there were only 2 candidate folders.Quoting: jurquizoFirst of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?Ah, that's an interesting one. Snap is a whole different can of worms.
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
*mod snip: we prefer note to have user scripts here, especially from an AI*
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Liam Squires-Hand, 13 Jan 2026 at 8:25 pm UTC
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
By Liam Squires-Hand, 13 Jan 2026 at 8:25 pm UTC
Quoting: jurquizoFirst of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?Ah, that's an interesting one. Snap is a whole different can of worms.
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By jurquizo, 13 Jan 2026 at 8:17 pm UTC
By jurquizo, 13 Jan 2026 at 8:17 pm UTC
First of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Caldathras, 4 Jan 2026 at 7:16 pm UTC
By Caldathras, 4 Jan 2026 at 7:16 pm UTC
This is for those looking for a solution that doesn't involve Flatpak. It is primarily intended for desktop Linux users. Although, I imagine with a little tweaking, It might work for Steam Deck as well.
Option 3) Direct Download
https://openmw.readthedocs.io/en/stable/manuals/installation/install-openmw.html#direct-download
Recently, I discovered that OpenMW offers a Direct Download "installer" on their GitHub site. This archive acts just like the Windows installer, allowing you to keep multiple versions of OpenMW installed in Linux.
The problem is that the installation instructions from the online guide are written very poorly. All they say is "run the install package once downloaded. It’s now installed!". It is not that easy. For one, the "installer" is an archive, not an executable. For two, they assume that you know what file to run once the archive is extracted. Here are my expanded instructions:
1) Download the latest Direct Download archive from the GitHub Releases page.
2) Extract the archive to the folder/location of your choice.
3) Launch the "openmw-launcher" script from within the folder.
.... a) If you are simply upgrading, it will use your existing configuration. You are good to go.
.... b) If this is a fresh installation, the launcher will offer to run the OpenMW Wizard to help you set everything up (see Option 1 of Liam's guide above for the rest of the steps).
4) If the launcher script will not start, then you have very likely encountered the rather infamous glibc issue (you can verify this by trying to launching the script in a terminal).
5) Make sure to download the latest version of the Steam Linux Runtime (currently Steam Linux Runtime 4).
6) To add OpenMW to the Steam client, choose the option "Add a Non-Steam Game ...". You may have to manually point Steam at the location of the openmw-launcher script (I did).
7) Go to the Properties menu for openmw-launcher and select "Install Compatibility Tool". Choose the latest Steam Linux Runtime, which you downloaded in Step 5.
8) Update and customize the Steam Library entry to your preferences. You should now be good to go.
Spoiler, click me
There are many ways to install OpenMW. There is even an unofficial AppImage available. The distro repositories almost always offer an out-of-date version. In the past, I used to install via the LaunchPad PPA (only works for Ubuntu derivatives). The problem with PPAs is that they have to be reinstalled with every major version upgrade of your distro. If you are slow to upgrade, the PPA will eventually update to a version of OpenMW that will not run on your outdated distro. Updating uninstalls the version that currently works and then fails on installing the new version.
Option 3) Direct Download
https://openmw.readthedocs.io/en/stable/manuals/installation/install-openmw.html#direct-download
Recently, I discovered that OpenMW offers a Direct Download "installer" on their GitHub site. This archive acts just like the Windows installer, allowing you to keep multiple versions of OpenMW installed in Linux.
Spoiler, click me
NOTE: By default, all installations share the same saves and configuration. There is a feature that was introduced with version 0.48 that allows you to set up a "portable install", which allows you to isolate a particular version with its own configuration and save files.
https://modding-openmw.com/tips/portable-install/
https://modding-openmw.com/tips/portable-install/
The problem is that the installation instructions from the online guide are written very poorly. All they say is "run the install package once downloaded. It’s now installed!". It is not that easy. For one, the "installer" is an archive, not an executable. For two, they assume that you know what file to run once the archive is extracted. Here are my expanded instructions:
1) Download the latest Direct Download archive from the GitHub Releases page.
2) Extract the archive to the folder/location of your choice.
Spoiler, click me
NOTE: If you want to maintain multiple versions, keep in mind that only one of them can be in your default PATH. In fact, it would probably be better to keep the lot of them out of your PATH altogether. Instead of treating the executable/script like a system command, you will just have to provide the entire folder address to launch the game.
This, however, also makes the installation somewhat portable since you can place folder wherever you want. Combined with the "portable install" feature described above, this means you won't even have to have the game installed in your File System partition at all.
This, however, also makes the installation somewhat portable since you can place folder wherever you want. Combined with the "portable install" feature described above, this means you won't even have to have the game installed in your File System partition at all.
3) Launch the "openmw-launcher" script from within the folder.
.... a) If you are simply upgrading, it will use your existing configuration. You are good to go.
.... b) If this is a fresh installation, the launcher will offer to run the OpenMW Wizard to help you set everything up (see Option 1 of Liam's guide above for the rest of the steps).
4) If the launcher script will not start, then you have very likely encountered the rather infamous glibc issue (you can verify this by trying to launching the script in a terminal).
