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Latest Comments

XCOM: Enemy Unknown for Linux Officially Announced
By , 27 May 2014 at 2:02 pm UTC

Already bought it around Christmas time, it's sitting in my inventory...

Leadwerks Game Engine To Launch On Ubuntu Software Centre
By , 27 May 2014 at 1:59 pm UTC

Oh god! Again! a c++ engine (gcc ABI), *puke* (Indeed I really do not like c++). Bah... let's see the positive aspect of this:till the binary builds are cleanly packaged, and there is a clean C interface to the engine, I'm happy to have an additional 3D engine on gnu/linux.
But I still do favor open source 3D engines with a preference for those coded in plain C/ASM and with a reasonable SDK: Namely not cmake/GNU autotools, but simple sh script files, and if big, then the addition of simple makefiles. Host code or data generators should be coded in plain C too, and compiled for the host.

Leadwerks Game Engine To Launch On Ubuntu Software Centre
By , 27 May 2014 at 1:57 pm UTC

Leadwerks is definitely not for real development, at least not yet. It' shows on their steam store page. Just watch the video lol
Quote - "You like playing games on steam? You ever wanted to make your own games that you and your friends can play"
At least they now have a demo to try http://www.leadwerks.com/werkspace/page/demo
They clearly didn't want to release a demo for it, and argued that giving people a free weekend on steam would be enough time for someone to evaluate it. Very funny to read Link - http://steamcommunity.com/app/251810/discussions/0/540738051931952579/#p1


As for Godot, it can't even go fullscreen on Linux, and they think it's too hard and don't wanna even consider using SDL2. They chose not to use SDL back when it started because alt-tab didn't work, so they figured Linux users would prefer to just play in a window lmao. Link here
https://github.com/okamstudio/godot/issues/140

I know the source is available, and the community will improve/fix things, but with that and other issues I wouldn't start a serious project with it right now unless I was willing/wanted to put some serious time into the engine ontop of writing a game itself.

Anyhow looks like someone from the community at the very end of the link is working on getting fullscreen implemented. Wonder if it will get into the main branch or if their will be a fork just for fullscreen.

XCOM: Enemy Unknown for Linux Officially Announced
By Deformal, 27 May 2014 at 1:56 pm UTC

Facebook page of Feral Interactive: http://goo.gl/ofoMKK
Interzeroid Interzeroid (Me) - So, you work with linux now too. It`s very good news. Thank you for your work. P.S. I hope, I`ll see your others ports on Linux.
Feral Interactive - Thank you, we're very much looking forward to being a part of the Linux community. :)
P.S. I like them. I liked them before, because my friends on Mac can play coop with me. Now I like them even more.

XCOM: Enemy Unknown for Linux Officially Announced
By Deformal, 27 May 2014 at 1:50 pm UTC

I knew, that Feral would work with Linux. And as I see, other people really don`t understand, what does it means. Feral Interactive ports games on Mac OS X and they know Open GL. So, It means (if everything will be okay), that we can do other ports on Linux, that they have already done for Mac OS or wiill do in the future. Hitman: Absolution, F1 2013, Shogun 2, Tomb Raider and others.

Leadwerks Game Engine To Launch On Ubuntu Software Centre
By Liam Dawe, 27 May 2014 at 1:47 pm UTC

I never criticize unless it's deserved ;).

I've never heard of USC selling anything well, ever. OMGUbuntu used to track sales for it and the sales were so low they stopped.

This is the latest I can find from summer last year: http://www.omgubuntu.co.uk/2013/08/julys-best-selling-ubuntu-apps-revealed

Number 1 place sold 48 copies, let that sink in.

OpenXcom, The Open Source Engine For The Original X-COM Stable Release To Come Soon
By , 27 May 2014 at 1:28 pm UTC

+1 also for Arcanum if someone is working on it :) Also Syndicate would be cool

XCOM: Enemy Unknown for Linux Officially Announced
By , 27 May 2014 at 1:08 pm UTC

Things are getting rather interesting :)

XCOM: Enemy Unknown for Linux Officially Announced
By oldrocker99, 27 May 2014 at 1:08 pm UTC

Well! Yet Another Reason to start using my Windows partition as nothing but storage!

Metro 2033 & Metro Last Light Getting Upgrades, Metro 2033 To Release On Linux
By FutureSuture, 27 May 2014 at 1:05 pm UTC

I never bought Metro: Last Light as I was strongly hoping that Metro 2033 would come to Linux as well at some point. I could then start with the first game in the series and work my way through the second after, just as intended. Deep Silver is now much more likely to get my money, especially if these native ports run on par with their Windows counterparts.

