Latest 30 Comments

News - SteamOS 3.7.14 Beta brings wake-on-bluetooth back to the Steam Deck LCD
By Purple Library Guy, 8 Jul 2025 at 5:47 am UTC

We can say "It's time, Valve". But, is it Valve Time?

News - Palworld is now Steam Deck Verified and SteamOS Compatible
By Elvanex, 8 Jul 2025 at 2:58 am UTC

It's been awhile since I last played, but my biggest issue was the fact that there's no resolution options for fullscreen. You're forced to play at your monitor's native resolution. And considering that my gaming setup is a Steam Deck docked with a 1440p monitor...

News - SteamOS 3.7.14 Beta brings wake-on-bluetooth back to the Steam Deck LCD
By Highball, 8 Jul 2025 at 2:33 am UTC

Its time, Valve. It is time...

It's time. And it's time for the Steam Console to release.

News - Adorable Adventures is a gorgeous upcoming adventure featuring a mischievous baby boar
By Linux_Rocks, 8 Jul 2025 at 2:03 am UTC

Good thing the forest fire didn't turn him into cochinillo asado. 🐗

News - Direct3D to Vulkan layer DXVK v2.7 released with performance improvements and Intel support upgrades
By TheRiddick, 8 Jul 2025 at 1:17 am UTC

afaik under Linux resizable bar won't enable if Secure Boot is enabled last time I checked. So that is one thing, plus there can be options in BIOS to toggle it on/off.

News - Video Games Europe release a statement on Stop Killing Games
By TheRiddick, 8 Jul 2025 at 1:09 am UTC

Seems lots of big heads jump to the "OH you want to force developers to pay for servers and updates forever, that isn't cool bro" idealism which is a gross-misdirection of what is actually being asked for.

Really wish they'd stop being dishonest like this!

News - lsfg-vk aims to bring Lossless Scaling's Frame Generation to Linux
By TheRiddick, 8 Jul 2025 at 1:07 am UTC

Some older games have SERIOUS engine issues and simply don't even run well at 4k on 5090's, and frame gen is the only way to improve their performance. So its certainly not something you want to use by default, but it has a value use purpose for sure. (some people have told me anyone using FG is a moron, sad)

I own LS and was wondering if anyone would figure out a hack-around someday, nice to see that is happening now. I do wonder how far they will be able to bring it tho, full-feature latest version one day? perhaps. It can already hook into AMD and NVIDIA driver FG features for DLSS and FSR, and maybe same for Intel. But its own custom FG flavours I do wonder...

News - Direct3D to Vulkan layer DXVK v2.7 released with performance improvements and Intel support upgrades
By Creak, 8 Jul 2025 at 12:47 am UTC

How do you enable "Resizable BAR"? How do you know if you can enable it?

News - Video Games Europe release a statement on Stop Killing Games
By Sakuretsu, 8 Jul 2025 at 12:24 am UTC

Corporate shills always doing the same: pretending that corporate cares and already did the utmost for the sake of the people affected by their decisions.
Sometimes I feel like they think we're all small kids that would certainly believe their bullshit without contestation.

News - Adorable Adventures is a gorgeous upcoming adventure featuring a mischievous baby boar
By mi1stormilst, 8 Jul 2025 at 12:16 am UTC

I love the game Stray, but this does not look anything like it. This is an outdoor and in nature setting with a Boar where smell is its distinct asset. Stray is based on a cat in a post apocalyptic cityscape. I don't think we are going to run into any robots in this game emoji The similarities end at ... they are both based on an animal. This does look super cute and I will play it.

News - lsfg-vk aims to bring Lossless Scaling's Frame Generation to Linux
By DryPapHmrBro, 7 Jul 2025 at 11:17 pm UTC

I think upscaling is fine when used properly. I remember Serious Sam Fusion had an upscaling option already in 2017, which allowed me to enjoy the game on my shitty laptop back then.

Now frame generation is what baffles me. It actually causes artefacts, lag, and other self-induced problems just to get that artificially high FPS number.

Here is an article that sums it up quite nicely. A bit lengthy and ranty, but worth a read:
https://blog.sebin-nyshkim.net/posts/nvidia-is-full-of-shit/

Agree strongly. Plus, emulation is another key place to use upscaling, at least for me

News - Video Games Europe release a statement on Stop Killing Games
By ElectricPrism, 7 Jul 2025 at 11:04 pm UTC

put some effort into not killing those games once you're done with them, please. Thank you.

Consumer interests and Publisher interests are diametrically opposed. As consumers it's our responsibility* to exercise our rights to make sure the exchange is fair.

