Latest Comments
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By sobkas, 19 April 2014 at 4:03 pm UTC
By sobkas, 19 April 2014 at 4:03 pm UTC
Quoting: BillNyeTheBlackGuyEven though they never fully work, they do have some effect. A Petition is how Namco ended up getting Dark Souls on a the PC, and now Dark Souls is one of the highest selling games on the PC. They're not all together useless.I think, that it's more likely, that a petition will bring Dark Souls 2 to linux than Borderlands.
DRM Boosts Profits & It's Here To Stay
By Hamish, 19 April 2014 at 4:02 pm UTC
It is important to remember that Steam itself is not DRM and a lot of the features people like from it do not necessarily need to tie the game itself to Steam. Steamworks is the component which ties a game to Steam, not the Steam client software itself, and even most of Steamworks could be kept separate from the binary in a perfect world.
I must admit I too have gotten lazy and unwilling to buy a game that is not on some storefront that can manage my purchases - meaning that I only buy games on Humble, Desura, and soon GoG. That does not necessarily mean I need to embrace DRM for that convenience, however.
By Hamish, 19 April 2014 at 4:02 pm UTC
Quoting: biffI don't mind some forms of DRM, like steam. If it was a choice between steam as it is and downloading each title from the publishers with no DRM, I would take the former, just for the convenience of having all my titles in one place.
It is important to remember that Steam itself is not DRM and a lot of the features people like from it do not necessarily need to tie the game itself to Steam. Steamworks is the component which ties a game to Steam, not the Steam client software itself, and even most of Steamworks could be kept separate from the binary in a perfect world.
I must admit I too have gotten lazy and unwilling to buy a game that is not on some storefront that can manage my purchases - meaning that I only buy games on Humble, Desura, and soon GoG. That does not necessarily mean I need to embrace DRM for that convenience, however.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 3:02 pm UTC Likes: 1
By , 19 April 2014 at 3:02 pm UTC Likes: 1
Would really like to play it on Linux for sooo long ! If it comes on Linux, I will buy all their DLCs and an other copy :)
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 2:40 pm UTC Likes: 1
By , 19 April 2014 at 2:40 pm UTC Likes: 1
I would really like to see Borderlands 2 on Linux. If it happens then I will definitely buy it.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 2:28 pm UTC Likes: 1
Even though they never fully work, they do have some effect. A Petition is how Namco ended up getting Dark Souls on a the PC, and now Dark Souls is one of the highest selling games on the PC. They're not all together useless.
By , 19 April 2014 at 2:28 pm UTC Likes: 1
Quoting: liamdawePetitions are utterly useless unless you gave a team of people behind them with a lot of time to spare to manage it. It requires constantly reaching out to people, constantly trying to get a dialog with the developer doing etc etc.
People seem to think petitions will accomplish anything, they have obviously never done a successful one before.
You are better of tweet to Randy and posting here, I've sent him the link to this.
Even though they never fully work, they do have some effect. A Petition is how Namco ended up getting Dark Souls on a the PC, and now Dark Souls is one of the highest selling games on the PC. They're not all together useless.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By Orkultus, 19 April 2014 at 2:08 pm UTC
By Orkultus, 19 April 2014 at 2:08 pm UTC
OMG i hope they do the ports. It would be most fantastic.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By leillo1975, 19 April 2014 at 1:34 pm UTC
By leillo1975, 19 April 2014 at 1:34 pm UTC
I have Borderlands 2 in Windows and It´s an awesome AAA game. I would like to replay in Linux soon
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By FutureSuture, 19 April 2014 at 12:34 pm UTC Likes: 1
By FutureSuture, 19 April 2014 at 12:34 pm UTC Likes: 1
Quoting: liamdawePetitions are utterly useless unless you gave a team of people behind them with a lot of time to spare to manage it. It requires constantly reaching out to people, constantly trying to get a dialog with the developer doing etc etc.This has nothing to do with Linux, but Dark Souls did come to Windows after being exclusive to the PlayStation 3 and Xbox 360 due to a petition. Stuff can be accomplished with petitions, it's just rare that the parties they are intended for react to them.
People seem to think petitions will accomplish anything, they have obviously never done a successful one before.
You are better of tweet to Randy and posting here, I've sent him the link to this.
