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Latest 30 Comments

News - The full VR mode for KDE Plasma continues getting more advanced
By Phlebiac, 27 Jan 2026 at 8:10 am UTC

Quoting: CaldathrasNot sure about the other effects, but the first one is available on GNOME
Window animations of many kinds, supporting both GNOME and KDE:
https://github.com/Schneegans/Burn-My-Windows

Desktop cube for GNOME (same author):
https://github.com/Schneegans/Desktop-Cube

News - Banjo-Kazooie gets a native PC port with Linux / Steam Deck support
By Phlebiac, 27 Jan 2026 at 7:49 am UTC

Both this and Zelda64 crash out when I select the "Load ROM" menu option. I'm guessing it's supposed to show a file picker?

News - Banjo-Kazooie gets a native PC port with Linux / Steam Deck support
By lqe5433, 27 Jan 2026 at 7:44 am UTC

On Windows how to switch this thing to Vulkan?

News - Banjo-Kazooie gets a native PC port with Linux / Steam Deck support
By elmapul, 27 Jan 2026 at 5:32 am UTC

i love this game, i just dont like some... creative decisions made on the trailer, like the boring menu before the game, hopefully it boot you into the regular menu...
and the arrange of the game music with real/realistic instruments.

News - Banjo-Kazooie gets a native PC port with Linux / Steam Deck support
By elmapul, 27 Jan 2026 at 5:31 am UTC

Quoting: Doktor-MandrakeIt's amazing how fast these guys are getting these recomps out

What I particularly like is how they let the user upscale but then downsample back to native res. Far better then just bumping up the internal res!
it goes a lot quicker when you got the instruction set decoded and some open source tools that help reverse enginering stuff =p, but still it must be a lot of work

News - The full VR mode for KDE Plasma continues getting more advanced
By elmapul, 27 Jan 2026 at 5:23 am UTC

Quoting: scaineThis kind of innovation is what got me into Linux in a big way in the late-2000's. I'd been pottering about with it since 2005, but when Compiz landed properly - maybe around 2007/2008, with Beryl and Emerald themes, suddenly Linux was just... cool! Wobbly windows, spinning cubes, fires consuming windows, genie effects when minimising. It was awesome.

I'm convinced that Compiz was why Microsoft launched that abomination, Vista, with it's exceedingly Emerald-like "glass theme" and a very familiar looking alt-tab animation!

Anyway, this project gives me the vibe. Obviously, it'll be less impactful, needing a VR headset to work, but it's still just incredibly sci-fi. I love it.

(p.s. I still use wobbly windows today, although the fire effect has been replaced by the "old tv turning off" effect, and I don't need a cube anymore, cos 4K screen mean I only need two surfaces. but it's still cool!)
compiz was the thing that made me feel in love with linux too despite the fact i dont use it anymore.

as for the emerald-like glass theme, well, they had an small advantage, changing the color with an HSL slider was prety easier not to mention the glass was a bit more conmvincing because it defracted light instead of picking what was imediatly behind it.

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By Creepio, 27 Jan 2026 at 4:44 am UTC

I still play Dirt 3. It runs perfectly on the Steam Deck and provides loads of fun even to this day. I cannot say the same for many modern racing titles. I waited years for Forza Horizon 4 to reach a reasonable price, but by the time I was ready to buy it, it had already been pulled from the store. What is the point of waiting for a game to be affordable only for it to be killed at the six-year mark?

I absolutely hate the idea of buying racing games anymore because I know they will inevitably be delisted. Why should I spend $60 to $120 on a game to have "all the bells and whistles" when the developer plans to stop selling it before the decade is even out?

I find it very difficult to justify rewarding this type of anti-consumer behavior. I would much rather a game use indefinite licensing deals, or even feature fictional cars and original music, than for "limited licensing" to be used as a justification for killing a product. Ultimately, licensing is just a secondary excuse for the primary driver: greed.

News - Wine 11.1 arrives as the first development build of 2026
By mrdeathjr, 27 Jan 2026 at 1:33 am UTC

​This wine version in my case work with mesa driver from today aka vulkan 1.4.340

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however is only a vulkan version, new extensions like VK_EXT_descriptor_heap dont appear stay ready for now

in my case gain around 10min, before need around 30min and now need around 20min for compiling:

https://gitlab.winehq.org/wine/wine/-/wikis/Building-Wine

older option:

./configure --enable-archs=i386,x86_64

newer option:

./configure --enable-archs=i386,x86_64 --disable-tests

​😀

News - The free and open source Godot Engine 4.6 is out now with major upgrades
By Arehandoro, 26 Jan 2026 at 11:47 pm UTC

Lovely to see Godot improving. One of my 2026 resolution is to learn a bit of Godot and, at least, do a mini prototype game... Will see how that ends up 😅

News - AMD confirm the Ryzen 7 9850X3D launch date and pricing
By tmtvl, 26 Jan 2026 at 9:58 pm UTC

Quoting: TarosNo plan to replace my Ryzen 9 7900X3D any time soon ^^ Isn't it confusing the Ryzen 7 has a higher number after it than the Ryzen 9?
I am still not used to how AMD makes up those numbers. Have been Intel user before since.. well, I once owned an AMD Athlon xD
CPU and GPU versioning is insane. Yes, it's a difficult problem and there's a lot of legacy issues, but with Ryzen AMD had a chance to start again without the legacy baggage and it's still a mess.

News - The free and open source Godot Engine 4.6 is out now with major upgrades
By Kimyrielle, 26 Jan 2026 at 9:51 pm UTC

Quoting: GoEsrI wish they didn't make DX12 the default on Windows, that's exactly what developers are going to use and target for performance. 😫
It is a funny way to promote the use of open standards, really. By all means, provide that rendering path for those who absolutely insist on it, but leave Vulkan the default.

News - GPD claim the WIN 5 is getting an official Bazzite Linux adaptation but the Bazzite team say otherwise
By VoxPelli, 26 Jan 2026 at 9:31 pm UTC

Sounds a bit like Bazzite dislikes the entire concept of being hired to adapt the distribution for a new device?

Yet they do collect donations from Open Collective so they do see that money = being able to do more things?

Would be quite great to have another gaming OS beside Steam OS that manufacturers can get professional development and support for?

News - The full VR mode for KDE Plasma continues getting more advanced
By Taros, 26 Jan 2026 at 9:10 pm UTC

Nice. Now can someone please implement it in the window manager I use: sway? 😅

I really would love there was some way the different window managers shared more code.
Everything has to be implement n times (n goes to infinite). Even things like HDR still
are a mess and I have to compile my own git version of sway to make it work.

News - STAR WARS Battlefront II private server and mod launcher KYBER goes open source
By Taros, 26 Jan 2026 at 9:04 pm UTC

Really should have a look at this game after having heard so much positive about this game. But maybe this was about the Battlefront 2 from 2005 xD

News - Marathon from Bungie is out March 5th - likely unplayable on SteamOS Linux
By Technopeasant, 26 Jan 2026 at 8:58 pm UTC

Marathon from Bungie will run just fine via Aleph One, just not what the hell that is supposed to be...

News - The free and open source Godot Engine 4.6 is out now with major upgrades
By Purple Library Guy, 26 Jan 2026 at 8:57 pm UTC

They also say that Direct3D 12 support should now be on-par with Vulkan,
Yay!
and is the new default on Windows.
Boo!

authoring 2,001 (!) commits
Godot: A Space Odyssey

News - Fable, Forza Horizon 6 and more from Xbox Developer Direct 2026
By Taros, 26 Jan 2026 at 8:56 pm UTC

Never played any of the Fable games but I am really looking forward to it. I really hope they can live up to it.

News - AMD confirm the Ryzen 7 9850X3D launch date and pricing
By Taros, 26 Jan 2026 at 8:51 pm UTC

No plan to replace my Ryzen 9 7900X3D any time soon ^^ Isn't it confusing the Ryzen 7 has a higher number after it than the Ryzen 9?
I am still not used to how AMD makes up those numbers. Have been Intel user before since.. well, I once owned an AMD Athlon xD

News - Vulkan 1.4.340 released with new extension to improve DirectX performance on Linux
By Taros, 26 Jan 2026 at 8:46 pm UTC

Don't understand a word but it seems to be an improvement 😅

News - The free and open source Godot Engine 4.6 is out now with major upgrades
By Calinou, 26 Jan 2026 at 7:36 pm UTC

I wish they didn't make DX12 the default on Windows, that's exactly what developers are going to use and target for performance. 😫
The --rendering-driver vulkan command line argument still allows you to use Vulkan, which might help with performance when running through Proton. That said, if a game does not use any modules or GDExtensions not available for Linux, you could technically perform your own unofficial native Linux port by using official export templates to replace the export template supplied with the game. It's the power of open source and game logic decoupled from the engine :)

Unfortunately, Vulkan on Windows didn't turn out as good as we initially anticipated. Many driver issues remain unsolved, especially outside of NVIDIA. (I'm fairly sure people said the same thing about OpenGL in the early 2000s...)

I see something similar happening in various emulators and recompilations, they often provide a D3D12 renderer and make it the default on Windows now. The good news is that it's much less code to target D3D12 + Vulkan than D3D11 + OpenGL, since code and shaders can be reused much more directly now (lower-level APIs make this possible). Even targeting Metal on top of that isn't much more code, and can still reuse the same shaders through translation.

News - The free and open source Godot Engine 4.6 is out now with major upgrades
By GoEsr, 26 Jan 2026 at 7:13 pm UTC

I wish they didn't make DX12 the default on Windows, that's exactly what developers are going to use and target for performance. 😫

News - Valve's in-development game Deadlock just got a massive upgrade
By kshade, 26 Jan 2026 at 7:11 pm UTC

Quoting: ghiumaYou can try Ghiumaho or asmita69, thanks, buddy.
Deadlock has been on my list for months...
I can't find either, sorry. If you send me a friend code or quick invite link via e-mail I can add you though, my address is [my username on this site]@crct.de, just put Deadlock in the subject or something.

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By braiam, 26 Jan 2026 at 6:51 pm UTC

A minor correction: Stop Killing Games is another entity related but not the same as the group organizing the EU initiative. They are called Stop Destroying Videogames. It's on the initiative page (which if it worked it would show the name) https://eci.ec.europa.eu/045/public/#/screen/home

News - The full VR mode for KDE Plasma continues getting more advanced
By Caldathras, 26 Jan 2026 at 6:48 pm UTC

Quoting: scaineCompiz ... Wobbly Windows, spinning cubes, fires consuming windows, genie effects when minimising. It was awesome.

Not sure about the other effects, but the first one is available on GNOME,
[Compiz windows effect - GNOME Shell Extensions](https://extensions.gnome.org/extension/3210/compiz-windows-effect)
OR,
[Compiz Fusion - GTK Window Decorator](https://www.compiz-fusion.org/wiki_subdomain/decorators/gtkwindowdecorator.html)

And on Cinnamon,
[Extensions : Wobbly Windows : Cinnamon Spices](https://cinnamon-spices.linuxmint.com/extensions/view/83)

And on KDE Plasma,
[Compiz Fusion - KDE Window Decorator](https://www.compiz-fusion.org/wiki_subdomain/decorators/kdewindowdecorator.html)

There also appear to be numerous attempts to mod that effect into M$ Windows too ...

News - Banjo-Kazooie gets a native PC port with Linux / Steam Deck support
By Cley_Faye, 26 Jan 2026 at 6:01 pm UTC

It's not my thing, but I wonder the horror of a 64 players all-worlds online Banjo & Kazooie hide and seek mode.

News - The full VR mode for KDE Plasma continues getting more advanced
By tux, 26 Jan 2026 at 5:04 pm UTC

It looks awesome, cant wait to try it. I still have one concern though. The Kde team often approves new features in its stable releases that other developers would probably still consider experimental. I sure hope this VR mode gets the love it deserves before being merged and doesnt end up as a buggy mess like, say, their HDR implementation was at first.

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By TheSHEEEP, 26 Jan 2026 at 2:30 pm UTC

Quoting: mr-victory@soulsource how much difference is there between a cloud platform and, say, a Linux PC? Besides the scale of the cloud. Is it possible to reuse the software designed for a cloud and run it on a conventional x86_64 Linux device with perhaps minimal changes to the game client so it can locate the custom server? Same for Arm64 Linux, I don't know which one is more popular on cloud
Not much of a difference in principle.

And if we are talking solo-play only (which would be the minimal requirement the initiative aims for), no "scale" is needed really.
Only a "mock"-server of sorts that allows a single individual to play somehow.

Such mock-servers (at least in a limited capacity) are already a reality in all major MMOs, as they are a necessity of development (you wouldn't want every single dev to have to connect to some online instance for testing their latest change).

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By mr-victory, 26 Jan 2026 at 2:22 pm UTC

@soulsource how much difference is there between a cloud platform and, say, a Linux PC? Besides the scale of the cloud. Is it possible to reuse the software designed for a cloud and run it on a conventional x86_64 Linux device with perhaps minimal changes to the game client so it can locate the custom server? Same for Arm64 Linux, I don't know which one is more popular on cloud

News - The full VR mode for KDE Plasma continues getting more advanced
By scaine, 26 Jan 2026 at 2:04 pm UTC

This kind of innovation is what got me into Linux in a big way in the late-2000's. I'd been pottering about with it since 2005, but when Compiz landed properly - maybe around 2007/2008, with Beryl and Emerald themes, suddenly Linux was just... cool! Wobbly windows, spinning cubes, fires consuming windows, genie effects when minimising. It was awesome.

I'm convinced that Compiz was why Microsoft launched that abomination, Vista, with it's exceedingly Emerald-like "glass theme" and a very familiar looking alt-tab animation!

Anyway, this project gives me the vibe. Obviously, it'll be less impactful, needing a VR headset to work, but it's still just incredibly sci-fi. I love it.

(p.s. I still use wobbly windows today, although the fire effect has been replaced by the "old tv turning off" effect, and I don't need a cube anymore, cos 4K screen mean I only need two surfaces. but it's still cool!)

News - Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
By Tevur, 26 Jan 2026 at 1:49 pm UTC

I, as a player, would rather prefer that games will never be designed around an ingame store anymore.