We hold the money, they covet our wealth.

If they want our wealth they need to not engage in theft against consumers.

It is morally wrong to sell someone access to an amenity with the intention of later destroying that amenity.

At the very least they should be required to publish the server source code, a multiplayer API so modders can roll their own, or include LAN based multiplayer so players can continue to use their purchases.

Unreal Tournament solved this in 1999, also CS 1.6, StarCraft BroodWar -- there was no need for a centralized servers. All multiplayer games should be this way in one form or another.

News - Happy Birthday, GamingOnLinux - 16 years today
By Purple Library Guy, 7 Jul 2025 at 10:24 pm UTC

Noticed a little late, but happy birthday anyway. If you see some rather solemn-looking birds on your doorstep, it's because I'm sending my Sincere Egrets.

News - SteamOS 3.7.14 Beta brings wake-on-bluetooth back to the Steam Deck LCD
By RavenWings, 7 Jul 2025 at 8:24 pm UTC

News article: "Re-enabled experimental wake-on-bluetooth support for Steam Deck LCD."
My brain: "...in preparation for the upcoming Steam Controller 2 release"

Its time, Valve. It is time...

News - Adorable Adventures is a gorgeous upcoming adventure featuring a mischievous baby boar
By _wojtek, 7 Jul 2025 at 8:06 pm UTC

Saw the trailer and though: "Stray but with a boar" (I just started playling the former :D)

News - Video Games Europe release a statement on Stop Killing Games
By rea987, 7 Jul 2025 at 7:37 pm UTC

Ross Scott already responded with clear points:

https://youtu.be/z5Ay_aOUcFw

News - Stop Killing Games consumer movement hits some major milestones
By Mal, 7 Jul 2025 at 7:09 pm UTC

Well it's not that if you buy the hardcover you're also entitled to the paperback. It's that first you buy the content IP, it goes on Blockchain that you own that book content, and then you can ask whoever you want to print it whoever you want (for the price they ask to do it ofc, you own the IP not the physical media yet).

It's surely overly complicated for physical goods. Once you move to digital it's already starting to make more sense. You buy Risk and Morty season 9 4k as an IP, it goes on the Blockchain, and now you can get it with whatever streaming service you want (for monthly fee ofc) or order a blue disk from a seller (for a price ofc). I guess you're also legally entitled to you own copy on disk (which is not backup anymore, you own it in all possible medium present or future).

Before Blockchain that would have been nuts. Now it's in the realm of possible. But, as I said, it goes against the implicit rules of economy we have that push for vertical integration and pseudo monopolies. Corporations would complain that it would cost them to much and prices would rise. Though if we really think about it, if Netflix, Disney+, Amazon Video and the likes all had the same catalogue and had to compete on prices and quality of service alone... would it really be bad for consumers in the long run?

I don't make the VG example by choice since ofc if Stream, EGS and GOG has the same catalogue and had to compete on the prices and quality of service alone we know how little it would actually change.

News - lsfg-vk aims to bring Lossless Scaling's Frame Generation to Linux
By tfk, 7 Jul 2025 at 6:58 pm UTC

Building on Fedora 42:

sudo dnf group install development-tools

sudo dnf install clang clang-devel clang-tools-extra clang-tools-extra-devel llvm llvm-devel vulkan-headers cmake meson ninja git SDL3 SDL3-devel sdl2-compat sdl2-compat-devel

git clone --depth 1 https://github.com/PancakeTAS/lsfg-vk.git

cd lsfg-vk

cmake --build build

cmake --install build


edit: Seems to work! Nice!

MANGOHUD=1 ENABLE_LSFG=1 LSFG_MULTIPLIER=2 LSFG_DLL_PATH="$HOME/.steam/steam/steamapps/common/Lossless Scaling/Lossless.dll" %command%

News - Adorable Adventures is a gorgeous upcoming adventure featuring a mischievous baby boar
By Liam Dawe, 7 Jul 2025 at 6:21 pm UTC

Ah yes, Stray, that too. Shelter came to mind first but yeah Stray is a good fit for the type I think too.

News - ScummVM announces support for Another World (Out of This World)
By Calinou, 7 Jul 2025 at 6:05 pm UTC

Talk about scope creep. Now they're adding action adventures?

Crusader: No Remorse already runs with ScummVM (with some enhancements compared to the original), so it's not the first time we see ScummVM run games that aren't point & click games.

News - Adorable Adventures is a gorgeous upcoming adventure featuring a mischievous baby boar
By scaine, 7 Jul 2025 at 5:41 pm UTC

That's very cool looking. It reminds me of Stray, just a little. To the wishlist!

