Latest 30 Comments
News - Square Enix rolling out Steam Cloud support to various classics
By RavenWings, 25 May 2026 at 11:05 pm UTC
By RavenWings, 25 May 2026 at 11:05 pm UTC
Mostly I´m just happy to seem them acknowledge the existence of Anachronox.
News - Colorado and California age verification bills exempt open source operating systems
By mylka, 25 May 2026 at 11:00 pm UTC
baby steps! in a few years it includes open source!
do NOT give them an inch, or they will take a mile!!
By mylka, 25 May 2026 at 11:00 pm UTC
Quoting: syylkThis is a major win for FOSS. It means this burdensome spy-on-users fiasco is another selling point for non-proprietary OSes.this whole situation is a BIG L!
baby steps! in a few years it includes open source!
do NOT give them an inch, or they will take a mile!!
News - Colorado and California age verification bills exempt open source operating systems
By PlayingOnLinuxphone, 25 May 2026 at 10:47 pm UTC
AOSP (Android Open Source Project) is free software. But everything on top as Google Play services or any device lockdown as usual for Android devices (or smartphones in general, because of "smart") are proprietary. And even worse: what does AOSP help you if only proprietary systems are shipped, so that you may not even be able to install a ASOP-Fork as GrapheneOS on these devices?
To answer the question about "are smartphones affected?": while ASOP or its free software forks are technically not, all smartphones are affected by default. Pure Linuxphones on the other hand are not affected (as Mobian or PostmarketOS and many more).
By PlayingOnLinuxphone, 25 May 2026 at 10:47 pm UTC
Quoting: wintermuteIsn't Android technically an Open Source operating system?Yes and no.
AOSP (Android Open Source Project) is free software. But everything on top as Google Play services or any device lockdown as usual for Android devices (or smartphones in general, because of "smart") are proprietary. And even worse: what does AOSP help you if only proprietary systems are shipped, so that you may not even be able to install a ASOP-Fork as GrapheneOS on these devices?
To answer the question about "are smartphones affected?": while ASOP or its free software forks are technically not, all smartphones are affected by default. Pure Linuxphones on the other hand are not affected (as Mobian or PostmarketOS and many more).
News - Colorado and California age verification bills exempt open source operating systems
By Purple Library Guy, 25 May 2026 at 10:41 pm UTC
By Purple Library Guy, 25 May 2026 at 10:41 pm UTC
Quoting: wintermuteIsn't Android technically an Open Source operating system?Well, it has an open source kernel, anyway. Not sure about the rest these days.
News - Colorado and California age verification bills exempt open source operating systems
By wintermute, 25 May 2026 at 9:54 pm UTC
By wintermute, 25 May 2026 at 9:54 pm UTC
Isn't Android technically an Open Source operating system?
News - Linux Mint gets file manager improvements, a new screenshot tool and more
By HeroOfDermwood, 25 May 2026 at 9:22 pm UTC
By HeroOfDermwood, 25 May 2026 at 9:22 pm UTC
Hopefully this new screenshot tool will be able to take screenshots of games. That was my biggest problem of the existing one.
News - SN Operator from Epilogue brings SNES carts to modern PCs and its now up for order
By NovenTheHero, 25 May 2026 at 9:13 pm UTC
By NovenTheHero, 25 May 2026 at 9:13 pm UTC
I'll get one some day. I love the GB Operator, so this is a natural buy. I wonder how it will handle my games that I had translated to english using Voultar's stacking boards.
News - Colorado and California age verification bills exempt open source operating systems
By F.Ultra, 25 May 2026 at 8:28 pm UTC
By F.Ultra, 25 May 2026 at 8:28 pm UTC
Quoting: notmrflibbleWhat do you mean by "systemd..." ?Quoting: vic-bayFun fact, 95% of steam users were born on January 1st.… 1970. If asked for something “more accurate”, at midnight UTC.
Anyway. systemd…
News - Valve attempt to get the New York lootbox lawsuit dismissed as "People enjoy surprises"
By Salvatos, 25 May 2026 at 6:47 pm UTC
By Salvatos, 25 May 2026 at 6:47 pm UTC
^ And don’t get me started about Pogs.
(I never actually gambled them but I still fiercely hold onto my sibling and I’s collection.)
(I never actually gambled them but I still fiercely hold onto my sibling and I’s collection.)
News - Colorado and California age verification bills exempt open source operating systems
By PlayingOnLinuxphone, 25 May 2026 at 6:30 pm UTC
By PlayingOnLinuxphone, 25 May 2026 at 6:30 pm UTC
Quoting: tohurThere is STILL the Federal bill H.R. 8250 so this is no win just yet folksAt least the US folks have a foot inside the door. Let's label this as first good news on a stable of ****.
News - Valve attempt to get the New York lootbox lawsuit dismissed as "People enjoy surprises"
By CatKiller, 25 May 2026 at 6:29 pm UTC
-- Magic: The Gathering 4th Edition rulebook.
By CatKiller, 25 May 2026 at 6:29 pm UTC
Quoting: CaldathrasOh, believe me, back in the day -- long before the Internet existed -- kids found many ways to gamble with their collector's cards.If you're playing for ante, then each player turns over the top card and lays it face up. This card is the ante; whoever wins the game will get to keep both cards.
-- Magic: The Gathering 4th Edition rulebook.
News - Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me
By Purple Library Guy, 25 May 2026 at 6:18 pm UTC
By Purple Library Guy, 25 May 2026 at 6:18 pm UTC
Quoting: ShadowXeldronMetaverse? That's a buzzword I haven't heard in a hot minute. I thought it went out of favour when the NFTs became irrelevant. I thought large language models were the trendy thing at the minute.I'm sure even as we speak, there are executives trying to find a way to combine those disasters. "Okay, hear me out--NFTs curated by AI!"
News - Linux Mint gets file manager improvements, a new screenshot tool and more
By Purple Library Guy, 25 May 2026 at 6:15 pm UTC
By Purple Library Guy, 25 May 2026 at 6:15 pm UTC
Helps to be old fashioned I guess. I usually reach websites by typing the URL (well, for sites I go to a lot, just a bit of the URL--for Gaming on Linux I type "g" and the bar fills in the rest). Hard to end up at a fake site that way.
News - Colorado and California age verification bills exempt open source operating systems
By Johnologue, 25 May 2026 at 6:07 pm UTC
By Johnologue, 25 May 2026 at 6:07 pm UTC
Mixed news, and it will definitely quiet/reduce urgency for free software advocates.
Slightly good for us (who were probably going to fight/break it at every opportunity anyways), but more good for age verification.
Slightly good for us (who were probably going to fight/break it at every opportunity anyways), but more good for age verification.
News - Space colony building sim Space Haven 1.0 is finally here
By Marlock, 25 May 2026 at 5:38 pm UTC
glad to hear the rest is now working fine... i tried this in the early days and it seemed like loads of fun but eventually it gridlocked my progress in the game outside the tutorial and i decided to wait before giving it a new try
By Marlock, 25 May 2026 at 5:38 pm UTC
Quoting: EhvisGave it a try. Crashed the tutorial when I opened the tech tree before it told me to. Then twice it soft locked by requesting an action that it wouldn't let me perform.wow, the tutorial getting angry at avid users is still a thing?!
Abandoned the tutorial and went to the normal game where I had no issues but the ones I created for myself. 😅
glad to hear the rest is now working fine... i tried this in the early days and it seemed like loads of fun but eventually it gridlocked my progress in the game outside the tutorial and i decided to wait before giving it a new try
News - HID Remapper added support for the new Steam Controller
By elmapul, 25 May 2026 at 5:31 pm UTC
By elmapul, 25 May 2026 at 5:31 pm UTC
Quoting: MayeulCI had been thinking about designing something like that for a whilesame!
