Latest 30 Comments
News - Steam Deck stock returns but there's a big price increase
By Klaas, 27 May 2026 at 6:01 pm UTC
By Klaas, 27 May 2026 at 6:01 pm UTC
Quoting: StellaI hope all the AI generated slop was worth it for this.The enormous amount of slop is the other thing that I hate about this situation. And all the bad forced AI translation that you get shoved in your face when you're in Germany – although to be fair they force the reader to practise English because most of the things are complete gibberish unless you translate them back to English in your head.
News - Steam Deck stock returns but there's a big price increase
By Stella, 27 May 2026 at 5:56 pm UTC
By Stella, 27 May 2026 at 5:56 pm UTC
Quoting: KlaasThank you AI. The prices – like the RPI ones – are horrible.I hope all the AI generated slop was worth it for this.
News - Steam Deck stock returns but there's a big price increase
By Klaas, 27 May 2026 at 5:54 pm UTC
By Klaas, 27 May 2026 at 5:54 pm UTC
Thank you AI. The prices – like the RPI ones – are horrible.
News - Steam Deck stock returns but there's a big price increase
By Stella, 27 May 2026 at 5:52 pm UTC
By Stella, 27 May 2026 at 5:52 pm UTC
RIP Steam Hardware
News - Steam Deck stock returns but there's a big price increase
By dorron, 27 May 2026 at 5:50 pm UTC
By dorron, 27 May 2026 at 5:50 pm UTC
That's terrible pricing! I'm concerned with the Steam Machine and Frame now...
News - Linux and open source getting age checking exemptions could be problematic
By LachezarDonev, 27 May 2026 at 5:47 pm UTC
By LachezarDonev, 27 May 2026 at 5:47 pm UTC
This is an absolutely ridiculous overreach. Asking for age verification to use a computer is like asking for age verification to enter a neighborhood, just because there's a liquor store there. Besides, they do realise that Linux is open source, right? This will be circumvented immediately and will not be compiled with. If only the corporate entities behind certain distributions had the balls to oppose this... If only...
News - Retro fantasy slashers Witchaven and Witchaven II: Blood Vengeance get delisted in June
By Klaas, 27 May 2026 at 5:34 pm UTC
By Klaas, 27 May 2026 at 5:34 pm UTC
Quoting: CaldathrasSignificantly cheaper than buying the games separately.I don't know how I missed that. Thank you. I had the separate items in the cart for a few days wondering if I would ever play them, but due to the GDX version I thought that I might regret not getting them.
News - Proton-CachyOS adds low latency layer and Discord rich presence support
By Caldathras, 27 May 2026 at 5:32 pm UTC
By Caldathras, 27 May 2026 at 5:32 pm UTC
Quoting: PhlebiacAn environment variable. I have it enabled as global default in Heroic Launcher.Quoting: CaldathrasI have been using Proton-CachyOS on my Kepler laptop with DXVK-Sarek enabled. Yes, it has been great for some games. I can finally run a number of games in DXVK that used to default to WineD3D before.Having that legacy support built in is great for older hardware, to be sure. Does it have some logic for choosing between DXVK and DXVK-Sarek, or do you have to set an environment variable or something?
PROTON_DXVK_SAREK=1
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Klaas, 27 May 2026 at 5:30 pm UTC
By Klaas, 27 May 2026 at 5:30 pm UTC
Quoting: PlayingOnLinuxphoneAs long as they don't improve the character physics/controls I don't care. Witcher 1 is still the only Witcher I could enjoy (and I know the controls were weird, but at least they worked).I fully agree. I hated the second part and after watching a few parts of a Let's Play video I bought the third part and quit not long after leaving the tutorial area. The gameplay was basically reduced to rolling around all the time.
News - Fight off deadly swarms and a big space hive in the latest No Man's Sky update
By Cley_Faye, 27 May 2026 at 5:23 pm UTC
By Cley_Faye, 27 May 2026 at 5:23 pm UTC
I wonder if no man's sky will end up being the complete version of star citizen at some point :D
News - NVIDIA driver 610.43.02 arrives for Linux with Vulkan upgrades, DRM colour pipeline API support
By Phlebiac, 27 May 2026 at 5:22 pm UTC
By Phlebiac, 27 May 2026 at 5:22 pm UTC
FWIW, it's already available in the fedora-multimedia (negativo17) repo.
News - Proton-CachyOS adds low latency layer and Discord rich presence support
By Phlebiac, 27 May 2026 at 5:19 pm UTC
By Phlebiac, 27 May 2026 at 5:19 pm UTC
Quoting: CaldathrasI have been using Proton-CachyOS on my Kepler laptop with DXVK-Sarek enabled. Yes, it has been great for some games. I can finally run a number of games in DXVK that used to default to WineD3D before.Having that legacy support built in is great for older hardware, to be sure. Does it have some logic for choosing between DXVK and DXVK-Sarek, or do you have to set an environment variable or something?
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By jeisom, 27 May 2026 at 5:14 pm UTC
By jeisom, 27 May 2026 at 5:14 pm UTC
The Witcher 3 uses RedEngine 3. CyberPunk 2077 uses RedEngine 4. Often time these engines are replaced peicemeal between versions. It is possible they “ported” it to RedEngine 4 for this or backported the D12 parts which would resolve the performance issues that were there in RedEngine 3 D12.
News - Here's what was revealed during The Warhammer Skulls Showcase 2026
By Phlebiac, 27 May 2026 at 5:14 pm UTC
By Phlebiac, 27 May 2026 at 5:14 pm UTC
Quoting: TarosAs a German I so hope it will be successful. The world needs to forget that Gollum even existed xDAre you thinking of Daedalic?
News - Proton Experimental gets fixes for Subnautica 2, War Thunder, Far Cry 4 and more
By Pikolo, 27 May 2026 at 5:10 pm UTC
By Pikolo, 27 May 2026 at 5:10 pm UTC
Quoting: TuxeeSince I've been playing War Thunder in its native version for many years: Are there any benefits running the Proton version? (Even with all details cranked up to the max I constantly hover around 150 to 200fps on 2560x1600.)I'm not sure if the Proton version can be used in multiplayer - is Anti-Cheat enabled on it?
