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News - Steam Next Fest - October 2025 is now live with a great many demos
By Anza, 18 Oct 2025 at 11:30 pm UTC
By Anza, 18 Oct 2025 at 11:30 pm UTC
Few More
[Truckful](https://store.steampowered.com/app/3090810/Truckful/)
There's recent article about this one.
If you don't feel like reading it, it's kind of roadtrip simulator with physics based cargo and some horror elements. Takes a moment to figure out what logic the controls follow and get them into muscle memory. Plays bit like side scroller due to the camera angle. Which people complain about.
Kind of has charm, but I'm not sure if I would have patience for it, unless the story gets more interesting later in the game.
[Adorable Adventures](https://store.steampowered.com/app/4006020/Adorable_Adventures_Demo/)
Play as a boar. Nice narration and sense of smell is integrated nicely into the game. Bit on the cozier side, though you can race a bit. Downside is that there are some places where you can fall through level and the game has no handling for that at all. So remember to save when you make progress.
Bit odd one out in the cozy genre due the graphical fidelity and system requirements. But it does look pretty.
[Winnie's Hole](https://store.steampowered.com/app/2715010/Winnies_Hole_Demo/)
There's also recent article about this one.
If you don't want to read more detailed description from the article, it's kind of body horror deck builder with Tetris like elements. You play as virus inside Winnie the Pooh, which explains why the story deviates quite lot from the children books.
I guess it's fun enough. Could see myself playing it if I wouldn't have anything else to play. Which is very unlikely to happen.
[Effulgence RPG](https://store.steampowered.com/app/3302080/Effulgence_RPG/)
There's recent article about this.
The user interface is confusing at first. But at least the ASCII art is is gorgeus. The actual gameplay is RPG battles with some resource management.
Got mildly frustrated and didn't feel like playing all the way through. I guess the resource management part felt bit unfair, but that could have been skill issue.
[Lifted](https://store.steampowered.com/app/2184020/LIFTED/)
There's recent article about this one. Certainly cinematic puzzle platformer describes this one nicely. It's aiming for Indiana Jones vibe, though none of the main characters are directly lifted from it. Platforming requires some precision. Though there's some difficulty settings and one of the settings makes platforming easier. I guess with default settings, it can be bit confusing where you need to go, especially towards end of the demo. The final action piece doesn't feel as snappy as it could be.
Goes into almost wishlist territory. But still maybe if I have a cinematic platformer itch...
[Dogpile](https://store.steampowered.com/app/4053570/Dogpile_Demo/)
There's also recent https://www.gamingonlinux.com/2025/10/merge-dogs-to-make-bigger-dogs-in-the-roguelike-deckbuilder-dogpile/ about this one. This one is basically roguelite Suika clone and market is not flooded with those...
If you have missed whole Suika craze, it's basically game with you merge balls to make bigger balls with added difficulty of balls bouncing around. Of course in Dogpile balls are replaced by dogs. But as it's rogue-lite, there's all kinds of upgrade systems and a shop.
Even when I'm not exactly a dog person, it's fun. Once you figure out what to do, the demo is actually winnable. Interesting to see if they make things more difficult in the final game. At least if they add more things, getting just the right synergies will be less likely.
Have to see how this develops. As cat person, I'm bit hesitant to add it my wishlist, but it is tempting.
[Dream Garden](https://store.steampowered.com/app/3984880/Dream_Garden_Demo/)
It's one of those cozy build a diorama games. You can modify terrain and add items.
I can see somebody else playing this, but I know from experience that games like this don't hold my attention long.
[Game About Feeding A Black Hole](https://store.steampowered.com/app/4041100/A_Game_About_Feeding_A_Black_Hole_Demo/)
Incremental game about feeding asteroids to a black hole. Once you actually make some progress in the upgrades, things get lot more satisfying.
Maybe if it's cheap enough, though few surprise twists could be good, otherwise it gets too repetitive.
