Latest Comments
Killing Floor 2 Shows Off The Infected In A New Trailer
By philip550c, 1 July 2014 at 8:15 pm UTC
By philip550c, 1 July 2014 at 8:15 pm UTC
First one was fun, there were texture issues but they are gone, I keep hearing about the texture issue but i have installed this game on about 10 different computers and the textures look fine now. Cant wait, this game will be fun.
The Funding Crowd 34 (June 3rd - July 1st)
By oldrocker99, 1 July 2014 at 7:00 pm UTC
By oldrocker99, 1 July 2014 at 7:00 pm UTC
Very interesting news about Spinward Traveller. I might even pony up a few bucks; I never found people willing to play the P&P version, but I certainly admired the ruleset and universe.
The Funding Crowd 34 (June 3rd - July 1st)
By DrMcCoy, 1 July 2014 at 5:59 pm UTC
By DrMcCoy, 1 July 2014 at 5:59 pm UTC
Not really Linux- (or electronical gaming in general) related, but this movie project also still needs money: Spinward Traveller, based on the setting of the science-fiction pen & paper roleplaying game.
And moving further along that tangent, there's a great Heavy Metal concept album based on the RPG too: The Lord Weird Slough Feg - Traveller.
Yeah, I know, off-topic, but I just can't resist; I'm a roleplayer and metalhead at heart as well. :)
And moving further along that tangent, there's a great Heavy Metal concept album based on the RPG too: The Lord Weird Slough Feg - Traveller.
Yeah, I know, off-topic, but I just can't resist; I'm a roleplayer and metalhead at heart as well. :)
Killing Floor 2 Shows Off The Infected In A New Trailer
By scaine, 1 July 2014 at 3:10 pm UTC
As you note yourself, different engine, different team, support from day zero (pardon the pun) - not a port.
But sure, yeah, wait until it comes out and see how it plays for others. That's valid if you have concerns. But I think too many people are equating "Linux support from day one" with "Ported from Windows from day one". Which is wrong - if it's ported from Windows, you have valid concerns. But it's built for multi-platform from inception, that's a different story.
I won't wait though. I'm too invested in Killing Floor and too excited about this release. It'll be a day one purchase for me - I'll take the risk. I'll be your guinea pig!
By scaine, 1 July 2014 at 3:10 pm UTC
Quoting: GuestQuoting: jdubWhat make you think it won't?Quoting: GuestMeh... As stated in the article, the first one is still buggy (textures issues...), so I'm going to stay clear of the second one.What makes you think it will be like the first one
As you note yourself, different engine, different team, support from day zero (pardon the pun) - not a port.
But sure, yeah, wait until it comes out and see how it plays for others. That's valid if you have concerns. But I think too many people are equating "Linux support from day one" with "Ported from Windows from day one". Which is wrong - if it's ported from Windows, you have valid concerns. But it's built for multi-platform from inception, that's a different story.
I won't wait though. I'm too invested in Killing Floor and too excited about this release. It'll be a day one purchase for me - I'll take the risk. I'll be your guinea pig!
The Wine Development Release 1.7.21 Is Now Available.
By vulture, 1 July 2014 at 2:43 pm UTC
By vulture, 1 July 2014 at 2:43 pm UTC
*** somehow duplicated my post... sorry
The Wine Development Release 1.7.21 Is Now Available.
By vulture, 1 July 2014 at 2:40 pm UTC
as much as i like your channel for some games, but don't you think you're giving out some really fscked up message?