News - Proton-CachyOS adds low latency layer and Discord rich presence support
By Caldathras, 27 May 2026 at 5:07 pm UTC
By Caldathras, 27 May 2026 at 5:07 pm UTC
Quoting: PhlebiacGlorious Eggroll hasn't had a fresh release in a while, but besides being "the latest bleeding edge" does anyone have any comments on whether this has been great for them on some/many games?I can't comment on "the latest bleeding edge" but I have been using Proton-CachyOS on my Kepler laptop with DXVK-Sarek enabled. Yes, it has been great for some games. I can finally run a number of games in DXVK that used to default to WineD3D before. A lot more of the games just install and work, without having to do any tweaks beforehand. For a small handful of old games, not so much. But the successes greatly outnumber the failures.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Blisto, 27 May 2026 at 4:45 pm UTC
By Blisto, 27 May 2026 at 4:45 pm UTC
It doesn't use 11on12
News - Proton Experimental gets fixes for Subnautica 2, War Thunder, Far Cry 4 and more
By Tuxee, 27 May 2026 at 3:52 pm UTC
By Tuxee, 27 May 2026 at 3:52 pm UTC
Since I've been playing War Thunder in its native version for many years: Are there any benefits running the Proton version? (Even with all details cranked up to the max I constantly hover around 150 to 200fps on 2560x1600.)
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Liam Squires-Hand, 27 May 2026 at 2:21 pm UTC
By Liam Squires-Hand, 27 May 2026 at 2:21 pm UTC
Quoting: StellaWell the same way DXVK, VKD3D-Proton and so on improve. Wrappers are just code, anything can be optimized....or ripped out.Quoting: Liam Squires-HandWell, maybe that renderer will see improvements for the release. They must be confident on it to remove DX11 😅If it's really a wrapper, I don't see how that would work. the game would be inherently limited by the poor performance of their shortcut wrapper. Rebuilding the whole game to take advantage of DX12 from the beginning would be a solution. But that would take too much time.
News - Oops - someone nearly caused a fire with the Steam Controller Puck
By tfk, 27 May 2026 at 2:15 pm UTC
By tfk, 27 May 2026 at 2:15 pm UTC
Quoting: TarosI twie'd pu'ing i' oh my towng. 😝 I's weally gooh. 👍But, we're human, and humans can be pretty stupid or just generally clumsy.Thats a quite big assumption. Do you have any evidence? xD
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Stella, 27 May 2026 at 2:03 pm UTC
By Stella, 27 May 2026 at 2:03 pm UTC
Quoting: Liam Squires-HandWell, maybe that renderer will see improvements for the release. They must be confident on it to remove DX11 😅If it's really a wrapper, I don't see how that would work. the game would be inherently limited by the poor performance of their shortcut wrapper. Rebuilding the whole game to take advantage of DX12 from the beginning would be a solution. But that would take too much time.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Liam Squires-Hand, 27 May 2026 at 1:53 pm UTC
By Liam Squires-Hand, 27 May 2026 at 1:53 pm UTC
Well, maybe that renderer will see improvements for the release. They must be confident on it to remove DX11 😅
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Ehvis, 27 May 2026 at 1:37 pm UTC
By Ehvis, 27 May 2026 at 1:37 pm UTC
Quoting: StellaSome people even say that they are using a D3D wrapper and that the D3D12 implementation is not native, which may explain the terrible performance loss.That is a fact. It uses the D3D11on12 wrapper, which is a Microsoft DLL. But even Microsoft states that it should not be used for performance critical tasks since it is not very efficient. But that is how they hacked in RT support. On testing, I've found that on the same settings (so no RT), D3D12 runs at half the framerate of D3D11.
News - Heretic II has a new reverse-engineered source port
By gbudny, 27 May 2026 at 1:25 pm UTC
I still remember some of my recommendations of native games for Windows Users before 2012
Counter-Strike (Windows) - TrueCombat: Elite/Tactical Ops: Assault on Terror (Linux)
Diablo (Windows) - Sacred Gold (Linux)
Portal (Windows) - Grappling Hook (Linux)
Call of Duty (Windows) - Medal of Honor: Allied Assault/Return to Castle Wolfenstein (Linux)
etc.
Maybe you know more examples.
By gbudny, 27 May 2026 at 1:25 pm UTC
Quoting: IronownerThis was my Tomb Raider 🥰I always thought that Heavy Metal: F.A.K.K.² for Linux was something that I could recommend for Tomb Raider fans in the past.
I still remember some of my recommendations of native games for Windows Users before 2012
Counter-Strike (Windows) - TrueCombat: Elite/Tactical Ops: Assault on Terror (Linux)
Diablo (Windows) - Sacred Gold (Linux)
Portal (Windows) - Grappling Hook (Linux)
Call of Duty (Windows) - Medal of Honor: Allied Assault/Return to Castle Wolfenstein (Linux)
etc.
Maybe you know more examples.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Stella, 27 May 2026 at 1:13 pm UTC
By Stella, 27 May 2026 at 1:13 pm UTC
I am incredibly salty about this, because the dx12 renderer in this game is terribly broken!
I did indepth testing, and on both AMD and Nvidia, is anywhere from 40-50% less performant than DX11 and as a consequence, it needs upscaling to get the same performance than DX11. Some people even say that they are using a D3D wrapper and that the D3D12 implementation is not native, which may explain the terrible performance loss.
And now DX12 will become the only renderer available. Great job CDPR for artificially inflating the system requirements. It's not like DX12 offers any visual benefits other than Raytracing which is broken on Linux anyway.
I did indepth testing, and on both AMD and Nvidia, is anywhere from 40-50% less performant than DX11 and as a consequence, it needs upscaling to get the same performance than DX11. Some people even say that they are using a D3D wrapper and that the D3D12 implementation is not native, which may explain the terrible performance loss.
And now DX12 will become the only renderer available. Great job CDPR for artificially inflating the system requirements. It's not like DX12 offers any visual benefits other than Raytracing which is broken on Linux anyway.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Ehvis, 27 May 2026 at 1:09 pm UTC
By Ehvis, 27 May 2026 at 1:09 pm UTC
Quoting: ArehandoroYeah, DX12 version runs like shit compared to the DX11 one.that will exclusively require DirectX 12Booooo.
