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Latest 30 Comments

News - Wine 10.17 brings a Mono upgrade, better ANSI ODBC driver support, OpenGL changes and more
By mrdeathjr, 20 Oct 2025 at 11:22 am UTC

this wine version work ok in my case with mesa 26.0-dev (compiled myself, for now dont stay on ernst ppa)

https://i.postimg.cc/256xsmDM/wn1017a.png


and come with EGL Renderer For OpenGL On X11 as article said but in practice using resident evil 3 classic still run at around 5fps

https://i.postimg.cc/sgTh1BKd/wn1017b.png


curiously show a interesting error: libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering.

​Resuming huge part of this weekend try install resolute racoon:

after testing lastest ubuntu kylin resolute of today, login error still remain

and test using ubuntu cinnamon 25.10 and installation work ok and login work without issues

curiously comparing login screen between 25.10 and 26.04 on cinnamon flavor: user stay selected on 25.10 only need write password for entry (work ok)

but on 26.04 on cinnamon, user dont appear selected and password box work but password appear as incorrect

also without gui tty console show same error, can write user and password ok but password still remain as incorrect

Hi after more testing i found a way to testing resolute

With actual isos resolute dont work because before cited login problem in my case

However if install for example ubuntu cinnamon 25.10 and after this use:

sudo update-manager -d

In my case stay work ok for now

But now lastest mesa git compile without issues and same situation occur with wine 10.17 (new wow64) compilation

https://i.postimg.cc/hPQBDWfp/wn1017d.png


at least more interesting thing related ntsync, in 24.04 still using shrmel commands dont appear ntsync status in mango hud but now

https://i.postimg.cc/ydsxM6jS/wn1017c.png


more later make a dirt 3 benchmark for see changes

I finish dirt 3 benchmark and..................................

With wine 10.16 with xubuntu 24.04 give this results:

around 145fps in average and around 118fps in min fps

but now

https://i.postimg.cc/4xLVzS67/wn1017e.png

around 197fps in average and around 158fps in min fps emoji

emoji

News - Atelier Ryza, Atelier Ryza 2 and Atelier Ryza 3 DX release November 13 and all Steam Deck Verified
By williamjcm, 20 Oct 2025 at 11:11 am UTC

If you already own Atelier Ryza games on Steam will there be an upgrade path? Or are we expected to buy the games again?

Seems it'll be the latter. Koei Tecmo moment, I guess.

News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By hardpenguin, 20 Oct 2025 at 10:57 am UTC

Well, they CAN (in theory) ban games with kernel level anti-cheat from their platform. It would be a harsh measure, for sure, but you could argue it with that technology being as intrusive as it is, including for Windows users.
You don't ban your business partners, it doesn't work like that.

News - Atelier Ryza, Atelier Ryza 2 and Atelier Ryza 3 DX release November 13 and all Steam Deck Verified
By wintermute, 20 Oct 2025 at 10:32 am UTC

If you already own Atelier Ryza games on Steam will there be an upgrade path? Or are we expected to buy the games again?

News - Atelier Ryza, Atelier Ryza 2 and Atelier Ryza 3 DX release November 13 and all Steam Deck Verified
By fenglengshun, 20 Oct 2025 at 9:35 am UTC

Neat. I don't vibe with this line as much as I did with the Dusk Trilogy, but I know a lot of people enjoyed it. More support is better.

News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By Wewser, 20 Oct 2025 at 9:07 am UTC

It works just fine on my machine, specifically with official Proton, using the launch command:  
SteamDeck=1 %command%

I learned of this from someone on Reddit after myself reporting the game broken, no idea where the information ultimately comes from.

