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Latest 30 Comments

News - NVIDIA DLSS 5 has become the source of many memes as the backlash continues
By melkemind, 17 Mar 2026 at 1:45 pm UTC

It kind of feels like saying "it's not a filter" is their way of unintentionally telling on themselves. They're saying it's more than just a filter, and I bet if we could actually look under the hood, we'd see they're using all that artistic data that they pirated from millions of websites to apply the lighting, materials, etc. That's why the game characters end up looking like Instagram models. That's just my theory anyway. It reminds me of the whole Samsung Galaxy moon controversy from a couple of years ago when they were replacing people's zoomed-in photos of the moon with AI-generated images.

News - Winnie's Hole gets bigger and easier to play with on the go in a fresh update
By Penguin, 17 Mar 2026 at 12:48 pm UTC

"Winnie's Hole gets bigger..." 👀
What a way to kick off the day 😆

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By Ehvis, 17 Mar 2026 at 12:47 pm UTC

Quoting: rustynail
Quoting: WanderdueneI'm not surprised to see something like this popping up in the Redering pipeline now. I'm torn about that. For games with a realistic look, this could be the final step toward achieving true photorealism. On the other hand, that could lead to more AI-generated look and make everything look increasingly generic. I really hope the developer has control over what gets used. As a developer, I'd be pissed if Nvidia's AI replaced my visual style or the appearance of characters with an AI-generated look without control over it.
To me it seems fundamentally impossible that this will ever work well. DLSS only has the current frame to work with, so all of the information used to add whatever it adds to scene NVIDIA has to pull out of their ass. This is also true for upscaling which is why it will always have all the artifacts, but made up details that don't make any sense are obviously way worse.
It's going to be even worse. AAA studios are on-board according to nvidia. Which probably means that upper management is on-board because they see another opportunity for them to do less work and let dlss5 "pick up the slack". They did it with other forms of upscaling, they did it with raytracing and they're going to want to do it with this.

I'm so sick of it that I've started refunding everything that doesn't run properly without upscaling and this only reinforces it. I don't want this crap. At least now we know that both nvidia and digital foundry are truly dead. But what will amd do? I await in fear.

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By rustynail, 17 Mar 2026 at 12:25 pm UTC

Quoting: WanderdueneI'm not surprised to see something like this popping up in the Redering pipeline now. I'm torn about that. For games with a realistic look, this could be the final step toward achieving true photorealism. On the other hand, that could lead to more AI-generated look and make everything look increasingly generic. I really hope the developer has control over what gets used. As a developer, I'd be pissed if Nvidia's AI replaced my visual style or the appearance of characters with an AI-generated look without control over it.
To me it seems fundamentally impossible that this will ever work well. DLSS only has the current frame to work with, so all of the information used to add whatever it adds to scene NVIDIA has to pull out of their ass. This is also true for upscaling which is why it will always have all the artifacts, but made up details that don't make any sense are obviously way worse.

News - Manjaro Linux looks like it's in trouble with the release of the "Manjaro 2.0 Manifesto"
By LungDrago, 17 Mar 2026 at 11:41 am UTC

Quoting: TheSHEEEPI used Manjaro for years without major issues (well, except those certificate ones, which were bonkers).

But I saw the writing on the wall for the distro, so I hopped before it became an urgent issue.
Well done, me.
I think I'm looking into a mirror.

News - PlayStation 3 emulator RPCS3 gets easier to use with Steam
By hardpenguin, 17 Mar 2026 at 11:23 am UTC

Good emulator if you want to play a game which isn't on PC (anymore).

News - Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
By Marlock, 17 Mar 2026 at 10:30 am UTC

so it's simple to move from prototype to finished product
=>
so it's simple to move from catchphrase to early prototype

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By clatterfordslim, 17 Mar 2026 at 10:28 am UTC

This is just terrible. This means more lighting artifacting, as it's bad enough with dark areas having lines or arc of color in the background when a scene gets lit up under low light, especially noticeable in YouTube videos after YouTube's compression and the horrible VP9 codec has been added. After five years of having my 32" curved 2560x1440 monitors I have managed to remove the light arc, by adjusting my monitor's hidden contrast settings, which acts a bit like Vignette, but not so aggressive. The shots of Grace from Requiem is just too far in my opinion. NVIDIA may as well go the whole hog and say bye, bye Computer graphics get real humans on screen, with real human zombies and tons of real blood and gore. Players will be so scared, they'll be throwing up everywhere. Not to mention even more power coming from the wall, plus game will either bottleneck or lose FPS with this added AI Mask over the top. So glad I'm running a 4060 Ti with 16GB of rammage and 32GB on board Ram. No way I'm upgrading to a 5080 or 5090, as in my opinion NVIDIA should be concentrating going back to 8pin power for their cards, not relying on this 12pin all the time, as so many people are still having their connectors melting. Yes I know it can happen with 8pin as well, but at least 8pin is more reliable.

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By Marlock, 17 Mar 2026 at 10:11 am UTC

natural blond hair turned into dark hair with blonde dye but showing darker roots

reduced forehead so she looks more hairy than baldy

a hint of sadness/loneliness in her look turned to an obstinate stare

natural lips turned to lip gloss makeup

neck and fingers turned more muscular

everything else in the scene looks more blurry instead of sharper (i guess someone used too many bokeh photos in the training set?!)

and my all-time favourite: the rain drainage grill at her left looks like it turned into one of those rubber elevator carpets that look like a lego plate

yeah, it really captured the essence of this scene... blondie in a red leather jacket

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By such, 17 Mar 2026 at 10:11 am UTC

The one positive thing about this could be cheap pt-like lighting - assuming it is cheap and assuming path tracing isn't a requirement here to go along with DLSS 5.

Looking at those images not for one moment do I believe lighting is the only thing DLSS 5 affects.

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By Szkodnix, 17 Mar 2026 at 9:48 am UTC

At least we have a reason to make more memes 😄

News - The Godot powered Slay the Spire 2 has already hit over 3 million sales
By Arehandoro, 17 Mar 2026 at 9:31 am UTC

I got it yesterday to play the co-op with a mate. I put in 4h 😬

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By Wanderduene, 17 Mar 2026 at 9:08 am UTC

I'm not surprised to see something like this popping up in the Redering pipeline now. I'm torn about that. For games with a realistic look, this could be the final step toward achieving true photorealism. On the other hand, that could lead to more AI-generated look and make everything look increasingly generic. I really hope the developer has control over what gets used. As a developer, I'd be pissed if Nvidia's AI replaced my visual style or the appearance of characters with an AI-generated look without control over it.

News - The Godot powered Slay the Spire 2 has already hit over 3 million sales
By Eike, 17 Mar 2026 at 8:45 am UTC

Quoting: Ehvis
Quoting: EWGSo, besides exposure, does this do anything to help Godot?
For Godot to improve, it must get professional users to identify all the ways in which things don't work right. Mega Crit also did a sizeable donation to the project. That definitely helps.
Both are things that help (and such a success should result in some donation!), and the exposure is quite important too, I think. The message "you can do mega sellers in Godot" is a big thing.

News - The Godot powered Slay the Spire 2 has already hit over 3 million sales
By Ehvis, 17 Mar 2026 at 8:41 am UTC

Quoting: EWGSo, besides exposure, does this do anything to help Godot?
For Godot to improve, it must get professional users to identify all the ways in which things don't work right. Mega Crit also did a sizeable donation to the project. That definitely helps.

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By Corben, 17 Mar 2026 at 8:22 am UTC

Uncanny valley on a new level.
Yeah okay, the altered image looks "better", but not in comparison. Here it looks like two different characters. Or like the character in different ages. It's not the same, not what the artist wants to express.
I guess I'd choose to play the left version...