Quoting: PlayingOnLinuxphoneAs long as they don't improve the character physics/controls I don't care. Witcher 1 is still the only Witcher I could enjoy (and I know the controls were weird, but at least they worked).Good to see I'm not the only one with a soft spot for Witcher 1.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By PlayingOnLinuxphone, 27 May 2026 at 1:08 pm UTC
By PlayingOnLinuxphone, 27 May 2026 at 1:08 pm UTC
As long as they don't improve the character physics/controls I don't care. Witcher 1 is still the only Witcher I could enjoy (and I know the controls were weird, but at least they worked).
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Jarmer, 27 May 2026 at 1:08 pm UTC
By Jarmer, 27 May 2026 at 1:08 pm UTC
wow, that's awesome they're still releasing stuff for this game! As an avid rpg fan/player I know the fanbase will be super excited. I could never get into these games since I can't stand pretty much any form of melee combat (and that's all there is) but I'm excited for all the fans out there!
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Arehandoro, 27 May 2026 at 1:02 pm UTC
By Arehandoro, 27 May 2026 at 1:02 pm UTC
that will exclusively require DirectX 12Booooo.
News - Proton is getting some "horrible" workarounds for Forza Horizon 6 on Linux
By Ehvis, 27 May 2026 at 12:18 pm UTC
I do find it funny that they learned to say "we support Steam Deck" even though the market share of desktop Linux is bigger than that of Steam Deck.
By Ehvis, 27 May 2026 at 12:18 pm UTC
Quoting: KirkyLADHaving said that, forza support tell you that Steam Deck is supported but Linux isn't.But they don't really. All that means is that they added a default settings profile to make it run somewhat acceptable. I don't think any major studio put any real effort into "supporting Steam Deck". Practically it is the Linux developers that support Windows games and not the other way around. And the PR people don't even know that the Steam Deck runs on Linux.
I do find it funny that they learned to say "we support Steam Deck" even though the market share of desktop Linux is bigger than that of Steam Deck.
News - Steam Deck stock returns but there's a big price increase
By Klaas, 27 May 2026 at 6:01 pm UTC
By Klaas, 27 May 2026 at 6:01 pm UTC
Quoting: StellaI hope all the AI generated slop was worth it for this.The enormous amount of slop is the other thing that I hate about this situation. And all the bad forced AI translation that you get shoved in your face when you're in Germany – although to be fair they force the reader to practise English because most of the things are complete gibberish unless you translate them back to English in your head.
News - Steam Deck stock returns but there's a big price increase
By Stella, 27 May 2026 at 5:56 pm UTC
By Stella, 27 May 2026 at 5:56 pm UTC
Quoting: KlaasThank you AI. The prices – like the RPI ones – are horrible.I hope all the AI generated slop was worth it for this.
News - Steam Deck stock returns but there's a big price increase
By Klaas, 27 May 2026 at 5:54 pm UTC
By Klaas, 27 May 2026 at 5:54 pm UTC
Thank you AI. The prices – like the RPI ones – are horrible.
News - Steam Deck stock returns but there's a big price increase
By Stella, 27 May 2026 at 5:52 pm UTC
By Stella, 27 May 2026 at 5:52 pm UTC
RIP Steam Hardware
News - Steam Deck stock returns but there's a big price increase
By dorron, 27 May 2026 at 5:50 pm UTC
By dorron, 27 May 2026 at 5:50 pm UTC
That's terrible pricing! I'm concerned with the Steam Machine and Frame now...
News - Linux and open source getting age checking exemptions could be problematic
By LachezarDonev, 27 May 2026 at 5:47 pm UTC
By LachezarDonev, 27 May 2026 at 5:47 pm UTC
This is an absolutely ridiculous overreach. Asking for age verification to use a computer is like asking for age verification to enter a neighborhood, just because there's a liquor store there. Besides, they do realise that Linux is open source, right? This will be circumvented immediately and will not be compiled with. If only the corporate entities behind certain distributions had the balls to oppose this... If only...
News - Retro fantasy slashers Witchaven and Witchaven II: Blood Vengeance get delisted in June
By Klaas, 27 May 2026 at 5:34 pm UTC
By Klaas, 27 May 2026 at 5:34 pm UTC
Quoting: CaldathrasSignificantly cheaper than buying the games separately.I don't know how I missed that. Thank you. I had the separate items in the cart for a few days wondering if I would ever play them, but due to the GDX version I thought that I might regret not getting them.
News - Proton-CachyOS adds low latency layer and Discord rich presence support
By Caldathras, 27 May 2026 at 5:32 pm UTC
By Caldathras, 27 May 2026 at 5:32 pm UTC
Quoting: PhlebiacAn environment variable. I have it enabled as global default in Heroic Launcher.Quoting: CaldathrasI have been using Proton-CachyOS on my Kepler laptop with DXVK-Sarek enabled. Yes, it has been great for some games. I can finally run a number of games in DXVK that used to default to WineD3D before.Having that legacy support built in is great for older hardware, to be sure. Does it have some logic for choosing between DXVK and DXVK-Sarek, or do you have to set an environment variable or something?
PROTON_DXVK_SAREK=1
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Klaas, 27 May 2026 at 5:30 pm UTC
By Klaas, 27 May 2026 at 5:30 pm UTC
Quoting: PlayingOnLinuxphoneAs long as they don't improve the character physics/controls I don't care. Witcher 1 is still the only Witcher I could enjoy (and I know the controls were weird, but at least they worked).I fully agree. I hated the second part and after watching a few parts of a Let's Play video I bought the third part and quit not long after leaving the tutorial area. The gameplay was basically reduced to rolling around all the time.
News - Fight off deadly swarms and a big space hive in the latest No Man's Sky update
By Cley_Faye, 27 May 2026 at 5:23 pm UTC
By Cley_Faye, 27 May 2026 at 5:23 pm UTC
I wonder if no man's sky will end up being the complete version of star citizen at some point :D
News - NVIDIA driver 610.43.02 arrives for Linux with Vulkan upgrades, DRM colour pipeline API support
By Phlebiac, 27 May 2026 at 5:22 pm UTC
By Phlebiac, 27 May 2026 at 5:22 pm UTC
FWIW, it's already available in the fedora-multimedia (negativo17) repo.
