Latest Comments
Inescapable, A Side-scrolling Game Of Action & Adventure Now On Steam For Linux
By hardpenguin, 23 May 2014 at 6:21 pm UTC
By hardpenguin, 23 May 2014 at 6:21 pm UTC
Tried the demo few months ago. Didn't like it at all. No idea why it even got greenlit. Sentiment, perhaps?
Fist Puncher, A Side Scrolling Beat'em Up Now Available On Linux
By , 23 May 2014 at 6:19 pm UTC
By , 23 May 2014 at 6:19 pm UTC
Yeah.....this is one of the few games that I didn't want on Linux at all.
The IndieBox, Get A Fancy Boxed Copy & Extras Of A Linux Supported Game Every Month
By Nezchan, 23 May 2014 at 6:07 pm UTC
It's true of most boxes though, so I doubt there's much they can do about the price. Although I do appreciate that they're adding that info up-front since about 3/4 of the boxes I've seen don't do that.
By Nezchan, 23 May 2014 at 6:07 pm UTC
Quoting: liamdaweI also found that out by going to order, seeing the cost at $13 just for shipping to me :(
They are new though, I hope they can sort minor issues out.
It's true of most boxes though, so I doubt there's much they can do about the price. Although I do appreciate that they're adding that info up-front since about 3/4 of the boxes I've seen don't do that.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By kalin, 23 May 2014 at 5:44 pm UTC
By kalin, 23 May 2014 at 5:44 pm UTC
I bought the game but not tried. I just purchase all linux games to support linux platform.
Now I download the game to check performance. Late I will share my experience.
Now I download the game to check performance. Late I will share my experience.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By , 23 May 2014 at 5:42 pm UTC
By , 23 May 2014 at 5:42 pm UTC
The latest version of fglrx comes with the following fix "Witcher 2: Resolves random lock-up seen when launching the application".
Metro 2033 & Metro Last Light Getting Upgrades, Metro 2033 To Release On Linux
By , 23 May 2014 at 4:41 pm UTC Likes: 1
By , 23 May 2014 at 4:41 pm UTC Likes: 1
weird no mac version for 2033 redux, only linux/steamOS / windows :D
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By Shmerl, 23 May 2014 at 4:25 pm UTC
Oh, sure. Ubersampling has to be always disabled. It's never needed and it kills any performance. It's a brute force multipass antialiasing which is extremely resource hungry and will kill performance unless you have multiple GPUs installed (basically it renders the whole scene several times and merges the results). It's simply a huge overkill for any potential visual gain it can give (and those aren't event major).
By Shmerl, 23 May 2014 at 4:25 pm UTC
Quoting: rustybroomhandleOk, ran terribly for me, but got it smooth now (Arch/NVidia). Here's what I did:
3) Disable ubersampling
Looks good, runs well.
Oh, sure. Ubersampling has to be always disabled. It's never needed and it kills any performance. It's a brute force multipass antialiasing which is extremely resource hungry and will kill performance unless you have multiple GPUs installed (basically it renders the whole scene several times and merges the results). It's simply a huge overkill for any potential visual gain it can give (and those aren't event major).
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By rustybroomhandle, 23 May 2014 at 4:11 pm UTC
By rustybroomhandle, 23 May 2014 at 4:11 pm UTC
Ok, ran terribly for me, but got it smooth now (Arch/NVidia). Here's what I did:
1) Selected Ultra settings
2) Show advanced
3) Disable ubersampling
4) Disable anti-aliasing
5) Disable v-sync
Looks good, runs well.
1) Selected Ultra settings
2) Show advanced
3) Disable ubersampling
4) Disable anti-aliasing
5) Disable v-sync
Looks good, runs well.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By BabaoWhisky, 23 May 2014 at 4:03 pm UTC
By BabaoWhisky, 23 May 2014 at 4:03 pm UTC
I use these settings for the game and it's never slow ...
[
I would like to show the FPS in-game. An application like "Fraps" on Windows exist for Linux ?
PS : I use Debian Wheezy too.
[
I would like to show the FPS in-game. An application like "Fraps" on Windows exist for Linux ?
