Latest Comments
Linux Version Of Hugely Customizable Game 'Vox' To Come Soon Developer Confirms
By loggfreak, 2 May 2014 at 7:31 am UTC
https://www.youtube.com/watch?v=9xZTk2hDAEQ
By loggfreak, 2 May 2014 at 7:31 am UTC
Quoting: migiziVoxel looking games is just a hot art style (after MC became popular). I highly doubt they are using real voxels. They are probably emulating it with cube primitives. Real voxels require volumetric rendering. Look at Voxel Quest http://www.voxelquest.com/ that guy built his graphics using real voxels. We likely won't see a lot of true voxel games for a long time because modern GPUs are designed for polygons not massive voxel data.real voxels aren't that far away, look at the voxelfarm engine, it's being used in the upcoming everquest next and uses opengl, and looks increadibly good
Anyways it looks interesting. I'll probably pick it up when it comes out. I'm a sucker for pixel and voxel looks. I should say good pixel and voxel art. A lot of mixed reviews on Steam about performance. Which is probably right because even emulating voxel data with cube primitives requires a lot of data that has to be looked through. Probably more of an issue of how the data is stored. I'm working on an emulated voxel engine for fun and I've see what happens with all the data required for proper voxel emulation.
https://www.youtube.com/watch?v=9xZTk2hDAEQ
Quest for Infamy Classic Point & Click Adventure Game Arrives On Linux Soon
By , 2 May 2014 at 2:09 am UTC
By , 2 May 2014 at 2:09 am UTC
We are really happy to be able to offer our game to Linux gamers - the community is full of very rabid and loyal gamers who often get over-looked. It has been my honor and privilege to work with the gentleman who is porting QFI to Linux; he's taught me so much. I only hope that it provides you all a great and entertaining time!
Bt
Bt
Where Will AMD Take Their Drivers In Future On Linux?
By , 2 May 2014 at 1:47 am UTC
By , 2 May 2014 at 1:47 am UTC
The open source support of AMD is non constant. It comes and goes.
It seems they struggle to get enough competent people on board (5 open source devs for all GPUs...)
And AMD should drop their close source driver for good, intel is right on that one.
Regarding open source drivers, well opengl is a piece of sh**. When you have a look at the steam dev days, basically, if you want to code a 3D engine with no opengl overhead, you have to ditch 99% of the API, and most of the "efficient" API functions are recent ARB additions, not even in core (what a joke!).
Look at mesa, the open source implementation of opengl: it's an awful pile of sh**, and that is due to opengl inherent complexity (and that c++ which makes developers code object orientish brain f**kages, cf llvm for shader compile).
I do code an alternative low level linux radeonsi driver primarely for myself, then, I'm quite well aware of hw programming AMD GPUs: it's *DEAD simple*... but opengl takes the technical cost to insane levels.
The only reasonable way out of this mess, would be an opengl 5 with 99% of the API removed (which will look like mantle API a lot).
Khronos must eat the bullet for good.
Regarding APUs, they are very bad compared to discret GPUs: you cannot beat a GPU with specialized RAM and memory bus (that's why the PS4 has gddr mem, they decided to favor big time the GPU and kill CPU perfs, xboxone is all wrong...). But AMD GPUs are hell a lot faster than intel GPUs, then their APUs could become a far better alternative than intel ones.
It seems they struggle to get enough competent people on board (5 open source devs for all GPUs...)
And AMD should drop their close source driver for good, intel is right on that one.
Regarding open source drivers, well opengl is a piece of sh**. When you have a look at the steam dev days, basically, if you want to code a 3D engine with no opengl overhead, you have to ditch 99% of the API, and most of the "efficient" API functions are recent ARB additions, not even in core (what a joke!).
Look at mesa, the open source implementation of opengl: it's an awful pile of sh**, and that is due to opengl inherent complexity (and that c++ which makes developers code object orientish brain f**kages, cf llvm for shader compile).
I do code an alternative low level linux radeonsi driver primarely for myself, then, I'm quite well aware of hw programming AMD GPUs: it's *DEAD simple*... but opengl takes the technical cost to insane levels.
The only reasonable way out of this mess, would be an opengl 5 with 99% of the API removed (which will look like mantle API a lot).