Sacred Fire, A Narrative RPG Coming In 2015
By poetic, 19 April 2014 at 12:32 pm UTC
By poetic, 19 April 2014 at 12:32 pm UTC
@DrMcCoy: yes, P&P with the right people is the true role-playing experience :) Sacred Fire makes actually another step bringing cRPG closer to that experience as the personality system tracks who you are and rewards you for playing 'in character'.
@Apopas: Hi, I am the guy behind Sacred Fire. Thank you for your kind words, yes gameplay and story is Sacred's Fire 100% focus.
The goal is rethinking the choice & consequence mechanic in RPGs, make it more subtle, nuanced and meaningful. Adding emotions alone means nothing, maybe a slight complication getting in the way of the 'standard' experience. What makes them important is they make all the choices matter, as suddenly story choices change your personality and mess up your emotion control and thus impact combat performance.
We are currently preparing a Kickstarter campaign and every fan can make a difference. If you would like to get involved, or notified once the Kickstarter starts please leave your e-mail at our page: http://sacredfirerpg.com
@Apopas: Hi, I am the guy behind Sacred Fire. Thank you for your kind words, yes gameplay and story is Sacred's Fire 100% focus.
The goal is rethinking the choice & consequence mechanic in RPGs, make it more subtle, nuanced and meaningful. Adding emotions alone means nothing, maybe a slight complication getting in the way of the 'standard' experience. What makes them important is they make all the choices matter, as suddenly story choices change your personality and mess up your emotion control and thus impact combat performance.
We are currently preparing a Kickstarter campaign and every fan can make a difference. If you would like to get involved, or notified once the Kickstarter starts please leave your e-mail at our page: http://sacredfirerpg.com
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 12:11 pm UTC
Way to make a subjective and unvalidated statement.
If games developers and/or publishers believe it makes financial sense to make native Linux clients then there will be native Linux clients.
By , 19 April 2014 at 12:11 pm UTC
Quoting: InokiWith GNU/Linux being the most stable platform on Earth, most reliable and robust, is there a reason not to make a native client?
Way to make a subjective and unvalidated statement.
If games developers and/or publishers believe it makes financial sense to make native Linux clients then there will be native Linux clients.
Linux & SteamOS Earn The 400 Games Badge
By , 19 April 2014 at 11:49 am UTC Likes: 1
By , 19 April 2014 at 11:49 am UTC Likes: 1
They will come...they will all come
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By GoCorinthians, 19 April 2014 at 11:45 am UTC Likes: 1
By GoCorinthians, 19 April 2014 at 11:45 am UTC Likes: 1
Quoting: AnonymousReasons = $$$$$ lol...not anymore as its changing now!Quoting: InokiWith GNU/Linux being the most stable platform on Earth, most reliable and robust, is there a reason not to make a native client?I'm sure they have their reasons, probably the same reason Vita users had to ask as well
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 11:43 am UTC Likes: 1
I'm sure they have their reasons, probably the same reason Vita users had to ask as well
By , 19 April 2014 at 11:43 am UTC Likes: 1
Quoting: InokiWith GNU/Linux being the most stable platform on Earth, most reliable and robust, is there a reason not to make a native client?
I'm sure they have their reasons, probably the same reason Vita users had to ask as well
The Wine Development Release 1.7.17 Is Now Available
By Half-Shot, 19 April 2014 at 11:42 am UTC
This. If you know a bug exists, you fix it or it WILL cause issues futher down the line for other games.
By Half-Shot, 19 April 2014 at 11:42 am UTC
Quoting: hardpenguinOften fixing a Wine bug for one game fixes same or similar one for another one.
This. If you know a bug exists, you fix it or it WILL cause issues futher down the line for other games.
Linux & SteamOS Earn The 400 Games Badge
By Half-Shot, 19 April 2014 at 11:34 am UTC Likes: 2
By Half-Shot, 19 April 2014 at 11:34 am UTC Likes: 2
Quoting: GoCorinthiansWitcher 2? :'(In time, young one.
Linux & SteamOS Earn The 400 Games Badge
By GoCorinthians, 19 April 2014 at 11:26 am UTC Likes: 1
By GoCorinthians, 19 April 2014 at 11:26 am UTC Likes: 1
Witcher 2? :'(
The Wine Development Release 1.7.17 Is Now Available
By hardpenguin, 19 April 2014 at 11:13 am UTC
Often fixing a Wine bug for one game fixes same or similar one for another one. Also, Wine works for some platforms Steam isn't available for (unpopular Linux distribution families, FreeBSD and such).