"it is ok if AAA games don't get ported, we just want to punish games that are made by indie. INDIE MUST PORT, AAA IS EXCUSED"
remember me was released on june 2013 and in that time linux had quite a lot of acceptance already. we either show we're not prepared to take sh1t or they'll think porting is not needed since revenue is the same. yea, it is harder since you have to grind your teeth for a while, but it is all for good cause
there is another fscked up message here. imagine Aspyr, Feral or someone else wants to port that game. they won't get money from anyone who bought it sooner. what does that say about value in porting to linux? now, if many people watch your channel, how many will do the same as you and equally deprive porters of earnings
By vulture, 1 July 2014 at 2:40 pm UTC
Quoting: mrdeathjrThis situation stay mainly on AAA titles from companies like as (EA - KONAMI - UBISOFT - BETHESDA - NAMCO and many others) or on old titles where dont have port
On my case buy games (mainly AAA titles) only if game runs on wine, for example this titles
as much as i like your channel for some games, but don't you think you're giving out some really fscked up message?
"it is ok if AAA games don't get ported, we just want to punish games that are made by indie. INDIE MUST PORT, AAA IS EXCUSED"
remember me was released on june 2013 and in that time linux had quite a lot of acceptance already. we either show we're not prepared to take sh1t or they'll think porting is not needed since revenue is the same. yea, it is harder since you have to grind your teeth for a while, but it is all for good cause
there is another fscked up message here. imagine Aspyr, Feral or someone else wants to port that game. they won't get money from anyone who bought it sooner. what does that say about value in porting to linux? now, if many people watch your channel, how many will do the same as you and equally deprive porters of earnings
Killing Floor 2 Shows Off The Infected In A New Trailer
By HadBabits, 1 July 2014 at 2:03 pm UTC
By HadBabits, 1 July 2014 at 2:03 pm UTC
A few of the enemies in this seem a bit samey, but I remember having enough fun with the original. I'll keep an eye on it.
SteamLUG July Linux Gaming Events
By Cheeseness, 1 July 2014 at 1:57 pm UTC
Sweet. Looking forward to flying with you!
I've popped EU in the event suggestion list.
Hope we'll see you there! We've missed you ^_^
By Cheeseness, 1 July 2014 at 1:57 pm UTC
Quoting: Segata SanshiroI might play XCOM and Civ 5. Also didn't know there were weekly game of guns of icarus, so will sign up for that.
Any chance of a Europa Universalis multilayer?
Sweet. Looking forward to flying with you!
I've popped EU in the event suggestion list.
Quoting: OrkultusSome Natural Selection 2 would be fun :)We've had a couple previously and they ended up giving a poor experience. With the number of people experiencing crashes, we've been trying to hold off on NS2 until there's an update that addresses stability.
Quoting: Xpanderi have been super busy lately and havent taken part from any recent SteamLUG events.. i hope i can make it to the XCOM one... no promises though.
Hope we'll see you there! We've missed you ^_^
Killing Floor 2 Shows Off The Infected In A New Trailer
By Metallinatus, 1 July 2014 at 1:44 pm UTC
By Metallinatus, 1 July 2014 at 1:44 pm UTC
Still not better than L4D2, but I want it already :D
Killing Floor 2 Shows Off The Infected In A New Trailer
By jdub, 1 July 2014 at 1:25 pm UTC
What makes you think it will be like the first one
By jdub, 1 July 2014 at 1:25 pm UTC
Quoting: GuestMeh... As stated in the article, the first one is still buggy (textures issues...), so I'm going to stay clear of the second one.
What makes you think it will be like the first one
Eminence: Xander's Tales An MMO/RPG Trading Card Game Coming Soon
By Nezchan, 1 July 2014 at 1:15 pm UTC
Wakfu is finally out of beta? Sweet! I'd been watching for it a long while back, but I kinda gave up on it when I moved over to Linux (although I have a Windows 7 partition that I rarely use any more). Once it gets on Steam, I might have to check it out.
By Nezchan, 1 July 2014 at 1:15 pm UTC
QuoteQuoting: KelsAside from which, I like the idea of more MMO for Linux, especially ones that aren't tied down to AAA-style graphics. I like something a bit more cartoony, which is why I enjoyed WoW back when I played it.Wakfu is on Linux, soon being added to Steam. It has interesting an unique classes, turn-based combat and player-driven economy/politics.