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By Boldos, 20 Oct 2025 at 8:47 am UTC

If you've lived a for a few centuries, then DS9 might seem recent. Maybe DrMcCoy is a vampire…‽
Nah... I guess that is yet another Lanthanite amongst us; they are known to live for centuries... emoji

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By DrMcCoy, 20 Oct 2025 at 8:36 am UTC

Eeerm, yeah, that was some kind of typo or brainfart word switch, but I don't even remember what I wanted to say here

(Off-topic, but it's a bit annoying that new comment emails aren't there anymore)

News - Nightdive release definitive PC update for I Have No Mouth, and I Must Scream
By Cybolic, 19 Oct 2025 at 11:27 pm UTC

Is it just me or does the narrator in this teaser sound like the younger version of a certain president? Fitting, somehow...
The narrator would be the writer Harlan Ellison himself, but yes, the computer he provides the voice for, is indeed - in his own words - "demented".

News - Steam Next Fest - October 2025 is now live with a great many demos
By Anza, 19 Oct 2025 at 11:15 pm UTC

Still few more

[Jackal](https://store.steampowered.com/app/3133310/Jackal_Demo/)

Violent murder simulator. There seems to be plot of guy allying himself with god of death or something. Otherwise it's stylistic kill everybody in a level game. Kind of fun, though can get bit difficult at times.

There's a recent article.

[Desktop Town](https://store.steampowered.com/app/4021960/Desktop_Town_Demo/)
Some kind of minimalistic city builder. Seems to be inspired other games that kind of sit on desktop while you do something else. Though at least in case actively playing can get boring as money generation is very slow. I'm not familiar enough with a genre to suggest something better other than the proper city builders.

[Cosmotiles](https://store.steampowered.com/app/3337660/Cosmotiles/)
Terraform a planet tile at a time. Basically you buy land and then start laying hexagonal weird tetrominoes. Quite simple and gets boring pretty fast. Maybe play Dorfromantik instead.

[The Séance of Blake Manor](https://store.steampowered.com/app/3547180/The_Sance_of_Blake_Manor_Demo/)
Bit more serious detective game from Darkside Detective games. Comicbook style graphics and first person view.

The deduction side is tried and true form a sentence thing, but there's hotel full of mysteries to solve. Only bit worrying thing is time limit. I have no idea how they have solved getting stuck if the time runs out. For other blunders autosaves seem to be a solution.

But there's always room for one more good mystery game, so it went to wishlist.

[My Tiny Landscape](https://store.steampowered.com/app/3655260/My_Tiny_Landscape/)

This goes into same genre than Cosmotiles, but this one is more inspired by Terra Nil. You basically place different terrain tiles and try to maximize your combos. Not a bad game as such, but I got bit tired of it. Not as fast as with Cosmotiles though. Would have to check what Terra Nil does right to figure out what's missing.

[Chowdown Kitty](https://store.steampowered.com/app/2944590/Chowdown_Kitty/)
Match 3 game about feeding cats. Special feature is that each cat has their favorite food. Actual gameplay is solid enough, but all the extra fluff gets into the way. Playing next level requires at least four clicks.

Nice touch however is that all the grades sound like you did good. For example worst grade D is Delicious. But game is bunch of almosts, though I can see maybe somebody enjoying this anyway.

[Pancito Merge](https://store.steampowered.com/app/3655610/PancitoMerge/)
If Dogpile was Suika roguelite, this one is more traditional. It's about Mexican cousisine and the special feature is that you can sell random things that you have already placed. So if something that can't be easily merged is at the bottom, you probably can sell it at some point. I didn't notice that you can rotate the pieces and music gets bit repetitive. But still has lot of charm.

Maybe only reason why this is not getting into my wishlist is that I'm not totally convinced about their roadmap. There's promise of new bakeries, but if they're more of the same, the game doesn't have much longevity.

Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC

I think you missed a huge part of playing a TES game by leaving out modding. I know modding on Linux tends to be difficult but the website modding-openmw makes it so easy.

I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.

News - Many developers leave GZDoom due to leader conflicts and fork it into UZDoom
By tuubi, 19 Oct 2025 at 4:30 pm UTC

A bad leader is better than chaos
These are the only two options? emoji

And, pure democratic (popular vote) decisions are unfair to minority opinions.
Whereas a bad leader is fair to no one.