PS : I use Debian Wheezy too.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By GoCorinthians, 23 May 2014 at 3:56 pm UTC
By GoCorinthians, 23 May 2014 at 3:56 pm UTC
Quoting: berillionsHow to show the FPS in-game ?Strange. Same rig here, and running damn well fine! openSUSE!
I have a Nvidia GTX770 + Intel I5-4570 + Nvidia driver 337.19 and after to disable only Ubersampling, the game runs without problems...
Flagship, An RTS Game Played In First Person & It Looks Awesome
By Maquis196, 23 May 2014 at 3:39 pm UTC
By Maquis196, 23 May 2014 at 3:39 pm UTC
Sounds fantastic. I do love a lot of things where we lose the Sol system for some reason and have to rebuild elsewhere.
http://dougdandridge.net/Exodus.html
His books are very much like this, fantastic read.
http://dougdandridge.net/Exodus.html
His books are very much like this, fantastic read.
The IndieBox, Get A Fancy Boxed Copy & Extras Of A Linux Supported Game Every Month
By Hamish, 23 May 2014 at 3:39 pm UTC
By Hamish, 23 May 2014 at 3:39 pm UTC
This is a real neat idea, but out of my reach, at least for the moment.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By BabaoWhisky, 23 May 2014 at 3:39 pm UTC
By BabaoWhisky, 23 May 2014 at 3:39 pm UTC
How to show the FPS in-game ?
I have a Nvidia GTX770 + Intel I5-4570 + Nvidia driver 337.19 and after to disable only Ubersampling, the game runs without problems...
I have a Nvidia GTX770 + Intel I5-4570 + Nvidia driver 337.19 and after to disable only Ubersampling, the game runs without problems...
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By Samsai, 23 May 2014 at 3:37 pm UTC Likes: 1
By Samsai, 23 May 2014 at 3:37 pm UTC Likes: 1
Quoting: dimo2I am not against wrappers in general. But there is a huge gap between a good wrapper release like System Shock 2 and Witcher 2. If a wrapped game works nicely then I'm okay with that. Like I said, I am not blaming every single wrapper out there. However Witcher 2's wrapper is obviously not doing a good job of presenting this game.Quoting: SamsaiUmm... what else can be blamed but the wrapper? The game uses a wrapper and on Linux the performance sucks. On Windows on the other hand it doesn't suck. Let's put 1 and 1 together and we find out that the wrapper IS CAUSING PROBLEMS.Just gonna hijack this discussion...
That statement is just really generalizing.
Jus because it performs better on Windos in comparison does not indicate that the wrapper is shit.
MetroLL, to my knowledge, was a completely native port that still performed and looked worse on Linux/Mac than it did on Windows, as did plenty other games for me, like Psychonauts.
In fact, on a related note, the Pychonauts native port on Mac performed much worse than the App Store version which used a Crossover solution.
What Im saying is, running the game using a wrapper is not indicative of a bad port and a native conversion does not always indicate a good port and good performance.
MAYBE it's their shoddy wrapper that's causing the performance issues, but it's not like them doing a fully native port would fix every problem, especially since this seems to be their first time dealing with Linux.
If they fix their wrapper to adress all the issues/optimize it (which the clearly should've done a better job at), then I see no issues with them using a wrapper. In fact, Valve kinda showed them how it should be done with Source and togl.
As scaine said, it's the outcome that should matter, not what technique they're using to get there, at least in my opinion.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By , 23 May 2014 at 3:34 pm UTC
By , 23 May 2014 at 3:34 pm UTC
I am happy with the port :). The game runs playable for me with an AMD card. I had some problems with mesa 10.1.4. The videos werent played smoothly, also the ingame menu was not easy to use because of bad performance. I upgraded to mesa 10.2_rc3 (git). Now the problems are gone and the game is playable on the high spec configuration (I tested the arena mode).
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By , 23 May 2014 at 3:31 pm UTC
In days i'm going to buy new motherboard and CPU (i already bought new GPU). Then first i'll try the game "natively" because i don't like to use Steam under Wine. Then maybe i'll try the game under Wine and compare results.