Wakfu is finally out of beta? Sweet! I'd been watching for it a long while back, but I kinda gave up on it when I moved over to Linux (although I have a Windows 7 partition that I rarely use any more). Once it gets on Steam, I might have to check it out.
Shovel Knight Looks Set To Be On Linux Soon
By Nezchan, 1 July 2014 at 1:11 pm UTC
By Nezchan, 1 July 2014 at 1:11 pm UTC
I've watched a couple of playthroughs of the first few dungeons, and it looks fantastic. Apparently the controls feel really good too, it's high quality all 'round.
However, it's also the sort of game I'm terrible at, so I'll probably not be getting it myself.
However, it's also the sort of game I'm terrible at, so I'll probably not be getting it myself.
GOL Cast: Hunting ETs in XCOM: Enemy Unknown
By edddeduck_feral, 1 July 2014 at 12:33 pm UTC Likes: 1
XCOM doesn't use DX11 features on Windows, the game uses DX9 on Windows and we match the graphics exactly on our Mac and Linux versions. Mac and Linux don't have hardware support for PhysX (software only) but that does not effect the visuals of the game.
We have shipped a couple of games now with some DX10/11 level effects (but not all) on the Mac but haven't had the opportunity to do so on Linux. In theory all of DX11 can be supported if your graphics cards support the full OpenGL 4.4 specification. This does mean the open source mesa drivers would need to be improved a they are missing OpenGL 4.0+ but the closed source drivers for Linux appear to have all the support needed. http://en.wikipedia.org/wiki/Mesa_(computer_graphics)#Software_architecture
That said there is a big difference between the drivers saying something is supported and it being usable and bug free when used in a game. :) I guess we will find out when we get to the first DX11 based Linux port :)
By edddeduck_feral, 1 July 2014 at 12:33 pm UTC Likes: 1
Quoting: SabunMy only question is why they only port it up to DirectX9 functionality (Aspyr did the same). Is it currently not possible to fully implement DX11 features in OpenGL smoothly?
XCOM doesn't use DX11 features on Windows, the game uses DX9 on Windows and we match the graphics exactly on our Mac and Linux versions. Mac and Linux don't have hardware support for PhysX (software only) but that does not effect the visuals of the game.
We have shipped a couple of games now with some DX10/11 level effects (but not all) on the Mac but haven't had the opportunity to do so on Linux. In theory all of DX11 can be supported if your graphics cards support the full OpenGL 4.4 specification. This does mean the open source mesa drivers would need to be improved a they are missing OpenGL 4.0+ but the closed source drivers for Linux appear to have all the support needed. http://en.wikipedia.org/wiki/Mesa_(computer_graphics)#Software_architecture
That said there is a big difference between the drivers saying something is supported and it being usable and bug free when used in a game. :) I guess we will find out when we get to the first DX11 based Linux port :)
GOL Cast: Hunting ETs in XCOM: Enemy Unknown
By edddeduck_feral, 1 July 2014 at 12:19 pm UTC
By edddeduck_feral, 1 July 2014 at 12:19 pm UTC
Thanks for all the kind words, we're glad you're all enjoying XCOM. :)
A Look At June's Indie Box With Escape Goat 2
By HadBabits, 1 July 2014 at 12:04 pm UTC
By HadBabits, 1 July 2014 at 12:04 pm UTC
My USB came blank as well; what a wacky oversight. I'm constructing the papercraft statue as we speak :)
Also, so excited to hear Cellar Doors is working with Indie Box to release a boxed edition of Rogue Legacy :D Mind, they said their subscription slot is booked, so it'll be sold in their store online, rather than being part of the service. However, I'll buy it all the same :)
Also, so excited to hear Cellar Doors is working with Indie Box to release a boxed edition of Rogue Legacy :D Mind, they said their subscription slot is booked, so it'll be sold in their store online, rather than being part of the service. However, I'll buy it all the same :)
Killing Floor 2 Shows Off The Infected In A New Trailer
By Xeekei, 1 July 2014 at 11:49 am UTC
By Xeekei, 1 July 2014 at 11:49 am UTC
It looks like a fun game, but I am one of those that did not have much luck with the first game. However, if the second one works better, I will certainly pick it up.