An open source project needs competent leadership to flourish, but that leadership needs to be trusted and respected by the developers. In an open source (volunteer) project, as in a representative democracy, it's up to the leaders to keep that trust by serving that community and proving their worth for the project. This one didn't. We've all heard of "benevolent dictators", but in that phrase only the "dictator" part is optional.

News - Many developers leave GZDoom due to leader conflicts and fork it into UZDoom
By 14, 19 Oct 2025 at 3:57 pm UTC

What is the only universal definition of a leader? Someone who has followers.

A bad leader is better than chaos, so I hope the vision of "collaboration" this group has understands how to make decisions when not 100% of people involved agree with everything all the time. And, pure democratic (popular vote) decisions are unfair to minority opinions. All these things need to be handled somehow. Why does someone stick around when their ideas aren't included? It's because they know they were listened to and considered. It's because there was enough discussion that they can understand the reasoning behind the decision they didn't choose. It's because they have hope future ideas will be treated with the same consideration. You can't always attach that feeling to a whole group of collaborators. In my anecdotal experience, you can get that feeling from a final decision-maker leader or from a small group, but not really from a large (more than 5 'core' people) group.

News - Assetto Corsa Rally announced for Early Access in November
By Julius, 19 Oct 2025 at 1:54 pm UTC

Oh, full VR support! That might be a must buy if it runs on Linux.

News - KDE's 29th anniversary is here and they need your funding
By Lamdarer, 19 Oct 2025 at 1:12 pm UTC

Remember if you are in Germany you can get a tax deduction for your donations, since KDE is an e.V.

News - Steam Next Fest - October 2025 is now live with a great many demos
By Anza, 18 Oct 2025 at 11:30 pm UTC

Few More

[Truckful](https://store.steampowered.com/app/3090810/Truckful/)
There's recent article about this one.

If you don't feel like reading it, it's kind of roadtrip simulator with physics based cargo and some horror elements. Takes a moment to figure out what logic the controls follow and get them into muscle memory. Plays bit like side scroller due to the camera angle. Which people complain about.

Kind of has charm, but I'm not sure if I would have patience for it, unless the story gets more interesting later in the game.

[Adorable Adventures](https://store.steampowered.com/app/4006020/Adorable_Adventures_Demo/)

Play as a boar. Nice narration and sense of smell is integrated nicely into the game. Bit on the cozier side, though you can race a bit. Downside is that there are some places where you can fall through level and the game has no handling for that at all. So remember to save when you make progress.

Bit odd one out in the cozy genre due the graphical fidelity and system requirements. But it does look pretty.

[Winnie's Hole](https://store.steampowered.com/app/2715010/Winnies_Hole_Demo/)
There's also recent article about this one.

If you don't want to read more detailed description from the article, it's kind of body horror deck builder with Tetris like elements. You play as virus inside Winnie the Pooh, which explains why the story deviates quite lot from the children books.

I guess it's fun enough. Could see myself playing it if I wouldn't have anything else to play. Which is very unlikely to happen.

[Effulgence RPG](https://store.steampowered.com/app/3302080/Effulgence_RPG/)
There's recent article about this.

The user interface is confusing at first. But at least the ASCII art is is gorgeus. The actual gameplay is RPG battles with some resource management.

Got mildly frustrated and didn't feel like playing all the way through. I guess the resource management part felt bit unfair, but that could have been skill issue.

[Lifted](https://store.steampowered.com/app/2184020/LIFTED/)
There's recent article about this one. Certainly cinematic puzzle platformer describes this one nicely. It's aiming for Indiana Jones vibe, though none of the main characters are directly lifted from it. Platforming requires some precision. Though there's some difficulty settings and one of the settings makes platforming easier. I guess with default settings, it can be bit confusing where you need to go, especially towards end of the demo. The final action piece doesn't feel as snappy as it could be.