By , 23 May 2014 at 3:31 pm UTC
Quoting: SilviuThank You!Quoting: Anonymous> It's no wonder people are experiencing poor performance issues, it looks like it uses a wrapper called "eON" from Virtual Programming who did the Mac port.Probably. The best solution is to get a build of wine with the CSMT patch. The PlayOnLinux/Mac project does provide one.
Will it be better to play Witcher 2 under Wine than "natively"?
If you have a wimpy machine, don't bother.
In days i'm going to buy new motherboard and CPU (i already bought new GPU). Then first i'll try the game "natively" because i don't like to use Steam under Wine. Then maybe i'll try the game under Wine and compare results.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By dimo2, 23 May 2014 at 3:30 pm UTC
Just gonna hijack this discussion...
That statement is just really generalizing.
Jus because it performs better on Windos in comparison does not indicate that the wrapper is shit.
MetroLL, to my knowledge, was a completely native port that still performed and looked worse on Linux/Mac than it did on Windows, as did plenty other games for me, like Psychonauts.
In fact, on a related note, the Pychonauts native port on Mac performed much worse than the App Store version which used a Crossover solution.
What Im saying is, running the game using a wrapper is not indicative of a bad port and a native conversion does not always indicate a good port and good performance.
MAYBE it's their shoddy wrapper that's causing the performance issues, but it's not like them doing a fully native port would fix every problem, especially since this seems to be their first time dealing with Linux.
If they fix their wrapper to adress all the issues/optimize it (which the clearly should've done a better job at), then I see no issues with them using a wrapper. In fact, Valve kinda showed them how it should be done with Source and togl.
As scaine said, it's the outcome that should matter, not what technique they're using to get there, at least in my opinion.
By dimo2, 23 May 2014 at 3:30 pm UTC
Quoting: SamsaiUmm... what else can be blamed but the wrapper? The game uses a wrapper and on Linux the performance sucks. On Windows on the other hand it doesn't suck. Let's put 1 and 1 together and we find out that the wrapper IS CAUSING PROBLEMS.
Just gonna hijack this discussion...
That statement is just really generalizing.
Jus because it performs better on Windos in comparison does not indicate that the wrapper is shit.
MetroLL, to my knowledge, was a completely native port that still performed and looked worse on Linux/Mac than it did on Windows, as did plenty other games for me, like Psychonauts.
In fact, on a related note, the Pychonauts native port on Mac performed much worse than the App Store version which used a Crossover solution.
What Im saying is, running the game using a wrapper is not indicative of a bad port and a native conversion does not always indicate a good port and good performance.
MAYBE it's their shoddy wrapper that's causing the performance issues, but it's not like them doing a fully native port would fix every problem, especially since this seems to be their first time dealing with Linux.
If they fix their wrapper to adress all the issues/optimize it (which the clearly should've done a better job at), then I see no issues with them using a wrapper. In fact, Valve kinda showed them how it should be done with Source and togl.
As scaine said, it's the outcome that should matter, not what technique they're using to get there, at least in my opinion.
Metro 2033 & Metro Last Light Getting Upgrades, Metro 2033 To Release On Linux
By , 23 May 2014 at 3:10 pm UTC
By , 23 May 2014 at 3:10 pm UTC
Quoting: AnonymousI will pre-order 2033 ReduxI changed my mind. I'll wait for final releases of both reduxes while reading reviews and watching letsplays
Flagship, An RTS Game Played In First Person & It Looks Awesome
By scaine, 23 May 2014 at 3:04 pm UTC
By scaine, 23 May 2014 at 3:04 pm UTC
Nice! Looks like Pulsar:Lost Colony has some competition on their hands!
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By Samsai, 23 May 2014 at 3:04 pm UTC
By Samsai, 23 May 2014 at 3:04 pm UTC
Quoting: scaineUmm... what else can be blamed but the wrapper? The game uses a wrapper and on Linux the performance sucks. On Windows on the other hand it doesn't suck. Let's put 1 and 1 together and we find out that the wrapper IS CAUSING PROBLEMS.Quoting: GuestSo yes, the blame for the technical issues is from the wrapper, in my opinion.And again with the wrapper! Are you in cahoots with Liam? :)
Standards are being applied to this that no other industry has to deal with. In my pizza example, you'd demand to know HOW the pizza was made. In the car industry, you'd ask the salesman how the welds were joined. In the fashion industry, you'd demand to know the stitching method.