Killing Floor 2 Shows Off The Infected In A New Trailer
By Lapinopl, 1 July 2014 at 11:42 am UTC
By Lapinopl, 1 July 2014 at 11:42 am UTC
So freaking disgusting... I'm in!:P
A Look At June's Indie Box With Escape Goat 2
By Mnoleg, 1 July 2014 at 9:39 am UTC
By Mnoleg, 1 July 2014 at 9:39 am UTC
They are making a good choice of games.
Eminence: Xander's Tales An MMO/RPG Trading Card Game Coming Soon
By rustybroomhandle, 1 July 2014 at 8:41 am UTC
It's single player with no additional card purchases, but Card City Nights is pretty decent.
Wakfu is on Linux, soon being added to Steam. It has interesting an unique classes, turn-based combat and player-driven economy/politics.
By rustybroomhandle, 1 July 2014 at 8:41 am UTC
Quoting: KelsI haven't played trading card games, what are the better ones for Linux so I can maybe try one out?
It's single player with no additional card purchases, but Card City Nights is pretty decent.
Quoting: KelsAside from which, I like the idea of more MMO for Linux, especially ones that aren't tied down to AAA-style graphics. I like something a bit more cartoony, which is why I enjoyed WoW back when I played it.
Wakfu is on Linux, soon being added to Steam. It has interesting an unique classes, turn-based combat and player-driven economy/politics.
Ryan "Icculus" Gordon On The Linux Game Industry
By Attila2099, 1 July 2014 at 3:35 am UTC
By Attila2099, 1 July 2014 at 3:35 am UTC
Loved xbill was a go to game for when I was bored. I still have my boxes for rune and quake 3 arena where its in a special full size box tin. Good times glad business is picking up for icculus too :). Great talk.
A Look At June's Indie Box With Escape Goat 2
By pittedmetal, 1 July 2014 at 3:02 am UTC
By pittedmetal, 1 July 2014 at 3:02 am UTC
Free steam key to be thrown here please ! Thanks.
GOL Cast: Hunting ETs in XCOM: Enemy Unknown
By MayeulC, 30 June 2014 at 10:33 pm UTC
By MayeulC, 30 June 2014 at 10:33 pm UTC
Just... Do you remember this : http://www.amazon.com/gp/bestsellers/videogames/290573/ref=pd_zg_hrsr_vg_1_3_last
Any chance of a borderlands port? Amazon listed Civ V and XCOM as Linux games way before the ports were announced.
Any chance of a borderlands port? Amazon listed Civ V and XCOM as Linux games way before the ports were announced.
A Look At June's Indie Box With Escape Goat 2
By Happy-Ferret, 30 June 2014 at 8:45 pm UTC
By Happy-Ferret, 30 June 2014 at 8:45 pm UTC
"Also finally, since I already own it on Steam, who wants a free Steam key for Escape Goat 2?"
Here, here!! :)
Really cool box, btw. I'm jealous. Wish I could've gotten the May issue.
Here, here!! :)
Really cool box, btw. I'm jealous. Wish I could've gotten the May issue.
Eminence: Xander's Tales An MMO/RPG Trading Card Game Coming Soon
By mentorious, 30 June 2014 at 8:23 pm UTC
By mentorious, 30 June 2014 at 8:23 pm UTC
I'm not really interested in trading card games, although i've never played any kind of them, but it looks great and maybe i'll try this one.
By the way, know somebody "Loadout"? (a fun cartoon-style shooter) Is there any chance for a native version?
QuoteI like the idea of more MMO for Linux, especially ones that aren't tied down to AAA-style graphics
By the way, know somebody "Loadout"? (a fun cartoon-style shooter) Is there any chance for a native version?
