Latest 30 Comments
News - Heroes of Might and Magic 2 project fheroes2 version 1.1.12 has been released
By Jahimself, 14 Nov 2025 at 3:09 pm UTC
By Jahimself, 14 Nov 2025 at 3:09 pm UTC
This mod is really the best for Heroes 2. It brings to the game every little quality of life improvment brought by Heroes 3 and the community patches. The perfect way to play Heroes 2 for me, and it's one of the great episode of the serie (with great soundtrack).
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By DryPapHmrBro, 14 Nov 2025 at 2:42 pm UTC
My own TV is 768p. 1360×768. So make of that whatcha will, gang
By DryPapHmrBro, 14 Nov 2025 at 2:42 pm UTC
Yall really think 1080p is the common res for living room tvs? Here in the US, I don't think I know anyone with a 1080p tv. Can you even still buy them? I mean like if I go to costco, every single set is 4k. And you can get the low end ones for around $200. I would wager highly that the common tv res in the states is 4k.
I don't know, but... Don't mistake what's being sold for what people have at home. Most, by very very far the most, people didn't buy their TV set this year. Or the last.
My own TV is 768p. 1360×768. So make of that whatcha will, gang
News - Of course dbrand is doing a Steam Machine Companion Cube
By Jarmer, 14 Nov 2025 at 1:54 pm UTC
By Jarmer, 14 Nov 2025 at 1:54 pm UTC
I'm making a note here.
News - You can grab a free copy of Immortals Fenyx Rising from Ubisoft
By Jarmer, 14 Nov 2025 at 1:52 pm UTC
What has worked for me when I get in this very exactly the same situation (where no games "click" with me and I just wind up putting them down after a tiny bit over and over again) ... I try a different medium. I will pick back up any one of the bazillion scifi books I have on my to-read list, go through 2 or 3 of those and BAM I've got the bigtime itch for a good story heavy turn based rpg. Or start watching a series with my wife (I almost never watch tv normally). Stuff like that. Small breaks always work wonders for me.
By Jarmer, 14 Nov 2025 at 1:52 pm UTC
What is wrong with me?
Why am I not excited anymore?
When did I lost my passion for gaming?
What has worked for me when I get in this very exactly the same situation (where no games "click" with me and I just wind up putting them down after a tiny bit over and over again) ... I try a different medium. I will pick back up any one of the bazillion scifi books I have on my to-read list, go through 2 or 3 of those and BAM I've got the bigtime itch for a good story heavy turn based rpg. Or start watching a series with my wife (I almost never watch tv normally). Stuff like that. Small breaks always work wonders for me.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Eike, 14 Nov 2025 at 1:35 pm UTC
How would any of this solve the cheating problem, without technical anti-cheat?
By Eike, 14 Nov 2025 at 1:35 pm UTC
IMO cheating in casual gaming is more of a social problem and requires social solutions. An obvious solution is to stop making free-to-play games. Another one is to link accounts with real identities using eIDs or such − I'd personally be OK with that if done properly, your opinion may vary.
How would any of this solve the cheating problem, without technical anti-cheat?
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Nic264, 14 Nov 2025 at 1:03 pm UTC
IMO cheating in casual gaming is more of a social problem and requires social solutions. An obvious solution is to stop making free-to-play games. Another one is to link accounts with real identities using eIDs or such − I'd personally be OK with that if done properly, your opinion may vary.
By Nic264, 14 Nov 2025 at 1:03 pm UTC
One question, could we not just sign the linux kernel and other parts, so that the anti cheat program would know that nothing has been altered? I am thinking about something like steam hosting a list of trusted hashes and that any company that is trusted by steam can push new hashes for theier compiled linux kernels there.What you're describing is measured boot + remote attestation (typically implemented using Secure Boot and a TPM). It is indeed the technical solution to ensure that a remote peer only runs approved software. I'd agree to use such a solution for official competitions with a cash prize but not for casual gaming where I want to keep full control on my system.
IMO cheating in casual gaming is more of a social problem and requires social solutions. An obvious solution is to stop making free-to-play games. Another one is to link accounts with real identities using eIDs or such − I'd personally be OK with that if done properly, your opinion may vary.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Turkeysteaks, 14 Nov 2025 at 12:59 pm UTC
By Turkeysteaks, 14 Nov 2025 at 12:59 pm UTC
I see so many people saying it's not an issue because they don't play these types of games, or anticheat is bad/unescure etc. Or even that kernel level anticheat is not effective.