[Megabonk](https://store.steampowered.com/app/3405340/Megabonk/)
This one has recent article. Just had to try why it's so popular. And I can see why. While it's heavily inspired by Vampire Survivors, kind of deranged humor and 3D makes it it's own thing. Some of the enemies are quite bonkers.
Wishlist material.
Also small [In The Black](https://store.steampowered.com/app/380110/In_The_Black/) update. The tutorial mission shows how hard it is to hit to a moving target. Luckily the second ship has missiles. Certainly requires some practice, but I'm not sure how much plot there's going to be. I guess I'll have to keep trying it some more.
[Truckful](https://store.steampowered.com/app/3090810/Truckful/)
There's recent article about this one.
If you don't feel like reading it, it's kind of roadtrip simulator with physics based cargo and some horror elements. Takes a moment to figure out what logic the controls follow and get them into muscle memory. Plays bit like side scroller due to the camera angle. Which people complain about.
Kind of has charm, but I'm not sure if I would have patience for it, unless the story gets more interesting later in the game.
[Adorable Adventures](https://store.steampowered.com/app/4006020/Adorable_Adventures_Demo/)
Play as a boar. Nice narration and sense of smell is integrated nicely into the game. Bit on the cozier side, though you can race a bit. Downside is that there are some places where you can fall through level and the game has no handling for that at all. So remember to save when you make progress.
Bit odd one out in the cozy genre due the graphical fidelity and system requirements. But it does look pretty.
[Winnie's Hole](https://store.steampowered.com/app/2715010/Winnies_Hole_Demo/)
There's also recent article about this one.
If you don't want to read more detailed description from the article, it's kind of body horror deck builder with Tetris like elements. You play as virus inside Winnie the Pooh, which explains why the story deviates quite lot from the children books.
I guess it's fun enough. Could see myself playing it if I wouldn't have anything else to play. Which is very unlikely to happen.
[Effulgence RPG](https://store.steampowered.com/app/3302080/Effulgence_RPG/)
There's recent article about this.
The user interface is confusing at first. But at least the ASCII art is is gorgeus. The actual gameplay is RPG battles with some resource management.
Got mildly frustrated and didn't feel like playing all the way through. I guess the resource management part felt bit unfair, but that could have been skill issue.
[Lifted](https://store.steampowered.com/app/2184020/LIFTED/)
There's recent article about this one. Certainly cinematic puzzle platformer describes this one nicely. It's aiming for Indiana Jones vibe, though none of the main characters are directly lifted from it. Platforming requires some precision. Though there's some difficulty settings and one of the settings makes platforming easier. I guess with default settings, it can be bit confusing where you need to go, especially towards end of the demo. The final action piece doesn't feel as snappy as it could be.
Goes into almost wishlist territory. But still maybe if I have a cinematic platformer itch...
[Dogpile](https://store.steampowered.com/app/4053570/Dogpile_Demo/)
There's also recent https://www.gamingonlinux.com/2025/10/merge-dogs-to-make-bigger-dogs-in-the-roguelike-deckbuilder-dogpile/ about this one. This one is basically roguelite Suika clone and market is not flooded with those...
If you have missed whole Suika craze, it's basically game with you merge balls to make bigger balls with added difficulty of balls bouncing around. Of course in Dogpile balls are replaced by dogs. But as it's rogue-lite, there's all kinds of upgrade systems and a shop.
Even when I'm not exactly a dog person, it's fun. Once you figure out what to do, the demo is actually winnable. Interesting to see if they make things more difficult in the final game. At least if they add more things, getting just the right synergies will be less likely.
Have to see how this develops. As cat person, I'm bit hesitant to add it my wishlist, but it is tempting.
[Dream Garden](https://store.steampowered.com/app/3984880/Dream_Garden_Demo/)
It's one of those cozy build a diorama games. You can modify terrain and add items.
I can see somebody else playing this, but I know from experience that games like this don't hold my attention long.