News - Colorado and California age verification bills exempt open source operating systems
By tohur, 25 May 2026 at 5:25 pm UTC
By tohur, 25 May 2026 at 5:25 pm UTC
There is STILL the Federal bill H.R. 8250 so this is no win just yet folks
News - Colorado and California age verification bills exempt open source operating systems
By elmapul, 25 May 2026 at 5:22 pm UTC
By elmapul, 25 May 2026 at 5:22 pm UTC
its great that they opened an exception for us, but that feels like "first they came" , we are an noise minority that, if silenced, there would not be enough noise to change the law for everyone...
News - Retro fantasy slashers Witchaven and Witchaven II: Blood Vengeance get delisted in June
By Caldathras, 25 May 2026 at 5:21 pm UTC
By Caldathras, 25 May 2026 at 5:21 pm UTC
You'd think that a publisher like SNEG would realize that
Delisted = Abandonware
which takes distribution of the games outside of their control... 😉
Delisted = Abandonware
which takes distribution of the games outside of their control... 😉
News - Retro fantasy slashers Witchaven and Witchaven II: Blood Vengeance get delisted in June
By Caldathras, 25 May 2026 at 5:11 pm UTC
By Caldathras, 25 May 2026 at 5:11 pm UTC
Also available on GOG as ...
[Witchaven I & II Bundle](https://af.gog.com/en/game/witchaven_witchaven_ii_blood_vengeance?as=1636858786)
Significantly cheaper than buying the games separately.
(There might be a bundle on Steam too -- I haven't checked.)
[Witchaven I & II Bundle](https://af.gog.com/en/game/witchaven_witchaven_ii_blood_vengeance?as=1636858786)
Significantly cheaper than buying the games separately.
(There might be a bundle on Steam too -- I haven't checked.)
News - Valve attempt to get the New York lootbox lawsuit dismissed as "People enjoy surprises"
By Caldathras, 25 May 2026 at 4:58 pm UTC
Collectors would kringe but I remember card toss games where the winner got to keep all the cards in play. Some cards has more value than others, as agreed upon by the players. It was a game of chance, so technically it was gambling. The only difference was that lives were generally not ruined when kids gambled.
By Caldathras, 25 May 2026 at 4:58 pm UTC
Quoting: SisterI think Valve left out the part of the comparison in which kids don’t use baseball cards/Pokemon cards/cereal box prizes to participate in illegal online casinos. 😅Oh, believe me, back in the day -- long before the Internet existed -- kids found many ways to gamble with their collector's cards. They called them "games" and "trading" back then and adults mostly ignored the activities. Anyone who thinks kids haven't found ways to gamble -- and still do -- are deceiving themselves.
Collectors would kringe but I remember card toss games where the winner got to keep all the cards in play. Some cards has more value than others, as agreed upon by the players. It was a game of chance, so technically it was gambling. The only difference was that lives were generally not ruined when kids gambled.
News - Colorado and California age verification bills exempt open source operating systems
By wit_as_a_riddle, 25 May 2026 at 4:14 pm UTC
By wit_as_a_riddle, 25 May 2026 at 4:14 pm UTC
All the "age verification" bill are unconstitutional 1st Amendment violations and can be struck down in court.
Code is expressive conduct under Bernstein v. DOJ and Junger v. Daley.
Compelled creation of expressive content is still compelled speech (Wooley, Hurley, Janus).
Age verification mandates require developers to author, maintain, and deploy expressive logic they would not otherwise create.
The state cannot force a private actor to speak, design, or encode a message or system that expresses the state’s preferred policy.
Code is expressive conduct under Bernstein v. DOJ and Junger v. Daley.
Compelled creation of expressive content is still compelled speech (Wooley, Hurley, Janus).
Age verification mandates require developers to author, maintain, and deploy expressive logic they would not otherwise create.
The state cannot force a private actor to speak, design, or encode a message or system that expresses the state’s preferred policy.
News - Colorado and California age verification bills exempt open source operating systems
By Mountain Man, 25 May 2026 at 4:13 pm UTC
By Mountain Man, 25 May 2026 at 4:13 pm UTC
This will certainly increase the appeal of Linux for anybody concerned with privacy, but then the cynic in me wonders if there will be a push for corporations to enforce age requirements by restricting their websites and applications to only "approved" operating systems -- meaning ones that are intentionally designed to expose your personal data.
News - Colorado and California age verification bills exempt open source operating systems
By notmrflibble, 25 May 2026 at 3:59 pm UTC
Anyway. systemd…
By notmrflibble, 25 May 2026 at 3:59 pm UTC
Quoting: vic-bayFun fact, 95% of steam users were born on January 1st.… 1970. If asked for something “more accurate”, at midnight UTC.
Anyway. systemd…
News - Colorado and California age verification bills exempt open source operating systems
By PlayingOnLinuxphone, 25 May 2026 at 3:25 pm UTC
By PlayingOnLinuxphone, 25 May 2026 at 3:25 pm UTC
Fun fact two: it is not about your real age, but about "are you adult" ... and most accounts are old enough or providing payment options that tell "I am 18+". ;-)
Quoting: vic-bayFun fact, 95% of steam users were born on January 1st.And 4% on top randomize months and day as well to not look like an invalid date. ;P
News - Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me
By Nasra, 25 May 2026 at 3:24 pm UTC
By Nasra, 25 May 2026 at 3:24 pm UTC
UE6 have same colors as Resident Evil 6... 6 is always violet ?
News - Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me
By Dana Souly, 25 May 2026 at 3:23 pm UTC
By Dana Souly, 25 May 2026 at 3:23 pm UTC
I'm leaning more into indie games.
Because, here I am, waiting for Mina the Hollower on 29th May.
Or Abyss X Zero.
Or Moulder.
Sure, there are some other bigger games. Like Witchbrook, Nivalis or Alkahest.
And more bigger games with debatable studios and publishers, like Crimson Desert, HoMM: Olden Era or Avowed.
But as long as the games are working fine on linux I pay the money to play them.
I'm also waiting for some EA-games leaving their status to a 1.0 version.
For example, the demos from Alabaster Dawn, Monomyth, HoMM: Olden Era and Super Alloy Crush were fun.
And yes, i did buy some games in EA state, Valheim for example.
But that was the time I had friends to play with.
Because, here I am, waiting for Mina the Hollower on 29th May.
Or Abyss X Zero.
Or Moulder.
Sure, there are some other bigger games. Like Witchbrook, Nivalis or Alkahest.
And more bigger games with debatable studios and publishers, like Crimson Desert, HoMM: Olden Era or Avowed.
But as long as the games are working fine on linux I pay the money to play them.
I'm also waiting for some EA-games leaving their status to a 1.0 version.
For example, the demos from Alabaster Dawn, Monomyth, HoMM: Olden Era and Super Alloy Crush were fun.
And yes, i did buy some games in EA state, Valheim for example.
But that was the time I had friends to play with.