And I do agree that (kernel level) anticheat is... not great, and obviously has the potential to be a really dangerous backdoor. But the truth is that many, many players DO enjoy these types of games - I personally love battlefield and still play BF4 frequently; I used to enjoy COD and played WWII up until it was no longer safe to play and I spent years waiting for MW2019 to work on linux before it was obvious that would 'never' be possible.
I love Counter Strike, and I'm very glad it has had a native client for as long as I can remember - but the fact is that it does have a large cheater problem. CS2 in particular had the top ranks of premier filled with cheaters (whose name advertised their cheat configs) and I have personally seen several cheaters throughout my gameplay. Even 'ragehackers' were fairly common, though it has gotten a little better in the last few months. Cheaters stay cheating unbanned for months sometimes. I use leetify to track when cheaters are banned.
Valorant? barely has any cheaters. Players are notified that the odd cheater they do find is banned the same game they play against them. Their anticheat clearly does work, and unfortunately that is a fact. FaceIt for CS2 is pretty similarly cheater-free from my understanding, and that is Windows only due to anticheat reasons.
For highly competitive games, it can be a necessary evil - MW2019/Warzone players begged for a kernel level anticheat in the hopes it would even alleviate their issues.
What I'm trying to get at too is that this is not just a problem for the people that play those games - Linux just won't be able to grow as much as it should if there is not some way or another to get round these issues. It is a problem that will honestly effect every linux user, not just competitive FPS/MOBA players. Serverside anticheat is not as easy as it sounds, and it's not just because of server costs that companies don't rely on it. I hope it will one day solve the issue though.
And I do agree that (kernel level) anticheat is... not great, and obviously has the potential to be a really dangerous backdoor. But the truth is that many, many players DO enjoy these types of games - I personally love battlefield and still play BF4 frequently; I used to enjoy COD and played WWII up until it was no longer safe to play and I spent years waiting for MW2019 to work on linux before it was obvious that would 'never' be possible.
I love Counter Strike, and I'm very glad it has had a native client for as long as I can remember - but the fact is that it does have a large cheater problem. CS2 in particular had the top ranks of premier filled with cheaters (whose name advertised their cheat configs) and I have personally seen several cheaters throughout my gameplay. Even 'ragehackers' were fairly common, though it has gotten a little better in the last few months. Cheaters stay cheating unbanned for months sometimes. I use leetify to track when cheaters are banned.
Valorant? barely has any cheaters. Players are notified that the odd cheater they do find is banned the same game they play against them. Their anticheat clearly does work, and unfortunately that is a fact. FaceIt for CS2 is pretty similarly cheater-free from my understanding, and that is Windows only due to anticheat reasons.
For highly competitive games, it can be a necessary evil - MW2019/Warzone players begged for a kernel level anticheat in the hopes it would even alleviate their issues.
What I'm trying to get at too is that this is not just a problem for the people that play those games - Linux just won't be able to grow as much as it should if there is not some way or another to get round these issues. It is a problem that will honestly effect every linux user, not just competitive FPS/MOBA players. Serverside anticheat is not as easy as it sounds, and it's not just because of server costs that companies don't rely on it. I hope it will one day solve the issue though.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Uso, 14 Nov 2025 at 12:57 pm UTC
By Uso, 14 Nov 2025 at 12:57 pm UTC
I don't understand why an anti-cheat driver inside the kernel would not work.
I mean Red Hat develop tainted kernel a long time ago: https://docs.kernel.org/admin-guide/tainted-kernels.html
and a big part of anti-cheat is just improvement over that.
Of course, you would need signed kernel, which would be a deal-breaker for a lot of user.
That would also make anti-cheat unusable with proprietary drivers (so no Nvidia GPU), and would mean that a big part of the anti-cheat would be Free software, and I'm sure peoples working on anti-cheat have no idea how to contribute code.
But if some company starts doing that, I guess this is doable.
Also, kernel-cheat might be a problem today, but kernel anti-cheat can't do anything against hardware cheat, so at some point most anti-cheat will move from kernel-side to AI side. (no sure if it is good news though)
I mean Red Hat develop tainted kernel a long time ago: https://docs.kernel.org/admin-guide/tainted-kernels.html
and a big part of anti-cheat is just improvement over that.