News - Proton-CachyOS adds low latency layer and Discord rich presence support
By Phlebiac, 27 May 2026 at 5:19 pm UTC
By Phlebiac, 27 May 2026 at 5:19 pm UTC
Quoting: CaldathrasI have been using Proton-CachyOS on my Kepler laptop with DXVK-Sarek enabled. Yes, it has been great for some games. I can finally run a number of games in DXVK that used to default to WineD3D before.Having that legacy support built in is great for older hardware, to be sure. Does it have some logic for choosing between DXVK and DXVK-Sarek, or do you have to set an environment variable or something?
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By jeisom, 27 May 2026 at 5:14 pm UTC
By jeisom, 27 May 2026 at 5:14 pm UTC
The Witcher 3 uses RedEngine 3. CyberPunk 2077 uses RedEngine 4. Often time these engines are replaced peicemeal between versions. It is possible they “ported” it to RedEngine 4 for this or backported the D12 parts which would resolve the performance issues that were there in RedEngine 3 D12.
News - Here's what was revealed during The Warhammer Skulls Showcase 2026
By Phlebiac, 27 May 2026 at 5:14 pm UTC
By Phlebiac, 27 May 2026 at 5:14 pm UTC
Quoting: TarosAs a German I so hope it will be successful. The world needs to forget that Gollum even existed xDAre you thinking of Daedalic?
News - Proton Experimental gets fixes for Subnautica 2, War Thunder, Far Cry 4 and more
By Pikolo, 27 May 2026 at 5:10 pm UTC
By Pikolo, 27 May 2026 at 5:10 pm UTC
Quoting: TuxeeSince I've been playing War Thunder in its native version for many years: Are there any benefits running the Proton version? (Even with all details cranked up to the max I constantly hover around 150 to 200fps on 2560x1600.)I'm not sure if the Proton version can be used in multiplayer - is Anti-Cheat enabled on it?
News - Proton-CachyOS adds low latency layer and Discord rich presence support
By Caldathras, 27 May 2026 at 5:07 pm UTC
By Caldathras, 27 May 2026 at 5:07 pm UTC
Quoting: PhlebiacGlorious Eggroll hasn't had a fresh release in a while, but besides being "the latest bleeding edge" does anyone have any comments on whether this has been great for them on some/many games?I can't comment on "the latest bleeding edge" but I have been using Proton-CachyOS on my Kepler laptop with DXVK-Sarek enabled. Yes, it has been great for some games. I can finally run a number of games in DXVK that used to default to WineD3D before. A lot more of the games just install and work, without having to do any tweaks beforehand. For a small handful of old games, not so much. But the successes greatly outnumber the failures.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Blisto, 27 May 2026 at 4:45 pm UTC
By Blisto, 27 May 2026 at 4:45 pm UTC
It doesn't use 11on12
News - Proton Experimental gets fixes for Subnautica 2, War Thunder, Far Cry 4 and more
By Tuxee, 27 May 2026 at 3:52 pm UTC
By Tuxee, 27 May 2026 at 3:52 pm UTC
Since I've been playing War Thunder in its native version for many years: Are there any benefits running the Proton version? (Even with all details cranked up to the max I constantly hover around 150 to 200fps on 2560x1600.)
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Liam Squires-Hand, 27 May 2026 at 2:21 pm UTC
By Liam Squires-Hand, 27 May 2026 at 2:21 pm UTC
Quoting: StellaWell the same way DXVK, VKD3D-Proton and so on improve. Wrappers are just code, anything can be optimized....or ripped out.Quoting: Liam Squires-HandWell, maybe that renderer will see improvements for the release. They must be confident on it to remove DX11 😅If it's really a wrapper, I don't see how that would work. the game would be inherently limited by the poor performance of their shortcut wrapper. Rebuilding the whole game to take advantage of DX12 from the beginning would be a solution. But that would take too much time.
News - Oops - someone nearly caused a fire with the Steam Controller Puck
By tfk, 27 May 2026 at 2:15 pm UTC
By tfk, 27 May 2026 at 2:15 pm UTC
Quoting: TarosI twie'd pu'ing i' oh my towng. 😝 I's weally gooh. 👍But, we're human, and humans can be pretty stupid or just generally clumsy.Thats a quite big assumption. Do you have any evidence? xD
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Stella, 27 May 2026 at 2:03 pm UTC
By Stella, 27 May 2026 at 2:03 pm UTC
Quoting: Liam Squires-HandWell, maybe that renderer will see improvements for the release. They must be confident on it to remove DX11 😅If it's really a wrapper, I don't see how that would work. the game would be inherently limited by the poor performance of their shortcut wrapper. Rebuilding the whole game to take advantage of DX12 from the beginning would be a solution. But that would take too much time.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Liam Squires-Hand, 27 May 2026 at 1:53 pm UTC
By Liam Squires-Hand, 27 May 2026 at 1:53 pm UTC
Well, maybe that renderer will see improvements for the release. They must be confident on it to remove DX11 😅
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Ehvis, 27 May 2026 at 1:37 pm UTC
By Ehvis, 27 May 2026 at 1:37 pm UTC
Quoting: StellaSome people even say that they are using a D3D wrapper and that the D3D12 implementation is not native, which may explain the terrible performance loss.That is a fact. It uses the D3D11on12 wrapper, which is a Microsoft DLL. But even Microsoft states that it should not be used for performance critical tasks since it is not very efficient. But that is how they hacked in RT support. On testing, I've found that on the same settings (so no RT), D3D12 runs at half the framerate of D3D11.
News - Heretic II has a new reverse-engineered source port
By gbudny, 27 May 2026 at 1:25 pm UTC
I still remember some of my recommendations of native games for Windows Users before 2012
Counter-Strike (Windows) - TrueCombat: Elite/Tactical Ops: Assault on Terror (Linux)
Diablo (Windows) - Sacred Gold (Linux)
Portal (Windows) - Grappling Hook (Linux)
Call of Duty (Windows) - Medal of Honor: Allied Assault/Return to Castle Wolfenstein (Linux)
etc.
Maybe you know more examples.
By gbudny, 27 May 2026 at 1:25 pm UTC
Quoting: IronownerThis was my Tomb Raider 🥰I always thought that Heavy Metal: F.A.K.K.² for Linux was something that I could recommend for Tomb Raider fans in the past.