News - Colorado and California age verification bills exempt open source operating systems
By vic-bay, 25 May 2026 at 3:16 pm UTC
By vic-bay, 25 May 2026 at 3:16 pm UTC
Quoting: KimyrielleFun fact, 95% of steam users were born on January 1st.Quoting: PlayingOnLinuxphoneWhile on the other hand, Steam probably has the age of most of its users anyway.According to what I told Steam, I am 99 years old. 😂
News - Colorado and California age verification bills exempt open source operating systems
By Kimyrielle, 25 May 2026 at 3:12 pm UTC
By Kimyrielle, 25 May 2026 at 3:12 pm UTC
Quoting: PlayingOnLinuxphoneWhile on the other hand, Steam probably has the age of most of its users anyway.According to what I told Steam, I am 99 years old. 😂
News - Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me
By PlayingOnLinuxphone, 25 May 2026 at 3:05 pm UTC
By PlayingOnLinuxphone, 25 May 2026 at 3:05 pm UTC
For UE4 we had 27 versions before UE4.28 aka UE5.0 was published. And the reason for relabeling 4.28 to 5.0 were features as Nanite and Lumen ... not even Megalights or Substrate Materials. For what reason Epic would want to push a 6.0 at this point right now? Was this an AI-slop video?
Btw UE5 games can be optimized and Alkimia Interactive (Gothic Remake) wants to do exactly this with UE5.4 and want to show that their game does not even have micro-stuttering. Let's focus on this game and if they're right it is a developer issue on all the other studios, not an UE5 problem.
Also there are many misconceptions on UE5. If devs build in Nanite everywhere where possible, they also need to change their workflow a lot. For example you need to create models for foliage. Sprites as foliage are old tech and does not scale well with Nanite. But Nanite also does not like displacement, devs have to limit the amount of grass swinging, even if grass can be displayed 100km in distance (one of the main reason for using Nanite btw, I saw whole huge distance forests this way, created by an indie developer, showing me in private).
Another misconception is, that UE5 takes a lot of resources in general. Traditional GPU has to work more as more polygons become added. With Nanite the GPU requirement is directly bound to your screen resolution, no matter how much polygons are added. You have the same requirements for an empty scene as for a super high resolution models scene. And so there is a point before it is reached the classical methods (also functional in UE5) will be more performant, but beyond that point UE4 and other engines could just not compete with UE5. And whoever is using a 4K monitor requires even better hardware for even an empty scene.
Developers need to relearn their workflows to make optimal use of UE5 and many just put frame-gen or upscale to it to avoid any kind of optimization. The "fun" fact: UE5 removes the needs of many optimizations just as no need to build LODs or to bake lightmaps (which are indeed more efficient than Lumen, but also static and not dynamic) and devs still fail to do the rest of the work needed as proper instancing of meshs.
And of course, UE5 is not without problems. Running editor on Linux in Wayland causes a lot of issues and UE5.7 screwed up the whole editor UI (something I wounder if it was vibe-coded or just a super stupid human mistake).
Btw UE5 games can be optimized and Alkimia Interactive (Gothic Remake) wants to do exactly this with UE5.4 and want to show that their game does not even have micro-stuttering. Let's focus on this game and if they're right it is a developer issue on all the other studios, not an UE5 problem.
Also there are many misconceptions on UE5. If devs build in Nanite everywhere where possible, they also need to change their workflow a lot. For example you need to create models for foliage. Sprites as foliage are old tech and does not scale well with Nanite. But Nanite also does not like displacement, devs have to limit the amount of grass swinging, even if grass can be displayed 100km in distance (one of the main reason for using Nanite btw, I saw whole huge distance forests this way, created by an indie developer, showing me in private).
Another misconception is, that UE5 takes a lot of resources in general. Traditional GPU has to work more as more polygons become added. With Nanite the GPU requirement is directly bound to your screen resolution, no matter how much polygons are added. You have the same requirements for an empty scene as for a super high resolution models scene. And so there is a point before it is reached the classical methods (also functional in UE5) will be more performant, but beyond that point UE4 and other engines could just not compete with UE5. And whoever is using a 4K monitor requires even better hardware for even an empty scene.
Developers need to relearn their workflows to make optimal use of UE5 and many just put frame-gen or upscale to it to avoid any kind of optimization. The "fun" fact: UE5 removes the needs of many optimizations just as no need to build LODs or to bake lightmaps (which are indeed more efficient than Lumen, but also static and not dynamic) and devs still fail to do the rest of the work needed as proper instancing of meshs.
And of course, UE5 is not without problems. Running editor on Linux in Wayland causes a lot of issues and UE5.7 screwed up the whole editor UI (something I wounder if it was vibe-coded or just a super stupid human mistake).
News - Square Enix rolling out Steam Cloud support to various classics
By RavenWings, 25 May 2026 at 11:05 pm UTC
By RavenWings, 25 May 2026 at 11:05 pm UTC
Mostly I´m just happy to seem them acknowledge the existence of Anachronox.
News - Colorado and California age verification bills exempt open source operating systems
By mylka, 25 May 2026 at 11:00 pm UTC
baby steps! in a few years it includes open source!
do NOT give them an inch, or they will take a mile!!
By mylka, 25 May 2026 at 11:00 pm UTC
Quoting: syylkThis is a major win for FOSS. It means this burdensome spy-on-users fiasco is another selling point for non-proprietary OSes.this whole situation is a BIG L!
baby steps! in a few years it includes open source!
do NOT give them an inch, or they will take a mile!!
News - Colorado and California age verification bills exempt open source operating systems
By PlayingOnLinuxphone, 25 May 2026 at 10:47 pm UTC
AOSP (Android Open Source Project) is free software. But everything on top as Google Play services or any device lockdown as usual for Android devices (or smartphones in general, because of "smart") are proprietary. And even worse: what does AOSP help you if only proprietary systems are shipped, so that you may not even be able to install a ASOP-Fork as GrapheneOS on these devices?
To answer the question about "are smartphones affected?": while ASOP or its free software forks are technically not, all smartphones are affected by default. Pure Linuxphones on the other hand are not affected (as Mobian or PostmarketOS and many more).
By PlayingOnLinuxphone, 25 May 2026 at 10:47 pm UTC
Quoting: wintermuteIsn't Android technically an Open Source operating system?Yes and no.
AOSP (Android Open Source Project) is free software. But everything on top as Google Play services or any device lockdown as usual for Android devices (or smartphones in general, because of "smart") are proprietary. And even worse: what does AOSP help you if only proprietary systems are shipped, so that you may not even be able to install a ASOP-Fork as GrapheneOS on these devices?
To answer the question about "are smartphones affected?": while ASOP or its free software forks are technically not, all smartphones are affected by default. Pure Linuxphones on the other hand are not affected (as Mobian or PostmarketOS and many more).
News - Colorado and California age verification bills exempt open source operating systems
By Purple Library Guy, 25 May 2026 at 10:41 pm UTC
By Purple Library Guy, 25 May 2026 at 10:41 pm UTC
Quoting: wintermuteIsn't Android technically an Open Source operating system?Well, it has an open source kernel, anyway. Not sure about the rest these days.
News - Colorado and California age verification bills exempt open source operating systems
By wintermute, 25 May 2026 at 9:54 pm UTC
By wintermute, 25 May 2026 at 9:54 pm UTC
Isn't Android technically an Open Source operating system?
News - Linux Mint gets file manager improvements, a new screenshot tool and more
By HeroOfDermwood, 25 May 2026 at 9:22 pm UTC
By HeroOfDermwood, 25 May 2026 at 9:22 pm UTC
Hopefully this new screenshot tool will be able to take screenshots of games. That was my biggest problem of the existing one.
News - SN Operator from Epilogue brings SNES carts to modern PCs and its now up for order
By NovenTheHero, 25 May 2026 at 9:13 pm UTC
By NovenTheHero, 25 May 2026 at 9:13 pm UTC
I'll get one some day. I love the GB Operator, so this is a natural buy. I wonder how it will handle my games that I had translated to english using Voultar's stacking boards.