Khronos must eat the bullet for good.
Regarding APUs, they are very bad compared to discret GPUs: you cannot beat a GPU with specialized RAM and memory bus (that's why the PS4 has gddr mem, they decided to favor big time the GPU and kill CPU perfs, xboxone is all wrong...). But AMD GPUs are hell a lot faster than intel GPUs, then their APUs could become a far better alternative than intel ones.
Escape Goat 2's Linux Sales Are Still Good After A Month
By , 2 May 2014 at 1:28 am UTC
By , 2 May 2014 at 1:28 am UTC
MagicalTimeBean is a really solid developer and most of his titles are worth checking out.
Escape Goat 2's Linux Sales Are Still Good After A Month
By philip550c, 1 May 2014 at 11:34 pm UTC
By philip550c, 1 May 2014 at 11:34 pm UTC
Its very fun
Quest for Infamy Classic Point & Click Adventure Game Arrives On Linux Soon
By , 1 May 2014 at 11:13 pm UTC
By , 1 May 2014 at 11:13 pm UTC
Interesting looks like a play on Quest for Glory one of my all time favorite games. Looking forward to it.
Escape Goat 2's Linux Sales Are Still Good After A Month
By , 1 May 2014 at 10:14 pm UTC
By , 1 May 2014 at 10:14 pm UTC
This game is really good, duders.
Ground Pounders Strategy Game Linux Keys Up For Grabs
By JIghtuse, 1 May 2014 at 7:31 pm UTC
By JIghtuse, 1 May 2014 at 7:31 pm UTC
Thanks again, Liam! You are cool.
Prison Architect Building & Managment Sim New Alpha & Massive Sale
By wolfyrion, 1 May 2014 at 6:36 pm UTC
By wolfyrion, 1 May 2014 at 6:36 pm UTC
Just bought it because of the bundle , I hate actually this kind of micromanagement,strategy games.
I am a man of action.... :D
@SW I am on Manjaro(KDE) as well and the game plays fine... maybe you are using compiz and thats causing you problems?
I am a man of action.... :D
@SW I am on Manjaro(KDE) as well and the game plays fine... maybe you are using compiz and thats causing you problems?
Ground Pounders Strategy Game Linux Keys Up For Grabs
By Liam Dawe, 1 May 2014 at 6:20 pm UTC
By Liam Dawe, 1 May 2014 at 6:20 pm UTC
All keys have been sent in PM's.
If I gave you one please do make sure you give the developer feedback!
If I gave you one please do make sure you give the developer feedback!
Linux Version Of Hugely Customizable Game 'Vox' To Come Soon Developer Confirms
By migizi, 1 May 2014 at 5:37 pm UTC
By migizi, 1 May 2014 at 5:37 pm UTC
Voxel looking games is just a hot art style (after MC became popular). I highly doubt they are using real voxels. They are probably emulating it with cube primitives. Real voxels require volumetric rendering. Look at Voxel Quest http://www.voxelquest.com/ that guy built his graphics using real voxels. We likely won't see a lot of true voxel games for a long time because modern GPUs are designed for polygons not massive voxel data.
Anyways it looks interesting. I'll probably pick it up when it comes out. I'm a sucker for pixel and voxel looks. I should say good pixel and voxel art. A lot of mixed reviews on Steam about performance. Which is probably right because even emulating voxel data with cube primitives requires a lot of data that has to be looked through. Probably more of an issue of how the data is stored. I'm working on an emulated voxel engine for fun and I've see what happens with all the data required for proper voxel emulation.
Anyways it looks interesting. I'll probably pick it up when it comes out. I'm a sucker for pixel and voxel looks. I should say good pixel and voxel art. A lot of mixed reviews on Steam about performance. Which is probably right because even emulating voxel data with cube primitives requires a lot of data that has to be looked through. Probably more of an issue of how the data is stored. I'm working on an emulated voxel engine for fun and I've see what happens with all the data required for proper voxel emulation.
Prison Architect Building & Managment Sim New Alpha & Massive Sale
By , 1 May 2014 at 4:37 pm UTC
By , 1 May 2014 at 4:37 pm UTC
Looks like I spoke too soon, if I run the game in safe mode, then I am able to complete the Introduction (basic tutorial). And I was able to do a manual save in sandbox mode. So if others are having crash issues like me, give this a try.