I still remember some of my recommendations of native games for Windows Users before 2012
Counter-Strike (Windows) - TrueCombat: Elite/Tactical Ops: Assault on Terror (Linux)
Diablo (Windows) - Sacred Gold (Linux)
Portal (Windows) - Grappling Hook (Linux)
Call of Duty (Windows) - Medal of Honor: Allied Assault/Return to Castle Wolfenstein (Linux)
etc.
Maybe you know more examples.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Stella, 27 May 2026 at 1:13 pm UTC
By Stella, 27 May 2026 at 1:13 pm UTC
I am incredibly salty about this, because the dx12 renderer in this game is terribly broken!
I did indepth testing, and on both AMD and Nvidia, is anywhere from 40-50% less performant than DX11 and as a consequence, it needs upscaling to get the same performance than DX11. Some people even say that they are using a D3D wrapper and that the D3D12 implementation is not native, which may explain the terrible performance loss.
And now DX12 will become the only renderer available. Great job CDPR for artificially inflating the system requirements. It's not like DX12 offers any visual benefits other than Raytracing which is broken on Linux anyway.
I did indepth testing, and on both AMD and Nvidia, is anywhere from 40-50% less performant than DX11 and as a consequence, it needs upscaling to get the same performance than DX11. Some people even say that they are using a D3D wrapper and that the D3D12 implementation is not native, which may explain the terrible performance loss.
And now DX12 will become the only renderer available. Great job CDPR for artificially inflating the system requirements. It's not like DX12 offers any visual benefits other than Raytracing which is broken on Linux anyway.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Ehvis, 27 May 2026 at 1:09 pm UTC
By Ehvis, 27 May 2026 at 1:09 pm UTC
Quoting: ArehandoroYeah, DX12 version runs like shit compared to the DX11 one.that will exclusively require DirectX 12Booooo.
Quoting: PlayingOnLinuxphoneAs long as they don't improve the character physics/controls I don't care. Witcher 1 is still the only Witcher I could enjoy (and I know the controls were weird, but at least they worked).Good to see I'm not the only one with a soft spot for Witcher 1.
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By PlayingOnLinuxphone, 27 May 2026 at 1:08 pm UTC
By PlayingOnLinuxphone, 27 May 2026 at 1:08 pm UTC
As long as they don't improve the character physics/controls I don't care. Witcher 1 is still the only Witcher I could enjoy (and I know the controls were weird, but at least they worked).
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Jarmer, 27 May 2026 at 1:08 pm UTC
By Jarmer, 27 May 2026 at 1:08 pm UTC
wow, that's awesome they're still releasing stuff for this game! As an avid rpg fan/player I know the fanbase will be super excited. I could never get into these games since I can't stand pretty much any form of melee combat (and that's all there is) but I'm excited for all the fans out there!
News - The Witcher 3: Wild Hunt - Songs of the Past DLC announced
By Arehandoro, 27 May 2026 at 1:02 pm UTC
By Arehandoro, 27 May 2026 at 1:02 pm UTC
that will exclusively require DirectX 12Booooo.
News - Proton is getting some "horrible" workarounds for Forza Horizon 6 on Linux
By Ehvis, 27 May 2026 at 12:18 pm UTC
I do find it funny that they learned to say "we support Steam Deck" even though the market share of desktop Linux is bigger than that of Steam Deck.
By Ehvis, 27 May 2026 at 12:18 pm UTC
Quoting: KirkyLADHaving said that, forza support tell you that Steam Deck is supported but Linux isn't.But they don't really. All that means is that they added a default settings profile to make it run somewhat acceptable. I don't think any major studio put any real effort into "supporting Steam Deck". Practically it is the Linux developers that support Windows games and not the other way around. And the PR people don't even know that the Steam Deck runs on Linux.
I do find it funny that they learned to say "we support Steam Deck" even though the market share of desktop Linux is bigger than that of Steam Deck.
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Stella, 22 May 2026 at 10:27 am UTC
By Stella, 22 May 2026 at 10:27 am UTC
Is that really worth doing though? I uploaded logs and gave really detailed information for 3 different games that have issues with Proton. The Witcher 3, Vampyr, Doom TDA. All 3 are Steam Deck Verified. In all 3 reports, i gave detailed repro steps along with proton logs, and the issue was 100% reproducible. In Vampyr, the report was specifically about a regression in Proton 8 or later on the Steam Deck. I have never heard back from Valve on any of these 3 reports. This effort feels like a waste of time now.😫
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Cley_Faye, 21 May 2026 at 5:32 pm UTC
By Cley_Faye, 21 May 2026 at 5:32 pm UTC
Ah, there must be a rule somewhere to state that a solution to a problem will show up when you don't need it anymore :D
I was facing an issue with a game last week, and ended up getting proton logs out this way. It was quite helpful. Ubuntu 24.04 have nvidia 595 drivers, but for some reason they didn't ship with the 32 bit builds of the various libraries. The proton logs showed that the game (a 32-bit windows executable) was just not seeing the GPU *at all* and moved to llvmpipe.
Still, a useful post; I'm sure there are issues that can't quite get fixed on our end.
I was facing an issue with a game last week, and ended up getting proton logs out this way. It was quite helpful. Ubuntu 24.04 have nvidia 595 drivers, but for some reason they didn't ship with the 32 bit builds of the various libraries. The proton logs showed that the game (a 32-bit windows executable) was just not seeing the GPU *at all* and moved to llvmpipe.
Still, a useful post; I'm sure there are issues that can't quite get fixed on our end.
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Yasri, 21 May 2026 at 2:44 pm UTC
By Yasri, 21 May 2026 at 2:44 pm UTC
You can upload the log file, first I have heard of this. I've just been chopping them up and making dozens of posts per bug report.
/this is a joke, don't do this.
/this is a joke, don't do this.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Savor592, 10 Apr 2026 at 1:32 pm UTC
By Savor592, 10 Apr 2026 at 1:32 pm UTC
I would welcome a post (or an edit) introducing https://modding-openmw.com/ and especially showing a setup that works well on Steam Deck.
Their scripts make modding really easy. But unfortunately the Total Overhaul seems to be too much for the Deck. Would be nice to see a configuration close to it which can be run on the Deck.