It's not the HOW that is important. It's the end result. There are exceptions to this, such as DRM, of course. But using eON is not an example of this.
Good points about my faulty extrapolation on Steam sales though. There will be many Windows users buying this of course. I hadn't taken into account the fact that they'd put it on Sale at the same time as the Linux launch. And true, not everyone will complain but the countpoint was that almost no-one will champion it.
The IndieBox, Get A Fancy Boxed Copy & Extras Of A Linux Supported Game Every Month
By nullzero, 23 May 2014 at 3:02 pm UTC
By nullzero, 23 May 2014 at 3:02 pm UTC
Yes, unfortunately for international customers the price goes up and it also takes a while to get there. I bought mine for Europe (Portugal) and yesterday according to the UPS shipping tracking system it was still in the states (MIAMI, FL 33112)...
So I just bought the first one (single month subscription) to see how it goes. But I liked what I saw in the post. Good game, presentation and all ^_^
But I would like it covered here on Gaming On Linux, yes. Besides the game there are also some extras in the USB right? Having some kind of review would be cool!
So I just bought the first one (single month subscription) to see how it goes. But I liked what I saw in the post. Good game, presentation and all ^_^
QuoteThe price-point is actually pretty decent for all of that kit too, I might have to sign up for a month or two and see how it goes to write-up on here, would you guys be interested in that?
But I would like it covered here on Gaming On Linux, yes. Besides the game there are also some extras in the USB right? Having some kind of review would be cool!
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By scaine, 23 May 2014 at 2:59 pm UTC
And again with the wrapper! Are you in cahoots with Liam? :)
Standards are being applied to this that no other industry has to deal with. In my pizza example, you'd demand to know HOW the pizza was made. In the car industry, you'd ask the salesman how the welds were joined. In the fashion industry, you'd demand to know the stitching method.
It's not the HOW that is important. It's the end result. There are exceptions to this, such as DRM, of course. But using eON is not an example of this.
Good points about my faulty extrapolation on Steam sales though. There will be many Windows users buying this of course. I hadn't taken into account the fact that they'd put it on Sale at the same time as the Linux launch. And true, not everyone will complain but the countpoint was that almost no-one will champion it.
By scaine, 23 May 2014 at 2:59 pm UTC
Quoting: GuestSo yes, the blame for the technical issues is from the wrapper, in my opinion.
And again with the wrapper! Are you in cahoots with Liam? :)
Standards are being applied to this that no other industry has to deal with. In my pizza example, you'd demand to know HOW the pizza was made. In the car industry, you'd ask the salesman how the welds were joined. In the fashion industry, you'd demand to know the stitching method.
It's not the HOW that is important. It's the end result. There are exceptions to this, such as DRM, of course. But using eON is not an example of this.
Good points about my faulty extrapolation on Steam sales though. There will be many Windows users buying this of course. I hadn't taken into account the fact that they'd put it on Sale at the same time as the Linux launch. And true, not everyone will complain but the countpoint was that almost no-one will champion it.
Flagship, An RTS Game Played In First Person & It Looks Awesome
By , 23 May 2014 at 2:56 pm UTC
By , 23 May 2014 at 2:56 pm UTC
GEIF!
Yes, totally agree GoL! Space games were the golden age of computer gaming prior to the advent of the FPS. I've ALWAYS wanted a star trek game to be like this.
Thank you for bringing this under my radar :)
Yes, totally agree GoL! Space games were the golden age of computer gaming prior to the advent of the FPS. I've ALWAYS wanted a star trek game to be like this.