Linux Version Of Hugely Customizable Game 'Vox' To Come Soon Developer Confirms
By Liam Dawe, 1 May 2014 at 3:42 pm UTC
Well Cube World is much more of an exploration RPG. Can't speak for Trove though.
By Liam Dawe, 1 May 2014 at 3:42 pm UTC
Quoting: Xpanderhmm Cube World and Trove look exactly like this...
but those 2 games dont seem to support linux... so its interesting to see.
Well Cube World is much more of an exploration RPG. Can't speak for Trove though.
Linux Version Of Hugely Customizable Game 'Vox' To Come Soon Developer Confirms
By Xpander, 1 May 2014 at 3:38 pm UTC
By Xpander, 1 May 2014 at 3:38 pm UTC
hmm Cube World and Trove look exactly like this...
but those 2 games dont seem to support linux... so its interesting to see.
but those 2 games dont seem to support linux... so its interesting to see.
Prison Architect Building & Managment Sim New Alpha & Massive Sale
By , 1 May 2014 at 2:24 pm UTC
By , 1 May 2014 at 2:24 pm UTC
@Mike - there is a tutorial (I have not completed it - read below), press Esc and "restart introduction".
I bought the game during the sale, however the game is totally unplayable for me. The tutorial crashes and exits to the desktop when I send Edward to the execution chamber. In sandbox mode, it also crashes and exits when saving. I found a bug tracker for both of these issues (and complaints in the Steam forums too), and the first one I mentioned was submitted in May 2013, I find it really unacceptable that this bug has not been fixed after 1 year.
Is anyone else having this problem? BTW, my distro is Manjaro XFCE 64-bit.
I bought the game during the sale, however the game is totally unplayable for me. The tutorial crashes and exits to the desktop when I send Edward to the execution chamber. In sandbox mode, it also crashes and exits when saving. I found a bug tracker for both of these issues (and complaints in the Steam forums too), and the first one I mentioned was submitted in May 2013, I find it really unacceptable that this bug has not been fixed after 1 year.
Is anyone else having this problem? BTW, my distro is Manjaro XFCE 64-bit.
Don't Starve: Reign of Giants DLC Released!
By Xpander, 1 May 2014 at 2:12 pm UTC
By Xpander, 1 May 2014 at 2:12 pm UTC
nice one.. bought as well and gonna give it a longer try at some point..
with the original i had the feeling that it was just too easy to go through it.. with all the touch stones and gems to revive you and it felt more like inventory management than not starving or getting killed.
hope this adds the required difficulty
with the original i had the feeling that it was just too easy to go through it.. with all the touch stones and gems to revive you and it felt more like inventory management than not starving or getting killed.
hope this adds the required difficulty
Steam Has Greenlit 39 New Linux Games At The End Of April
By , 1 May 2014 at 1:47 pm UTC
By , 1 May 2014 at 1:47 pm UTC
Well I think that supporting games on Linux through wine may be a double edged sword. On one hand many people may change to Linux because there is more games working with it, and more devs will develop for Linux because more people are using it. On the other hand because games are working with wine and ported over using wine many devs may think there is no need to make a native Linux client.
Either way however I am happy because now games are coming to Linux in one form or another.
Either way however I am happy because now games are coming to Linux in one form or another.
Prison Architect Building & Managment Sim New Alpha & Massive Sale
By , 1 May 2014 at 1:47 pm UTC
By , 1 May 2014 at 1:47 pm UTC
I bought it (had been looking to get it for a while). Thing is, I remember seeing this game maybe a year ago and they've added so many features then but no tutorial... The mechanics seem pretty easy to understand, but I have no idea where to start, what to build first, how big to build it, etc. So I'm going to wait for them to include a proper tutorial before playing it more. It's just too overwhelming at the moment and I don't have the time to spend hours and hours messing around to understand how to play properly when a 30 minute tutorial could do the same.
Also, I bought the package that came bundled with a few of their old games (for £2 more) and found Defcon: Everybody Dies to be really good, it's probably worth the extra £2 to get 4 more games with it.