Their scripts make modding really easy. But unfortunately the Total Overhaul seems to be too much for the Deck. Would be nice to see a configuration close to it which can be run on the Deck.
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By lucasgomesbz, 7 Apr 2026 at 11:44 pm UTC
By lucasgomesbz, 7 Apr 2026 at 11:44 pm UTC
Thanks so much!
Your trick work!
Your trick work!
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By esapolundead, 11 Feb 2026 at 11:37 pm UTC
Close Lutris, then
Open Lutris, start Battle.net. You will have to login again, but it should be working now. Hope this helps.
By esapolundead, 11 Feb 2026 at 11:37 pm UTC
Quoting: iliyalesanitried wine, wine-staging-tkg, proton experimental, proton-ge, proton-tkg, reinstalled battle.net multiple times on different prefixes even cleared appdata and programdata but still nothing. gave VPN and tethering mobile network a shot as well. the result was always the same:This happened to me as well. Looks like the latest Battle.net launcher update broke something. This is how I fixed it in Lutris.
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
Close Lutris, then
# pkill -9 Battle.net
# pkill -9 Agent
# pkill -9 Blizzard
# rm -rf ~/Games/battlenet/drive_c/ProgramData/Battle.net/Agent
# rm -rf ~/Games/battlenet/drive_c/ProgramData/Blizzard\ EntertainmentOpen Lutris, start Battle.net. You will have to login again, but it should be working now. Hope this helps.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By iliyalesani, 11 Feb 2026 at 9:46 pm UTC
By iliyalesani, 11 Feb 2026 at 9:46 pm UTC
tried wine, wine-staging-tkg, proton experimental, proton-ge, proton-tkg, reinstalled battle.net multiple times on different prefixes even cleared appdata and programdata but still nothing. gave VPN and tethering mobile network a shot as well. the result was always the same:
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
same thing with lutris using different versions of wine runners. even tried starting up the agent before and after launching battle.net to no avail:
EDIT / FIX:
using bottles (AUR, not flatpak) with proton-ge 10-30 worked. bottles also applied this launch option:
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
same thing with lutris using different versions of wine runners. even tried starting up the agent before and after launching battle.net to no avail:
WINEFSYNC=1 WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/2240255771/pfx/" "$HOME/.steam/steam/compatibilitytools.d/Proton-Tkg-2634/files/bin/wine" "$HOME/.steam/steam/steamapps/compatdata/2240255771/pfx/drive_c/ProgramData/Battle.net/Agent/Agent.exe"EDIT / FIX:
using bottles (AUR, not flatpak) with proton-ge 10-30 worked. bottles also applied this launch option:
WINEDLLOVERRIDES="locationapi=d" WINE_SIMULATE_WRITECOPY=1 %command%
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By mr-victory, 23 Jan 2026 at 4:01 pm UTC
By mr-victory, 23 Jan 2026 at 4:01 pm UTC
Proton will also do however the default wine is ancient and does not work. I had to give this info in universal blue discord so many times I started to meme about "days since last Battle.net install failure on Lutris: 0". It is a pet peeve of mine😅
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By tuubi, 23 Jan 2026 at 2:55 pm UTC
Lutris really needs to cut a new release at some point and make this the default.
By tuubi, 23 Jan 2026 at 2:55 pm UTC
Quoting: mr-victoryI forgot this guide existed lol. Option 1 (Lutris) does not work and hasn't for months unless the default Wine version is changed from Wine GE 8.26 to something newer. Other wine versions can be installed by clicking a tiny button that looks like an open box in the main page of Lutris, next to "Wine" button.For most games you'll want to select "GE-Proton (Latest)" instead. No need to download anything manually. Lutris (UMU) will automatically download and manage the latest Proton version for you.
Lutris really needs to cut a new release at some point and make this the default.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By mr-victory, 23 Jan 2026 at 12:44 pm UTC
By mr-victory, 23 Jan 2026 at 12:44 pm UTC
I forgot this guide existed lol. Option 1 (Lutris) does not work and hasn't for months unless the default Wine version is changed from Wine GE 8.26 to something newer. Other wine versions can be installed by clicking a tiny button that looks like an open box in the main page of Lutris, next to "Wine" button.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By dbarreda, 23 Jan 2026 at 4:54 am UTC
By dbarreda, 23 Jan 2026 at 4:54 am UTC
I did install Steam thru Flatpak (K)ubuntu 25.10;
Proton 9 did not work, but Proton 10 did. It got stuck on "agent went to sleep attempting to wake it up steam".
The location for the directory is here: `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/`
Hope this helps someone.
Proton 9 did not work, but Proton 10 did. It got stuck on "agent went to sleep attempting to wake it up steam".
The location for the directory is here: `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/`
Hope this helps someone.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Liam Squires-Hand, 14 Jan 2026 at 12:57 pm UTC
By Liam Squires-Hand, 14 Jan 2026 at 12:57 pm UTC
I've added the Steam Snap path into the guide now, thanks.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By jurquizo, 14 Jan 2026 at 12:55 pm UTC
*mod snip: we prefer note to have user scripts here, especially from an AI*
By jurquizo, 14 Jan 2026 at 12:55 pm UTC
Quoting: Liam DaweThanks for the quick reply. The folder compatdata is in ~/snap/steam/common/.local/share/Steam/steamapps, and there are a two folders with random numbers as names with the same created/modified date. In my case it was easy to find the correct because there were only 2 candidate folders.Quoting: jurquizoFirst of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?Ah, that's an interesting one. Snap is a whole different can of worms.
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
*mod snip: we prefer note to have user scripts here, especially from an AI*
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Liam Squires-Hand, 13 Jan 2026 at 8:25 pm UTC
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
By Liam Squires-Hand, 13 Jan 2026 at 8:25 pm UTC
Quoting: jurquizoFirst of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?Ah, that's an interesting one. Snap is a whole different can of worms.
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By jurquizo, 13 Jan 2026 at 8:17 pm UTC
By jurquizo, 13 Jan 2026 at 8:17 pm UTC
First of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Caldathras, 4 Jan 2026 at 7:16 pm UTC
By Caldathras, 4 Jan 2026 at 7:16 pm UTC
This is for those looking for a solution that doesn't involve Flatpak. It is primarily intended for desktop Linux users. Although, I imagine with a little tweaking, It might work for Steam Deck as well.