News - Colorado and California age verification bills exempt open source operating systems
By F.Ultra, 25 May 2026 at 8:28 pm UTC
By F.Ultra, 25 May 2026 at 8:28 pm UTC
Quoting: notmrflibbleWhat do you mean by "systemd..." ?Quoting: vic-bayFun fact, 95% of steam users were born on January 1st.… 1970. If asked for something “more accurate”, at midnight UTC.
Anyway. systemd…
News - Valve attempt to get the New York lootbox lawsuit dismissed as "People enjoy surprises"
By Salvatos, 25 May 2026 at 6:47 pm UTC
By Salvatos, 25 May 2026 at 6:47 pm UTC
^ And don’t get me started about Pogs.
(I never actually gambled them but I still fiercely hold onto my sibling and I’s collection.)
(I never actually gambled them but I still fiercely hold onto my sibling and I’s collection.)
News - Colorado and California age verification bills exempt open source operating systems
By PlayingOnLinuxphone, 25 May 2026 at 6:30 pm UTC
By PlayingOnLinuxphone, 25 May 2026 at 6:30 pm UTC
Quoting: tohurThere is STILL the Federal bill H.R. 8250 so this is no win just yet folksAt least the US folks have a foot inside the door. Let's label this as first good news on a stable of ****.
News - Valve attempt to get the New York lootbox lawsuit dismissed as "People enjoy surprises"
By CatKiller, 25 May 2026 at 6:29 pm UTC
-- Magic: The Gathering 4th Edition rulebook.
By CatKiller, 25 May 2026 at 6:29 pm UTC
Quoting: CaldathrasOh, believe me, back in the day -- long before the Internet existed -- kids found many ways to gamble with their collector's cards.If you're playing for ante, then each player turns over the top card and lays it face up. This card is the ante; whoever wins the game will get to keep both cards.
-- Magic: The Gathering 4th Edition rulebook.
News - Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me
By Purple Library Guy, 25 May 2026 at 6:18 pm UTC
By Purple Library Guy, 25 May 2026 at 6:18 pm UTC
Quoting: ShadowXeldronMetaverse? That's a buzzword I haven't heard in a hot minute. I thought it went out of favour when the NFTs became irrelevant. I thought large language models were the trendy thing at the minute.I'm sure even as we speak, there are executives trying to find a way to combine those disasters. "Okay, hear me out--NFTs curated by AI!"
News - Linux Mint gets file manager improvements, a new screenshot tool and more
By Purple Library Guy, 25 May 2026 at 6:15 pm UTC
By Purple Library Guy, 25 May 2026 at 6:15 pm UTC
Helps to be old fashioned I guess. I usually reach websites by typing the URL (well, for sites I go to a lot, just a bit of the URL--for Gaming on Linux I type "g" and the bar fills in the rest). Hard to end up at a fake site that way.
News - Colorado and California age verification bills exempt open source operating systems
By Johnologue, 25 May 2026 at 6:07 pm UTC
By Johnologue, 25 May 2026 at 6:07 pm UTC
Mixed news, and it will definitely quiet/reduce urgency for free software advocates.
Slightly good for us (who were probably going to fight/break it at every opportunity anyways), but more good for age verification.
Slightly good for us (who were probably going to fight/break it at every opportunity anyways), but more good for age verification.
News - Space colony building sim Space Haven 1.0 is finally here
By Marlock, 25 May 2026 at 5:38 pm UTC
glad to hear the rest is now working fine... i tried this in the early days and it seemed like loads of fun but eventually it gridlocked my progress in the game outside the tutorial and i decided to wait before giving it a new try
By Marlock, 25 May 2026 at 5:38 pm UTC
Quoting: EhvisGave it a try. Crashed the tutorial when I opened the tech tree before it told me to. Then twice it soft locked by requesting an action that it wouldn't let me perform.wow, the tutorial getting angry at avid users is still a thing?!
Abandoned the tutorial and went to the normal game where I had no issues but the ones I created for myself. 😅
glad to hear the rest is now working fine... i tried this in the early days and it seemed like loads of fun but eventually it gridlocked my progress in the game outside the tutorial and i decided to wait before giving it a new try
News - HID Remapper added support for the new Steam Controller
By elmapul, 25 May 2026 at 5:31 pm UTC
By elmapul, 25 May 2026 at 5:31 pm UTC
Quoting: MayeulCI had been thinking about designing something like that for a whilesame!
News - Colorado and California age verification bills exempt open source operating systems
By tohur, 25 May 2026 at 5:25 pm UTC
By tohur, 25 May 2026 at 5:25 pm UTC
There is STILL the Federal bill H.R. 8250 so this is no win just yet folks
News - Colorado and California age verification bills exempt open source operating systems
By elmapul, 25 May 2026 at 5:22 pm UTC
By elmapul, 25 May 2026 at 5:22 pm UTC
its great that they opened an exception for us, but that feels like "first they came" , we are an noise minority that, if silenced, there would not be enough noise to change the law for everyone...
News - Retro fantasy slashers Witchaven and Witchaven II: Blood Vengeance get delisted in June
By Caldathras, 25 May 2026 at 5:21 pm UTC
By Caldathras, 25 May 2026 at 5:21 pm UTC
You'd think that a publisher like SNEG would realize that
Delisted = Abandonware
which takes distribution of the games outside of their control... 😉
Delisted = Abandonware
which takes distribution of the games outside of their control... 😉
News - Retro fantasy slashers Witchaven and Witchaven II: Blood Vengeance get delisted in June
By Caldathras, 25 May 2026 at 5:11 pm UTC
By Caldathras, 25 May 2026 at 5:11 pm UTC
Also available on GOG as ...
[Witchaven I & II Bundle](https://af.gog.com/en/game/witchaven_witchaven_ii_blood_vengeance?as=1636858786)
Significantly cheaper than buying the games separately.
(There might be a bundle on Steam too -- I haven't checked.)
[Witchaven I & II Bundle](https://af.gog.com/en/game/witchaven_witchaven_ii_blood_vengeance?as=1636858786)
Significantly cheaper than buying the games separately.
(There might be a bundle on Steam too -- I haven't checked.)
News - Valve attempt to get the New York lootbox lawsuit dismissed as "People enjoy surprises"
By Caldathras, 25 May 2026 at 4:58 pm UTC
Collectors would kringe but I remember card toss games where the winner got to keep all the cards in play. Some cards has more value than others, as agreed upon by the players. It was a game of chance, so technically it was gambling. The only difference was that lives were generally not ruined when kids gambled.
By Caldathras, 25 May 2026 at 4:58 pm UTC
Quoting: SisterI think Valve left out the part of the comparison in which kids don’t use baseball cards/Pokemon cards/cereal box prizes to participate in illegal online casinos. 😅Oh, believe me, back in the day -- long before the Internet existed -- kids found many ways to gamble with their collector's cards. They called them "games" and "trading" back then and adults mostly ignored the activities. Anyone who thinks kids haven't found ways to gamble -- and still do -- are deceiving themselves.
Collectors would kringe but I remember card toss games where the winner got to keep all the cards in play. Some cards has more value than others, as agreed upon by the players. It was a game of chance, so technically it was gambling. The only difference was that lives were generally not ruined when kids gambled.
News - Colorado and California age verification bills exempt open source operating systems
By wit_as_a_riddle, 25 May 2026 at 4:14 pm UTC
By wit_as_a_riddle, 25 May 2026 at 4:14 pm UTC
All the "age verification" bill are unconstitutional 1st Amendment violations and can be struck down in court.