[Game About Feeding A Black Hole](https://store.steampowered.com/app/4041100/A_Game_About_Feeding_A_Black_Hole_Demo/)
Incremental game about feeding asteroids to a black hole. Once you actually make some progress in the upgrades, things get lot more satisfying.
Maybe if it's cheap enough, though few surprise twists could be good, otherwise it gets too repetitive.
[Megabonk](https://store.steampowered.com/app/3405340/Megabonk/)
This one has recent article. Just had to try why it's so popular. And I can see why. While it's heavily inspired by Vampire Survivors, kind of deranged humor and 3D makes it it's own thing. Some of the enemies are quite bonkers.
Wishlist material.
Also small [In The Black](https://store.steampowered.com/app/380110/In_The_Black/) update. The tutorial mission shows how hard it is to hit to a moving target. Luckily the second ship has missiles. Certainly requires some practice, but I'm not sure how much plot there's going to be. I guess I'll have to keep trying it some more.
News - Surviving Mars: Relaunched arrives November 10 with two expansions planned
By Philadelphus, 18 Oct 2025 at 7:20 pm UTC
By Philadelphus, 18 Oct 2025 at 7:20 pm UTC
Probably won't get it on release, but I'll keep an eye on it and see how the rework goes. I got it when Green Mars came out and had enough fun to play through terraforming Mars a few times, so if they've made some genuine improvements I could see myself picking it up.
News - Excellent theme park builder Parkitect gets a surprise Dinos & Dynasties DLC out now
By Philadelphus, 18 Oct 2025 at 7:18 pm UTC
By Philadelphus, 18 Oct 2025 at 7:18 pm UTC
The music for Parkitect is always just so good. No regrets backing it on Kickstarter all those years ago! 

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By Klaas, 18 Oct 2025 at 4:31 pm UTC
By Klaas, 18 Oct 2025 at 4:31 pm UTC
If you've lived a for a few centuries, then DS9 might seem recent. Maybe DrMcCoy is a vampire…‽
News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By Boldos, 18 Oct 2025 at 3:46 pm UTC
By Boldos, 18 Oct 2025 at 3:46 pm UTC
...the recent DS9 introduced...What do you mean by "recent DS9"??

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By Drakker, 18 Oct 2025 at 3:06 pm UTC
By Drakker, 18 Oct 2025 at 3:06 pm UTC
I gave the demo a try. I had low expectations, seeing as games based on TV franchises are usually pretty bad. Surprisingly I was very entertained. Not the best game ever, but I'll probably buy it when it goes on sale eventually.
News - From the creator of Sally Face, horror deckbuilding roguelike The House of Hamelin has a demo up
By DrMcCoy, 18 Oct 2025 at 2:48 pm UTC
By DrMcCoy, 18 Oct 2025 at 2:48 pm UTC
...Why Hamelin? It's a perfectly normal and non-horrific town.
News - Nightdive release definitive PC update for I Have No Mouth, and I Must Scream
By DrMcCoy, 18 Oct 2025 at 2:30 pm UTC
By DrMcCoy, 18 Oct 2025 at 2:30 pm UTC
...Is that just leveraging ScummVM? Or is that something Nightdive did themselves for a change?
News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By DrMcCoy, 18 Oct 2025 at 2:29 pm UTC
By DrMcCoy, 18 Oct 2025 at 2:29 pm UTC
Maybe it's a licensing issue? Seven of Nine was in the recent Picard show, so maybe there's something going on with the rights of using her character, or with Jeri Ryan's agency or what-have-you?
IIRC, the recent DS9 introduced a completely new character with Kira Nerys instead of Ro Laren from TNG was something similar, as was reintroducing Robert Duncan McNeill as Tom Paris in VOY instead of using his TNG character Cadet Nicholas Locarno. From what I remember, both new characters were originally meant to be the established characters later in life, but that would have meant paying the writers of the original episode, and that was deemed to be not worth it in the end. Or something along those lines. Yes, it's not 100% comparable, I know.