Option 3) Direct Download
https://openmw.readthedocs.io/en/stable/manuals/installation/install-openmw.html#direct-download
Recently, I discovered that OpenMW offers a Direct Download "installer" on their GitHub site. This archive acts just like the Windows installer, allowing you to keep multiple versions of OpenMW installed in Linux.
The problem is that the installation instructions from the online guide are written very poorly. All they say is "run the install package once downloaded. It’s now installed!". It is not that easy. For one, the "installer" is an archive, not an executable. For two, they assume that you know what file to run once the archive is extracted. Here are my expanded instructions:
1) Download the latest Direct Download archive from the GitHub Releases page.
2) Extract the archive to the folder/location of your choice.
3) Launch the "openmw-launcher" script from within the folder.
.... a) If you are simply upgrading, it will use your existing configuration. You are good to go.
.... b) If this is a fresh installation, the launcher will offer to run the OpenMW Wizard to help you set everything up (see Option 1 of Liam's guide above for the rest of the steps).
4) If the launcher script will not start, then you have very likely encountered the rather infamous glibc issue (you can verify this by trying to launching the script in a terminal).
5) Make sure to download the latest version of the Steam Linux Runtime (currently Steam Linux Runtime 4).
6) To add OpenMW to the Steam client, choose the option "Add a Non-Steam Game ...". You may have to manually point Steam at the location of the openmw-launcher script (I did).
7) Go to the Properties menu for openmw-launcher and select "Install Compatibility Tool". Choose the latest Steam Linux Runtime, which you downloaded in Step 5.
8) Update and customize the Steam Library entry to your preferences. You should now be good to go.
Spoiler, click me
There are many ways to install OpenMW. There is even an unofficial AppImage available. The distro repositories almost always offer an out-of-date version. In the past, I used to install via the LaunchPad PPA (only works for Ubuntu derivatives). The problem with PPAs is that they have to be reinstalled with every major version upgrade of your distro. If you are slow to upgrade, the PPA will eventually update to a version of OpenMW that will not run on your outdated distro. Updating uninstalls the version that currently works and then fails on installing the new version.
Option 3) Direct Download
https://openmw.readthedocs.io/en/stable/manuals/installation/install-openmw.html#direct-download
Recently, I discovered that OpenMW offers a Direct Download "installer" on their GitHub site. This archive acts just like the Windows installer, allowing you to keep multiple versions of OpenMW installed in Linux.
Spoiler, click me
NOTE: By default, all installations share the same saves and configuration. There is a feature that was introduced with version 0.48 that allows you to set up a "portable install", which allows you to isolate a particular version with its own configuration and save files.
https://modding-openmw.com/tips/portable-install/
https://modding-openmw.com/tips/portable-install/
The problem is that the installation instructions from the online guide are written very poorly. All they say is "run the install package once downloaded. It’s now installed!". It is not that easy. For one, the "installer" is an archive, not an executable. For two, they assume that you know what file to run once the archive is extracted. Here are my expanded instructions:
1) Download the latest Direct Download archive from the GitHub Releases page.
2) Extract the archive to the folder/location of your choice.
Spoiler, click me
NOTE: If you want to maintain multiple versions, keep in mind that only one of them can be in your default PATH. In fact, it would probably be better to keep the lot of them out of your PATH altogether. Instead of treating the executable/script like a system command, you will just have to provide the entire folder address to launch the game.
This, however, also makes the installation somewhat portable since you can place folder wherever you want. Combined with the "portable install" feature described above, this means you won't even have to have the game installed in your File System partition at all.
This, however, also makes the installation somewhat portable since you can place folder wherever you want. Combined with the "portable install" feature described above, this means you won't even have to have the game installed in your File System partition at all.
3) Launch the "openmw-launcher" script from within the folder.
.... a) If you are simply upgrading, it will use your existing configuration. You are good to go.
.... b) If this is a fresh installation, the launcher will offer to run the OpenMW Wizard to help you set everything up (see Option 1 of Liam's guide above for the rest of the steps).
4) If the launcher script will not start, then you have very likely encountered the rather infamous glibc issue (you can verify this by trying to launching the script in a terminal).
Spoiler, click me
GLIBC Compatibility Issues
One of the big concerns that I have with the OpenMW project is that they don't clearly notify Linux users of a change in system requirements (which they could include with the text for each release on GitHub). The OpenMW Team occasionally increases the version of the glibc library required without clearly advising their Linux users of this change.
For example, the latest version of OpenMW (0.50.0) requires glibc 2.38. This is only available on Ubuntu 24.04 (Mint 22) or higher. (Still running an earlier distro version? Surprise!)
The solution is quite simple. You need to integrate the game into the Steam Client and set the compatibility to Steam Linux Runtime 4, which is based on Debian 13.2 Trixie (and supports glibc 2.38).
One of the big concerns that I have with the OpenMW project is that they don't clearly notify Linux users of a change in system requirements (which they could include with the text for each release on GitHub). The OpenMW Team occasionally increases the version of the glibc library required without clearly advising their Linux users of this change.
For example, the latest version of OpenMW (0.50.0) requires glibc 2.38. This is only available on Ubuntu 24.04 (Mint 22) or higher. (Still running an earlier distro version? Surprise!)
The solution is quite simple. You need to integrate the game into the Steam Client and set the compatibility to Steam Linux Runtime 4, which is based on Debian 13.2 Trixie (and supports glibc 2.38).
5) Make sure to download the latest version of the Steam Linux Runtime (currently Steam Linux Runtime 4).
6) To add OpenMW to the Steam client, choose the option "Add a Non-Steam Game ...". You may have to manually point Steam at the location of the openmw-launcher script (I did).
7) Go to the Properties menu for openmw-launcher and select "Install Compatibility Tool". Choose the latest Steam Linux Runtime, which you downloaded in Step 5.
8) Update and customize the Steam Library entry to your preferences. You should now be good to go.
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By subzero, 19 Dec 2025 at 9:04 pm UTC
By subzero, 19 Dec 2025 at 9:04 pm UTC
Quoting: Liam Daweyes im trying to play battlefield 3, apologiesQuoting: subzeroThis doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamonSince the guide covers two games, which game are we talking about? Battlefield 3?