Thank you for bringing this under my radar :)
Metro 2033 & Metro Last Light Getting Upgrades, Metro 2033 To Release On Linux
By , 23 May 2014 at 2:49 pm UTC
By , 23 May 2014 at 2:49 pm UTC
Sorry but i can't translate this my message to English losslessly:
Не люблю делать предзаказы, но в этот раз рискну сделать исключение и куплю переизданное Метро 2033. Учитывая, что 4A перебираются из украинской неразберихи на Мальту, шанс дождаться переиздания не так уж и мал. Ну а с переизданием Last Light пока погожу.
In brief:
I will pre-order 2033 Redux and pray for final release to come. I already have both games (not redux) in Steam but i still did't play them (except unsuccessfully trying 2033 under Wine) so i'm not going to buy Last Light Redux at the moment.
Не люблю делать предзаказы, но в этот раз рискну сделать исключение и куплю переизданное Метро 2033. Учитывая, что 4A перебираются из украинской неразберихи на Мальту, шанс дождаться переиздания не так уж и мал. Ну а с переизданием Last Light пока погожу.
In brief:
I will pre-order 2033 Redux and pray for final release to come. I already have both games (not redux) in Steam but i still did't play them (except unsuccessfully trying 2033 under Wine) so i'm not going to buy Last Light Redux at the moment.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By scaine, 23 May 2014 at 2:26 pm UTC
I'm just trying to understand why you care. The result is what matters. I saw the same outrage with Limbo, but for me - it worked perfectly and we wouldn't have that game otherwise so...
But sure. Let's drop it.
But from how many? Of tens of thousands (guessing) downloads, we have a few hundred posts on here, from maybe twenty or so folk who have problems. Same on Steam, slightly bigger scale there (about 700 messages so far over two threads), but we're talking hundreds of disgruntled buyers, a tiny percentage of the overall target.
So is this wrapper really the root of evil? There must surely be thousands and thousands of configurations running out there near-flawlessly. Not as good as Windows performance, sure, but good enough to play the game, like my own experience. And going back to my Limbo point above - let's be clear here. If they didn't use eON, we wouldn't have this game, simple as that.
By scaine, 23 May 2014 at 2:26 pm UTC
Quoting: liamdaweIt matters to me, that's my point. We all have our opinions and you clearly don't mind where as I do.
Will have to agree to disagree on this as the toolkit IS the source of my and others issues.
I'm just trying to understand why you care. The result is what matters. I saw the same outrage with Limbo, but for me - it worked perfectly and we wouldn't have that game otherwise so...
But sure. Let's drop it.
Quoting: GuestActually at first there were very many positive comments.
Then people finished downloading the game.
Then came the outrage.
But from how many? Of tens of thousands (guessing) downloads, we have a few hundred posts on here, from maybe twenty or so folk who have problems. Same on Steam, slightly bigger scale there (about 700 messages so far over two threads), but we're talking hundreds of disgruntled buyers, a tiny percentage of the overall target.
So is this wrapper really the root of evil? There must surely be thousands and thousands of configurations running out there near-flawlessly. Not as good as Windows performance, sure, but good enough to play the game, like my own experience. And going back to my Limbo point above - let's be clear here. If they didn't use eON, we wouldn't have this game, simple as that.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By Shmerl, 23 May 2014 at 2:22 pm UTC
I agree. Chances of getting a native OpenGL 4 backend for the Witcher 3 (and Cyberpunk 2077) are better than for the Witcher 2. Because those are their current projects and also because CD Projekt Red plan to start licensing their newest REDengine (used in the Witcher 3 and CP 2077) to others. So it's in their direct interest to make it performing better while supporting most platforms. Let's wait and see.
By Shmerl, 23 May 2014 at 2:22 pm UTC
Quoting: GuestI tried to get confirmation somewhere about the Witcher 3, but could only find references to multiple backends. That doesn't actually rule out any sort of middleware for it. TW3 does, however, make use of DX11 - and good luck with any sort of wrapper to opengl from that. I would think, from a technical viewpoint, that they should do a proper OpenGL backend (anything else would be insane), but we'll just have to wait and see.
At the very least, this debacle shows interest in the title for Linux, and it shows that they should do a proper job of it, no matter what path they take. I think it's fairly obvious that devs have to take SteamOS fairly seriously now, so if all they do is learn from this....then I suppose it's worth it in the end.