Goes into almost wishlist territory. But still maybe if I have a cinematic platformer itch...

[Dogpile](https://store.steampowered.com/app/4053570/Dogpile_Demo/)
There's also recent https://www.gamingonlinux.com/2025/10/merge-dogs-to-make-bigger-dogs-in-the-roguelike-deckbuilder-dogpile/ about this one. This one is basically roguelite Suika clone and market is not flooded with those...

If you have missed whole Suika craze, it's basically game with you merge balls to make bigger balls with added difficulty of balls bouncing around. Of course in Dogpile balls are replaced by dogs. But as it's rogue-lite, there's all kinds of upgrade systems and a shop.

Even when I'm not exactly a dog person, it's fun. Once you figure out what to do, the demo is actually winnable. Interesting to see if they make things more difficult in the final game. At least if they add more things, getting just the right synergies will be less likely.

Have to see how this develops. As cat person, I'm bit hesitant to add it my wishlist, but it is tempting.

[Dream Garden](https://store.steampowered.com/app/3984880/Dream_Garden_Demo/)
It's one of those cozy build a diorama games. You can modify terrain and add items.

I can see somebody else playing this, but I know from experience that games like this don't hold my attention long.

[Game About Feeding A Black Hole](https://store.steampowered.com/app/4041100/A_Game_About_Feeding_A_Black_Hole_Demo/)
Incremental game about feeding asteroids to a black hole. Once you actually make some progress in the upgrades, things get lot more satisfying.

Maybe if it's cheap enough, though few surprise twists could be good, otherwise it gets too repetitive.

[Megabonk](https://store.steampowered.com/app/3405340/Megabonk/)
This one has recent article. Just had to try why it's so popular. And I can see why. While it's heavily inspired by Vampire Survivors, kind of deranged humor and 3D makes it it's own thing. Some of the enemies are quite bonkers.

Wishlist material.

Also small [In The Black](https://store.steampowered.com/app/380110/In_The_Black/) update. The tutorial mission shows how hard it is to hit to a moving target. Luckily the second ship has missiles. Certainly requires some practice, but I'm not sure how much plot there's going to be. I guess I'll have to keep trying it some more.

News - Surviving Mars: Relaunched arrives November 10 with two expansions planned
By Philadelphus, 18 Oct 2025 at 7:20 pm UTC

Probably won't get it on release, but I'll keep an eye on it and see how the rework goes. I got it when Green Mars came out and had enough fun to play through terraforming Mars a few times, so if they've made some genuine improvements I could see myself picking it up.

News - Excellent theme park builder Parkitect gets a surprise Dinos & Dynasties DLC out now
By Philadelphus, 18 Oct 2025 at 7:18 pm UTC

The music for Parkitect is always just so good. No regrets backing it on Kickstarter all those years ago! emoji

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By Klaas, 18 Oct 2025 at 4:31 pm UTC

If you've lived a for a few centuries, then DS9 might seem recent. Maybe DrMcCoy is a vampire…‽

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By Boldos, 18 Oct 2025 at 3:46 pm UTC

...the recent DS9 introduced...
What do you mean by "recent DS9"??emoji

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By Drakker, 18 Oct 2025 at 3:06 pm UTC

I gave the demo a try. I had low expectations, seeing as games based on TV franchises are usually pretty bad. Surprisingly I was very entertained. Not the best game ever, but I'll probably buy it when it goes on sale eventually.

News - From the creator of Sally Face, horror deckbuilding roguelike The House of Hamelin has a demo up
By DrMcCoy, 18 Oct 2025 at 2:48 pm UTC

...Why Hamelin? It's a perfectly normal and non-horrific town.

News - Nightdive release definitive PC update for I Have No Mouth, and I Must Scream
By DrMcCoy, 18 Oct 2025 at 2:30 pm UTC

...Is that just leveraging ScummVM? Or is that something Nightdive did themselves for a change?