Of course, you would need signed kernel, which would be a deal-breaker for a lot of user.
That would also make anti-cheat unusable with proprietary drivers (so no Nvidia GPU), and would mean that a big part of the anti-cheat would be Free software, and I'm sure peoples working on anti-cheat have no idea how to contribute code.
But if some company starts doing that, I guess this is doable.
Also, kernel-cheat might be a problem today, but kernel anti-cheat can't do anything against hardware cheat, so at some point most anti-cheat will move from kernel-side to AI side. (no sure if it is good news though)
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Mountain Man, 14 Nov 2025 at 12:41 pm UTC
By Mountain Man, 14 Nov 2025 at 12:41 pm UTC
Personally, I think running an operating system that can't be easily exploited the way anti-cheat developers want is a good thing -- improved security is one of the reasons I use Linux in the first place -- but then I have almost no interest in multiplayer games, so this issue doesn't really impact me.
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@ElectricPrism
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@ElectricPrism
If your game doesn't FULLY work on the new 2026 STEAM MACHINE, you are ineligible to be in the FEATURED GAMES BILLBOARD on the HOMEPAGE.Great solution... assuming your goal is get Valve sued for monopolistic practices.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By g000h, 14 Nov 2025 at 12:39 pm UTC
By g000h, 14 Nov 2025 at 12:39 pm UTC
That FacePunch Rust Reddit post is pure b*llsh*t. Cherry-picked marketshare usage figures - They took percent of Linux users *after* killing off the Rust Linux client. There were more than 0.01% Linux before that. The 'Developer' person spewing the Reddit figures is probably in the PR Dept, regurgitating Garry Newmann's age-old drivel.
From my own viewing of Rust gameplay videos, it is clear to me that the game suffers loads of cheaters, entirely from the Windows side of the game, because they can't play (on those servers) without Anti-Cheat in place. My impression is that even if the (estimated) 1% marketshare of Linux players was playing Rust, that number of players in the system would still be dwarfed by the total Windows cheaters.
Garry - It's only an attack vector if it seriously dents the marketshare of Windows cheaters (which it clearly doesn't, especially if we go with your 0.01% Linux marketshare).
From my own viewing of Rust gameplay videos, it is clear to me that the game suffers loads of cheaters, entirely from the Windows side of the game, because they can't play (on those servers) without Anti-Cheat in place. My impression is that even if the (estimated) 1% marketshare of Linux players was playing Rust, that number of players in the system would still be dwarfed by the total Windows cheaters.
Garry - It's only an attack vector if it seriously dents the marketshare of Windows cheaters (which it clearly doesn't, especially if we go with your 0.01% Linux marketshare).
News - Proton 10.0-3 released bringing lots of improvements for gaming on Linux, SteamOS, Steam Machine
By Klaas, 14 Nov 2025 at 12:23 pm UTC
By Klaas, 14 Nov 2025 at 12:23 pm UTC
Fixed short freezes happening every 5 min in Deadlock.That sounds really anti-thematic.
News - Fantasy Grounds virtual tabletop (VTT) is now free to play
By DrMcCoy, 14 Nov 2025 at 12:18 pm UTC
By DrMcCoy, 14 Nov 2025 at 12:18 pm UTC
I still vastly prefer FoundryVTT, but that's me :P
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Aron, 14 Nov 2025 at 12:13 pm UTC
By Aron, 14 Nov 2025 at 12:13 pm UTC
Kernel updates come at least on a weekly basis ...yes, this is why I was thinking that trusted companies could push the hashes to a server. This is something that could be easily automatized.
News - SteamVR 2.13 brings a whole lot of bug fixes
By Corben, 14 Nov 2025 at 11:29 am UTC
By Corben, 14 Nov 2025 at 11:29 am UTC
@logge:
At first I didn't even understand how this could work, but they have a good documentation and are very helpful on the LVRA discord. Once you see it's like a client-server-like thing, it becomes easy. Yet, setting up Envision can be a bit tricky. You just have to try and learn while testing around. It's a bit of a learning curve, eventually once it's setup is done, it just works.
Unfortunately not all games work with Monado (for OpenXR) and/or OpenComposite/XRizer (for OpenVR), but here you can check the protondb-like vronlinux database. It has entries per game for Steam VR, Monado, WiVRn and ALVR.