News - Direct3D to Vulkan layer DXVK v2.7 released with performance improvements and Intel support upgrades
By Caldathras, 7 Jul 2025 at 5:32 pm UTC

@Liam,

Thanks for the clarification. I'm still on LM 21.3's default 535 driver series. I haven't gotten around to implementing your Graphics Driver Guide yet. I really should...

News - Video Games Europe release a statement on Stop Killing Games
By Kimyrielle, 7 Jul 2025 at 5:19 pm UTC

But this probably sounds too simple for their complicated minds to get it.

Oh, they understand perfectly well what we want. They just have not the slightest intent to give it us, because they love being the greedy control freaks they are. So they make up all these crap to disguise their real answer, which is "It's much more profitable and fun not to sell them anything, and be able to take it away whenever we feel like it."

News - Stop Killing Games consumer movement hits some major milestones
By Caldathras, 7 Jul 2025 at 5:19 pm UTC

@Mal

I hadn't quite thought of it in that way. Universal access seems somewhat extreme.

Looking back at the physical book model, a new novel was often published first in a hardcover edition and then later, in a paperback edition (often by 2 distinct publishers). If I buy the hardcover edition, I do not expect to get the paperback edition as well. Two separate containers.

I see eBooks the same way. If I purchase the Amazon edition, I do not expect to have access to the Kobo edition. Two separate containers. If I want both, I have to buy both.

Tracking would only be necessary by the online reseller or, possibly, the publisher (if you want a safeguard in case the reseller shuts down).

The same should -- and does -- apply games. The GOG, Epic, Steam and "publisher" editions (or licenses) are separate containers. If I buy the Steam edition, I do not get a copy of the GOG edition. (Although, for a short while, CDP, as the publisher, did choose to offer this on some of their products -- probably to entice some customers over to GOG.)

I think universal licensing such as you were describing would be too complicated to manage. I wouldn't want that forced on publishers. I would just like to see the publishers being expected to recognize the ownership rights of their customers (i.e., of the license and it's accompanying distribution container).

News - Happy Birthday, GamingOnLinux - 16 years today
By logge, 7 Jul 2025 at 5:09 pm UTC

Happy Birthday sweet sixteen! emoji Good to see GOL prosper, still have memories about other great gaming sites that are long gone (and one of them silently disappeared...). GOL is now my primary gaming news site. Keep up! And thanks Liam for doing the hard work!

News - Video Games Europe release a statement on Stop Killing Games
By _wojtek, 7 Jul 2025 at 5:08 pm UTC

This is somewhat bull-poo answer - if they don't operate the server then it's not them being responsive for what happens at self hosted server.

Is somewhat of a hipocresía that they suddenly care about players... but not enough Ti let them play xD

News - Palworld is now Steam Deck Verified and SteamOS Compatible
By soulsource, 7 Jul 2025 at 5:07 pm UTC

Does it have FSR3 support yet, or does one still need to mod that in?

News - Direct3D to Vulkan layer DXVK v2.7 released with performance improvements and Intel support upgrades
By Liam Dawe, 7 Jul 2025 at 5:03 pm UTC

The required driver is 550.54.14 (stable), the recommended is 575.51.02 (stable is at 575.57.08). So there should be no issues for NVIDIA unless you're on an old driver.

News - GeForce NOW on Steam Deck really can be a game-changer
By ToddL, 7 Jul 2025 at 4:59 pm UTC

Besides, there is one great big negative to using GFN -- the ongoing subscription fee! You pay it whether or not you're able to use it ...
@Caldathras
Actually, you don't have to pay to use GFN because they do have a free account that allow you play for one hour but you have to wait in a queue with video ads. The way the free account works is that if you play for one hour and get booted off, you can replay the same game or any other game for another hour without any limitation.

If you pay for a Priority subscription, you can get faster access to playing your game for six hours of gameplay up to 1440p and if you get booted out after six hours, you can either replay the same game or choose a different game to play. If you want the best of everything, then you'd go Ultimate subscription for a higher fee that gives you eight hours of gameplay, raytracing, 4K and 240 fps. In both cases, there is a 100 hour limit (previously, there were no limits) that rolls over to 15 additional hours every month.

I use the free account often when I don't want to pay for a subscription to get faster access with the bells and whistles and I have enough patience to wait in a queue.

Guide - How to play games from GOG and Epic Games on Linux, SteamOS and Steam Deck
By Liam Dawe, 7 Jul 2025 at 4:53 pm UTC

Updated to note NonSteamLaunchers.