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
By Half-Shot, 30 June 2014 at 8:01 pm UTC Likes: 1
Well said. Nothing we can do and nothing more to add.
By Half-Shot, 30 June 2014 at 8:01 pm UTC Likes: 1
Quoting: edddeduckferalQuoting: Half-ShotThanks for offering Astro assistance, it's the one thing I have really been impressed by the Linux community is the spirt of trying to help one another. :)Quoting: DerRiddaSo Astro, what exactly is the problem with updating your free-of-charge operating system from a 32bit to a 64bit install? Even if you think that these days everything should still be released in 32bit you must know that it is only a matter of time before 64bit completely replaces 32bit, so you will have to do it eventually, why not now?He could be using 32bit hardware, which is a problem in itself because there is no way in hell he will be able to play this on that.
Astro first contacted Feral about 32bit in a Steam thread requesting 32bit support, Astro told us he has an Intel i7 CPU with 16GB of RAM installed. He cannot upgrade to 64bit for a number of reasons which unfortunately means he cannot play XCOM as his machine does not meet the software requirements (his hardware easily meets the requirements). Sometimes people have custom setups that cannot easily be upgraded and I suspect Astro might have one of these systems.
Astro on Steam thread - "It doesn't metter. It's only 32 bit system and it can't be 64 bit one for many reasons. I'm only asking a 32 bit build here, not anything else."
A Linux user on Steam asked if they could help him upgrading and Astro replied that:
"I'm pretty much experienced linux user. Please, don't waste your time. I can't reinstall my x86 and I don't want to have a dual boot linux system."
http://steamcommunity.com/app/200510/discussions/0/522730535890277198/#c522730700398367277
http://steamcommunity.com/app/200510/discussions/0/522730535890277198/#c522730699987966472
Hopefully in the future the reasons for Astro not being able to upgrade right now will be resolved and he will be able to upgrade and take advantage of 64bit. I think it would be a good idea for everyone to not to question Astro's reasons for not upgrading, Astro's request did result in some unpleasant comments about 32bit and the thread slowly turned in to a 32bit vs 64bit war which had nothing to do with XCOM and I think it would be good if we avoided the same thing on the GamingOnLinux comments. :)
Astro has made his decision and has his reasons for doing so, lets respect his decision and move on. As tempting as it is to carry on I think we should perhaps leave the 32/64 bit debate alone as it has run it's course.
We can leave the comments section to focus on other aspects of XCOM Linux.
Edwin
Well said. Nothing we can do and nothing more to add.
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
By edddeduck_feral, 30 June 2014 at 7:56 pm UTC Likes: 2
Thanks for offering Astro assistance, it's the one thing I have really been impressed by the Linux community is the spirt of trying to help one another. :)
Astro first contacted Feral about 32bit in a Steam thread requesting 32bit support, Astro told us he has an Intel i7 CPU with 16GB of RAM installed. He cannot upgrade to 64bit for a number of reasons which unfortunately means he cannot play XCOM as his machine does not meet the software requirements (his hardware easily meets the requirements). Sometimes people have custom setups that cannot easily be upgraded and I suspect Astro might have one of these systems.
Astro on Steam thread - "It doesn't metter. It's only 32 bit system and it can't be 64 bit one for many reasons. I'm only asking a 32 bit build here, not anything else."
A Linux user on Steam asked if they could help him upgrading and Astro replied that:
"I'm pretty much experienced linux user. Please, don't waste your time. I can't reinstall my x86 and I don't want to have a dual boot linux system."
http://steamcommunity.com/app/200510/discussions/0/522730535890277198/#c522730700398367277
http://steamcommunity.com/app/200510/discussions/0/522730535890277198/#c522730699987966472
Hopefully in the future the reasons for Astro not being able to upgrade right now will be resolved and he will be able to upgrade and take advantage of 64bit. I think it would be a good idea for everyone to not to question Astro's reasons for not upgrading, Astro's request did result in some unpleasant comments about 32bit and the thread slowly turned in to a 32bit vs 64bit war which had nothing to do with XCOM and I think it would be good if we avoided the same thing on the GamingOnLinux comments. :)
Astro has made his decision and has his reasons for doing so, lets respect his decision and move on. As tempting as it is to carry on I think we should perhaps leave the 32/64 bit debate alone as it has run it's course.