Also, I bought the package that came bundled with a few of their old games (for £2 more) and found Defcon: Everybody Dies to be really good, it's probably worth the extra £2 to get 4 more games with it.
The Most Popular Linux Gaming Articles For April 2014
By Samsai, 1 May 2014 at 12:42 pm UTC
By Samsai, 1 May 2014 at 12:42 pm UTC
Lots of good stuff happened this month. Gaming on Linux is getting pretty wild! :D
Steam Has Greenlit 39 New Linux Games At The End Of April
By scaine, 1 May 2014 at 12:02 pm UTC
That's an interesting stance. I'd prefer they never did so. It may incur apathy from future devs to support Linux directly, resulting in a sub-par experience.
By scaine, 1 May 2014 at 12:02 pm UTC
Quoting: lucius.corneliusWhat a list! I've never heard of any of them.
When are they going to start allowing Windows games, that work perfectly on WINE, in the Linux Steam client?
When they wake up sufficiently to do that I'll be interested.
That's an interesting stance. I'd prefer they never did so. It may incur apathy from future devs to support Linux directly, resulting in a sub-par experience.
Darkwood Survival Horror Will See A Delayed Linux Release, Developers Giving Little Details
By DrMcCoy, 1 May 2014 at 11:51 am UTC
By DrMcCoy, 1 May 2014 at 11:51 am UTC
Well, I got a single "yes." out of them on my question on whether they're still sure Linux will come. No reply to my disappointment about the lack of communication; let's hope they at least think about it...
Where Will AMD Take Their Drivers In Future On Linux?
By , 1 May 2014 at 11:34 am UTC
By , 1 May 2014 at 11:34 am UTC
They have improved very much with their drivers, but...
In their latest driver for Linux, 14.4, they removed option in CCC to scale image manualy.
My GPU is connected with monitor via HDMI, and when I install their proprietary driver, image on monitor has black borders. I was able to solve it (with 14.3 and earlier drivers) by going to "Scaling Options" and putting the slider at 0% instead of around 7 or 8 where it was. Now that slider bar is gone and non of other "options" does work and so the driver is useless. That same driver for Windows still has that same slider bar... BTW, my GPU is AMD Radeon 7790 1Gb and I had only problems since I've bought it. Doesn't work very well with opensource drivers, and with proprietary one thing works, the other doesn't and so on.
Previous ATi 5750 worked fine with both drivers.
In their latest driver for Linux, 14.4, they removed option in CCC to scale image manualy.
My GPU is connected with monitor via HDMI, and when I install their proprietary driver, image on monitor has black borders. I was able to solve it (with 14.3 and earlier drivers) by going to "Scaling Options" and putting the slider at 0% instead of around 7 or 8 where it was. Now that slider bar is gone and non of other "options" does work and so the driver is useless. That same driver for Windows still has that same slider bar... BTW, my GPU is AMD Radeon 7790 1Gb and I had only problems since I've bought it. Doesn't work very well with opensource drivers, and with proprietary one thing works, the other doesn't and so on.
Previous ATi 5750 worked fine with both drivers.
Where Will AMD Take Their Drivers In Future On Linux?
By Sabun, 1 May 2014 at 11:33 am UTC
Wow, that is pretty cool! Thanks Hamish :)
By Sabun, 1 May 2014 at 11:33 am UTC
Quoting: HamishQuoting: SabunThe Open Source drivers seem to lack any form of UI now though, so there's no centralised way for me to check temps/driver version/card number/GPU performance settings and so on so forth like you could with Catalyst or Nvidia's GUI program.You might be interested in this:
https://github.com/marazmista/radeon-profile
Wow, that is pretty cool! Thanks Hamish :)
Steam Has Greenlit 39 New Linux Games At The End Of April
By jakejw93, 1 May 2014 at 10:55 am UTC
By jakejw93, 1 May 2014 at 10:55 am UTC
Want Kart Sim :P
Project Cars Beautiful Racing Sim To Release In November
By jakejw93, 1 May 2014 at 10:52 am UTC
By jakejw93, 1 May 2014 at 10:52 am UTC
I have the beta version of this, played it about a year ago and it even looked amazing back then and just keeps getting better and better.