IIRC, the recent DS9 introduced a completely new character with Kira Nerys instead of Ro Laren from TNG was something similar, as was reintroducing Robert Duncan McNeill as Tom Paris in VOY instead of using his TNG character Cadet Nicholas Locarno. From what I remember, both new characters were originally meant to be the established characters later in life, but that would have meant paying the writers of the original episode, and that was deemed to be not worth it in the end. Or something along those lines. Yes, it's not 100% comparable, I know.
News - Many developers leave GZDoom due to leader conflicts and fork it into UZDoom
By DrMcCoy, 18 Oct 2025 at 2:19 pm UTC
Yeah, sorry, I'm a bit late :P. Life has been busy recently, and I haven't followed GoL that closely lately
As for Graf Zahl... Never had any contact with him, so I can't really comment.
(Only that Graf Zahl is the official German name for the Sesame Street character Count von Count. Do with that information what you will :P)
Except that I also really hate the recent push by people to cram "AI" into everything. Especially for code, it's pretty awful. At work, we're constantly prodded to try all the terrible Copilot stuff, because my company is paying for those licenses and the higher-ups are getting hard hallucinating about all the bonuses they could get with the productivity increases. Increases that are of course completely made-up, as what Copilot spits out is without fail bullshit.
You can even see it in the code he commited, to check for "dark mode" on Linux... which, first of all, merely checks if the theme has the word "dark" in it, which is laughable in its own right, and then doesn't even compile. If that account were satirical fiction, everyone would call it out for being too on the nose.
By DrMcCoy, 18 Oct 2025 at 2:19 pm UTC
I'm waiting for DrMcCoy to comment on this and see what he thinks. ^^
Yeah, sorry, I'm a bit late :P. Life has been busy recently, and I haven't followed GoL that closely lately
As for Graf Zahl... Never had any contact with him, so I can't really comment.
(Only that Graf Zahl is the official German name for the Sesame Street character Count von Count. Do with that information what you will :P)
Except that I also really hate the recent push by people to cram "AI" into everything. Especially for code, it's pretty awful. At work, we're constantly prodded to try all the terrible Copilot stuff, because my company is paying for those licenses and the higher-ups are getting hard hallucinating about all the bonuses they could get with the productivity increases. Increases that are of course completely made-up, as what Copilot spits out is without fail bullshit.
You can even see it in the code he commited, to check for "dark mode" on Linux... which, first of all, merely checks if the theme has the word "dark" in it, which is laughable in its own right, and then doesn't even compile. If that account were satirical fiction, everyone would call it out for being too on the nose.
News - Co-op adventure, town-building and survival game Necesse hits the big 1.0
By scaine, 18 Oct 2025 at 11:54 am UTC
By scaine, 18 Oct 2025 at 11:54 am UTC
I've spent 45 hours with this one, mainly two player with a mate of mine. We've really enjoyed it, despite the odd difficulty spike when you hit the next boss.
It doesn't hold your hand much, but it can also be reasonably chill - events are well telegraphed and give you plenty of time to respond. Village management is simple and not at all micro-managing. Bosses are fun. Exploring is fun. Mining is fun. It's a cracking game.
It doesn't hold your hand much, but it can also be reasonably chill - events are well telegraphed and give you plenty of time to respond. Village management is simple and not at all micro-managing. Bosses are fun. Exploring is fun. Mining is fun. It's a cracking game.
News - Assetto Corsa Rally announced for Early Access in November
By Elurztac, 18 Oct 2025 at 10:37 am UTC
By Elurztac, 18 Oct 2025 at 10:37 am UTC
About UE5 and Race Game : too much pop in.