Spoiler, click me
GLIBC Compatibility Issues
One of the big concerns that I have with the OpenMW project is that they don't clearly notify Linux users of a change in system requirements (which they could include with the text for each release on GitHub). The OpenMW Team occasionally increases the version of the glibc library required without clearly advising their Linux users of this change.
For example, the latest version of OpenMW (0.50.0) requires glibc 2.38. This is only available on Ubuntu 24.04 (Mint 22) or higher. (Still running an earlier distro version? Surprise!)
The solution is quite simple. You need to integrate the game into the Steam Client and set the compatibility to Steam Linux Runtime 4, which is based on Debian 13.2 Trixie (and supports glibc 2.38).
One of the big concerns that I have with the OpenMW project is that they don't clearly notify Linux users of a change in system requirements (which they could include with the text for each release on GitHub). The OpenMW Team occasionally increases the version of the glibc library required without clearly advising their Linux users of this change.
For example, the latest version of OpenMW (0.50.0) requires glibc 2.38. This is only available on Ubuntu 24.04 (Mint 22) or higher. (Still running an earlier distro version? Surprise!)
The solution is quite simple. You need to integrate the game into the Steam Client and set the compatibility to Steam Linux Runtime 4, which is based on Debian 13.2 Trixie (and supports glibc 2.38).
5) Make sure to download the latest version of the Steam Linux Runtime (currently Steam Linux Runtime 4).
6) To add OpenMW to the Steam client, choose the option "Add a Non-Steam Game ...". You may have to manually point Steam at the location of the openmw-launcher script (I did).
7) Go to the Properties menu for openmw-launcher and select "Install Compatibility Tool". Choose the latest Steam Linux Runtime, which you downloaded in Step 5.
8) Update and customize the Steam Library entry to your preferences. You should now be good to go.
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By subzero, 19 Dec 2025 at 9:04 pm UTC
By subzero, 19 Dec 2025 at 9:04 pm UTC
Quoting: Liam Daweyes im trying to play battlefield 3, apologiesQuoting: subzeroThis doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamonSince the guide covers two games, which game are we talking about? Battlefield 3?
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By Liam Squires-Hand, 19 Dec 2025 at 5:57 pm UTC
By Liam Squires-Hand, 19 Dec 2025 at 5:57 pm UTC
Quoting: subzeroThis doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamonSince the guide covers two games, which game are we talking about? Battlefield 3?
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By subzero, 19 Dec 2025 at 5:47 pm UTC
By subzero, 19 Dec 2025 at 5:47 pm UTC
This doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamon
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Mirrored, 29 Nov 2025 at 9:52 am UTC
By Mirrored, 29 Nov 2025 at 9:52 am UTC
On CachyOS:
I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.
I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.
TL;DR: I'd recommend the Steam method, and Proton 10.0+
I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.
I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.
TL;DR: I'd recommend the Steam method, and Proton 10.0+
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By Turkeysteaks, 23 Nov 2025 at 5:12 pm UTC
By Turkeysteaks, 23 Nov 2025 at 5:12 pm UTC
Realise this is a bit old now, but I've been playing with BF4 for a year or so and one thing is really annoying - no steam overlay. Which also means no steam recorder.
Do you or anyone have any experience with getting the steam overlay to work with this?
Do you or anyone have any experience with getting the steam overlay to work with this?
Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Eike, 17 Nov 2025 at 12:27 pm UTC
Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver
I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU
By Eike, 17 Nov 2025 at 12:27 pm UTC
Added some notes for Debian.Our wiki is bad.
Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver
I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU
Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Liam Squires-Hand, 17 Nov 2025 at 11:58 am UTC
By Liam Squires-Hand, 17 Nov 2025 at 11:58 am UTC
Added some notes for Debian.
Guide - Why are there so many different Proton versions? Proton 8, Proton 9, Experimental, GE-Proton
By vertigo, 3 Nov 2025 at 6:40 pm UTC
By vertigo, 3 Nov 2025 at 6:40 pm UTC
Great write up, very useful for new users. It could be worth adding [proton-cachyos](https://github.com/CachyOS/proton-cachyos) given how popular CachyOS is now.
Guide - An idiots guide to setting up Minecraft on Steam Deck / SteamOS with controller support
By blindcoder, 28 Oct 2025 at 10:07 am UTC
By blindcoder, 28 Oct 2025 at 10:07 am UTC
Thank you, I just setup the Steam Deck using this guide and now my kid and I can play together on my own server! <3
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC
I think you missed a huge part of playing a TES game by leaving out modding. I know modding on Linux tends to be difficult but the website modding-openmw makes it so easy.
I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.
I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By quot, 10 Oct 2025 at 2:47 pm UTC
By quot, 10 Oct 2025 at 2:47 pm UTC
The next release is focused around their new gamepad UI feature.
https://openmw.org/2025/openmw-0-50-0-is-now-in-rc-phase/
It's not officially released, but the RC releases of OMW are very stable.
https://openmw.org/2025/openmw-0-50-0-is-now-in-rc-phase/
It's not officially released, but the RC releases of OMW are very stable.