News - New trailer for Star Trek: Voyager - Across the Unknown has a rather bald Borg crew member
By DrMcCoy, 18 Oct 2025 at 2:29 pm UTC

Maybe it's a licensing issue? Seven of Nine was in the recent Picard show, so maybe there's something going on with the rights of using her character, or with Jeri Ryan's agency or what-have-you?

IIRC, the recent DS9 introduced a completely new character with Kira Nerys instead of Ro Laren from TNG was something similar, as was reintroducing Robert Duncan McNeill as Tom Paris in VOY instead of using his TNG character Cadet Nicholas Locarno. From what I remember, both new characters were originally meant to be the established characters later in life, but that would have meant paying the writers of the original episode, and that was deemed to be not worth it in the end. Or something along those lines. Yes, it's not 100% comparable, I know.

News - Many developers leave GZDoom due to leader conflicts and fork it into UZDoom
By DrMcCoy, 18 Oct 2025 at 2:19 pm UTC

I'm waiting for DrMcCoy to comment on this and see what he thinks. ^^

Yeah, sorry, I'm a bit late :P. Life has been busy recently, and I haven't followed GoL that closely lately

As for Graf Zahl... Never had any contact with him, so I can't really comment.

(Only that Graf Zahl is the official German name for the Sesame Street character Count von Count. Do with that information what you will :P)

Except that I also really hate the recent push by people to cram "AI" into everything. Especially for code, it's pretty awful. At work, we're constantly prodded to try all the terrible Copilot stuff, because my company is paying for those licenses and the higher-ups are getting hard hallucinating about all the bonuses they could get with the productivity increases. Increases that are of course completely made-up, as what Copilot spits out is without fail bullshit.

You can even see it in the code he commited, to check for "dark mode" on Linux... which, first of all, merely checks if the theme has the word "dark" in it, which is laughable in its own right, and then doesn't even compile. If that account were satirical fiction, everyone would call it out for being too on the nose.

News - Co-op adventure, town-building and survival game Necesse hits the big 1.0
By scaine, 18 Oct 2025 at 11:54 am UTC

I've spent 45 hours with this one, mainly two player with a mate of mine. We've really enjoyed it, despite the odd difficulty spike when you hit the next boss.

It doesn't hold your hand much, but it can also be reasonably chill - events are well telegraphed and give you plenty of time to respond. Village management is simple and not at all micro-managing. Bosses are fun. Exploring is fun. Mining is fun. It's a cracking game.

News - Assetto Corsa Rally announced for Early Access in November
By Elurztac, 18 Oct 2025 at 10:37 am UTC

About UE5 and Race Game : too much pop in.
The UE5 is « amazing » to look at until you drive at 200km/h and the engine had to generate a lot of pop up for shadow. Grass. Object in front of you. It’s why Kunos move from UE (in ACC) to their own engine (in AC EVO) so it’s surprising they let their friends going to UE5 for this spin off

I remember Kunos saying UE is not a good engine for simracing a couple of years ago…

News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By vic-bay, 18 Oct 2025 at 10:37 am UTC

On one hand I am annoyed, that developers once again ban Linux, on another hand I am having deja vu, because this game looks like another clone of a clone of a clone with fortnite/overwatch graphics?

Really, how much value has been lost? Another game-as-service battle royale competitive PvP. After playing a bunch of such games, are there players that really think "ah yeah this is something interesting and worth my time"?

News - Looks like Farlight 84 is now broken on Linux with their latest anti-cheat video calling it out
By Sakuretsu, 18 Oct 2025 at 10:06 am UTC

Well people that really detested that change can just not support that game/company from now on.

News - Two Point Museum meets Vampire Survivors in the latest crossover
By Phlebiac, 18 Oct 2025 at 7:39 am UTC

Shame that it looks like TP campus and TP museum will never get denuvo removed

Surely the native Linux versions do not have it?