I do see though that Envision is not made for the average user, but which Linux user is this "average user" anyways, hm?
edit: Ah yeah, for me it doesn't matter if I start Envision or Steam first, at least I didn't run into any issues so far, and I have started it in arbitrary order many times. But before starting Monado via Envision, VR controllers and basestations have to be turned on. They are working on detecting them on the fly, but for now you have to start up things before the software itself.
At first I didn't even understand how this could work, but they have a good documentation and are very helpful on the LVRA discord. Once you see it's like a client-server-like thing, it becomes easy. Yet, setting up Envision can be a bit tricky. You just have to try and learn while testing around. It's a bit of a learning curve, eventually once it's setup is done, it just works.
Unfortunately not all games work with Monado (for OpenXR) and/or OpenComposite/XRizer (for OpenVR), but here you can check the protondb-like vronlinux database. It has entries per game for Steam VR, Monado, WiVRn and ALVR.
I do see though that Envision is not made for the average user, but which Linux user is this "average user" anyways, hm?
edit: Ah yeah, for me it doesn't matter if I start Envision or Steam first, at least I didn't run into any issues so far, and I have started it in arbitrary order many times. But before starting Monado via Envision, VR controllers and basestations have to be turned on. They are working on detecting them on the fly, but for now you have to start up things before the software itself.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By lilovent, 14 Nov 2025 at 11:26 am UTC
By lilovent, 14 Nov 2025 at 11:26 am UTC
Kernel updates come at least on a weekly basis ...
News - You can grab a free copy of Immortals Fenyx Rising from Ubisoft
By soulsource, 14 Nov 2025 at 10:26 am UTC
By soulsource, 14 Nov 2025 at 10:26 am UTC
I played it on the Switch.
The game itself is pretty good. The requirement to be logged in with a Ubisoft account is horrible.
I cannot recommend the game therefore.
(On Switch, at least, you could work around the login-requirement by disconnecting from the internet. I don't know if that's an option on PC.)
The game itself is pretty good. The requirement to be logged in with a Ubisoft account is horrible.
I cannot recommend the game therefore.
(On Switch, at least, you could work around the login-requirement by disconnecting from the internet. I don't know if that's an option on PC.)
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Aron, 14 Nov 2025 at 10:23 am UTC
By Aron, 14 Nov 2025 at 10:23 am UTC
One question, could we not just sign the linux kernel and other parts, so that the anti cheat program would know that nothing has been altered? I am thinking about something like steam hosting a list of trusted hashes and that any company that is trusted by steam can push new hashes for theier compiled linux kernels there.
News - Proton 10.0-3 released bringing lots of improvements for gaming on Linux, SteamOS, Steam Machine
By Geamandura, 14 Nov 2025 at 10:13 am UTC
By Geamandura, 14 Nov 2025 at 10:13 am UTC
WRC generations started working, and perfectly out of the box now at that! Hell yeah!! Too bad this happens one day after Assetto corsa rally came out but it's still a great game.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By neolith, 14 Nov 2025 at 10:10 am UTC
By neolith, 14 Nov 2025 at 10:10 am UTC
I may seem like an amateur, and I am, but why not create a specific linux kernel for this kind of games ?These only try to fix the symptoms, not the problem. The problem isn't that they cannot keep all the cheaters out. Cheaters will always exist. The problem is that we cannot control the servers and kick them ourselves. And the solution to that is dedicated servers.
An other option is that when you enter the steam gamemode, and a game is launched, the steam environment with the game is sandboxed.
Third solution: reimplement user kick voting
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Johnologue, 14 Nov 2025 at 10:02 am UTC
By Johnologue, 14 Nov 2025 at 10:02 am UTC
Kernel Anti-Cheat is generally a sign of a game you'd be better off not buying/playing in the first place.
Linux users can't play Battlefield 6? Good for them!
The only difficulty is just that sense of exclusion, I think. "Everyone" plays yearly release shooters and the like.
It's like being excluded from TwitX. Yeah, it has a massive presence and you'll see people talking about a service you can't use. But you'll realistically avoid a lot of drama and misery that comes with using it.
Besides, remember why GOL doesn't promote games with AI content: There's an inexhaustible supply of excellent games without AI. The same goes for games without Kernel Anti-Cheat.