The UE5 is « amazing » to look at until you drive at 200km/h and the engine had to generate a lot of pop up for shadow. Grass. Object in front of you. It’s why Kunos move from UE (in ACC) to their own engine (in AC EVO) so it’s surprising they let their friends going to UE5 for this spin off
I remember Kunos saying UE is not a good engine for simracing a couple of years ago…
The UE5 is « amazing » to look at until you drive at 200km/h and the engine had to generate a lot of pop up for shadow. Grass. Object in front of you. It’s why Kunos move from UE (in ACC) to their own engine (in AC EVO) so it’s surprising they let their friends going to UE5 for this spin off
I remember Kunos saying UE is not a good engine for simracing a couple of years ago…
News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By vic-bay, 18 Oct 2025 at 10:37 am UTC
By vic-bay, 18 Oct 2025 at 10:37 am UTC
On one hand I am annoyed, that developers once again ban Linux, on another hand I am having deja vu, because this game looks like another clone of a clone of a clone with fortnite/overwatch graphics?
Really, how much value has been lost? Another game-as-service battle royale competitive PvP. After playing a bunch of such games, are there players that really think "ah yeah this is something interesting and worth my time"?
Really, how much value has been lost? Another game-as-service battle royale competitive PvP. After playing a bunch of such games, are there players that really think "ah yeah this is something interesting and worth my time"?
News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By Sakuretsu, 18 Oct 2025 at 10:06 am UTC
By Sakuretsu, 18 Oct 2025 at 10:06 am UTC
Well people that really detested that change can just not support that game/company from now on.
News - Two Point Museum meets Vampire Survivors in the latest crossover
By Phlebiac, 18 Oct 2025 at 7:39 am UTC
Surely the native Linux versions do not have it?
By Phlebiac, 18 Oct 2025 at 7:39 am UTC
Shame that it looks like TP campus and TP museum will never get denuvo removed
Surely the native Linux versions do not have it?
News - The popular physics sandbox game Brick Rigs has added Native Linux support
By tuubi, 18 Oct 2025 at 7:24 am UTC
By tuubi, 18 Oct 2025 at 7:24 am UTC
A simple matter of checking a box in Unreal Engine?It can be, if any of the middleware they're using isn't tied to Windows. At least I don't see any warnings about unsupported built-in features in the docs any more.
News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By GustyGhost, 18 Oct 2025 at 6:44 am UTC
By GustyGhost, 18 Oct 2025 at 6:44 am UTC
Bald borg crew member
Locutus confirmed
Locutus confirmed
News - The popular physics sandbox game Brick Rigs has added Native Linux support
By GustyGhost, 18 Oct 2025 at 6:42 am UTC
By GustyGhost, 18 Oct 2025 at 6:42 am UTC
A simple matter of checking a box in Unreal Engine?
News - Two Point Museum meets Vampire Survivors in the latest crossover
By junibegood, 17 Oct 2025 at 9:16 pm UTC
By junibegood, 17 Oct 2025 at 9:16 pm UTC
I've never played Two Point Museum. Can someone explain to me why museum employees need offensive weapons ??? 

News - Croc Legend of the Gobbos remaster is coming to Steam with more upgrades
By Doktor-Mandrake, 17 Oct 2025 at 9:08 pm UTC
By Doktor-Mandrake, 17 Oct 2025 at 9:08 pm UTC
This comes at a time when I'm thinking about going back to using steam as my main store, been mainly using gog past couple years
Same time Croc is the sort of game I'd want to have an offline installe, alot of fond childhood memories with this one!
Same time Croc is the sort of game I'd want to have an offline installe, alot of fond childhood memories with this one!
News - Two Point Museum meets Vampire Survivors in the latest crossover
By Doktor-Mandrake, 17 Oct 2025 at 8:33 pm UTC
By Doktor-Mandrake, 17 Oct 2025 at 8:33 pm UTC
Reminds me actually that I still need to finish TP hospital
Shame that it looks like TP campus and TP museum will never get denuvo removed
Shame that it looks like TP campus and TP museum will never get denuvo removed
News - Deep colony sim Stardeus adds a huge new narrative-focused update
By MichelN86, 17 Oct 2025 at 8:28 pm UTC
By MichelN86, 17 Oct 2025 at 8:28 pm UTC
The picture looks alot like the Normandy SR1 from Mass Effect.