I agree. Chances of getting a native OpenGL 4 backend for the Witcher 3 (and Cyberpunk 2077) are better than for the Witcher 2. Because those are their current projects and also because CD Projekt Red plan to start licensing their newest REDengine (used in the Witcher 3 and CP 2077) to others. So it's in their direct interest to make it performing better while supporting most platforms. Let's wait and see.
Flagship, An RTS Game Played In First Person & It Looks Awesome
By , 23 May 2014 at 2:18 pm UTC
By , 23 May 2014 at 2:18 pm UTC
This is what EVE Online needs. Make it into a MMO and it wil be the best game ever. Sadly I have concerns about it using Unity, not the best for anything massively multiplayer.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By Lordpkappa, 23 May 2014 at 1:55 pm UTC
By Lordpkappa, 23 May 2014 at 1:55 pm UTC
I'll try tonight with my ring
I7 3770
8 Gb ram
GTX 770 4 Gb
My opinion so far:
Unfortunately they doesen't chose to convert the entire engine, but to use a mix of wrapper and dedicated code for GL extension. This is a cross between native code and one emulated by the system, which offers so performance not comparable with the Windows counterpart with the same system.
Personally, I am happy to see The Witcher 2 on Linux, I still have to explore the performance offered, and so i defile me on this aspect until I get useful data.
I can not deny that i'm little 'disappointed as many others user.
I think that in the future there will be fewer and fewer problems, it's the disadvantage of a new gaming platform.
I'll try to get the most out of my Hw to have a good experience and I will focus on that rather than thinking about how it would be nice to have a real native port, but the Mac has had the same treatment.
I hope in the same time a massive Cdproject support to improve the performance as much as possible.
I7 3770
8 Gb ram
GTX 770 4 Gb
My opinion so far:
Unfortunately they doesen't chose to convert the entire engine, but to use a mix of wrapper and dedicated code for GL extension. This is a cross between native code and one emulated by the system, which offers so performance not comparable with the Windows counterpart with the same system.
Personally, I am happy to see The Witcher 2 on Linux, I still have to explore the performance offered, and so i defile me on this aspect until I get useful data.
I can not deny that i'm little 'disappointed as many others user.
I think that in the future there will be fewer and fewer problems, it's the disadvantage of a new gaming platform.
I'll try to get the most out of my Hw to have a good experience and I will focus on that rather than thinking about how it would be nice to have a real native port, but the Mac has had the same treatment.
I hope in the same time a massive Cdproject support to improve the performance as much as possible.
The Witcher 2: Assassins of Kings Enhanced Edition Released For SteamOS Linux
By adamhm, 23 May 2014 at 1:14 pm UTC
By adamhm, 23 May 2014 at 1:14 pm UTC
My experience so far:
System specs:
Linux Mint 16 KDE 64-bit
i7-2600k @ 4.5GHz
8GB RAM
Nvidia GTX 570 (driver version 319.60)
Display resolution 1920x1200
The 'native' port is extremely stuttery even at reduced settings :/ However the Windows version (tested on Windows 7 and on Linux using CrossOver) runs quite smoothly with settings almost maxed out.
System specs:
Linux Mint 16 KDE 64-bit
i7-2600k @ 4.5GHz
8GB RAM
Nvidia GTX 570 (driver version 319.60)
Display resolution 1920x1200
The 'native' port is extremely stuttery even at reduced settings :/ However the Windows version (tested on Windows 7 and on Linux using CrossOver) runs quite smoothly with settings almost maxed out.
Among The Sleep, A Horror Game From A Toddlers Perspective Releases May 29th For Linux
By Beamboom, 23 May 2014 at 1:07 pm UTC
By Beamboom, 23 May 2014 at 1:07 pm UTC
I got a little girl, 2.5 years old, so this is a setting I most definitely will be able to recognize myself in.
Obviously I backed this project on Kickstarter, can't wait to see the final result!
Obviously I backed this project on Kickstarter, can't wait to see the final result!
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