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By Liam Squires-Hand, 19 Dec 2025 at 5:57 pm UTC
By Liam Squires-Hand, 19 Dec 2025 at 5:57 pm UTC
Quoting: subzeroThis doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamonSince the guide covers two games, which game are we talking about? Battlefield 3?
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By subzero, 19 Dec 2025 at 5:47 pm UTC
By subzero, 19 Dec 2025 at 5:47 pm UTC
This doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamon
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Mirrored, 29 Nov 2025 at 9:52 am UTC
By Mirrored, 29 Nov 2025 at 9:52 am UTC
On CachyOS:
I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.
I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.
TL;DR: I'd recommend the Steam method, and Proton 10.0+
I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.
I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.
TL;DR: I'd recommend the Steam method, and Proton 10.0+
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By Turkeysteaks, 23 Nov 2025 at 5:12 pm UTC
By Turkeysteaks, 23 Nov 2025 at 5:12 pm UTC
Realise this is a bit old now, but I've been playing with BF4 for a year or so and one thing is really annoying - no steam overlay. Which also means no steam recorder.
Do you or anyone have any experience with getting the steam overlay to work with this?
Do you or anyone have any experience with getting the steam overlay to work with this?
Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Eike, 17 Nov 2025 at 12:27 pm UTC
Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver
I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU
By Eike, 17 Nov 2025 at 12:27 pm UTC
Added some notes for Debian.Our wiki is bad.
Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver
I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU
Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Liam Squires-Hand, 17 Nov 2025 at 11:58 am UTC
By Liam Squires-Hand, 17 Nov 2025 at 11:58 am UTC
Added some notes for Debian.
Guide - Why are there so many different Proton versions? Proton 8, Proton 9, Experimental, GE-Proton
By vertigo, 3 Nov 2025 at 6:40 pm UTC
By vertigo, 3 Nov 2025 at 6:40 pm UTC
Great write up, very useful for new users. It could be worth adding [proton-cachyos](https://github.com/CachyOS/proton-cachyos) given how popular CachyOS is now.
Guide - An idiots guide to setting up Minecraft on Steam Deck / SteamOS with controller support
By blindcoder, 28 Oct 2025 at 10:07 am UTC
By blindcoder, 28 Oct 2025 at 10:07 am UTC
Thank you, I just setup the Steam Deck using this guide and now my kid and I can play together on my own server! <3
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC
I think you missed a huge part of playing a TES game by leaving out modding. I know modding on Linux tends to be difficult but the website modding-openmw makes it so easy.
I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.
I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By quot, 10 Oct 2025 at 2:47 pm UTC
By quot, 10 Oct 2025 at 2:47 pm UTC
The next release is focused around their new gamepad UI feature.
https://openmw.org/2025/openmw-0-50-0-is-now-in-rc-phase/
It's not officially released, but the RC releases of OMW are very stable.
https://openmw.org/2025/openmw-0-50-0-is-now-in-rc-phase/
It's not officially released, but the RC releases of OMW are very stable.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Wintergale, 4 Oct 2025 at 5:29 pm UTC
By Wintergale, 4 Oct 2025 at 5:29 pm UTC
How good it is with gamepad?Wait for OMW v0.50, there will be a huge uprade of gamepad support. As I understood, you will not need a mouse anymore.
Guide - Alternatives to popular games that don't work on Linux, Steam Deck and SteamOS
By Turkeysteaks, 1 Oct 2025 at 4:45 pm UTC
By Turkeysteaks, 1 Oct 2025 at 4:45 pm UTC
IMO I'd split the FPS categories up into even more categories, while CS and Battlefield are technically both FPS, I'm not sure how much the fan overlap is. To suggest some additional alternatives:
Esports shooters:
Valorant -> CS2, Fragpunk
Rainbow 6 Siege/X -> Zero Hour, CS2*, Due Process*
Large-scale shooters:
Battlefield -> Battlefield 4*, Insurgency: Sandstorm*, HLL* (bit more milsimmy but still), Rising Storm Vietnam*, Planetside 2, THE FINALS*
Hero shooters:
Valorant -> Dirty Bomb, Overwatch 2*, Multiversus*
Arcade shooters:
Call of Duty -> Titanfall 2* (GOAT), Splitgate 2, Halo Infinite, Shatterline?
Could mention WWII and earlier, however most of them need custom clients due to the RCEs (this applies to both windows and linux)
Extraction shooters:
Tarkov -> Tarkov SINGLEPLAYER, Gray Zone Warfare, Marauders, Deceive Inc, Zero Sievert* (but singleplayer only)
Not sure where they'd fit specifically but I also think For Honor and Rocket League are worth mentioning somewhere within esports because they both work on linux and have some big fanbases
Also it would be wrong for me not to bring up Garfield Kart as a mario kart alternative lol
Esports shooters:
Valorant -> CS2, Fragpunk
Rainbow 6 Siege/X -> Zero Hour, CS2*, Due Process*
Large-scale shooters:
Battlefield -> Battlefield 4*, Insurgency: Sandstorm*, HLL* (bit more milsimmy but still), Rising Storm Vietnam*, Planetside 2, THE FINALS*
Hero shooters:
Valorant -> Dirty Bomb, Overwatch 2*, Multiversus*
Arcade shooters:
Call of Duty -> Titanfall 2* (GOAT), Splitgate 2, Halo Infinite, Shatterline?
Could mention WWII and earlier, however most of them need custom clients due to the RCEs (this applies to both windows and linux)
Extraction shooters:
Tarkov -> Tarkov SINGLEPLAYER, Gray Zone Warfare, Marauders, Deceive Inc, Zero Sievert* (but singleplayer only)
Not sure where they'd fit specifically but I also think For Honor and Rocket League are worth mentioning somewhere within esports because they both work on linux and have some big fanbases
Also it would be wrong for me not to bring up Garfield Kart as a mario kart alternative lol
Guide - How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
By Liam Squires-Hand, 1 Oct 2025 at 10:38 am UTC
By Liam Squires-Hand, 1 Oct 2025 at 10:38 am UTC
Updated for the new release of BepInEx 5.4.23.4, you no longer need to manually replace a file.
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