Linux users can't play Battlefield 6? Good for them!
The only difficulty is just that sense of exclusion, I think. "Everyone" plays yearly release shooters and the like.
It's like being excluded from TwitX. Yeah, it has a massive presence and you'll see people talking about a service you can't use. But you'll realistically avoid a lot of drama and misery that comes with using it.
Besides, remember why GOL doesn't promote games with AI content: There's an inexhaustible supply of excellent games without AI. The same goes for games without Kernel Anti-Cheat.
News - You can grab a free copy of Immortals Fenyx Rising from Ubisoft
By Pyrate, 14 Nov 2025 at 9:14 am UTC
Not only Linux folks. Ubisoft Connect was the bane of my existence and one of the more annoying things I had to deal with when I was on Windows. It needed updates every goddamn time I wanted to play R6 Siege. And it was obnoxiously amensic, asking me for my credentials in what feels like every single time I have to launch it to play the game, the 'Remember me' button didn't work. Not to mention the extra 1-2 min I'd have to sit for it to initialize or steal my data or something before Siege properly launches. The overlay is also garbage as it's very slow and unresponsive at times.
Probably the shittiest launcher out there as I had better luck with the likes of EA launcher which was notorious itself but admittedly less so recently, as they must've gotten their shit together.
I haven't used the Ubisoft launcher in months, so all of what I said could very well be outdated by now.
By Pyrate, 14 Nov 2025 at 9:14 am UTC
I realize most Linux folks don't like the Ubi launcher
Not only Linux folks. Ubisoft Connect was the bane of my existence and one of the more annoying things I had to deal with when I was on Windows. It needed updates every goddamn time I wanted to play R6 Siege. And it was obnoxiously amensic, asking me for my credentials in what feels like every single time I have to launch it to play the game, the 'Remember me' button didn't work. Not to mention the extra 1-2 min I'd have to sit for it to initialize or steal my data or something before Siege properly launches. The overlay is also garbage as it's very slow and unresponsive at times.
Probably the shittiest launcher out there as I had better luck with the likes of EA launcher which was notorious itself but admittedly less so recently, as they must've gotten their shit together.
I haven't used the Ubisoft launcher in months, so all of what I said could very well be outdated by now.
News - Ready for the Steam Frame, Khronos Group announced a new OpenXR "Best Practices Validation Layer"
By scaine, 14 Nov 2025 at 9:10 am UTC
By scaine, 14 Nov 2025 at 9:10 am UTC
Yeah, it's eXtended Reality. Basically slotting in an X to mean either A (augmented) or V (virtual), since it does both.
VR terminology is baffling. Monado vs SteamVR vs OpenXR, all with their own quirks and compatibility.
VR terminology is baffling. Monado vs SteamVR vs OpenXR, all with their own quirks and compatibility.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Pyrate, 14 Nov 2025 at 9:07 am UTC
Because, how else are these clueless devs going to lie to their players and tell them they addressed cheating ?
By Pyrate, 14 Nov 2025 at 9:07 am UTC
I may seem like an amateur, and I am, but why not create a specific linux kernel for this kind of games ?
Because, how else are these clueless devs going to lie to their players and tell them they addressed cheating ?
News - SteamVR 2.13 brings a whole lot of bug fixes
By logge, 14 Nov 2025 at 8:33 am UTC
By logge, 14 Nov 2025 at 8:33 am UTC
@Corben: This is amazing! I struggeled a bit with envision / monado, but getting it to work really is worth it! Performance gain is outstanding - from mere diashow to fluid running!
Monado seems to be quite picky right now - feels like SteamVR a year ago.
--edit--
Just found out that envision / monado needs to be started before steam, or it will hang with "Starting...." - is this a solvable problem with my setup?
Monado seems to be quite picky right now - feels like SteamVR a year ago.
--edit--
Just found out that envision / monado needs to be started before steam, or it will hang with "Starting...." - is this a solvable problem with my setup?
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By shotm7, 14 Nov 2025 at 8:24 am UTC
By shotm7, 14 Nov 2025 at 8:24 am UTC
I may seem like an amateur, and I am, but why not create a specific linux kernel for this kind of games ?
An other option is that when you enter the steam gamemode, and a game is launched, the steam environment with the game is sandboxed.
Third solution: reimplement user kick voting
An other option is that when you enter the steam gamemode, and a game is launched, the steam environment with the game is sandboxed.