We can leave the comments section to focus on other aspects of XCOM Linux.
Edwin
By edddeduck_feral, 30 June 2014 at 7:56 pm UTC Likes: 2
Quoting: Half-ShotQuoting: DerRiddaSo Astro, what exactly is the problem with updating your free-of-charge operating system from a 32bit to a 64bit install? Even if you think that these days everything should still be released in 32bit you must know that it is only a matter of time before 64bit completely replaces 32bit, so you will have to do it eventually, why not now?He could be using 32bit hardware, which is a problem in itself because there is no way in hell he will be able to play this on that.
Thanks for offering Astro assistance, it's the one thing I have really been impressed by the Linux community is the spirt of trying to help one another. :)
Astro first contacted Feral about 32bit in a Steam thread requesting 32bit support, Astro told us he has an Intel i7 CPU with 16GB of RAM installed. He cannot upgrade to 64bit for a number of reasons which unfortunately means he cannot play XCOM as his machine does not meet the software requirements (his hardware easily meets the requirements). Sometimes people have custom setups that cannot easily be upgraded and I suspect Astro might have one of these systems.
Astro on Steam thread - "It doesn't metter. It's only 32 bit system and it can't be 64 bit one for many reasons. I'm only asking a 32 bit build here, not anything else."
A Linux user on Steam asked if they could help him upgrading and Astro replied that:
"I'm pretty much experienced linux user. Please, don't waste your time. I can't reinstall my x86 and I don't want to have a dual boot linux system."
http://steamcommunity.com/app/200510/discussions/0/522730535890277198/#c522730700398367277
http://steamcommunity.com/app/200510/discussions/0/522730535890277198/#c522730699987966472
Hopefully in the future the reasons for Astro not being able to upgrade right now will be resolved and he will be able to upgrade and take advantage of 64bit. I think it would be a good idea for everyone to not to question Astro's reasons for not upgrading, Astro's request did result in some unpleasant comments about 32bit and the thread slowly turned in to a 32bit vs 64bit war which had nothing to do with XCOM and I think it would be good if we avoided the same thing on the GamingOnLinux comments. :)
Astro has made his decision and has his reasons for doing so, lets respect his decision and move on. As tempting as it is to carry on I think we should perhaps leave the 32/64 bit debate alone as it has run it's course.
We can leave the comments section to focus on other aspects of XCOM Linux.
Edwin
Eminence: Xander's Tales An MMO/RPG Trading Card Game Coming Soon
By Nezchan, 30 June 2014 at 7:21 pm UTC
By Nezchan, 30 June 2014 at 7:21 pm UTC
I haven't played trading card games, what are the better ones for Linux so I can maybe try one out?
Aside from which, I like the idea of more MMO for Linux, especially ones that aren't tied down to AAA-style graphics. I like something a bit more cartoony, which is why I enjoyed WoW back when I played it.
Looking at the video, the card system resembles Triple Triad from Final Fantasy VIII.
Aside from which, I like the idea of more MMO for Linux, especially ones that aren't tied down to AAA-style graphics. I like something a bit more cartoony, which is why I enjoyed WoW back when I played it.
Looking at the video, the card system resembles Triple Triad from Final Fantasy VIII.
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
By FutureSuture, 30 June 2014 at 7:13 pm UTC
By FutureSuture, 30 June 2014 at 7:13 pm UTC
Astro, I really wish you would give CD Projekt RED and VirtualProgramming the criticism they deserve for the The Witcher 2: Assassins of Kings wrapjob rather than undeservedly criticising Feral for efficiently choosing to not support an antiquated technology for their native port.
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