Wish they would work more on games that are not available for Linux, though.
By hardpenguin, 19 April 2014 at 11:13 am UTC
Quoting: XodetaetlEr... there's a truckload of bugs fixed for Team Fortress 2 and other Valve games... ??? Those games have been ported to Linux, why did someone loose so much time making them work through Wine ?We can only guess the reasoning behind that...
Often fixing a Wine bug for one game fixes same or similar one for another one. Also, Wine works for some platforms Steam isn't available for (unpopular Linux distribution families, FreeBSD and such).
Wish they would work more on games that are not available for Linux, though.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By Kristian, 19 April 2014 at 11:06 am UTC Likes: 1
Really cool. Hurray for Coffee Stain Studios and The Farm 51 then.
By Kristian, 19 April 2014 at 11:06 am UTC Likes: 1
Quoting: AnonymousSanctum 2 is in open beta now on steam for linux, Goat Simulator is coming after it. Both ported by icculus for coffestain studio's
Deadfall Adventures is on linux from same dev as Painkiller H&D
Really cool. Hurray for Coffee Stain Studios and The Farm 51 then.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By Teodosio, 19 April 2014 at 10:41 am UTC
By Teodosio, 19 April 2014 at 10:41 am UTC
I would love to have Borderlads (1&2) on GNU/Linux!
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 10:33 am UTC
By , 19 April 2014 at 10:33 am UTC
Sanctum 2 is in open beta now on steam for linux, Goat Simulator is coming after it. Both ported by icculus for coffestain studio's
Deadfall Adventures is on linux from same dev as Painkiller H&D
Deadfall Adventures is on linux from same dev as Painkiller H&D
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 10:25 am UTC
By , 19 April 2014 at 10:25 am UTC
Hope to see the Linux port for Borderlands 2 come true one day :)
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By Kristian, 19 April 2014 at 10:02 am UTC
By Kristian, 19 April 2014 at 10:02 am UTC
Is there any list of UE3 games that have been ported so far? I only remember 3, Papa & Yo, Dungeon Defenders and Painkiller Hell & Damnation. Is that it so far? Icculus mentioned on Twitter the other day that he had ported several UE3 titles: https://mobile.twitter.com/icculus/status/456969050267340800?p=v
I guess that would include some unannounced/unreleased ports then?
Edit:
Wikipedia has a big list (I counted like 347 games) of UE3 games. They list platforms and only the games I mentioned + Dungeon Defenders: First Wave and upcoming game Migthy No. 9 list Linux as a platform.
I guess that would include some unannounced/unreleased ports then?
Edit:
Wikipedia has a big list (I counted like 347 games) of UE3 games. They list platforms and only the games I mentioned + Dungeon Defenders: First Wave and upcoming game Migthy No. 9 list Linux as a platform.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By Corben, 19 April 2014 at 9:55 am UTC
By Corben, 19 April 2014 at 9:55 am UTC
Yeah. That's good news.
Even though Borderlands 2 is working quite decent with wine, the performance on Windows is still better. For example, I've got an issue, where the game has a 500ms lag every 5 seconds. In this time the movement jumps somewhere, but is not continuous. In fact I'm rebooting when playing Borderlands 2.
But not only Borderlands 2 would be a candidate, also Aliens: Colonial Marines. As it works also quite good with wine, but I would prefer a supported native client.
So maybe the Valve statistics of wine users playing Borderlands 2 may not be the truth. I think most gamers prefer good performance, they may have tested it with wine, but still reboot into Windows for gaming.
Porting Borderlands 2 to Linux would be a great thing, another big title on our favorite platform.
Even though Borderlands 2 is working quite decent with wine, the performance on Windows is still better. For example, I've got an issue, where the game has a 500ms lag every 5 seconds. In this time the movement jumps somewhere, but is not continuous. In fact I'm rebooting when playing Borderlands 2.
But not only Borderlands 2 would be a candidate, also Aliens: Colonial Marines. As it works also quite good with wine, but I would prefer a supported native client.
So maybe the Valve statistics of wine users playing Borderlands 2 may not be the truth. I think most gamers prefer good performance, they may have tested it with wine, but still reboot into Windows for gaming.
Porting Borderlands 2 to Linux would be a great thing, another big title on our favorite platform.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 9:55 am UTC Likes: 2
By , 19 April 2014 at 9:55 am UTC Likes: 2
Quoting: AnonymousUnreal 3 engine has been ported to Linux on several occasions by third parties. Icculus would have very little issue getting this made.Quoting: Half-Shotunreal 3 never had linux port and unlike 4 it doesn't include source access like 4 does. so, yes... this might be a problem. would probably be more feasible to port it to UE4 (depends how backward compatible is, i have no clue)Unreal 3 is easy to port (call Icculus if you need to)
while UE4 on linux you can track status here
https://wiki.unrealengine.com/Building_On_Linux
editor is not yet working
one thing is sure, i'd buy linux version of b2 on day one
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 9:53 am UTC
checked a bit more and you're right. i never noticed painkiller and few other games use ue3
By , 19 April 2014 at 9:53 am UTC
Quoting: KristianThis is only the case with the Unreal Development Kit they released to the public, a company like Gearbox has a full engine license including source code access. Porting to UE4 would be utterly insane and would take a lot of time, effort and resources, they would have to re-write all the gameplay code for one thing. It would also be completely useless and unnecessary since they could just port the game as is like Icculus did with the UE3 games he already ported.
checked a bit more and you're right. i never noticed painkiller and few other games use ue3
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By 0ttman, 19 April 2014 at 9:52 am UTC Likes: 2
By 0ttman, 19 April 2014 at 9:52 am UTC Likes: 2
I will buy this if it hits the SteamOS-Linux platform :)
Since I have jumped towards Linux I rarely boot into windows anymore.
Since I have jumped towards Linux I rarely boot into windows anymore.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By , 19 April 2014 at 9:34 am UTC
By , 19 April 2014 at 9:34 am UTC
I'd love to see BL2 ported. At the moment I am running it under Wine and even with a powerhouse of a PC the performance is less than acceptable. Plus with Steam OS and the Steam Machine on the horizon it seems logical to consider Linux versions.
Gearbox Looking At Customer Interest For A Linux Version Of Borderlands
By Kristian, 19 April 2014 at 9:31 am UTC
This is only the case with the Unreal Development Kit they released to the public, a company like Gearbox has a full engine license including source code access. Porting to UE4 would be utterly insane and would take a lot of time, effort and resources, they would have to re-write all the gameplay code for one thing. It would also be completely useless and unnecessary since they could just port the game as is like Icculus did with the UE3 games he already ported.
By Kristian, 19 April 2014 at 9:31 am UTC
Quoting: Anonymous(Emphasis mine)Quoting: Half-Shotunreal 3 never had linux port and unlike 4 it doesn't include source access like 4 does. so, yes... this might be a problem. would probably be more feasible to port it to UE4 (depends how backward compatible is, i have no clue)Unreal 3 is easy to port (call Icculus if you need to)
while UE4 on linux you can track status here
https://wiki.unrealengine.com/Building_On_Linux
editor is not yet working
one thing is sure, i'd buy linux version of b2 on day one
This is only the case with the Unreal Development Kit they released to the public, a company like Gearbox has a full engine license including source code access. Porting to UE4 would be utterly insane and would take a lot of time, effort and resources, they would have to re-write all the gameplay code for one thing. It would also be completely useless and unnecessary since they could just port the game as is like Icculus did with the UE3 games he already ported.
- 29 games are getting delisted from GOG
- Valve appear to be testing ARM64 and Android support for Steam on Linux
- Last Epoch drops the Native Linux version, devs tell players to use Proton
- Nintendo and The Pokemon Company file lawsuit against Palworld maker Pocketpair
- Valve heads to PAX Australia for the first time, maybe they'll finally get the Steam Deck
- > See more over 30 days here
-
Frog Protocols announced to try and speed up Wayland pr…
- pleasereadthemanual -
Fight off the immense hordes in Halls of Torment 1.0 ou…
- Nezchan -
Frog Protocols announced to try and speed up Wayland pr…
- reaperx7 -
Frog Protocols announced to try and speed up Wayland pr…
- Mountain Man -
Frog Protocols announced to try and speed up Wayland pr…
- Owltech - > See more comments
- Weekend Players' Club 9/20/2024
- Pengling - More free games from Prime
- TherinS - Do you think that Steam will become open source in the future?…
- wvstolzing - Nvidia card underperforming on Wayland
- Vortex_Acherontic - It is true that Valve spends a small amount of its revenue to imp…
- LoudTechie - See more posts