Third solution: reimplement user kick voting
News - ARC Raiders is expanding with a new map but first a multi-phase event to unlock it
By Xpander, 14 Nov 2025 at 7:52 am UTC
By Xpander, 14 Nov 2025 at 7:52 am UTC
Completed the resources. I wonder what rewards we will get with that? merit points or whatever.
Honestly haven't had that much fun playing multiplayer game for a while. Never been into Extraction games before either.
But this game just oozes with atmosphere and amazing gameplay.
Honestly haven't had that much fun playing multiplayer game for a while. Never been into Extraction games before either.
But this game just oozes with atmosphere and amazing gameplay.
News - Of course dbrand is doing a Steam Machine Companion Cube
By RavenWings, 14 Nov 2025 at 7:50 am UTC
By RavenWings, 14 Nov 2025 at 7:50 am UTC
This is a triumph.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Eike, 14 Nov 2025 at 7:12 am UTC
Yes, so much yes. I had lots of fun in CoD 1 and 2. Until some... Black Ops 2 maybe? ... was doing automatic match making. Bye FPS.
By Eike, 14 Nov 2025 at 7:12 am UTC
That's the part I miss from these modern games - by making matchmaking and server infrastructure dependent on the publisher, we lost so much
Yes, so much yes. I had lots of fun in CoD 1 and 2. Until some... Black Ops 2 maybe? ... was doing automatic match making. Bye FPS.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By Kithop, 14 Nov 2025 at 5:43 am UTC
By Kithop, 14 Nov 2025 at 5:43 am UTC
I honestly feel spoiled for choice in games... I understand why some devs want to use kernel level rootkits anti-cheat mechanisms, but personally I don't find any competitive gaming that interesting anymore, these days.
Yeah, I grew up playing deathmatches in the likes of Duke3D, Quake, UT, Tribes, etc., and yeah, cheaters suck, but... I could always switch to a different dedicated server with some obscure mods or host my own. When the server OP is watching someone obviously cheat in-game, it's easy to just ban them and move on, because these servers were (and in many cases still are!) run as a community effort, with volunteers keeping the peace.
That's the part I miss from these modern games - by making matchmaking and server infrastructure dependent on the publisher, we lost so much. So if a multiplayer game doesn't let me host my own dedicated server I can opt to password-lock to my friends, I'm honestly just not interested. Give us standalone dedicated server binaries (hell, I'm even running one right now for Empyrion via wine), and let the community sort it out, no kernel rootkit shenanigans needed.
Of course, the real reason behind all this is so they can protect their investment in microtransactions and loot box garbage, so I'm not surprised they don't want little Timmy cheating in that fancy $$$ golden weapon skin without paying them for the privilege.
Yeah, I grew up playing deathmatches in the likes of Duke3D, Quake, UT, Tribes, etc., and yeah, cheaters suck, but... I could always switch to a different dedicated server with some obscure mods or host my own. When the server OP is watching someone obviously cheat in-game, it's easy to just ban them and move on, because these servers were (and in many cases still are!) run as a community effort, with volunteers keeping the peace.
That's the part I miss from these modern games - by making matchmaking and server infrastructure dependent on the publisher, we lost so much. So if a multiplayer game doesn't let me host my own dedicated server I can opt to password-lock to my friends, I'm honestly just not interested. Give us standalone dedicated server binaries (hell, I'm even running one right now for Empyrion via wine), and let the community sort it out, no kernel rootkit shenanigans needed.
Of course, the real reason behind all this is so they can protect their investment in microtransactions and loot box garbage, so I'm not surprised they don't want little Timmy cheating in that fancy $$$ golden weapon skin without paying them for the privilege.
News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By RevenantDak, 14 Nov 2025 at 5:20 am UTC
By RevenantDak, 14 Nov 2025 at 5:20 am UTC
I imagine it will be super easy to either dual-boot or run a Windows VM.
- Proton Experimental gets fixes for multiple Xbox Game Studios titles, ARC Raiders and various other games
- Steam's wider store page refresh is live with plans to improve the home page on the way
- Former Humble Bundle staff launch new bundle site Digiphile to "benefit users, creators, publishers, and charity"
- D7VK brings Direct3D 7 to Linux using Vulkan based on DXVK
- Talking point - what have you been playing lately?
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck