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Latest 30 Comments

News - Banjo-Kazooie gets a native PC port with Linux / Steam Deck support
By Cley_Faye, 26 Jan 2026 at 6:01 pm UTC

It's not my thing, but I wonder the horror of a 64 players all-worlds online Banjo & Kazooie hide and seek mode.

News - The full VR mode for KDE Plasma continues getting more advanced
By tux, 26 Jan 2026 at 5:04 pm UTC

It looks awesome, cant wait to try it. I still have one concern though. The Kde team often approves new features in its stable releases that other developers would probably still consider experimental. I sure hope this VR mode gets the love it deserves before being merged and doesnt end up as a buggy mess like, say, their HDR implementation was at first.

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By TheSHEEEP, 26 Jan 2026 at 2:30 pm UTC

Quoting: mr-victory@soulsource how much difference is there between a cloud platform and, say, a Linux PC? Besides the scale of the cloud. Is it possible to reuse the software designed for a cloud and run it on a conventional x86_64 Linux device with perhaps minimal changes to the game client so it can locate the custom server? Same for Arm64 Linux, I don't know which one is more popular on cloud
Not much of a difference in principle.

And if we are talking solo-play only (which would be the minimal requirement the initiative aims for), no "scale" is needed really.
Only a "mock"-server of sorts that allows a single individual to play somehow.

Such mock-servers (at least in a limited capacity) are already a reality in all major MMOs, as they are a necessity of development (you wouldn't want every single dev to have to connect to some online instance for testing their latest change).

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By mr-victory, 26 Jan 2026 at 2:22 pm UTC

@soulsource how much difference is there between a cloud platform and, say, a Linux PC? Besides the scale of the cloud. Is it possible to reuse the software designed for a cloud and run it on a conventional x86_64 Linux device with perhaps minimal changes to the game client so it can locate the custom server? Same for Arm64 Linux, I don't know which one is more popular on cloud

News - The full VR mode for KDE Plasma continues getting more advanced
By scaine, 26 Jan 2026 at 2:04 pm UTC

This kind of innovation is what got me into Linux in a big way in the late-2000's. I'd been pottering about with it since 2005, but when Compiz landed properly - maybe around 2007/2008, with Beryl and Emerald themes, suddenly Linux was just... cool! Wobbly windows, spinning cubes, fires consuming windows, genie effects when minimising. It was awesome.

I'm convinced that Compiz was why Microsoft launched that abomination, Vista, with it's exceedingly Emerald-like "glass theme" and a very familiar looking alt-tab animation!

Anyway, this project gives me the vibe. Obviously, it'll be less impactful, needing a VR headset to work, but it's still just incredibly sci-fi. I love it.

(p.s. I still use wobbly windows today, although the fire effect has been replaced by the "old tv turning off" effect, and I don't need a cube anymore, cos 4K screen mean I only need two surfaces. but it's still cool!)

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By Tevur, 26 Jan 2026 at 1:49 pm UTC

I, as a player, would rather prefer that games will never be designed around an ingame store anymore.

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By soulsource, 26 Jan 2026 at 1:18 pm UTC

As a gamedev: I think you got it perfectly right.

Nowadays online multiplayer games with dedicated servers and in-game store are usually designed around a cloud platform. Not because it couldn't be done otherwise, but because it's cheaper to develop around a ready-made cloud API than developing the server-side software yourself. Those cloud-APIs tend to end up everywhere in the game though, simply because once one has them as a dependency, it's just too convenient to use them whenever they are suitable.For instance, if you have an in-game-store run by a cloud platform, it is just natural to also have the player inventory managed by the cloud platform, because then the server can just modify the inventory when the player uses the store. When the publisher stops paying for the cloud platform though, the players' inventory management becomes unavailable, and has to be coded again, from scratch. The same is true for all other features handled by the cloud provider (matchmaking, score-tracking, etc.).

Implementing all those things so the game works without the cloud provider is probably doable within a couple of man-weeks, but it's not nothing, and publishers need an incentive to pay for it.

(That's why I, as a gamedev, support Stop Killing Games - it offers us developers leverage that we can use to convince publishers to pay for features like an offline-mode or direct-IP support.)

News - Valve's in-development game Deadlock just got a massive upgrade
By mr-victory, 26 Jan 2026 at 12:48 pm UTC

Quoting: WoodlandorI’m fairly sure if you just add it to your Wish List, Valve will just send you an invite immediately.
That’s how I got it 6+ months ago.
One of your friends saw that you had Deadlock wishlisted and sent an invite your way. Valve currently doesn't send invites afaik.

News - Wine 11.1 arrives as the first development build of 2026
By scaine, 26 Jan 2026 at 12:01 pm UTC

Wine 11 for Win 11. Incredible work from the team - the rate of progress just doesn't feel like it's ever let up since they moved to more a formal release schedule.

News - Banjo-Kazooie gets a native PC port with Linux / Steam Deck support
By Doktor-Mandrake, 26 Jan 2026 at 11:35 am UTC

It's amazing how fast these guys are getting these recomps out

What I particularly like is how they let the user upscale but then downsample back to native res. Far better then just bumping up the internal res!

News - Valve's in-development game Deadlock just got a massive upgrade
By ghiuma, 26 Jan 2026 at 10:44 am UTC

You can try Ghiumaho or asmita69, thanks, buddy.
Deadlock has been on my list for months...

News - Valve tweak accessibility categories and release new Steam update with controller improvements and new Beta UI
By hardpenguin, 26 Jan 2026 at 10:30 am UTC

While this is good I agree with a previous point that they should also focus on having the interface and text legible on both small devices (Steam Deck) AND the ten foot TV setup (Steam Machine).

News - GPD claim the WIN 5 is getting an official Bazzite Linux adaptation but the Bazzite team say otherwise
By hardpenguin, 26 Jan 2026 at 10:28 am UTC

Maybe they meant "official" as in they will do it themselves? And a "Bazzite rep" as in the person at their company that will be responsible for this project.

Either way, GPD is SO. DAMN. EXPENSIVE.

You can get Steam Deck or even the darn ROG Ally for a fraction of the price of a GPD device.

News - Get the Just Cause Complete Collection in a new Humble Bundle
By hardpenguin, 26 Jan 2026 at 10:25 am UTC

I played Just Cause 1 and 2 with Proton and had lots of fun. Still haven't played JC3 which is supposed to be even better!

News - AMD confirm the Ryzen 7 9850X3D launch date and pricing
By hardpenguin, 26 Jan 2026 at 10:23 am UTC

Quoting: dpanterThere's no GPU in existence that can utilize this monster, so... shrug.
And when there will be one it will cost as much as a new car 🥲

News - Fable, Forza Horizon 6 and more from Xbox Developer Direct 2026
By Verglas, 26 Jan 2026 at 7:56 am UTC

Nice, the Forza Horizon in Japan that has been rumored/hoped for the last 10+ years.
Hope it runs on Linux, I would actually play that.

News - Nexus Mods say they are committed to supporting Vortex on SteamOS Linux
By posthum4n, 26 Jan 2026 at 7:55 am UTC

Quoting: GrishnakhDid I get the timeline right? Sure wouldn't want to, I dunno, look like an _idiot_ or something....
Wow, so sour. They own you nothing. Make a PR. Be happy, this is the best way forward anyway.

News - Steam Deck hits 25,000 games Valve have rated Playable or Verified
By AnvilByte, 25 Jan 2026 at 9:22 pm UTC

damn the deck has more verified games then consoles with the biggest libraries have games

News - GPD claim the WIN 5 is getting an official Bazzite Linux adaptation but the Bazzite team say otherwise
By Chrisznix, 25 Jan 2026 at 9:02 am UTC

I mean... they called it WIN 5... 😁
I guess the devs are okay, but the marketing dudes use too much powdered substances.
I really wonder who would fall for this. They need TrumpOS for their customers.

News - Get the Just Cause Complete Collection in a new Humble Bundle
By scorp10n2000, 25 Jan 2026 at 4:47 am UTC

Quoting: scaineJC3 came out in 2015, which makes me feel old.

Considered picking this up to try out the latest one, which came out in 2018... but it's encumbered with Denuvo. Oh well.
The only Just Cause that's good is 2! 3-4 is especially bad thy have an engine memory leak that thy never fixed.
the game will crash randomly(depending on how much ram you have and other things).

Hense the bad reviews on Steam.

News - Vulkan 1.4.340 released with new extension to improve DirectX performance on Linux
By Gerarderloper, 25 Jan 2026 at 2:29 am UTC

Welp lets see if in time games like Stalker-2 can maybe run without that %37 performance penalty. I think we really shouldn't be accepting anything more then %10 performance hit!

News - Steam Deck hits 25,000 games Valve have rated Playable or Verified
By lejimster, 25 Jan 2026 at 12:32 am UTC

Quoting: Doktor-MandrakeI picked up the LCD model over Christmas and been struggling to put it down, definitely want to get an oled model in the future

I am concerned the steam machine won't be as successful

It's going to be tough on valve releasing new hardware with the current climate, but I hope both the MACHINE and the frame will bring them good fortune because they both look cool

I will be getting one of those new steam controllers though, least I can afford that lol
I'm going to buy a new controller when they're released for sure. I don't need the Steam Machine even though I think it's a very cool SFF PC... Hopefully Valve can get a good deal on RAM since they are bulk ordering and it doesn't affect the overall price too much.

News - ARC Raiders has a new content-filled roadmap for early 2026
By BigRob029, 25 Jan 2026 at 12:25 am UTC

I'm just under 100hrs in and am still loving it! My blueprint hunt has been very weird. I only have the weirdest stuff, none of the guns and parts that are helpful.😅

Hopefully, Embark gets to be the next poster child studio for Valve and the Steam Machine.

News - Valve's in-development game Deadlock just got a massive upgrade
By Woodlandor, 24 Jan 2026 at 10:27 pm UTC

I’m fairly sure if you just add it to your Wish List, Valve will just send you an invite immediately.
That’s how I got it 6+ months ago.

News - Valve's in-development game Deadlock just got a massive upgrade
By kshade, 24 Jan 2026 at 10:13 pm UTC

Quoting: ghiumaGuys, can someone who plays it invite me? (ghiumaho)
I would, but I can't find your Steam profile under that name.

News - Steam Deck hits 25,000 games Valve have rated Playable or Verified
By Doktor-Mandrake, 24 Jan 2026 at 9:59 pm UTC

I picked up the LCD model over Christmas and been struggling to put it down, definitely want to get an oled model in the future

I am concerned the steam machine won't be as successful

It's going to be tough on valve releasing new hardware with the current climate, but I hope both the MACHINE and the frame will bring them good fortune because they both look cool

I will be getting one of those new steam controllers though, least I can afford that lol

News - Valve tweak accessibility categories and release new Steam update with controller improvements and new Beta UI
By Pyretic, 24 Jan 2026 at 7:48 pm UTC

I can't believe they keep adding accessibility options. I'm serious; most companies would have given up by now, but somehow Valve keeps impressing me with how many they continue to add.