Leadwerks Game Engine To Launch On Ubuntu Software Centre
By , 27 May 2014 at 1:04 pm UTC

It would only help them with supporting only one Linux platform then? As it is only available on Ubuntu.

Leadwerks Game Engine To Launch On Ubuntu Software Centre
By , 27 May 2014 at 12:56 pm UTC

actually, im going to say another thing

www.godotengine.org

disregard my first thing ^^

Leadwerks Game Engine To Launch On Ubuntu Software Centre
By HadBabits, 27 May 2014 at 12:56 pm UTC Likes: 1

Yeah, I got burned with the USC when it came to buying Limbo. Bought it on there, switched to Mint, never got that copy. (Fortunately it was on a bundle sometime after.

As for Leadwerks, I backed it, and have a copy of the Indie Edition. Unfortunately, when I tried it you had to do some serious workarounds to get it working on Mint (seems it was made with Ubuntu in mind). Hopefully that's been changed, otherwise I'd say they're being pretty short-sighted.

Leadwerks Game Engine To Launch On Ubuntu Software Centre
By , 27 May 2014 at 12:55 pm UTC

just gonna say one thing...
www.godotengine.com

XCOM: Enemy Unknown for Linux Officially Announced
By FutureSuture, 27 May 2014 at 12:52 pm UTC

Splendid news! Glad a professional porting house was used to create a native port. I really hope 2K is here to stay.

Prisonscape Adventure/RPG Game Available For Pre-order On Linux
By muntdefems, 27 May 2014 at 12:23 pm UTC

Quoting: liamdawe
Quoting: muntdefemsErrr... where did you get that ~$3 from? The minimum tier is $9, as far as I can tell.

PS: I backed this game on KS and I also don't understand why it got so few support.
I said around $3 cheaper, not that is is $3 :P. It will be higher at release.


Prisonscape Adventure/RPG Game Available For Pre-order On Linux
By Liam Dawe, 27 May 2014 at 12:18 pm UTC

Quoting: muntdefemsErrr... where did you get that ~$3 from? The minimum tier is $9, as far as I can tell.

PS: I backed this game on KS and I also don't understand why it got so few support.

I said around $3 cheaper, not that is is $3 :P. It will be higher at release.

Prisonscape Adventure/RPG Game Available For Pre-order On Linux
By muntdefems, 27 May 2014 at 12:17 pm UTC

Errr... where did you get that ~$3 from? The minimum tier is $9, as far as I can tell.

PS: I backed this game on KS and I also don't understand why it got so few support.

Unity3D Releases Unity 4.5 & With It Comes Major Linux Fixes
By , 27 May 2014 at 12:12 pm UTC

#mint_guy
Until the they update the game to take advantage of the fixes just turn down your resolution a bit and it should not lock up any more.

XCOM: Enemy Unknown for Linux Officially Announced
By Pinguino, 27 May 2014 at 11:09 am UTC

Since it's Feral and not Firaxis the direct responsible for both ports, would this affect in any way the chances of us getting a port confirmation for Civ V (which was ported to Mac by Aspyr)?

Unity3D Releases Unity 4.5 & With It Comes Major Linux Fixes
By , 27 May 2014 at 10:54 am UTC

I hope this fixes will go into Rust. Can't really play it while looking at the skybox. =D

XCOM: Enemy Unknown for Linux Officially Announced
By , 27 May 2014 at 10:45 am UTC

Quoting: Shished
Quoting: ImantsI doubt that it would be native port. But I could care less as long I can play it without problems.
This game uses Unreal Engine 3 which is officially Linux compatible.

UE3? Is it? I just know that some developers/porters ported it on their own.

XCOM: Enemy Unknown for Linux Officially Announced
By , 27 May 2014 at 10:41 am UTC

Quoting: ImantsI doubt that it would be native port. But I could care less as long I can play it without problems.
This game uses Unreal Engine 3 which is officially Linux compatible.

XCOM: Enemy Unknown for Linux Officially Announced
By , 27 May 2014 at 10:40 am UTC Likes: 1

I shall purchase this so hard.

XCOM: Enemy Unknown for Linux Officially Announced
By , 27 May 2014 at 10:12 am UTC

Quoting: liamdaweArticle updated, it's native.

Nice. Thank you for the info! =)

XCOM: Enemy Unknown for Linux Officially Announced
By OZSeaford, 27 May 2014 at 10:08 am UTC

I will certainly be buying their DLCs.

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