News - Croc Legend of the Gobbos remaster is coming to Steam with more upgrades
By kuhpunkt, 17 Oct 2025 at 8:09 pm UTC
By kuhpunkt, 17 Oct 2025 at 8:09 pm UTC
It's out now. 28,99€.
Yooka-Replaylee was cheaper.
Yooka-Replaylee was cheaper.
News - Kaiju Cleaner Simulator will get you and friends to clean up massive titans together
By Philadelphus, 17 Oct 2025 at 7:50 pm UTC
By Philadelphus, 17 Oct 2025 at 7:50 pm UTC
I thought this was about Kaiju Cleanup too when I saw the article link in my RSS feed.
I'm not sure I actually want to play either one, but I'd be interested in watching someone else play.

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By Linux_Rocks, 17 Oct 2025 at 7:24 pm UTC
By Linux_Rocks, 17 Oct 2025 at 7:24 pm UTC
I still wish that we'd have gotten a DS9 FPS game after the Voyager ones. The Jem'Hadar would've been a perfect enemy in a game like that and a good player option in vs multiplayer.
News - Assetto Corsa Rally announced for Early Access in November
By tmtvl, 17 Oct 2025 at 5:49 pm UTC
By tmtvl, 17 Oct 2025 at 5:49 pm UTC
Despite doing martial arts I'd say rally is the most exciting sport. Really looking forward to this.
News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By dpanter, 17 Oct 2025 at 5:19 pm UTC
By dpanter, 17 Oct 2025 at 5:19 pm UTC
We banned Linux gamers, thus solving the cheating problem once and for all!
News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By dibz, 17 Oct 2025 at 5:16 pm UTC
By dibz, 17 Oct 2025 at 5:16 pm UTC
Calling out Linux always just feels like vendors convincing devs that their windows-only Anticheat is the best choice for them and are just closing sales/driving adoption.
News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By Kimyrielle, 17 Oct 2025 at 4:50 pm UTC
By Kimyrielle, 17 Oct 2025 at 4:50 pm UTC
Well, they CAN (in theory) ban games with kernel level anti-cheat from their platform. It would be a harsh measure, for sure, but you could argue it with that technology being as intrusive as it is, including for Windows users.
Since most developers can not afford not being on Steam (the ones that left, all came back IIRC), it would be the end of kernel level anti cheat, forcing the devs to make their game cheat resilient instead of slapping lazy bandaid solutions on their games that really don't solve the problem either.
Will they?
Probably not.
Since most developers can not afford not being on Steam (the ones that left, all came back IIRC), it would be the end of kernel level anti cheat, forcing the devs to make their game cheat resilient instead of slapping lazy bandaid solutions on their games that really don't solve the problem either.
Will they?
Probably not.
News - DOOM: The Dark Ages gets a major performance upgrade for handhelds - now Steam Deck Verified
By R Daneel Olivaw, 17 Oct 2025 at 4:04 pm UTC
By R Daneel Olivaw, 17 Oct 2025 at 4:04 pm UTC
Oh wow, you really think that's on purpose? I thought it was just a bug. If valve is allowing publishers to break their store links ON PURPOSE, that's wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy worse than it just being a bug.
whoa ...
whoa ...
- Many developers leave GZDoom due to leader conflicts and fork it into UZDoom
- That didn't last long - Blue Protocol: Star Resonance anti-cheat causing problems on Linux
- Star Trek: Voyager - Across the Unknown gets a first demo
- Build a living city on rails in Steel Artery: Train City Builder
- Open world exploration game Outbound looks super cosy and hit over 1 million Steam wishlists
- > See more over 30 days here