Can't believe this is coming to Linux and will defo dust my G25 off for this :)
Can't believe this is coming to Linux and will defo dust my G25 off for this :)
The Swapper Atomspheric Puzzler Gets The GOL Cast Treatment
By jakejw93, 1 May 2014 at 10:43 am UTC
By jakejw93, 1 May 2014 at 10:43 am UTC
Tested this about a month ago, definitely worth a go. Very interesting game!
Where Will AMD Take Their Drivers In Future On Linux?
By Xpander, 1 May 2014 at 10:32 am UTC
i dunno what you talking about really... check those videos:
https://www.youtube.com/watch?v=eu8Sekdb-IE
https://www.youtube.com/watch?v=rIVGwj1_Qno
FPS difference in games is minimal.. and when it comes to running other things at the same time when gaming then AMD pulls ahead quite a lot compared to same priced CPUs from intel
also i dunno what issues you had then... i have SS3 on ultra and my 8320 at 4.2ghz with no such drops..
probably you had ondemand governor when those issues happened.. this is known to suck under linux with amd cpus.
edit: also theres __GL_THREADED_OPTIMIZATIONS=1 to make some singlethreaded games at least run rendering on second thread.. which boosts performance quite a bit on AMD CPUs that suck on single core stuff.. And when you play windows games in wine theres CSMT patchset that does that.. + luckly many games starting to use more than 2 cores lately.. spcialy thanks to new console generation that has the same AMD CPUs... like it or not but many games come from consoles to PC...
By Xpander, 1 May 2014 at 10:32 am UTC
Quoting: SkullyYes Linux is multithread and more cores win, but that doesn't apply to games yet. Most games are still using 1, sometimes 2 and rarely 4. So most games run *** due to poor single core performance and they also stink at floating point calculations due to having a shared fpu unit in each module.
Then take into account that the fx-8350 runs at 3.9ghz and boosts to 4.1, while the i7 is 3.6 with boost to 3.9. An I5 would be everybit as good for gaming as my i7 due to games using 4 or less cores.
eg. Serious sam 3 on Linux. In the performance options cpu performance, my fx8350 has to be set to lowest or framerate drops below 60 alot. My i7 can have it on ultra. same distro, same gpu
i dunno what you talking about really... check those videos:
https://www.youtube.com/watch?v=eu8Sekdb-IE
https://www.youtube.com/watch?v=rIVGwj1_Qno
FPS difference in games is minimal.. and when it comes to running other things at the same time when gaming then AMD pulls ahead quite a lot compared to same priced CPUs from intel
also i dunno what issues you had then... i have SS3 on ultra and my 8320 at 4.2ghz with no such drops..
probably you had ondemand governor when those issues happened.. this is known to suck under linux with amd cpus.
edit: also theres __GL_THREADED_OPTIMIZATIONS=1 to make some singlethreaded games at least run rendering on second thread.. which boosts performance quite a bit on AMD CPUs that suck on single core stuff.. And when you play windows games in wine theres CSMT patchset that does that.. + luckly many games starting to use more than 2 cores lately.. spcialy thanks to new console generation that has the same AMD CPUs... like it or not but many games come from consoles to PC...
Steam Has Greenlit 39 New Linux Games At The End Of April
By , 1 May 2014 at 10:19 am UTC
By , 1 May 2014 at 10:19 am UTC
What a list! I've never heard of any of them.
When are they going to start allowing Windows games, that work perfectly on WINE, in the Linux Steam client?
When they wake up sufficiently to do that I'll be interested.
When are they going to start allowing Windows games, that work perfectly on WINE, in the Linux Steam client?
When they wake up sufficiently to do that I'll be interested.
Where Will AMD Take Their Drivers In Future On Linux?
By , 1 May 2014 at 10:11 am UTC Likes: 1
By , 1 May 2014 at 10:11 am UTC Likes: 1
LOL Intel CPU + nVidia GPU is for serious gamers. End of.
The Dungeoning A Vibrant Roguelike Platformer
By hardpenguin, 1 May 2014 at 6:43 am UTC
By hardpenguin, 1 May 2014 at 6:43 am UTC
What I actually thought was 'hell yea another bloody platformer!' :D
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