Code is expressive conduct under Bernstein v. DOJ and Junger v. Daley.
Compelled creation of expressive content is still compelled speech (Wooley, Hurley, Janus).
Age verification mandates require developers to author, maintain, and deploy expressive logic they would not otherwise create.
The state cannot force a private actor to speak, design, or encode a message or system that expresses the state’s preferred policy.
Code is expressive conduct under Bernstein v. DOJ and Junger v. Daley.
Compelled creation of expressive content is still compelled speech (Wooley, Hurley, Janus).
Age verification mandates require developers to author, maintain, and deploy expressive logic they would not otherwise create.
The state cannot force a private actor to speak, design, or encode a message or system that expresses the state’s preferred policy.
News - Colorado and California age verification bills exempt open source operating systems
By Mountain Man, 25 May 2026 at 4:13 pm UTC
By Mountain Man, 25 May 2026 at 4:13 pm UTC
This will certainly increase the appeal of Linux for anybody concerned with privacy, but then the cynic in me wonders if there will be a push for corporations to enforce age requirements by restricting their websites and applications to only "approved" operating systems -- meaning ones that are intentionally designed to expose your personal data.
News - Colorado and California age verification bills exempt open source operating systems
By notmrflibble, 25 May 2026 at 3:59 pm UTC
Anyway. systemd…
By notmrflibble, 25 May 2026 at 3:59 pm UTC
Quoting: vic-bayFun fact, 95% of steam users were born on January 1st.… 1970. If asked for something “more accurate”, at midnight UTC.
Anyway. systemd…
News - Colorado and California age verification bills exempt open source operating systems
By PlayingOnLinuxphone, 25 May 2026 at 3:25 pm UTC
By PlayingOnLinuxphone, 25 May 2026 at 3:25 pm UTC
Fun fact two: it is not about your real age, but about "are you adult" ... and most accounts are old enough or providing payment options that tell "I am 18+". ;-)
Quoting: vic-bayFun fact, 95% of steam users were born on January 1st.And 4% on top randomize months and day as well to not look like an invalid date. ;P
News - Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me
By Nasra, 25 May 2026 at 3:24 pm UTC
By Nasra, 25 May 2026 at 3:24 pm UTC
UE6 have same colors as Resident Evil 6... 6 is always violet ?
News - Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me
By Dana Souly, 25 May 2026 at 3:23 pm UTC
By Dana Souly, 25 May 2026 at 3:23 pm UTC
I'm leaning more into indie games.
Because, here I am, waiting for Mina the Hollower on 29th May.
Or Abyss X Zero.
Or Moulder.
Sure, there are some other bigger games. Like Witchbrook, Nivalis or Alkahest.
And more bigger games with debatable studios and publishers, like Crimson Desert, HoMM: Olden Era or Avowed.
But as long as the games are working fine on linux I pay the money to play them.
I'm also waiting for some EA-games leaving their status to a 1.0 version.
For example, the demos from Alabaster Dawn, Monomyth, HoMM: Olden Era and Super Alloy Crush were fun.
And yes, i did buy some games in EA state, Valheim for example.
But that was the time I had friends to play with.
Because, here I am, waiting for Mina the Hollower on 29th May.
Or Abyss X Zero.
Or Moulder.
Sure, there are some other bigger games. Like Witchbrook, Nivalis or Alkahest.
And more bigger games with debatable studios and publishers, like Crimson Desert, HoMM: Olden Era or Avowed.
But as long as the games are working fine on linux I pay the money to play them.
I'm also waiting for some EA-games leaving their status to a 1.0 version.
For example, the demos from Alabaster Dawn, Monomyth, HoMM: Olden Era and Super Alloy Crush were fun.
And yes, i did buy some games in EA state, Valheim for example.
But that was the time I had friends to play with.
News - Colorado and California age verification bills exempt open source operating systems
By vic-bay, 25 May 2026 at 3:16 pm UTC
By vic-bay, 25 May 2026 at 3:16 pm UTC
Quoting: KimyrielleFun fact, 95% of steam users were born on January 1st.Quoting: PlayingOnLinuxphoneWhile on the other hand, Steam probably has the age of most of its users anyway.According to what I told Steam, I am 99 years old. 😂
News - Colorado and California age verification bills exempt open source operating systems
By Kimyrielle, 25 May 2026 at 3:12 pm UTC
By Kimyrielle, 25 May 2026 at 3:12 pm UTC
Quoting: PlayingOnLinuxphoneWhile on the other hand, Steam probably has the age of most of its users anyway.According to what I told Steam, I am 99 years old. 😂
News - Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me
By PlayingOnLinuxphone, 25 May 2026 at 3:05 pm UTC
By PlayingOnLinuxphone, 25 May 2026 at 3:05 pm UTC
For UE4 we had 27 versions before UE4.28 aka UE5.0 was published. And the reason for relabeling 4.28 to 5.0 were features as Nanite and Lumen ... not even Megalights or Substrate Materials. For what reason Epic would want to push a 6.0 at this point right now? Was this an AI-slop video?
Btw UE5 games can be optimized and Alkimia Interactive (Gothic Remake) wants to do exactly this with UE5.4 and want to show that their game does not even have micro-stuttering. Let's focus on this game and if they're right it is a developer issue on all the other studios, not an UE5 problem.
Also there are many misconceptions on UE5. If devs build in Nanite everywhere where possible, they also need to change their workflow a lot. For example you need to create models for foliage. Sprites as foliage are old tech and does not scale well with Nanite. But Nanite also does not like displacement, devs have to limit the amount of grass swinging, even if grass can be displayed 100km in distance (one of the main reason for using Nanite btw, I saw whole huge distance forests this way, created by an indie developer, showing me in private).
Another misconception is, that UE5 takes a lot of resources in general. Traditional GPU has to work more as more polygons become added. With Nanite the GPU requirement is directly bound to your screen resolution, no matter how much polygons are added. You have the same requirements for an empty scene as for a super high resolution models scene. And so there is a point before it is reached the classical methods (also functional in UE5) will be more performant, but beyond that point UE4 and other engines could just not compete with UE5. And whoever is using a 4K monitor requires even better hardware for even an empty scene.
Developers need to relearn their workflows to make optimal use of UE5 and many just put frame-gen or upscale to it to avoid any kind of optimization. The "fun" fact: UE5 removes the needs of many optimizations just as no need to build LODs or to bake lightmaps (which are indeed more efficient than Lumen, but also static and not dynamic) and devs still fail to do the rest of the work needed as proper instancing of meshs.
And of course, UE5 is not without problems. Running editor on Linux in Wayland causes a lot of issues and UE5.7 screwed up the whole editor UI (something I wounder if it was vibe-coded or just a super stupid human mistake).
Btw UE5 games can be optimized and Alkimia Interactive (Gothic Remake) wants to do exactly this with UE5.4 and want to show that their game does not even have micro-stuttering. Let's focus on this game and if they're right it is a developer issue on all the other studios, not an UE5 problem.
Also there are many misconceptions on UE5. If devs build in Nanite everywhere where possible, they also need to change their workflow a lot. For example you need to create models for foliage. Sprites as foliage are old tech and does not scale well with Nanite. But Nanite also does not like displacement, devs have to limit the amount of grass swinging, even if grass can be displayed 100km in distance (one of the main reason for using Nanite btw, I saw whole huge distance forests this way, created by an indie developer, showing me in private).
Another misconception is, that UE5 takes a lot of resources in general. Traditional GPU has to work more as more polygons become added. With Nanite the GPU requirement is directly bound to your screen resolution, no matter how much polygons are added. You have the same requirements for an empty scene as for a super high resolution models scene. And so there is a point before it is reached the classical methods (also functional in UE5) will be more performant, but beyond that point UE4 and other engines could just not compete with UE5. And whoever is using a 4K monitor requires even better hardware for even an empty scene.
Developers need to relearn their workflows to make optimal use of UE5 and many just put frame-gen or upscale to it to avoid any kind of optimization. The "fun" fact: UE5 removes the needs of many optimizations just as no need to build LODs or to bake lightmaps (which are indeed more efficient than Lumen, but also static and not dynamic) and devs still fail to do the rest of the work needed as proper instancing of meshs.
And of course, UE5 is not without problems. Running editor on Linux in Wayland causes a lot of issues and UE5.7 screwed up the whole editor UI (something I wounder if it was vibe-coded or just a super stupid human mistake).
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Stella, 22 May 2026 at 10:27 am UTC
By Stella, 22 May 2026 at 10:27 am UTC
Is that really worth doing though? I uploaded logs and gave really detailed information for 3 different games that have issues with Proton. The Witcher 3, Vampyr, Doom TDA. All 3 are Steam Deck Verified. In all 3 reports, i gave detailed repro steps along with proton logs, and the issue was 100% reproducible. In Vampyr, the report was specifically about a regression in Proton 8 or later on the Steam Deck. I have never heard back from Valve on any of these 3 reports. This effort feels like a waste of time now.😫
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Cley_Faye, 21 May 2026 at 5:32 pm UTC
By Cley_Faye, 21 May 2026 at 5:32 pm UTC
Ah, there must be a rule somewhere to state that a solution to a problem will show up when you don't need it anymore :D
I was facing an issue with a game last week, and ended up getting proton logs out this way. It was quite helpful. Ubuntu 24.04 have nvidia 595 drivers, but for some reason they didn't ship with the 32 bit builds of the various libraries. The proton logs showed that the game (a 32-bit windows executable) was just not seeing the GPU *at all* and moved to llvmpipe.
Still, a useful post; I'm sure there are issues that can't quite get fixed on our end.
I was facing an issue with a game last week, and ended up getting proton logs out this way. It was quite helpful. Ubuntu 24.04 have nvidia 595 drivers, but for some reason they didn't ship with the 32 bit builds of the various libraries. The proton logs showed that the game (a 32-bit windows executable) was just not seeing the GPU *at all* and moved to llvmpipe.
Still, a useful post; I'm sure there are issues that can't quite get fixed on our end.
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Yasri, 21 May 2026 at 2:44 pm UTC
By Yasri, 21 May 2026 at 2:44 pm UTC
You can upload the log file, first I have heard of this. I've just been chopping them up and making dozens of posts per bug report.
/this is a joke, don't do this.
/this is a joke, don't do this.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Savor592, 10 Apr 2026 at 1:32 pm UTC
By Savor592, 10 Apr 2026 at 1:32 pm UTC
I would welcome a post (or an edit) introducing https://modding-openmw.com/ and especially showing a setup that works well on Steam Deck.
Their scripts make modding really easy. But unfortunately the Total Overhaul seems to be too much for the Deck. Would be nice to see a configuration close to it which can be run on the Deck.
Their scripts make modding really easy. But unfortunately the Total Overhaul seems to be too much for the Deck. Would be nice to see a configuration close to it which can be run on the Deck.
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By lucasgomesbz, 7 Apr 2026 at 11:44 pm UTC
By lucasgomesbz, 7 Apr 2026 at 11:44 pm UTC
Thanks so much!
Your trick work!
Your trick work!
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By esapolundead, 11 Feb 2026 at 11:37 pm UTC
Close Lutris, then
Open Lutris, start Battle.net. You will have to login again, but it should be working now. Hope this helps.
By esapolundead, 11 Feb 2026 at 11:37 pm UTC
Quoting: iliyalesanitried wine, wine-staging-tkg, proton experimental, proton-ge, proton-tkg, reinstalled battle.net multiple times on different prefixes even cleared appdata and programdata but still nothing. gave VPN and tethering mobile network a shot as well. the result was always the same:This happened to me as well. Looks like the latest Battle.net launcher update broke something. This is how I fixed it in Lutris.
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
Close Lutris, then
# pkill -9 Battle.net
# pkill -9 Agent
# pkill -9 Blizzard
# rm -rf ~/Games/battlenet/drive_c/ProgramData/Battle.net/Agent
# rm -rf ~/Games/battlenet/drive_c/ProgramData/Blizzard\ EntertainmentOpen Lutris, start Battle.net. You will have to login again, but it should be working now. Hope this helps.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By iliyalesani, 11 Feb 2026 at 9:46 pm UTC
By iliyalesani, 11 Feb 2026 at 9:46 pm UTC
tried wine, wine-staging-tkg, proton experimental, proton-ge, proton-tkg, reinstalled battle.net multiple times on different prefixes even cleared appdata and programdata but still nothing. gave VPN and tethering mobile network a shot as well. the result was always the same:
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
same thing with lutris using different versions of wine runners. even tried starting up the agent before and after launching battle.net to no avail:
EDIT / FIX:
using bottles (AUR, not flatpak) with proton-ge 10-30 worked. bottles also applied this launch option:
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
same thing with lutris using different versions of wine runners. even tried starting up the agent before and after launching battle.net to no avail:
WINEFSYNC=1 WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/2240255771/pfx/" "$HOME/.steam/steam/compatibilitytools.d/Proton-Tkg-2634/files/bin/wine" "$HOME/.steam/steam/steamapps/compatdata/2240255771/pfx/drive_c/ProgramData/Battle.net/Agent/Agent.exe"EDIT / FIX:
using bottles (AUR, not flatpak) with proton-ge 10-30 worked. bottles also applied this launch option:
WINEDLLOVERRIDES="locationapi=d" WINE_SIMULATE_WRITECOPY=1 %command%
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By mr-victory, 23 Jan 2026 at 4:01 pm UTC
By mr-victory, 23 Jan 2026 at 4:01 pm UTC
Proton will also do however the default wine is ancient and does not work. I had to give this info in universal blue discord so many times I started to meme about "days since last Battle.net install failure on Lutris: 0". It is a pet peeve of mine😅
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By tuubi, 23 Jan 2026 at 2:55 pm UTC
Lutris really needs to cut a new release at some point and make this the default.
By tuubi, 23 Jan 2026 at 2:55 pm UTC
Quoting: mr-victoryI forgot this guide existed lol. Option 1 (Lutris) does not work and hasn't for months unless the default Wine version is changed from Wine GE 8.26 to something newer. Other wine versions can be installed by clicking a tiny button that looks like an open box in the main page of Lutris, next to "Wine" button.For most games you'll want to select "GE-Proton (Latest)" instead. No need to download anything manually. Lutris (UMU) will automatically download and manage the latest Proton version for you.
Lutris really needs to cut a new release at some point and make this the default.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By mr-victory, 23 Jan 2026 at 12:44 pm UTC
By mr-victory, 23 Jan 2026 at 12:44 pm UTC
I forgot this guide existed lol. Option 1 (Lutris) does not work and hasn't for months unless the default Wine version is changed from Wine GE 8.26 to something newer. Other wine versions can be installed by clicking a tiny button that looks like an open box in the main page of Lutris, next to "Wine" button.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By dbarreda, 23 Jan 2026 at 4:54 am UTC
By dbarreda, 23 Jan 2026 at 4:54 am UTC
I did install Steam thru Flatpak (K)ubuntu 25.10;
Proton 9 did not work, but Proton 10 did. It got stuck on "agent went to sleep attempting to wake it up steam".
The location for the directory is here: `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/`
Hope this helps someone.
Proton 9 did not work, but Proton 10 did. It got stuck on "agent went to sleep attempting to wake it up steam".
The location for the directory is here: `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/`
Hope this helps someone.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Liam Squires-Hand, 14 Jan 2026 at 12:57 pm UTC
By Liam Squires-Hand, 14 Jan 2026 at 12:57 pm UTC
I've added the Steam Snap path into the guide now, thanks.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By jurquizo, 14 Jan 2026 at 12:55 pm UTC
*mod snip: we prefer note to have user scripts here, especially from an AI*
By jurquizo, 14 Jan 2026 at 12:55 pm UTC
Quoting: Liam DaweThanks for the quick reply. The folder compatdata is in ~/snap/steam/common/.local/share/Steam/steamapps, and there are a two folders with random numbers as names with the same created/modified date. In my case it was easy to find the correct because there were only 2 candidate folders.Quoting: jurquizoFirst of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?Ah, that's an interesting one. Snap is a whole different can of worms.
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
*mod snip: we prefer note to have user scripts here, especially from an AI*
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Liam Squires-Hand, 13 Jan 2026 at 8:25 pm UTC
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
By Liam Squires-Hand, 13 Jan 2026 at 8:25 pm UTC
Quoting: jurquizoFirst of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?Ah, that's an interesting one. Snap is a whole different can of worms.
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By jurquizo, 13 Jan 2026 at 8:17 pm UTC
By jurquizo, 13 Jan 2026 at 8:17 pm UTC
First of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Caldathras, 4 Jan 2026 at 7:16 pm UTC
By Caldathras, 4 Jan 2026 at 7:16 pm UTC
This is for those looking for a solution that doesn't involve Flatpak. It is primarily intended for desktop Linux users. Although, I imagine with a little tweaking, It might work for Steam Deck as well.
Option 3) Direct Download
https://openmw.readthedocs.io/en/stable/manuals/installation/install-openmw.html#direct-download
Recently, I discovered that OpenMW offers a Direct Download "installer" on their GitHub site. This archive acts just like the Windows installer, allowing you to keep multiple versions of OpenMW installed in Linux.
The problem is that the installation instructions from the online guide are written very poorly. All they say is "run the install package once downloaded. It’s now installed!". It is not that easy. For one, the "installer" is an archive, not an executable. For two, they assume that you know what file to run once the archive is extracted. Here are my expanded instructions:
1) Download the latest Direct Download archive from the GitHub Releases page.
2) Extract the archive to the folder/location of your choice.
3) Launch the "openmw-launcher" script from within the folder.
.... a) If you are simply upgrading, it will use your existing configuration. You are good to go.
.... b) If this is a fresh installation, the launcher will offer to run the OpenMW Wizard to help you set everything up (see Option 1 of Liam's guide above for the rest of the steps).
4) If the launcher script will not start, then you have very likely encountered the rather infamous glibc issue (you can verify this by trying to launching the script in a terminal).
5) Make sure to download the latest version of the Steam Linux Runtime (currently Steam Linux Runtime 4).
6) To add OpenMW to the Steam client, choose the option "Add a Non-Steam Game ...". You may have to manually point Steam at the location of the openmw-launcher script (I did).
7) Go to the Properties menu for openmw-launcher and select "Install Compatibility Tool". Choose the latest Steam Linux Runtime, which you downloaded in Step 5.
8) Update and customize the Steam Library entry to your preferences. You should now be good to go.
Spoiler, click me
There are many ways to install OpenMW. There is even an unofficial AppImage available. The distro repositories almost always offer an out-of-date version. In the past, I used to install via the LaunchPad PPA (only works for Ubuntu derivatives). The problem with PPAs is that they have to be reinstalled with every major version upgrade of your distro. If you are slow to upgrade, the PPA will eventually update to a version of OpenMW that will not run on your outdated distro. Updating uninstalls the version that currently works and then fails on installing the new version.
Option 3) Direct Download
https://openmw.readthedocs.io/en/stable/manuals/installation/install-openmw.html#direct-download
Recently, I discovered that OpenMW offers a Direct Download "installer" on their GitHub site. This archive acts just like the Windows installer, allowing you to keep multiple versions of OpenMW installed in Linux.
Spoiler, click me
NOTE: By default, all installations share the same saves and configuration. There is a feature that was introduced with version 0.48 that allows you to set up a "portable install", which allows you to isolate a particular version with its own configuration and save files.
https://modding-openmw.com/tips/portable-install/
https://modding-openmw.com/tips/portable-install/
The problem is that the installation instructions from the online guide are written very poorly. All they say is "run the install package once downloaded. It’s now installed!". It is not that easy. For one, the "installer" is an archive, not an executable. For two, they assume that you know what file to run once the archive is extracted. Here are my expanded instructions:
1) Download the latest Direct Download archive from the GitHub Releases page.
2) Extract the archive to the folder/location of your choice.
Spoiler, click me
NOTE: If you want to maintain multiple versions, keep in mind that only one of them can be in your default PATH. In fact, it would probably be better to keep the lot of them out of your PATH altogether. Instead of treating the executable/script like a system command, you will just have to provide the entire folder address to launch the game.
This, however, also makes the installation somewhat portable since you can place folder wherever you want. Combined with the "portable install" feature described above, this means you won't even have to have the game installed in your File System partition at all.
This, however, also makes the installation somewhat portable since you can place folder wherever you want. Combined with the "portable install" feature described above, this means you won't even have to have the game installed in your File System partition at all.
3) Launch the "openmw-launcher" script from within the folder.
.... a) If you are simply upgrading, it will use your existing configuration. You are good to go.
.... b) If this is a fresh installation, the launcher will offer to run the OpenMW Wizard to help you set everything up (see Option 1 of Liam's guide above for the rest of the steps).
4) If the launcher script will not start, then you have very likely encountered the rather infamous glibc issue (you can verify this by trying to launching the script in a terminal).
Spoiler, click me
GLIBC Compatibility Issues
One of the big concerns that I have with the OpenMW project is that they don't clearly notify Linux users of a change in system requirements (which they could include with the text for each release on GitHub). The OpenMW Team occasionally increases the version of the glibc library required without clearly advising their Linux users of this change.
For example, the latest version of OpenMW (0.50.0) requires glibc 2.38. This is only available on Ubuntu 24.04 (Mint 22) or higher. (Still running an earlier distro version? Surprise!)
The solution is quite simple. You need to integrate the game into the Steam Client and set the compatibility to Steam Linux Runtime 4, which is based on Debian 13.2 Trixie (and supports glibc 2.38).
One of the big concerns that I have with the OpenMW project is that they don't clearly notify Linux users of a change in system requirements (which they could include with the text for each release on GitHub). The OpenMW Team occasionally increases the version of the glibc library required without clearly advising their Linux users of this change.
For example, the latest version of OpenMW (0.50.0) requires glibc 2.38. This is only available on Ubuntu 24.04 (Mint 22) or higher. (Still running an earlier distro version? Surprise!)
The solution is quite simple. You need to integrate the game into the Steam Client and set the compatibility to Steam Linux Runtime 4, which is based on Debian 13.2 Trixie (and supports glibc 2.38).
5) Make sure to download the latest version of the Steam Linux Runtime (currently Steam Linux Runtime 4).
6) To add OpenMW to the Steam client, choose the option "Add a Non-Steam Game ...". You may have to manually point Steam at the location of the openmw-launcher script (I did).
7) Go to the Properties menu for openmw-launcher and select "Install Compatibility Tool". Choose the latest Steam Linux Runtime, which you downloaded in Step 5.
8) Update and customize the Steam Library entry to your preferences. You should now be good to go.
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By subzero, 19 Dec 2025 at 9:04 pm UTC
By subzero, 19 Dec 2025 at 9:04 pm UTC
Quoting: Liam Daweyes im trying to play battlefield 3, apologiesQuoting: subzeroThis doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamonSince the guide covers two games, which game are we talking about? Battlefield 3?
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By Liam Squires-Hand, 19 Dec 2025 at 5:57 pm UTC
By Liam Squires-Hand, 19 Dec 2025 at 5:57 pm UTC
Quoting: subzeroThis doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamonSince the guide covers two games, which game are we talking about? Battlefield 3?
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By subzero, 19 Dec 2025 at 5:47 pm UTC
By subzero, 19 Dec 2025 at 5:47 pm UTC
This doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamon
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Mirrored, 29 Nov 2025 at 9:52 am UTC
By Mirrored, 29 Nov 2025 at 9:52 am UTC
On CachyOS:
I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.
I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.
TL;DR: I'd recommend the Steam method, and Proton 10.0+
I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.
I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.
TL;DR: I'd recommend the Steam method, and Proton 10.0+
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By Turkeysteaks, 23 Nov 2025 at 5:12 pm UTC
By Turkeysteaks, 23 Nov 2025 at 5:12 pm UTC
Realise this is a bit old now, but I've been playing with BF4 for a year or so and one thing is really annoying - no steam overlay. Which also means no steam recorder.
Do you or anyone have any experience with getting the steam overlay to work with this?
Do you or anyone have any experience with getting the steam overlay to work with this?
Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Eike, 17 Nov 2025 at 12:27 pm UTC
Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver
I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU
By Eike, 17 Nov 2025 at 12:27 pm UTC
Added some notes for Debian.Our wiki is bad.
Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver
I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU
Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Liam Squires-Hand, 17 Nov 2025 at 11:58 am UTC
By Liam Squires-Hand, 17 Nov 2025 at 11:58 am UTC
Added some notes for Debian.
Guide - Why are there so many different Proton versions? Proton 8, Proton 9, Experimental, GE-Proton
By vertigo, 3 Nov 2025 at 6:40 pm UTC
By vertigo, 3 Nov 2025 at 6:40 pm UTC
Great write up, very useful for new users. It could be worth adding [proton-cachyos](https://github.com/CachyOS/proton-cachyos) given how popular CachyOS is now.
Guide - An idiots guide to setting up Minecraft on Steam Deck / SteamOS with controller support
By blindcoder, 28 Oct 2025 at 10:07 am UTC
By blindcoder, 28 Oct 2025 at 10:07 am UTC
Thank you, I just setup the Steam Deck using this guide and now my kid and I can play together on my own server! <3
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC
I think you missed a huge part of playing a TES game by leaving out modding. I know modding on Linux tends to be difficult but the website modding-openmw makes it so easy.
I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.
I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By quot, 10 Oct 2025 at 2:47 pm UTC
By quot, 10 Oct 2025 at 2:47 pm UTC
The next release is focused around their new gamepad UI feature.
https://openmw.org/2025/openmw-0-50-0-is-now-in-rc-phase/
It's not officially released, but the RC releases of OMW are very stable.
https://openmw.org/2025/openmw-0-50-0-is-now-in-rc-phase/
It's not officially released, but the RC releases of OMW are very stable.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Wintergale, 4 Oct 2025 at 5:29 pm UTC
By Wintergale, 4 Oct 2025 at 5:29 pm UTC
How good it is with gamepad?Wait for OMW v0.50, there will be a huge uprade of gamepad support. As I understood, you will not need a mouse anymore.
Guide - Alternatives to popular games that don't work on Linux, Steam Deck and SteamOS
By Turkeysteaks, 1 Oct 2025 at 4:45 pm UTC
By Turkeysteaks, 1 Oct 2025 at 4:45 pm UTC
IMO I'd split the FPS categories up into even more categories, while CS and Battlefield are technically both FPS, I'm not sure how much the fan overlap is. To suggest some additional alternatives:
Esports shooters:
Valorant -> CS2, Fragpunk
Rainbow 6 Siege/X -> Zero Hour, CS2*, Due Process*
Large-scale shooters:
Battlefield -> Battlefield 4*, Insurgency: Sandstorm*, HLL* (bit more milsimmy but still), Rising Storm Vietnam*, Planetside 2, THE FINALS*
Hero shooters:
Valorant -> Dirty Bomb, Overwatch 2*, Multiversus*
Arcade shooters:
Call of Duty -> Titanfall 2* (GOAT), Splitgate 2, Halo Infinite, Shatterline?
Could mention WWII and earlier, however most of them need custom clients due to the RCEs (this applies to both windows and linux)
Extraction shooters:
Tarkov -> Tarkov SINGLEPLAYER, Gray Zone Warfare, Marauders, Deceive Inc, Zero Sievert* (but singleplayer only)
Not sure where they'd fit specifically but I also think For Honor and Rocket League are worth mentioning somewhere within esports because they both work on linux and have some big fanbases
Also it would be wrong for me not to bring up Garfield Kart as a mario kart alternative lol
Esports shooters:
Valorant -> CS2, Fragpunk
Rainbow 6 Siege/X -> Zero Hour, CS2*, Due Process*
Large-scale shooters:
Battlefield -> Battlefield 4*, Insurgency: Sandstorm*, HLL* (bit more milsimmy but still), Rising Storm Vietnam*, Planetside 2, THE FINALS*
Hero shooters:
Valorant -> Dirty Bomb, Overwatch 2*, Multiversus*
Arcade shooters:
Call of Duty -> Titanfall 2* (GOAT), Splitgate 2, Halo Infinite, Shatterline?
Could mention WWII and earlier, however most of them need custom clients due to the RCEs (this applies to both windows and linux)
Extraction shooters:
Tarkov -> Tarkov SINGLEPLAYER, Gray Zone Warfare, Marauders, Deceive Inc, Zero Sievert* (but singleplayer only)
Not sure where they'd fit specifically but I also think For Honor and Rocket League are worth mentioning somewhere within esports because they both work on linux and have some big fanbases
Also it would be wrong for me not to bring up Garfield Kart as a mario kart alternative lol
Guide - How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
By Liam Squires-Hand, 1 Oct 2025 at 10:38 am UTC
By Liam Squires-Hand, 1 Oct 2025 at 10:38 am UTC
Updated for the new release of BepInEx 5.4.23.4, you no longer need to manually replace a file.
- Colorado and California age verification bills exempt open source operating systems
- Oops - someone nearly caused a fire with the Steam Controller Puck
- Square Enix rolling out Steam Cloud support to various classics
- NVIDIA reveal more GPU driver security flaws for May 2026 [updated]
- SN Operator from Epilogue brings SNES carts to modern PCs and its now up for order
- > See more over 30 days here
- What have you been playing recently? - 17th May edition…
- scaine - Why purchase video game soundtracks over listening to them in str…
- Rumbletoad - Feedback needed - future website updates
- Liam Squires-Hand - Building Mesa from source and using Mesa master
- Shmerl - Are Mac computers good and stable?
- rojimboo - See more posts
Anticheat check - which competitive games actually work on Linux?
How to give Valve feedback when Proton games have issues on Linux / SteamOS