News - ARC Raiders replacing some AI voices, CEO says "a real professional actor is better than AI"
By Xpander, 17 Mar 2026 at 7:17 am UTC

I don't personally mind if AI stuff is used as a tool to make tedious tasks faster. It has its place as a tool, but there always has to be person the double-check what it generated and then get tweaked accordingly i guess.

Just please stop pushing lazy art with AI tools.

ARC Raiders imo has done most of the things right with it in my book. If AI thing isn't in my face with the sloppy art or hallucinated stuff then thats ok.

hopefully smaller (double A and whatnot) will understand that they can use this technology to speed up some tedious things, but dont overstay their welcome with that.

triple A ofc will probably fire most of the staff and use AI for everything if they can get away with it.

News - Manjaro Linux looks like it's in trouble with the release of the "Manjaro 2.0 Manifesto"
By Frawo, 17 Mar 2026 at 7:12 am UTC

Quoting: fenglengshunWhat made me stop was the way they removed, restored, and then removed some codecs without adequate dialogue and then not mentioning it in the updates announcement.
Yes, that codec drama made me stop using Manjaro, too. Not only they removed these codecs (H264), they also made it very hard to reinstall them, whereas other distros like openSUSE provided an easy workaround for it.

News - Manjaro Linux looks like it's in trouble with the release of the "Manjaro 2.0 Manifesto"
By TheSHEEEP, 17 Mar 2026 at 6:57 am UTC

I used Manjaro for years without major issues (well, except those certificate ones, which were bonkers).

But I saw the writing on the wall for the distro, so I hopped before it became an urgent issue.
Well done, me.

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By Xpander, 17 Mar 2026 at 6:56 am UTC

lol what an awful upscaler that is
looks like those AI generated youtube thumbnails coming to alive. Awful

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By mr-victory, 17 Mar 2026 at 6:07 am UTC

Why does DLSS off look higher resolution than DLSS on, going from 1 attached picture it looks like a downgrade

News - Manjaro Linux looks like it's in trouble with the release of the "Manjaro 2.0 Manifesto"
By furaxhornyx, 17 Mar 2026 at 5:30 am UTC

Manjaro made me finally switch from Windows 7 to Linux, when windows 7 was EOL. I am still using it as a daily driver, and I am really happy with it. It would be a shame if it disappeared.

My main "update issues" with it were mostly either due to Nvidia drivers (things were much smoother once I switched to AMD), and when not performing updates for months on my secondary laptop (which is, well, "the Arch way" it seems).

News - The Godot powered Slay the Spire 2 has already hit over 3 million sales
By EWG, 17 Mar 2026 at 4:41 am UTC

So, besides exposure, does this do anything to help Godot?

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By rustynail, 17 Mar 2026 at 3:29 am UTC

Quoting: pbPlease tell me the left hand image is just lowest settings. Tomb Raider from 2013 looked better than that without any mumbo jumbo.
Resident Evil 9 didn't look anywhere near this bad when I played it on a potato-ish rx6600 without any upscaling

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By vic-bay, 17 Mar 2026 at 2:57 am UTC

On the bright side, for the first time in few years, AMD and Intel don't need to compete with the latest DLSS updates.

News - Manjaro Linux looks like it's in trouble with the release of the "Manjaro 2.0 Manifesto"
By armageddon51, 17 Mar 2026 at 2:13 am UTC

After trying multiples distros for a few years, I have been using Manjaro KDE (XFCE before) and I never had any major issue with it. I am currently on the KDE "unstable" branch to get all the new Linux development stuff immediately and it hasn't been "unstable" at all. So I am on the latest Kernel, latest Plasma version, latest MESA drivers with no problems and all my games rock on it. I wasn't aware of the issues mentioned but it has been totally mute for me.

News - NVIDIA DLSS 5 announced and it's all about that AI generation
By Shmerl, 17 Mar 2026 at 12:51 am UTC

NVIDIA invented the programmable shader
That sounds like bs. Nvidia didn't invent that.